2x=4x Find x if x is neither single digit, negative, or infinity. Answer: x=00 Otherwise, try making the best drive form. Make it detailed. Two examples that I made(these will not be judged): Random Form: Basics: Randomly drives into a form(Valor, Wisdom, Master, Final, Anti). Pros: - Always adds 6 to all stats. - Quicker way to get Final. - Chances to go into Antiform is .0001%. - Can be used solo. - If in Antiform, it can collect HP orbs - Drive Cost: 1 Cons: - Has a 85% chance of killing Sora during Drive(Level 1), 60% chance(Levels 2 & 3), 45% chance(Levels 4 & 5), and 15% chance(Levels 6 & 7) *see growth ability - Form bar goes down as fast as Final's and Anti's combined. - 1 EXP per perfect use(without dying). Abilities: Action: Mimic- Copies the current form's moveset and abilities. Growth: Deathproof Lvl. 1- (Form)Reduces the chance of dying while driving into the form by 15%, (Sora)Reduces the chance of dying from normal attacks by 15% Deathproof Lvl. 2- (Form)Reduces the chance of dying while driving into the form by another 25%, (Sora)Reduces the chance of dying from normal and magical attacks by another 25 % each Deathproof Lvl. 3- (Form)Reduces the chance of dying while driving into the form by another 25%, (Sora)Reduces the chance of dying from normal, magical and special attacks by another 25% each Deathproof MAX- (Form)Reduces the chance of dying while driving into the form by another 30% Support: Finisher Plus x2 Combo Plus x4 Air Combo Plus x3 Draw x2 Lucky Lucky x2 MP Rage MP Hastera MP Hastega MP Hasteja What Sora Gets On Levels 1, 3, 5, and 7: Level 1: Auto Random Level 3: Draw Level 5: Lucky Lucky Level 7: Finisher Plus ------------------------------------------------------------------------------------------------------------------- Drive Fake: Basics: Have you ever noticed that when you drive, it releases a blast that damages nearby enemies? That's what this does. Pros: - Drive Cost: all - Drive gauge does not turn into the Form gauge - Damages nearby enemies - HP and MP go to max like any other form, only this is for free - Damage determines how much is accumulated in drive gauge Cons: - Sora doesn't transform into a form... - Cannot level up Abilities: None
The equation can never equal under any condition you stated, unless you count 0 as none of the stated conditions. But it is a single digit number so to speak, but for the sake of the problem that zero is not a single digit number that would need to be it because the graphs of these to equations will only ever hit at the origin. So really the only answer would be zero.
I know. If you write it as 00 then it works. In truth all numbers have an infinite amount of digits but we choose to ignore the endless unnecessary zeros. As for the drive form… Blood Wizard Basics: Uses mana to create a shield while using life force to cast spells. Pros: Third key (two held one floating) Very high power Damage is dealt to MP first Flight Only needs one keyblade slot Health and Magic abilities affect both Cons: No third party characters (needs Donald and Goofy specifically) Held keys are randomized Can be killed from overcastting I could do more but I’m too lazy to finish right now
I forgot to mention this, but the answer had to be a specific number. And even though the graph explaination is correct, it's wrong in this case.
Drive: Desparado Form Description: Hardest form to master, its a form that takes the magic, defense and strength of party members and adds them to Sora's magic strength and defense. But its based on probability, and the probability to getting those abilities are very slim. Otherwise, it either goes mediocre, fair or weak. When its mediocre, sora gains half of his party members' strength defense and magic, when its fair Sora gain's a quarter of his party members' powers and when its weak the party members' power gets SUBTRACTED from soras. Super: 1/100 tries Mediocre: 1/75 tries Fair: 1/50 tries Weak: 1/25 tries When Sora has 1 HP, the chances of getting each are halved, and sora can drive alone, but it takes away his drive completely and both party members. Meaning "super" = 1/50 tries, etc, Abilities: the drive form levels up by increasing the total amount of drive u have...meaning, in kh2 you could get it to lv 4 because u start the game with 3 drive bars and then slowly increase till 7...with kh2fm+ u can get to lv 6. The form is White AND Black (like a Dice,) Note: Only good form to use when taking a serious beating (desparado as in "desperate"). Use it leisurely, and it'll be worse than Anti-form.
Fire form Positives: Low bar used up Depletion depends on how fast you attack Only Donald vanishes Combinations of Fire, Fira and Firaga are the norm for attacking. Fire raid is an ability attack Fire gets stronger Downsides: Nothing else can be used After the drive ends, the magic bar is depleted. Fire heartless are unable to be hurt, as you can only fire attack. No healing. Freeze form Positives: Low bar used up Depletion depends on how fast you attack Only Donald vanishes Combinations of Bizzard, blizzarda and blizzardaga are the norm for attacking. Blizard raid is an ability attack Blizzard gets stronger Downsides: Nothing else can be used After the drive ends, the magic bar is depleted. ice heartless are unable to be hurt, as you can only ice attack. No healing. Replace Fire or ice with desired spell.
Beserk Form Basic: A powerful form that is a lot like Sora's ability "Beserk Charge". Its power depends on how much MP you have. Drive Gauges: 4 Party Members needed: None Other Requirements: MP must be less than half, HP must be at least 99. Must have Beserk Charge ability. PROS: Double damage when MP is less than half. Triple damage when MP is charging. Uses four Keyblades. (Two in each hand.) Attacks rapidly when MP is charging. (Like Beserk Charge) Recovers HP when recharging MP. CONS: Half damage when MP is more than half. Quarter damage when MP is full. Randomly damages Sora Friendly fire is possible. 5x damage when attacking allies GROWTH ABILITIES LV 1: (Beserk) Overkill - Doubles Attack, MA, Defense, MD and Speed when in a critical condition. LV 1: (Sora) Overdrive - Increases Attack and MA depending on the amount of full Drive Gauges. LV 2: (Beserk) Mana Drive - Uses MP to increase Drive capacity upon turning into Beserk Form LV 2: (Sora) Mana Drive - Uses MP to restore Drive Gauge upon reverting from a Form. LV 3: (Beserk) Ultima Slayer - Uses all MP upon fully charging MP to strike enemies (and friends) in a frenzied attack, dealing 5x damage. LV3: (Sora) Ultima Team - Uses half MP upon fully charging MP to attack enemies with a limit. ATTACK ABILITIES Copy - Randomly copies the attack abilities of any Form. Fickle Fire - Releases a burst of fire at the end of a combo. Does not overwrite other finishing moves. Bashing Blizzard - Strikes with a frozen Keyblade at the end of a combo. Does not overwrite other finishing moves. Temporal Thunder - Fires tendrils of thunder at the end of a combo. Does not overwrite other finishing moves. SUPPORT ABILITIES Copy - Randomly copies the support abilities of any Form. Keylogger - Provides the Form with a random boost. Keylogger V2 - Provides the Form with an increased boost. Does not overwrite other Keyloggers. MP Tortoise - Slows MP recovery upon taking damage. HP Hare - Quickens HP recovery while recharging MP. ---------------------------------------------------------------------------------------------------------------------------------- You can take people's hearts, but you can't take their...erm...SOULS! Right!