Search Results

  1. SmokeBomb
    I go first!

    Hand - 5

    Standby Phase: Nothing

    Main Phase 1:

    I Activate ANCIENT RULES!

    [​IMG]


    This lets me play the DARK MAGICIAN from my hand!


    [​IMG]


    Next, I activate THE EYE OF TIMAEUS! COME FORTH, TIMAEUS!


    [​IMG]


    Now fuse with the Dark Magician to summon....AMULET DRAGON!


    [​IMG]


    I'll banish both Spells in my Grave to give my monster 200 more points for a total of 3100 ATK! I'll lay 2 cards face down and end my turn.


    [​IMG] [​IMG]


    Cards in hand: 0
    S/T: 2
    Graveyard: 1
    Monsters: 1
    Extra Deck: 14
    Deck: 55

    LP: 8000
    Post by: SmokeBomb, Feb 14, 2015 in forum: The Playground
  2. SmokeBomb
    Don't ask. I don't want to know.
    Post by: SmokeBomb, Feb 14, 2015 in forum: The Playground
  3. SmokeBomb
    Wow, I missed out on a lot! We're in V11 of the Duel Arena?[DOUBLEPOST=1423934301][/DOUBLEPOST]Guess it might be time to get back in the saddle:

    LP: 8000
    Customs: Yes
    Anime Exclusives: Yes
    Manga Exclusives: Yes (but I only run one Card of Compensation in any of my decks, so don't expect me to abuse it)
    Video Game Exclusives: No
    God Cards: ABSOLUTELY NOT!
    Illegal Cards: No
    First Player: Me
    Number of Cards per Deck: 60
    Number of Cards per Extra Deck: 15
    Other conditions(luck based cards, handicaps, etc.): No
    Post by: SmokeBomb, Feb 14, 2015 in forum: The Playground
  4. SmokeBomb
    So much for playing E-Heroes in honor of Jaden.
    Post by: SmokeBomb, Oct 17, 2014 in forum: The Playground
  5. SmokeBomb
    When Shining's destroyed, I can bring 2 of my banished Heroes back to my hand! I choose Avian and Burstinatrix!
    Post by: SmokeBomb, Oct 17, 2014 in forum: The Playground
  6. SmokeBomb
    That ends my turn! Good luck trying to stop The Shining!

    Hand: 0
    Monsters: 1
    S/T: 0
    Graveyard: 2
    Removed From Play: 7
    Extra Deck: 13
    Post by: SmokeBomb, Oct 17, 2014 in forum: The Playground
  7. SmokeBomb
    Elemental Hero The Shining.....STRIKE DOWN HIS PIXIE DRAGON! COSMIC SHINE BURST!
    Post by: SmokeBomb, Oct 17, 2014 in forum: The Playground
  8. SmokeBomb
    Now to use Fusion Gate's effect! I banish the Flame Wingman I have in play and the Sparkman in my hand!

    [​IMG]

    [​IMG]


    to summon....

    [​IMG]

    ELEMENTAL HERO THE SHINING! And he's got a killer effect! He gains 300 points for each of my banished Heroes! And I count 7! That means he gains an extra 2100 points for a grand total of 4700!

    Chain?
    Post by: SmokeBomb, Oct 17, 2014 in forum: The Playground
  9. SmokeBomb
    Next up.....MIRACLE FUSION!

    [​IMG]

    This allows me to remove the Avian and Burstinatrix that I just discarded....

    [​IMG]

    [​IMG]


    ....to summon....

    [​IMG]


    FLAME WINGMAN! Chain?
    Post by: SmokeBomb, Oct 17, 2014 in forum: The Playground
  10. SmokeBomb
    Hand: 2

    I'll also play...GRACEFUL CHARITY!

    [​IMG]

    Now I can draw 3 cards and discard 2! Chain?
    Post by: SmokeBomb, Oct 17, 2014 in forum: The Playground
  11. SmokeBomb
    MY DRAW! HERE GOES....SOMETHING! (Hand: 1)

    [​IMG]

    Pot of Greed lets me draw twice! Chain?
    Post by: SmokeBomb, Oct 17, 2014 in forum: The Playground
  12. SmokeBomb
    Continue.
    Post by: SmokeBomb, Oct 17, 2014 in forum: The Playground
  13. SmokeBomb
    Continue.
    Post by: SmokeBomb, Oct 17, 2014 in forum: The Playground
  14. SmokeBomb
    Forgot to mention that because this little number was drawn outside of my normal draw, I can now summon my Watapon to the field! Defense Mode!

    [​IMG]

    Chain?
    Post by: SmokeBomb, Oct 17, 2014 in forum: The Playground
  15. SmokeBomb
    Activate Trap! JAR OF GREED!

    [​IMG]

    This lets me draw a card.

    Response?[DOUBLEPOST=1413573062][/DOUBLEPOST]Well, it's gonna get destroyed anyway, so what's the use in playing it? Continue.
    Post by: SmokeBomb, Oct 17, 2014 in forum: The Playground
  16. SmokeBomb
    It's destroyed. It was of no use to me anyway.
    Post by: SmokeBomb, Oct 17, 2014 in forum: The Playground
  17. SmokeBomb
    [​IMG]

    MY HERO RING!
    Post by: SmokeBomb, Oct 17, 2014 in forum: The Playground
  18. SmokeBomb
    No chain. Continue.
    Post by: SmokeBomb, Oct 17, 2014 in forum: The Playground
  19. SmokeBomb
    We'll follow old rules.
    Post by: SmokeBomb, Oct 17, 2014 in forum: The Playground
  20. SmokeBomb
    LET'S DUEL!

    I'll go first! DRAW! (Hand: 6)

    I'll start by activating my FUSION GATE!

    [​IMG]

    Next, I'll use its effect to fuse Elemental Heroes Avian, Sparkman and Bubbleman!

    [​IMG]

    [​IMG]

    [​IMG]


    In order to summon.....ELEMENTAL HERO TEMPEST!

    [​IMG]


    I'll lay 2 cards face down....


    [​IMG]

    [​IMG]


    and call it a turn!


    Cards in hand: 0

    LP: 8000

    Monsters: 1

    S/T: 3 (including Field Spell)

    Graveyard: 0

    Removed from Play: 3

    Extra Deck: 14
    Post by: SmokeBomb, Oct 17, 2014 in forum: The Playground