Adeptus Evangelion: Magical Siege - Signups and Discussion

Discussion in 'Retirement Home' started by KeybladeSpirit, Oct 8, 2014.

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  1. KeybladeSpirit [ENvTuber] [pngTuber]

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    Adeptus Evangelion is a mod of Dark Heresy designed to allow campaigns set in the universe of Neon Genesis Evangelion, so anyone participating will need to find a PDF of the Dark Heresy Corebook (or better yet, buy a copy!) and I won't be providing one here because that would probably be against the same rules that forbid links to ROMs and ISOs and porn and stuff. You can find the PDFs specific to AdEva on the TVTropes page I linked. The 1d4chan wiki page is also a useful resource. We'll be using the 2.5 release, not the Borderline edition. If there were some kind of dice roll BBcode we'd use that, but since there isn't I'm going to use this online dice roller to evaluate any and all skill checks. I'll use screenshots to prove what numbers come up.

    I will also need some private words with each of my participants so we can set up each character's role in the story. Those with bigger roles will have a lot more to do and, if there are enough players, those with smaller roles may replace certain major NPCs. These characters will have a lot of predefined characteristics and any skill checks involving them will be done via PM in order to preserve their "non-player" status. We'll also need an Operations Director and 4-6 pilot who will be in correspondence with me just a little more than usual. In this particular campaign, the OD probably won't have a big role to play, but that may change depending on a lot of factors.

    If I have everyone's cooperation, I should be able to finish the campaign in about a week.

    To whet your whistles, here's some of the non-spoilerly stuff that I've got so far. I started off with a pretty straight adaptation of Attack on Titan, but since then it's grown into something more original even while the basic premise remains the same. The mythology that I've filtered the story through is that of the Bartimaeus Trilogy, written by Jonathan Stroud.

    In an alternate history, the aftermath of World War II sees many important cities (holy cities, major national capitals, etc.) totally cut themselves off from the world for fear of being corrupted by yet another war. Before long, these cities became collectively known as the Holy Cities. History moves more or less normally until 1993, when their fears are realized in the form of monsters popping up all over the world. Dubbed Great Spirits by a committee of London's highest ranking magicians, these monsters overtook the rest of the world within weeks, leaving only a few cities alive thanks to a major technological development derived from the mystical traditions of each Holy City's primary cultural traditions. In most places this was a religion of some sort, but London is unique in that its citizens believe in magic, and through that magic the Pentacle System was created.

    Named the Absolute Territory (AT) Generator (or ATG for short) in most Holy Cities, this machine was mysteriously developed independently by each of the Holy Cities in the mid-to-late 80s for one purpose: To keep everyone else out. Until then, each city had been protected by walls, which still stand today to mark the edge of each ATG's field. As it turned out, this would prove crucial in helping those cities survive the Spirits' attacks as most Spirits' Pentacles aren't powerful enough to penetrate even the outermost of any given city's AT field. This goes double for London, which is protected by three layers of Pentacles and still Spirits seem to gather outside even more than other cites. The denizens of the Holy Cities enjoyed relative peace while London built up a military to deal with the inevitable day when the massive amounts of Spirits would find a way to attack. This went on until...

    In 2000 AD (now called 0 After Impact, or AI), the Transcendant Spirit Ramuthra appeared from off the horizon, used its Positron Beam to destroy Bulwark Nathaniel's Pentacle System, and released many Lesser Spirits inside the area that was once protected. Ramuthra and the swarm were defeated by London's military, but the population was drastically reduced and the lack of a Pentacle forced them to retreat behind Bulwark Ptolemy, where the Spirits couldn't get to them.

    In 5 AI, Prime Minister Kendrick Deveraux held an event within the limits of Bulwark Bartimaeus to announce the establishment of the Mandrake Defense Initiative (Mandrake or MDI for short), a paramilitary force whose stated goal was to install the latest version of the Pentacle System on Bulwark Nathaniel, and drafted much of the population into it. Along with MDI, two prototype mecha called Afrits (originally a ridiculous backronym, A.F.R.I.T.S, that hasn't been officially used or recognized since the initial reveal) were revealed and the plan to take back Bulwark Nathaniel was underway by the next year. Unfortunately, the undertrained recruits failed in their mission before they even hit the halfway mark, leaving the party's two half finished Aftrits dead in a strange and beautiful monument to those who passed that day.

    Now in 15 AI, four (or more) angsty teenagers and their caretaker must protect what's left of their world from destruction at the hands, claws, tentacles, other appendages of all kinds of Great Spirits. Who are they? How will their destinies be shaped? That, my friends, is up to you.

    IF you want to sign up, fill out a character sheet (included with the AdEva PDFs, I'll upload an example sheet later), then post some general character information like physical characteristics and personal background information (but NOT the character sheet) in this thread and PM me the actual character sheet as well as information on how involved you want to be in the plot. Please note that I will need at least two pilots to be main characters. If you choose to be a pilot you are liable to fill an important role if everybody says they want minimal involvement.
     
    Last edited: Dec 22, 2014
  2. CrimsonKnight Moogle Assistant

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    Posting interest. I actually played in an AdEva campaign with a similar premise (ie based on Attack On Titan) though it died rather fast from the GM quitting. Pretty open on character concept, though I'm leaning towards a Neospartan Berserker or Point Man.
     
  3. KeybladeSpirit [ENvTuber] [pngTuber]

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    BUMPDATE: I've changed some of the information and solidified the setting and mythology filter. Here's hoping we can get enough players to get going. Fill out a character sheet (included with the AdEva PDFs), then post some general character information like physical characteristics and personal background information (but NOT the character sheet) in this thread and PM me the actual character sheet as well as information on how involved you want to be in the plot. Please note that I will need at least two pilots to be main characters. If you choose to be a pilot you are liable to fill an important role if everybody says they want minimal involvement.
    Fill out a character sheet (included with the AdEva PDFs), then post some general character information like physical characteristics and personal background information (but NOT the character sheet) in this thread and PM me the actual character sheet as well as information on how involved you want to be in the plot. Please note that I will need at least two pilots to be main characters. If you choose to be a pilot you are liable to fill an important role if everybody says they want minimal involvement.
     
    Last edited: Dec 22, 2014
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