Very nice. The only critique I can come up with is that the perspective seems a bit off with fence on the right (and a bit of the road in the very bottom). Other than that it's beautiful.
This is what it looks like: This is how it should look: Also, the video is just resized (it's not actually 1080p), which is kind of dumb/pointless considering you can increase the internal resolution with PCSX2. Just resizing a standard resolution image only makes the file unnecessarily large, it doesn't even look better.
Well then stop recording it at your desktop size.
Stop stretching your videos like this, people. It looks terrible.
Argh Riku, why won't your dark aura work!? I don't suppose any of you know how to make his dark aura projectiles spawn?
Timed drawings of a model. The ones here were made in around 2-5 minutes each.
Play as Riku 11CE0B68 0000089B 01CB8C77 0000002E 21CB8C78 7465736D 21CB8C7C 00000000 01CB8C96 00000005 11CB8C9E 00000002 0032ED64 0000008A 2032F0AC 00020100 21CD52A8 48455F57 21CD52AC 00303030 21CD52B0 00000000 21CD52B4 00000000 11CD4390 00000317 EDIT: VVV Never turn into Anti Form 201D6388 0000102D Always turn into Anti Form 201D6220 24020006
Nice to see the code released. Now I just have to beat him somehow. You might want to use something other than R1/L1 for jokers, though, because they are buttons you regularly use during play. I'd recommend R3/L3 instead. You also really ought to fix that insisibility-thing he does. He' just too hard in general. He's basically only open when he does his 3-hit combo, he's invulnerable the rest of the time. He also uses his bow way too often. He used it on me like three times in a row, right after I'd already been hit by it. That's not normally possible, as far as I remember. Also, maybe you should use the effects mod a bit more? When Terra does his desperation move slashes, he sends out an energy wave at the end of the combo. Couldn't you replace that with the dark energy wave Riku does? Same thing for his landing animation you used from the desperation move, would it be possible to use Riku's dark wave there? Also, I didn't see the "dark explosion" effect used at all. Maybe put that in somewhere too? (Perhaps as his 3-hit combo finisher effect, etc.?)
I'll just leave this here:
Nice to meet you too. Well, if you're only modeling and not animating, I guess I can see your point, though I hardly know enough about modeling to know whether or not one should be to be able to draw in order to model. But, once again, I personally found that drawing the human body was a good way of studying and learning about it, but different strokes for different people, I guess.
No music 202BD264 0000302D 202BD2AC 0000302D The code needs to be activated from as soon as the game starts, so if you're using an emulator, I recommend you do this: 1) Start up KH2FM 2) Activate the no music code 3) Reboot (fast) the game with the code still activated That method works for me, at least.
I really like that second one. Nice choice of colors. First one doesn't really do anything for me, but that's not really a criticism. If I have to say anything, it would be that it looks like you're using Photoshop's(?) "add noice" to make stars, which is OK, but it just ends up looking more like, y'know, noice than actual stars. Wish I could somehow help you with that, but I'm a terrible painter and don't know anything about how to make stars...
Thanks for the kind words about my drawings :)
This is partially because most animation techniques were developped in 2D animation, and they're still used even in 3D animation. This is also probably a matter of preference, but I really find it much easier to work with an animation in 3D once I've done some rough sketches of it in 2D first.
Actually, you need to be able to do stuff like this to get in. Just like you have to learn to crawl before you learn to walk, you have to learn to draw before you learn to animate.
I think the two in the upper left are 2 minutes, rest should be 5 minutes. Not much else to say. Sorry if the contrast is low, but hopefully it isn't too bad.
What he wants is basically what you could call a "moveset mod for keyblades". He wants to change something about how Way to the Dawn works.
There is a weapon model mod, but I doubt digits for Riku's Soul Eater/Dark Keyblade are in there.
Hell yes, Baccano owns, and Rail Tracer is probably one of my favorite characters in any anime. The whole sideplot about the sister's search for Dallas kind of pissed me off, though. They spend so much time on it, and it's just anticlimactic as hell.
I will probably watch this if they keep in that one "LIIIIIGHT!!!"-scene.