Gantz

Discussion in 'Retirement Home' started by Gamefreak103, Jul 18, 2007.

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  1. Gamefreak103 A Freak of Games

    Joined:
    Sep 30, 2006
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    Nowhere, KS
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    An idea I wanted to try for months!
    (but I didn't want to write all this but....anyways here you go)

    In this RP your characters dies and find themselves in an apartment.
    All that is in this apartment is a giant black ball.
    Also no one can leave this apartment because of a mysterious force.
    After everyone is brought in, the ball will start playing some weird music and greet everybody. After he says your lives are in his hands, he will give you a target to kill.
    After he shows the target, he will open up and show a large selection of weapons and a case which includes a suit which helps a lot during missions. After a little bit to get prepared, the ball will introduce you to an area where the target is.

    Rules:

    After he transports the group to the area, you will only have an area of 1 square kilometer and Gantz will give the group a time limit. While on missions you guys will have to kill the target or targets. Killing these targets will give you people points (more of points later). If you try to leave the 1 kilometer area, a bomb in your head will explode (no seriously). If you don't kill all the targets within time limit, you will be fine for now until the next game. If you failed the last game, you have to get 15 points at least in the next game or Gantz will kill you. Your targets will most likely be aliens to demons. If you die in the game, Gantz will store you in his memory...(more in points prizes). After you kill the targets, you will be teleported back to the apartment of Gantz and the door will now let you leave.
    If you tell anyone of Gantz in the real world, your head will explode. Also during missions, no one outside the game can see you guys, but they can see how you manipulate the world (they also can't see the aliens). When another mission is going to start, you will be teleported back to the apartment just like before and start another mission.

    Ways to die:
    There are many things to be careful of....firstly, you can die in Gantz's game. An example....An alien strikes you in the gut and you die, after the game is over, Gantz will store you in the his memory. If you try to leave the area during a mission, your head will explode and your game is over. When your not in a mission, don't tell anyone of Gantz, or he will make your head explode. You can also still die from normal causes.

    Points:
    In Gantz, points are everything....
    Your goal in Gantz is too reach 100 points.
    Once you reach 100 points, you get three choices.

    1. You can leave Gantz forever and you will not remember anything from your experience with Gantz.

    2. You can revive anyone that is on Gantz's memory bank, but the person you revive will still have to play the game.

    3. You can get the ultimate weapon. (I still don't even know!) (My manga source went down....T.T)


    The Items at your disposal:

    Basic equipment

    Gantz Suit:
    Unquestionably the most essential piece of equipment the Hunters can employ. Each suit is attuned to an individual body and can only be utilized by that specific Hunter. The suits are tight to a point that the wearer cannot put it on with any kind of underwear, but gives them incredible strength, speed, and endurance. On top of that, the suit provides the player with an almost impenetrable protection to his/her body, even to the head which is fully exposed. Large caliber bullet rounds to the face do not leave as much as a bruise. It should be noted, however, that the suit only seems to protect from blunt attacks such as bullets and punches, but it doesn't seem to do anything for slicing attacks like from a sword. When in full use, the suits' artificial muscles expand, making the Hunter appear larger. In terms of strength, they can easily lift over fifty times their weight and jump well over thirty feet high. However, the amount of damage it can sustain is limited. Should the suit receive too many powerful impacts without time to recover, the "caps" along the suit will break, releasing the essential chemical that powers it, rendering it as useful as ordinary clothes.


    Controller:
    A device used to track the targets, as it carries a small screen displaying the location of the targets. However, the marker on the radar isn't very precise and has created many situations in which the Hunters ran into trouble pinpointing the exact number and location of the targets. The players can also change cloaking frequencies with this device, rendering them invisible to the naked eye. Some aliens, however, can see through the cloaking field, and there are devices that can do the same.


    Weapons:

    X-Gun
    [​IMG]
    The most frequently used weapon of the Hunters. The X-gun is a small handgun-sized weapon, that gets its name from the four protrusions around the barrel that spread out like an "X" when fired. It also has an X-ray monitor in the back. Later in the manga, the X-ray device is revealed to be part of a lock-on system that can target multiple enemies at once. The X-gun functions by firing nano-sized explosives which stop and explode inside the target. The effectiveness of this gun is not specific to biological targets as it has been shown to affect the surroundings as well. The only drawback to this weapon is that it has a significant time delay between the triggers being pressed and the projectile being fired/impacting the target, during which the enemy can easily dodge it, use an object as a shield, or kill the wielder.


    X-Rifle
    [​IMG]
    This weapon is similar to the X-Gun in almost every respect in terms of functionality. However, the X-Rifle (which is shaped like a rifle version of the X-Gun) is clearly meant for longer range. It has a much greater firing range, higher accuracy, and a sniper scope. In the Buddha alien mission, one of the Hunters equipped with this weapon stated that its range is at least one kilometer.


    Y-Gun
    [​IMG]
    The only non-lethal weapon in the Hunter's arsenal so far. It is a handgun-sized weapon that has the same lock-on capabilities of the X-Gun, but rather than fire out a lethal payload, it instead launches a homing net that securely ties up the target with a strong wire and then buries the points of the net into the ground. Once this is done, the target is "sent" by means of teleportation to an unknown point in space. One trigger on the Y-gun is used for firing the snare and the other is used for initiating the 'send'. This weapon gets its name from the Y-shaped barrel that the net launches from.


    Gantz Sword
    [​IMG]
    The only melee weapon revealed so far. It is a katana-like weapon that is usually in a closed hilt-only state. When in use, an incredibly sharp blade extends from the hilt. It can extend without loss of durability and it is unknown if its length is limited; currently it has only been extended to roughly 30 feet. The sword and the vehicle were both in a room next to the Gantz room, and nobody knew about them until Izumi appeared in the Dinosaur arc.


    Vehicles:

    Gantz Bike
    [​IMG]
    A type of monowheel and the only vehicle provided by Gantz so far. It doesn't seem to possess any attack ability, but can travel at a great velocity.

    So who will die for this RP?

    List of participants:





    All pictures and most of the info is from Wikipedia.
    If you don't like my explanation, go to this page for a better one:
    http://en.wikipedia.org/wiki/Gantz#The_Rules_of_the_Game
     
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