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  1. Key of Awakening
    Yup, originally I was going to make it 43 inches overall, blade length measuring about 32 inches. However, I designed the pattern smaller than I intended with the program I used, so I had to cut a bit of of the blade as scaling the pattern itself ended up making it too big without it looking odd (and the pattern took like... forever to design XD). So it's currently an overall length of 36 inches, blade length measuring about 26 inches. It's made from softwood and hardened with fibreglass and epoxy resin, with wood filler and bondo applied to harden/support areas that needed it.

    Thank you :)!
    Post by: Key of Awakening, Jul 3, 2015 in forum: Arts & Graphics
  2. Key of Awakening
    Hey guys, Key of Awakening here (normally go by TPN or Team Plasma N elsewhere). Long time ago I took up a project to replicate KH2's Ultima Weapon as best I could. However, my ambition to hone my skills in Pokemon and recently Smash made me procrastinate on this project. However, I'm glad to say it's pretty much finally done! Here's the final product:

    [​IMG]

    [​IMG]

    A few adjustments were made so it would be more durable/have more support, so it's not 100% exact. However, If I approached it slightly different, it would probably be more accurate. And yes, for now the keychain is missing. This is my first "serious" keyblade that I've made, so the experience was well worth it and should aid me should I decide to make more keyblades.
    Thread by: Key of Awakening, Jul 3, 2015, 3 replies, in forum: Arts & Graphics
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    Again, this game was only important for the ending. Most of the game wasn't really that important, it was just Sora and Riku taking on The Mark of Master Exam.
    Post by: Key of Awakening, Jul 30, 2013 in forum: Kingdom Hearts News & Updates
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    Personally, I just NEED to see Genesis make an appearance in the next game (though I'm not getting my hopes up). Though if SE were to put him in, I'd like to see him as an optional boss like Sephiroth, and as usual make the optional boss hard, but not to the point where you have to spam the same move over and over again (Mysterious Figure :eek: ) How about you guys?
    Thread by: Key of Awakening, Jul 29, 2013, 66 replies, in forum: General & Upcoming Kingdom Hearts
  8. Key of Awakening
    It was more like it was about Roxas, Xion, and Axel chilling out together eating ice cream after a mission =/ . It only got important at the end when it explained the Roxas vs Riku encounter and why Roxas can dual wield keyblades.

    I actually didn't expect this to happen, I've always figured KH3 would be the conclusion to the series, guess I was wrong XD. With this is mind, I hope the series continues in a positive manner and continues to wow the audience.
    Post by: Key of Awakening, Jul 29, 2013 in forum: Kingdom Hearts News & Updates
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    Red Reduction Division by Fripside.



    It may be in Japanese but I find it so catchy ;).
    Post by: Key of Awakening, Jul 17, 2013 in forum: Music
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    That's assuming SE's even going to make a 2.5 remix =/ .
    Post by: Key of Awakening, Jul 17, 2013 in forum: Kingdom Hearts HD II.5 ReMIX
  13. Key of Awakening
    Yes, I've met some people who hate Kingdom Hearts. Then again, I've also met people who hated it without even trying it ._. . Though they can hate it all they want, I'm still loving it :P.
    Post by: Key of Awakening, Jul 17, 2013 in forum: General & Upcoming Kingdom Hearts
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    I believe the officer did the right thing. I mean, a baby's life was at stake here, and this guy was crazy enough to actually kill her. That being said, it had to be done to save the child's life.
    Post by: Key of Awakening, Jul 14, 2013 in forum: Discussion
  15. Key of Awakening
    ^ That right there, just way too cheap. On top of that, in the original version it's not blockable, you HAVE to dodge it or abuse a surge's invincibility. I heard in Final Mix it's blockable, though I have yet to test that. There's also that part in the original where he turns invisible when you take down enough health ._. . I might end up uploading videos of the MF fights in both the original and in Final Mix as a comparison in the future.

    Edit: I also couldn't help but notice a difference in his AI's behavior when fighting him as both Terra and Aqua (I have yet to fight him as Ven). I noticed when playing as Aqua he tended to spam Death and Stopga a lot more than he did with Terra.
    Post by: Key of Awakening, Jul 13, 2013 in forum: General & Upcoming Kingdom Hearts
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    I actually want to see Genesis as a secret boss in KH3 this time, though hopefully he won't force you to spam the same commands or just be easy to fool. I loved fighting Sephiroth, though I found him too easy in the 2nd game once I got used to him. His AI's quite easy to fool at the start of the battle, so I just felt like I was getting free, easy hits on him =/ . As for Vanitas' Lingering Spirit, I just didn't like the Strike Raid exploit or how he just felt like... well.. Vanitas. And my complaint with Mysterious Figure is how it feels like you're forced to spam the surges to beat him, other than that, his difficulty was good enough to make me want to rechallenge him again XD. So for the new secret boss in KH, I feel they should make a boss that has a good AI, doesn't force you to spam the same move over and over (or have an exploit like Julius with Balloonga), and has a great difficulty that will make the player want to rechallenge him/her again.
    Post by: Key of Awakening, Jul 5, 2013 in forum: General & Upcoming Kingdom Hearts
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