Epoch to a New Age OOC

Discussion in 'Retirement Home' started by Sessamaru, Feb 9, 2014.

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  1. Sessamaru Traverse Town Homebody

    Joined:
    May 12, 2008
    Location:
    Beyond the Trivial Aspects of Spacetime
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    Story

    Long ago, there was a great war between the three most powerful nations: Potestas, Sapientia, and Animus. They fought for control over the heart of the continent, Deus. Deus was an ancient kingdom founded upon by Lost Technology that perfectly synergized itself with magic. Potestas wanted the land for its advanced weaponry to militarize themselves further. Sapientia wanted it for its information, to use the Archive their advantage. However, Animus believed that Deus should remain asleep, to never awaken to cause anyone harm. In the end, Deus awakened on its own and ended the war; a security measure. By the end of it all, nearly all three sides were obliterated. However, the leader of Animus approached Deus and reprogrammed it. Afterward, a treaty was signed, something that would stabilize the nations and limit their desire for power and control.

    In the end, there were schools dedicated to magic and weaponry. They were military academies that housed orphans, runaways, or those with the desire to strengthen their nation and protect their nation from the monsters that lurked within their land. Potestas's school was named OMEGA, Sapientia's was named EPSILON, and Animus was proclaimed SIGMA. The Academies have thus existed for 200 years, providing a world that had thus knew peace; or something akin to peace.

    However, Potestas had grown restless, and as a result dark clouds began to swirl above the nation. In response to the darkness growing within and around Potestas, Sapientia began to isolate themselves, preparing to forever flee should Potestas make a move; whereas Animus steeled themselves, preparing for any misdeeds the North may have planned.

    Potential war, adventure, and unavoidable destinies await for the new generation of Animus...


    Notes
    • Animus is a melting pot of races and cultures, making them quite diverse.
    • Due to the diversity of Animus, it has many personalities and beliefs (unlike Potestas (totalitarian) and Sapientia (isolationists)).
    • Even though this is a free roam RP, there are story arcs. If you have any ideas for a story arc, please let me know (that way, this RP can keep going).
    • I am sorry if you wanted to play with Potestas and Sapientia, but I cannot burden myself with making more characters than I could handle. It would be difficult to keep track of them and keeping this RP afloat.
    • There will be multiple mechanics in this RP, some of which would be a collaboration between players. So, in the future, keep an eye out for every post.
    • There will be mission boards you all can check if you want to go out on missions rather than loping around, hoping for someone to give you attention. I'll have these posted, and perhaps updated every so often. Who knows, you might even land a storyline quest :p
    • There will be classes that you can participate in. There are also sparring arenas in the Academy's gymnasium.
    (MAPS will be updated here in a little bit. Also keep an eye out for more MAPS in the future...)

    Rules
    • No Godmodding
    • This is PG-13, so keep it all limited; you may hint about romantic events, but that is it. No XXX stuff... no matter how much I'd like to read it -_-"
    • No player killers without permission; you must speak with another player AND the GM (Game Master; Me).
    • Only 2 characters per person. 4 powers per character. Abilities must relate to each other in some way, and must be used with some restraint; unless you can use it in an awesome way in which I can't possibly be angry with you.
    • Any race is acceptable. However, if I see a race I feel uncomfortable with, I may ask for further information so we can at least let it work without anyone having to worry.
    • Characters can be no younger than 13.
    • If you have any ideas, let me know. Perhaps we can incorporate it into the story or into a mission.
    • Don't feel as if you're being restricted. You're not. Do whatever you like; until the Story comes in. Then the Story says you can still do whatever, just don't be a pain if you get hurt.
    • Respect your GM.
    • I reserve the right to break/bend the rules so long as it is for story purposes or to deal with a problem... we're not going to have problems, are we?
    • These rules are subject to change/additions.
    • Have fun! Ask plenty of questions!
    Character Sheet
    Character name:
    Creature type: (Angel, mutant, werewolf etc..)
    Age:
    Picture or description:
    Personality:
    Fears:
    Hobbies:
    Strengths:
    Weapon:
    Powers:
    Extra Info:
    Theme song:


    Accepted Characters
    Character name: Sakurano Isamu

    Creature type: Human
    Age: 17
    Picture:
    [​IMG]


    Personality: Isamu appears to be a very lazy person, always sleeping as he listens to music. He's heavily unmotivated, seeing no point in actually doing something that is so trivial. He spends the majority of his time reading manga (sometimes something inappropriate for all ages), playing video games, and eating ramen or pocky. He's quite shy around women, as well, unable to muster up the courage to speak to them; and when he does manage, he easily gets tongue-tied and sputters an inane comment, making him very idiotic in front of them. In many social situations, he's quite humble, even against his enemies; but by no means does he underestimate them. Isamu is confident in his own combat abilities, as well as his own magical talents. Ironically, Isamu is noble in nature, capable of taking up action should he need to. He's easy-going and carefree, for the most part, and is quite forgetful of certain events (or completely forgetful altogether).

    He's a natural prodigy and has a high intellect, capable of passing his tests without any problems; save for physical tests, which he tends to either ignore or put very little effort in. Nevertheless, he prefer to live a simple life.

    Fears: Lack of music, no more literature, no more video games, pretty women, and a world without ramen
    Hobbies: Listening to music, reading manga, eating pocky and ramen, sleeping, video games
    Strengths: Kenjutsu, acrobatics, tactics, speed
    Weapon: Katana
    Powers: Wind magic, Lightning magic, Supernatural Speed, Split-Second Precognition (enhanced reflexes; magical Spider-sense)
    Extra Info: Isamu is an orphan who was raised by the many teachers of SIGMA. He's gifted in both magic and swordplay, as well as tactics, but shows mediocre understanding of strategy (at which he complains that it is "too much work!"). It's hinted he may have Attention Deficit Disorder.
    Theme song:


    Mission Board
    Coming Soon...
     
    Last edited: Feb 10, 2014
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