こんにちは all. Been lurking here for a long time now, so I finally got around to joining the discussion. ***ALL of you should watch this*** Some things in the video worth looking at and discussing... I saw that there was talk of attempting to import HD 1.5's Command Menu settings (Triangle in interacting and special attacks; Summons on 4th slot) that I think would leave a problem in 1.5 unfixed with this KH:FM edit (see video) Also, was there ever a diagnosis for the cause of the Chernabog crash bug in PCSX2? Would be great to fix this issue completely while the game is under the microscope... All things considered, the game itself is not the issue, of course. I find myself playing KH2FM much more often (which is very strange to me how very soothly it emulates even WITH Xeeynamo's patch, but I find KH1/FM falling short on enemies like Rock Titan (entire coliseum disappears save for RT and Sora's team), Behemoth (didn't have trouble with it at all last playthrough, but it has completely crashed PCSX2 before), and that %#*$&)#* Chernabog EVERY time. -__- PS: It's actually "One-Winged Angel"... you guys forgot the dash, though it is a small detail... unless the dash mark can't be placed in without the long dash from the Japanese coding, as "OneーWinged Angel" is obviously not very natural looking.