Search Results

  1. Wheel of Time
    Or a colour mod would work too, however that's DMA ^^'
    Post by: Wheel of Time, Jan 3, 2011 in forum: Code Vault
  2. Wheel of Time
    If you find it, then try it ^^
    (Hoping that you'll find it ^^)
    Post by: Wheel of Time, Jan 3, 2011 in forum: Code Vault
  3. Wheel of Time
    Are you sure you've have installed CFW then? Check you're firmware ^^
    Post by: Wheel of Time, Jan 3, 2011 in forum: Technology
  4. Wheel of Time
  5. Wheel of Time
    Profile Post

    Yep, worked fine ^^

    Yep, worked fine ^^
    Profile Post by Wheel of Time for Blayz Mods, Jan 3, 2011
  6. Wheel of Time
    If those are the unported version of the code, how is it possible to try it on the NTSC game? ^^'
    Post by: Wheel of Time, Jan 3, 2011 in forum: Code Vault
  7. Wheel of Time
    Yeah, check my previous post ^^
    No one has tested that yet ^^
    Post by: Wheel of Time, Jan 3, 2011 in forum: Code Vault
  8. Wheel of Time
  9. Wheel of Time
    Good, then you're fine ^^
    Post by: Wheel of Time, Jan 2, 2011 in forum: Code Vault
  10. Wheel of Time
    Dosen't matter. You can use it separate or merge them ^^
    But one question, have you ported the code?
    Post by: Wheel of Time, Jan 2, 2011 in forum: Code Vault
  11. Wheel of Time
    You're using maxconvert, right? There's one called "AR2v1/GS2v1" that's the one you're gonna use ^^
    Post by: Wheel of Time, Jan 2, 2011 in forum: Code Vault
  12. Wheel of Time
  13. Wheel of Time
    You could use it with the UCM once the code is ported ^^
    If you're gonna convert then select Gameshark from the drop down menu, and if your version isn't there then your Gameshark uses RAW codes ^^
    Post by: Wheel of Time, Jan 2, 2011 in forum: Code Vault
  14. Wheel of Time
    Hmm... That's odd... It should work... I got no idea why it dosen't work...
    Post by: Wheel of Time, Jan 2, 2011 in forum: Code Vault
  15. Wheel of Time
    Whoops, I wrote wrong ^^' I mean that you can use RCs ^^'
    And if you're going to make it NTSC you have to port it which means every adress needs to be changed ^^

    It's Un-DMA with anti-mushballs (or what I should call them). They will work in every room, but needs to be triggered in the room where it's hacked ^^

    Here's a link to the thread which tells you how to do it: http://www.kh-vids.net/showthread.p...-Characters-In-Kingdom-Hearts-2-Almost-Un-DMA
    Post by: Wheel of Time, Jan 2, 2011 in forum: Code Vault
  16. Wheel of Time
    Actually we can make it sort of Un-DMA with a certain way of hacking the code but IIRC then the effects isn't there.
    And Aurangzeb56 made Riku use ground combos, and I'm pretty sure that was without Final's moveset ^^
    Post by: Wheel of Time, Jan 2, 2011 in forum: Code Vault
  17. Wheel of Time
    If the Infinite HP code dosen't work then you should maybe check your mastercode. That code is taken from the official Ar Max site.
    Post by: Wheel of Time, Jan 2, 2011 in forum: Code Vault
  18. Wheel of Time
    If that works on FM then it won't work for NTSC, you'll have to port it ^^

    Yes, you have to drive into Valor ^^

    Use RC while using this code? No, it's still Valor ^^
    Post by: Wheel of Time, Jan 2, 2011 in forum: Code Vault
  19. Wheel of Time
    So that means it's not possible to use battle warps in this game? Why do we even have those codes then?
    Post by: Wheel of Time, Jan 1, 2011 in forum: Code Vault
  20. Wheel of Time
    Do you mean Sephiroth or Ansem?

    Infinite HP (Will NOT save you from Sepy's overpowered attacks)
    003F1C95 000000FF

    Is it not easier to use this? ^^'

    LV 99
    003F1C94 00000064
    Post by: Wheel of Time, Jan 1, 2011 in forum: Code Vault