Or wait a bit and I'll port it to FM (if any different)
The code works on PS2 ^_^ Time to release, eh?
He means the normal keyblades floating ^^'
I believe that this should do the trick ^^ Sora has 1 Exp 203F1CD0 00000001 Sora has 1 Exp (Ar Max) DAAT-UQMG-8KCBG DXEW-R3MA-M2X2Z I couldn't find it anywhere so I create one myself ^^ Gummi Ship Infinite HP 00FAB0C0 000000FF 00FAB0C4 000000FF Remove the first line if you just want Max HP ^^
Okay when I tried to port the code you gave me yesterday I noticed that it's actually exactly the same ^^' That code works on both NTSC and PAL...
Well Carey hacked that a long time ago, but he lost it and I believe that it was never re-hacked.
Target mods are Mega-DMA so, no. The shineness is from when he drives (but that code was without shineness)
Nope no dummy ^^
Nope, you can't ^^'
Great! Thanks for testing ^^ I'll add it to the front page ^^
You have to patch the game which is not through codes. Also you need to burn a new disc with the patch on to make it work. For more information on this visit Majik website http://www.majik.comoj.com/
I believe it's Fat Bandits when they deflect my combos and also those annoying flying things (Red, blue, yellow etc.) because they flee all the time when I want to kill them ^^'
Could you test this one as well? Big Effects (Ar Max) BGG4-NGMJ-GCT8P H0GW-03YD-NDZB8
Yeah, just like AC1 and AC2 ^^ Didn't you know that??
I've pre-ordered it for PC however that will release in 2011 so I have to wait a bit longer :/
Aww... I wonder if there's anything wrong with the NTSC version of the code... Anyway thanks for testing Marcell ^^
Yeah, I want to see if I ported them correctly ^^
1. KH2 - A great update from KH1 2. KH1 - Classic game 3. CoM - Good story
Yeah, those I posted in my previous post ^^ Moon Jump (Ar Max) JWEY-2C6Z-Y2M16 M6NY-DD91-1E20G Mega Leap Modifier (Ar Max) 1X5M-GWNG-QXMRZ 10MV-Q6G7-ZGJ8Y
The reason why you become a mushball when falling is because whoever made that code didn't want him to have a falling animation. And the reason why you shouldn't give him a falling animation when he falls is because then you wouldn't been able to use anything in air like gliding or attacking ^^