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  1. Jayn
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    THAT OBNOXIOUS TWIT DARREN WAS LUCKY CRESTATIA ARRIVED WHEN SHE DID. Annalynne had just finished slapping the cinnamon scone out of his hands and tackling him to the floor of the foyer when the demoness appeared and barked her orders. Who did she think she was? Just because Marina was her winner didn't entitle her to boss everyone else around. Annalynne had half the mind to stand at Marina's left side and pretend to be all high and mighty and superior because she had entered onto the 100 Days gameboard.

    ...

    The urge dissipated, though, and she reluctantly complied with the request to sit down. She listened carefully to the woman's impromptu introduction, keeping her eyes on Marina the entire time to gauge her reactions. Annalynne didn't know her very well. Eleanora hadn't become particularly close to the seductress and she held no personal stock in the girl.

    Thank you for that introduction Crestatia. For Redemption, I need everyone to be so kind as to draw one card for each of the pawns you intend to start with. If you add more pawns later, they will just be thrown into the fray.

    Marina leaned forward, setting the cards in the center of the table, picking two for herself and setting them face up

    Ugh, how stupid.

    Sourly, she did as requested, flipping her cards over with a loud slap against the foyer table and an unnecessary scoff. Marina spread out a large sheet of paper she had placed on the table and Annalynne propped herself up, pushing whoever was sitting to her left [ as Darren was on her right ] a bit out of the way to take the thing into view.

    This will be their gameboard. It is a labyrinth, as you can see. The pawns will start out in four teams and their memories will lead them to believe that they were each abducted and forced into this wicked game. These six big sections here, are filled with traps and supplies. There will be a series of wild and dangerous animals in the maze to help speed things along.

    Lame.

    The aggravated witch sat back down with a loud huff, tuning out whatever else was happening and lifting her fingers to inspect her long nails. She would have left if it weren't impossible to, once arriving in the Hall. When she tired of that, she folded her arms on the surface of the table and laid her head down, yawning and prepping herself for a nice power nap.

    ... That is, until the ringing of a bell sounded off and scared the fucking hell out of her. With a jolt, she sprung back up, glossing her gaze over each of the Valen faces for some sign of recognition. In all of the games she had been allowed to attend, she had never heard any sort of bell.

    The sound echoed through the foyer and an anxious shiver ran through her and when no one immediately said anything, she pursed her lips and slapped her palms down on the table.

    What's going on?

    Hush, child.

    She didn't have to turn to feel the frigid animosity of Crestatia's glare pricking at her skin ... When her silent warning was through, the demoness stood with a heavy sigh, crossing over to the white crystal doors and peering out into the hallway. Annalynne stood up herself, trailing behind Crestatia apprehensively. The butterflies were bating around again, and a rush of excitement flooded her system as it appeared her senpai didn't know what was going on either. It was a rare happening that they were on the same level.

    Annalynne reached out a slender hand, placing it on Crestatia's arm to catch her attention. The demoness flinched and attempted to teleport away, only managing to disappear and reappear a few feet from the witch. Her expression was pure disgust but Annalynne ignored it, pretending to be oblivious.

    Where's it coming from?

    Without answering her directly, Crestatia turned back to the rest of Players.

    I apologize, Marina, sometimes these things happen. I will go search for the source .

    Annalynne didn't remember anything like this happening in her time, but she wasn't going to call Crestatia out on a fib. That was certainly no way to gain someone's trust and alliance. ... Not that she seemed to want one. With an forbidding glower, Crestatia stormed down the main hallway in search of the bell.

    Disregarding the look, Annalynne bustled after her.

    Post by: Jayn, Jan 11, 2014 in forum: Retirement Home
  2. Jayn
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    SOMEWHERE IN THE CASTLE, A CHURCH BELL RINGS.

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    Post by: Jayn, Jan 11, 2014 in forum: Retirement Home
  3. Jayn
    [​IMG]

    OOCXXXSETTINGXXXTARGETSXXXINTERESTS
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    ANNALYNNE'S PROPOSAL TO HER HAD NOT COME AS A SURPRISE. It happened each time a new game began - even games she had clearly stated she was not going to participate in. Annalynne could never take a hint. Whatever had happened between them in the past was irrelevant now and Crestatia was not and would never be interested in any sort of fraternizing with the child. They were not friends.

    As expected, Crestatia did not see the purpose of having friends in Aether quite yet. All Players were enemies, and even the Valens who had yet to play were potential ones. Once one of them became God, then they could all start forming friendships without the risk of it all falling apart one day after a heated game. That was smarter to her. Relationships were dangerous here. Too messy and consequential.

    Since the end of 100 Days, Crestatia had seen Marina once and Devyn but twice. She had a rather nasty reputation of leaving her new recruits to flounder after promotion, but Marina seemed capable enough and Devyn was not relevant until called upon. It was not that she lost interest after pawns were granted immortality, but that she had more important matters to take care of - and really did not see the purpose in training her new competition to rise up to her level. It felt counterproductive, as interesting as things became after a pawn gained a certain amount of confidence and power, and they would only get in their way after.

    Apparently this was a problem with some Valen, and they would take some of the pawns under their wing and teach them the ways of Aether. Something about everyone having a fair shot or Crestatia neglecting a sort of responsibility.

    Bah, bah, bah.

    She was certainly interested in seeing how Marina's game would go, though. It was always a bit of fun to sit back and watch things unfold. Well, fun and nauseating. Not having full control of a game always rubbed her a bit wrong, as she was afraid things would be completely botched by The Coordinator. No one quite had her ... vision, despite the complications such ambition was allegedly responsible for. Hopefully Marina would measure up.

    « »


    Crestatia was not planning on informing anyone of what she had done before her arrival here at Hall. Her business was hers and hers alone. Unfortunately, it would be apparent to those who knew of her that she had some kind of pressing matter to take care of before the game, as she was rarely ever late [ even fashionably ].

    As if she had been there the entire time, Crestatia gently placed a hand on Marina's shoulder, suddenly standing at her right. Arriving unannounced, late and via teleportation of all things was admittedly rude of her, but they needed to get started now and the room seemed to be in a rather uncomfortable state.

    Her head spun as the room came in and out of focus and she cursed herself for nearly forgetting the negating powers of that damned Hall. Once everything settled down, she spoke.

    Everyone who is not seated, please sit. Her voice was clear and calm, despite the clearly annoyed expression on her face. She watched as Annalynne scowled dramatically and sat back down from her menacing position over Darren's body on the floor and everyone else began to wind down a bit and shuffle into their spots. With a hint of a smile, she turned to face Marina, clasping her hands daintily against the thick fabric of her violet dress.

    Have you named your gameboard yet?

    I have not. Is naming the gameboard all that important?

    It is what the Valen will refer to this game as for all of eternity. It is just for organizational purposes, really.

    It seems unnecessary, but all right. I would like to call it, 'Redemption.' Crestatia, may I ask something of you real quick?

    The demoness blinked, locking her eyes with Marina's for the first time since forever ago, and painting over her growing impatience with stoicism. She nodded.

    Who did you vote for?

    ... Devyn. It was mostly true.

    All right then. Well good luck.

    Gross. Pleasantries. To ease her sudden discomfort, Crestatia turned her attention back to the rest of the hall with a dignified and a bit of a pretentious expression, gazing over each of their faces.

    What an interesting cast of Players we have here ... Though more may be arriving before the Hall closes, I suggest we begin. Welcome to Redemption! A game Coordinated by one of our most recently admitted immortals. Marina - it is customary of you to tell us about the game board before we begin so that we may add our own pawns and place our bets.

    With a reiterating nod, Crestatia took her own seat at one of the narrow ends of the table to wait for Marina's little ... presentation. She was quite interested in what the girl had devised.


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    Post by: Jayn, Jan 11, 2014 in forum: Retirement Home
  4. Jayn

    Something creepy.

    Aaaw, first upload of 2014 and 5,000+ SUBS! WHOOP!
    Post by: Jayn, Jan 10, 2014 in forum: Production Studio
  5. Jayn
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    IT WAS UNLIKELY, BUT ANNALYNNE FELT AS THOUGH SHE HAD NEVER IN HER ENTIRE EXISTENCE HATED ANYONE MORE THAN SHE DID RIGHT NOW. In this moment, with her muscles clenched and eyes locked on the pathetic sack of shit at her heels, she truly felt as though no man had ever disgusted her more. His cowering, crumpled form was pitiful, and the ever so subtle trembling of his bottom lip was the icing on the putrid cake that was his presence.

    The smell of warm cinnamon wafted through the villa even still, despite her hasty attempts at airing it out with a few smashed out windows that she would have fixed later, and the sizzling of a rare and savory meat traveled through the arched kitchen and tickled her eardrums. He had even made a pitcher of serendipity lemonade[1], which sat nauseatingly in the center of the sparkling diamond kitchen island, surrounded by a trickle of multicolored rose petals.

    Finding him down here hadn't really been a surprise. With the tender way he gazed upon her last night - like a mesmerized moth to a flickering candle, a part of her knew her warning to leave before sunrise would go unheeded. It really wasn't too fair to him, honestly. Who would be able to stay away? She was rather beautiful. The kiss of a fleeting Autumn left a reddish tinge to her Rapunzel locks. Oceanic pools of beryl, despite their coldness, were softened by the long dark lashes of amber tickling her eyelids. She looked like a doe - but she certainly didn't share it's innocence. That must have been part of what drew him in in the first place.

    Aah, she was irresistible. Poor guy.

    Pfff.

    All of this was fine and well on it's own, but to think that he had the audacity to blatantly disregard her request and even make her breakfast ... Hah~! He didn't even try! If she were him, she would have at least pretended to be under some sort of sleeping curse.

    Just plain disrespectful ...

    Princess, I implore you! I was just - I wanted to - th - thank you! Show you how much it m-means to me!

    You mean pay me? Like I'm some whore? I'm hurt ...

    She clicked her tongue against the roof of her mouth and took a step backwards to get a better view of him. The clack of her eclectic pink heels echoed shortly throughout the aromatic room. He took the opportunity to sit upwards as soon as she removed her shoe from his cheek and raked a thick hand nervously through his lavish red locks of hair.

    I appreciate you. You know better. Anna, sweetheart, princess, I love - ...

    Don't you dare. The words flew off her tongue without restraint. She crossed over to the wood-fire oven and pulled the slab of oil oozing meat away from the flames. Whatever passion you feel for me ... There is not a single combination of words a deplorable, talent-less, piece of garbage like you could EVER weave together that would make me feel the same. Hah! Not even a combination WORTHY of my listening to.

    The redhead visibly slumped as Annalynne made her way back to the front of him. Her heart began to race as soon as their eyes locked and memories of their night together pounded at the forefront of her brain. Her tongue ran gingerly across her lips - slowly, as if to tease, and his eyes lit up ... and then without a shred of grace, she spit on him. He flinched and a miserable whimper weaseled it's way out of his throat.

    You of all people should know that I deserve better than a spineless asswipe like you, Nolan. Now get the fuck out of my sight, pig.

    « »

    Today was going to be a good day. A new game was starting and it was going to be coordinated by one of the two winners - Marina. She would be lying if she said she had had much faith in Marina from the start, but she wasn't a terrible choice ... Compared to all of the other idiots on that game board, at least.

    Honestly she hated thinking about that game. The way her vessel met her end - and the infuriating linger of feelings for that stupid pawn, John.

    Everything was all wrong last time.

    This game would be different. Crestatia wasn't the leader anymore, which meant her presence wasn't to be shut out so immediately. It was a pain. A good part of her hoped that Crestatia and her could actually form some kind of alliance this time! Who wouldn't want to work with her? Her curse acted in her favor for destructive games, though she didn't know Marina well enough to assume that this game could be particularly destructive ... Aside from that, though, she had tons of experience and anyone would be honored to work with her.

    Anyone.

    The outside of her villa was surrounded by tall sunflowers, her favorite, and a long winding path of invulnerable white roses led her from her tall wooden door to a dark, thick pool of silvery liquid. Muttering, she gathered the train of her vanilla gown into her arms - avoiding the basket of treats she had hooked around her arm, and stepped into the basin. It seemed to part for her at first, avoiding her skin before it trembled and splashed up to fold and mold a translucent orb around her form.

    Annalynne resided in Seyyador - a place of vivid magic and illusions. The general population was made of sorcerers and witches, but the land was opened to all. It was one of the most colorful regions of Aether, full of little pockets of individual magic like her own spell hidden villa, and larger districts, but also one of the most dangerous for travelers. Unfortunately the land was not her own, and was overseen by The Indulgent Witch of Grace, Alluette - a gentle witch who had never had any real intention of becoming God, and tended to her lands with care. Alluette was one of the only Valen aside from Crestatia that Annalynne had any real respect for.

    Seyyador was a bit far from the Hall of Games, so Annalynne was using a quaint waypoint based teleportation spell[2]. She had one stop before she made the trip.

    ... Pop! ...

    The orb burst after a few seconds, dropping Annalynne just a few inches above a slab of cobblestone. She brushed her skirts off and dropped the train behind her.

    Ugh, good God ... She shivered, forcing her eyebrows together in annoyance at the change in climate. The sun was gone. Dark clouds knitted above her and a deep fog swirled around her knees like the crashing waves of the ocean. Annalynne never liked it here. It was freezing, and perpetually dim. How it could appeal to Crestatia was baffling, but there was quite a bit about the demoness she didn't understand.

    Her feet carried her down a steep footing of cobblestone and further down into darkness. Each breath left her with an accompanying puff of vapor that she tried to keep focused on. The kind of darkness here could really play tricks on you, if you let it, and Annalynne wasn't having any of that today.

    Crestaaaaaatiiiiiiiaaaaa ...!! I know you're here. Her heels clicked with each step, and though it felt like she was going no where, within a few minutes a dim , familiar, purple light revealed itself to her and the steps stopped.

    The brunette stood now on the uneven flooring of some kind of dungeon, clutching the basket in her arms a bit tighter for warmth as a shiver ran through her. Slowly, the light drifted closer and took form, revealing a poised and stoic looking demoness. Immediately, Annalynne straightened her posture and cleared her throat.

    Wow, I can't say I actually expected you to show yourself, you never do.

    Interacting with you today is unavoidable. What do you want?

    The demoness' voice sent butterflies stirring in the witch's stomach. It was beautiful. Crestatia emerged from the darkness, passing Annalynne's stiff form and ascending up the stairs without waiting for an answer. Like a pup, Annalynne scurried closely behind as soon as she noticed and tucked a lock of hair behind her ear.

    I brought you breakfast.

    Nolan? You are still toying with him? I would have become bored of him by now.

    Annalynne pursed her lips. Toying with him was ... accurate, honestly. Nolan was under a memory curse. A witch Annalynne didn't know cast it. It was mild, really. Every night he could be found at a nearby tavern, The Looming Knave. Whatever happened to him between sitting down for a drink and sometime the next morning would be forgotten. Morning's like this one had happened between Annalynne and Nolan for what felt to be years, all depending on her mood.

    Nolan was an elf. An artist who seemed particularly drawn to Annalynne, constantly asking to draw her portraits - which he had, hundreds of times - and becoming quite taken with her over the course of the night [ each night, except two ]. He praised her, worshiped her even and it was bliss when it came to improving otherwise lonely or disappointing nights. Then he would forget all about it. No commitment and quite adventurous. It started off rather gentle, but as she became more comfortable with the spell and the fact that it wouldn't be wearing off any time soon, she began to use him as a means to vent out her frustrations.

    ... Regardless, think of it as a peace offering? I'd like to form an alliance with you for this match.

    Crestatia chuckled lowly, moving swiftly past the top of the stairs and through the fog to a tall black gate that she simply teleported past, leaving Annalynne on the other side. She turned around as gracefully as ever with a small smile tugging at her full lips.

    Never. Now if you would excuse me, I have some things to take care of before the game begins.

    Without another word, the demoness vanished.

    « »

    SLAM!

    It was safe to say that Annalynne was not taking the rejection too well.

    She never did.

    The basket, with the canteen of serendipity lemonade, box of cinnamon scones and the pork was dropped in the center of the long white table of the foyer and Annalynne plopped down in a seat without acknowledging any of the others in the room. The Hall of Games was as elaborate and stupid as she ever remembered it being, and this time it was full of inexperienced Valen. The more prestigious ones took breaks from playing, often. They became content or distracted by their share of land and only cared to bet it on very promising games. Since Marina was a newbie, most of the hot shots would probably stay away.

    No worries, less actual competition for her.

    She snickered to herself.

    Her legs stretched out under the table and she flipped the basket open, filling the room with the smell of food instantly and taking a bite of the sweet, warm scone Nolan had cooked up for her. She had no intention of sharing, though she almost hoped someone would try her today, she was in a terrible mood after that last exchanged.

    She had had such a nice morning, too ...

    [1]: an incredibly sweet drink made of serendipity berries.
    [2]: annalynne only has her two main powers, but a witch [ or someone like it ] can also do spells and other simple magics, depending on their level.

    Post by: Jayn, Jan 9, 2014 in forum: Retirement Home
  6. Jayn
    SPECIAL TIMES

    Wheezes. So I spent all day on something kind of special and hopefully helpful in the future. Check it out here: SO TUMBLR, MUCH SPECIAL, WOW.


    It's not done, but while I'm cleaning it up I wanted to let y'all know it exists. Real questions people ask [ or things people mess up ] can be found in the FAQ. You can ask questions to the ask-box too anonymously so you don't feel stupid.

    So far, the Tumblr will keep track of important posts, recaps, RP openings, Q&A, important pictures [ settings or whatnot ], music, any future movie nights / calls / special events, and random updates that aren't important enough to post here.

    BECOME A MEMBER!

    If you have a Tumblr and are familiar with how to navigate it, you're free to send me your email somewhere private and I'll add you as a member. Members have the ability to post on the blog and can help with keeping it updated and also manager their own tag instead of waiting for me to do it.

    WHAT DO I TAG THINGS?

    So far there are only a few tags of many.

    Music - If you upload a song that's been used in the role play [ people's 'music' category or something used in a video ], then tag is OST. Make sure to also tag whatever character used it by their first name only.

    Important Posts - If you would like to post on Tumblr linking to an important post [ and I mean legitimately important like someone died, there's a fight to the death, some kind of war breaks out ] then tag it important. Also tag the characters involved in it. [ ex. If Crestatia and Annalynne have a massive fight the tags would be 'Important, Crestatia, Annalynne' ]. Make sure to include a brief summary of whatever the important thing is, but don't just copy and past the post onto Tumblr.

    Answered Questions - If you answer an anonymous or otherwise asked question, tag it answered.

    Recaps - Tag any recaps you post as recap.

    That's all that really matters right now but I'll update.
    Post by: Jayn, Jan 8, 2014 in forum: Retirement Home
  7. Jayn
    [​IMG]xx



    « l o a d i n g x s e t t i n g ! »

    Welcome to Aether! A celestial world of perpetual and mildly irregular splendor. There are many negatives to having an ongoing battle between powerful immortals raging on for a millennium, but one notable positive is the near overwhelming amount of diversity that spills over the land. Once a Valen obtains a region, they are free to do as they wish with it. Ambitious Valens with the power and resources may completely change the climate or architecture of their region, causing nearly every district in Aether to differ greatly and better suit the desires of those who choose to live there. That is - until the land is taken by someone with vision again.

    There are lands made completely of elements like fire or water, lands created solely to mirror certain popular countries, cities of Earth, or even planets. There are lands of perpetual night or morning, lands dedicated to specific arts or crafts, or those that only permit entry to one type of immortal. The possibilities are endless.

    Valen's who would rather not be subject to such changes may choose to live in a static region. These areas are under contractual agreement not to change drastically without need. Generally, in these places, life most imitates the monotonous structures of modern society on Earth.

    The majority of you should not own very much land. That means that not each of you will have so much to create something as ambitious as a world dedicated to dragon herding or reserved for witches only. Instead, most of you will reside over quaint cities with a small population and a certain quiet specialty, like your famous pumpkin bread or unique jewelry shops. People may not have ever heard of your region before because you've not quite made a name for yourself yet.

    A lot of you will be sore about losing in 100 Days, and one of your small [ or larger ] regions will have been taken from you by one of the winning Valens. A few of you may be left with nothing, and residing in someone else's region. Those of you who own land are expected to travel between them and look after your people. If you've chosen to neglect your residents - or run them out with harsh conditions, you may have a bad reputation in Aether.

    Where you reside is completely up to you.

    « l o a d i n g x o b j e c t i v e ! »

    In a small static region far from the other districts, and hidden behind a thick billow of vanilla clouds stands an towering, grandiose castle of white and silver. This is the Hall of Games - your destination. The Hall of Games is a peculiar area that shifts and changes over time. New rooms are added and removed with the completion of each game, presumably by God himself, and no immortal has ever taken the time to fully explore the castle, most assuming it would be impossible.

    There are regions in Aether where certain powers are muted or banned, but the Hall of Games is the only place where all forms magic is weakened severely. This is likely a measure taken to insure that in the heat of a Game the participating Valens don't all kill each other.

    Today marks the beginning of a new game created and spearheaded by Marina. Each Valen is to report to the Hall of Games and take their seat in the main foyer, bringing with them any notes on the previous game and preparing to bet their land, review Marina's pawns and throw in any of their own before the start of the game.

    « l o a d i n g x p l a y e r s ! »


    Post by: Jayn, Jan 7, 2014 in forum: Retirement Home
  8. Jayn
    Thread by: Jayn, Jan 6, 2014, 0 replies, in forum: Social Groups
  9. Jayn

    [​IMG]


    genre: advanced original survival thriller / horror rating: mature

    Synopsis, FAQ, character profiles, recap & discussion here.


    [​IMG]

    Posting Schedule
    High Quality Anime Pictures
    Mini-Guide on Pacing & Realism
    Power Ideas

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    T E R M S

    Game Board - The Game Board is the playing field of the game on which the Pawns reside. This game board can change in occurrence to the Players wishes. This means that everything from the location, to the relationship of the pawns can be changed by the Coordinator. For example, at one point, the Game Board location may be at a school campus while in the next match, the location may be in some desert somewhere. The Game Board cannot change in the middle of a match nor can it be in the - actual - human realm, it can only imitate it.

    Valens - This is what everyone here is! This is your rank! Valens [ immortals ] come from diverse regions and their powers significantly differ, however each one of them desire reign over the same land. To win their right to their world and eventually be granted Godhood, the Valens formed a game to play. Winner takes all.

    You can be born a Valen, or you can become one from winning one of the Game Boards. [ Like 100 Days. ] Just because you're a Valen doesn't mean you're playing the game. The ones playing to become God are referred to as Players.
    There are also many other ranks of immortality that we'll get into later.

    Pawns - Pawns are the pieces on a Game Board. All of the kids in 100 Days were pawns. They don't technically exist. Meaning when they die they're just unexisted forever. They're basically make believe. Each pawn represents a Player above the Game Board [ though they don't know that ]. Sometimes several pawns belong to one Player. A Player creates a pawn and gives them memories, feelings, hopes, dreams, fears, complexes, etc. Each pawn is created with the intent of either winning the game, or helping push things in a certain direction.

    Rooks - Rooks are the additional game pieces that are thrown onto the Game Board by the Valens. They have no hearts [ on the Game Board ] and their decisions and actions are controlled by the Players that cast them. Their sole purpose is to be used to manipulate the Pawns and assist their Player in winning the Game. However, despite this, they are the second most valuable pieces, even more valuable than the Players themselves [ as the Players cannot physically enter upon the Game ]. A Player is able to get close to the Pawns and interact with them through their Rooks without breaking a rule. Rooks are still a risk to take, nevertheless. Rooks are capable of forming hearts [ their own agendas ] and becoming a permanent piece in the Game. If this happens, the individual Player responsible of casting it out is disqualified and the Rook takes their place.

    Coordinators - [ aka: Game Masters ] are responsible for the creation of a Game Board and have a lot more control over what happens [ declarations ] and what pawns exist there. I mean, technically a Coordinator is still a Valen, but a Valen is not necessarily a Coordinator. This is what Crestatia was in 100 Days. In other words, for y'all newbies, this is who was killing everyone off in 100 Days. You can think of God as the Coordinator of this role play.

    Declarations - These are simply commands.This is what the Coordinators use to change things on a Game Board. Such as 'Declaration: Jayn is now a fish'. I would turn into a fish. Or, 'Jayn's room is now hot pink'.



    Thread by: Jayn, Jan 6, 2014, 222 replies, in forum: Retirement Home
  10. Jayn
    Everyone is added [ I think ] and the OP is updated [ I think ]. The OP is pretty borked for some people and I'm sorry, I'm not sure how to fix it because why is this even happening. I'll look more into it later.

    I'm working on the opening post right now. Make sure to check the posting schedule for how often you'll need to post to keep things moving and let me know if you have any concerns or questions.

    Sorry it's taken so long to get started, but the holidays [ and my birthday ] are finally over - I just need to get a handle on this sleeping thing.
    Post by: Jayn, Jan 6, 2014 in forum: Retirement Home
  11. Jayn
  12. Jayn
    Aaaaaaaaaaaaaaaw, thank you guys!! ; u ; <33

    @Beau @What? @Ars Nova @FuzzyBlueLights - your rendition of happy birthday was very sweet and made me smile lots. You guys sound really great together my precious babies - I MISS SINGING WITH Y'ALL ALL OF THE TIME. [ Minus Novabu who should defs participate in KHVC again once I get that going winkwinkwinwnwwnwknwinwink ]

    @Beau; I couldn't see it at first because apng is lame [ imsry ] but it's very cute, thank you! Brings back all them Vocaloid memories yo. <33

    @Kingdom Hearts530 Thanks for the Happy Birthday on DA!

    Thank you to What? for the [autotune]amazing[/autotune] story he wrote for me, @JACK ❆ for your tear inducing precious kawaii gift, @festive grass bagel for her pending jaynuary poems and to SynK for baking me cake and taking me out today along with putting all of this together [ and for the PS4 ].

    Thanks to you all I had a great 21st birthday. You didn't have to go out of your way to do anything special, so those of you who participated, did something on their own, or just wished me a happy birthday - I really, really, really, really appreciated it. I wasn't able to be with home for my birthday so I was feeling pretty down and homesick, but this really, really cheered me up a lot. I love you guys. You guys are the best tomodachis ever. ;___;
    Post by: Jayn, Jan 4, 2014 in forum: The Spam Zone
  13. Jayn
    Profile Post Comment

    Thanks!

    Thanks!
    Profile Post Comment by Jayn, Jan 4, 2014
  14. Jayn
    [/contributes just for u ♥♥]
    Post by: Jayn, Jan 2, 2014 in forum: The Spam Zone
  15. Jayn
    / Locked!
    Post by: Jayn, Jan 2, 2014 in forum: Current Events
  16. Jayn
    Post by: Jayn, Jan 1, 2014 in forum: The Playground
  17. Jayn
    Awwww, you did it! Congratulations little bro!
    Post by: Jayn, Dec 31, 2013 in forum: The Spam Zone
  18. Jayn
    Happy New Year's Eve, friends. Don't party too hard.
    Post by: Jayn, Dec 31, 2013 in forum: Community News & Projects
  19. Jayn
    Profile Post Comment

    Reopened! Good luck.

    Reopened! Good luck.
    Profile Post Comment by Jayn, Dec 31, 2013
  20. Jayn