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  1. A Zebra
    Just wanted to add some recent new information.
    Jirard the Completionist, a fairly big youtuber, is a part of this program, apparently it has been around for a while, and apparently Nintendo sends him free games as part of it
    So with that in mind, them taking money makes a bit more sense. I don't particularly like it, but at least they're providing a service. Even if that service exists to get the person to advertise their game
    Post by: A Zebra, May 28, 2014 in forum: The Spam Zone
  2. A Zebra
    Not much really, why, what do you think happened?
    Post by: A Zebra, May 28, 2014 in forum: The Spam Zone
  3. A Zebra
    If everybody is the centre of the universe
    [​IMG]
    Nobody is

    Yes, which is still experiencing it, it's like watching my friend play Call of Duty, I'm getting the experience of Call of Duty, just a different one. With the parts I don't like removed. Like aiming with an analog stick.

    Super conviction
    Post by: A Zebra, May 28, 2014 in forum: The Spam Zone
  4. A Zebra
    Post

    groan

    Would you have preferred Dan Green
    Post by: A Zebra, May 28, 2014 in forum: The Spam Zone
  5. A Zebra
    It's not so much esteem (well it is a little) but I try to keep in mind that I'm not the centre of the universe. Every single human being, of the billions that exist, is every bit as complicated as me, with as many memories, feelings, motives, irrational fears, hatreds and whatnot. While I love arguments and will defend my points to the nail, I never assume I'm right, because the right words could come floating by at any minute and completely change my view, or just slightly modify it.

    Eh. A person who calls themselves really stubborn is probably one of the less stubborn people in the world. Anyways, I do understand where your views come from. I shared a lot of them earlier in my life, and lots of people I know have or had similar views. Having a broader understanding of something is generally a good idea before you go off decrying it.

    But there are different reasons to watch a Let's Play. You can experience a game you have no actual interest in playing. You can use it as a walkthrough. You cna play along with the LPer. You can watch an LP of a game you've already played and hear what other people think of it. You might just like what the commentators say, and not actually care about the game.
    Again, if a person just cares about experiencing the game, they'd find something WITHOUT commentary.

    It's not worth money to you, but your rock analogy shows how value works. The fact that people BUY something is what makes it worth money. If people pay money for something, then they deserve it, and that's that. They're supplying a service for a demand that exists, and clearly there's a huge demand for Let's Plays if people are still asking for more when there are dozens of multi-million subscriber channels out there already.
    Post by: A Zebra, May 28, 2014 in forum: The Spam Zone
  6. A Zebra
    You're right, it's not the same as listening to the song. Because a person who is looking for a script to a song is looking for something different than a person who wants to just hear a song. You're literally saying Let's Plays are flawed because they're the wrong way to play a video game, and you're right... that's why people BUY video games and play them. You watch a Let's Play for different reasons than you play the game in question. Usually to hear the in depth opinions of someone, and if not that, then you probably don't care what game is being played and are instead interested in the person's personality, humour or whatever

    People do get paid for transcribing songs, by the way. When you google the lyrics to a song, there are many websites (with ads) dedicated to this. Even then you're comparing a literal transcription of someone else's work to a person's transformative work in an inherently transformative medium. A song's lyrics will be the same every time you hear them, but a game will have a completely unique combination of actions every time.

    Let's Plays can and often are basically extended reviews. Implying that Let's Plays serve no useful purpose because you don't enjoy them is preposterous, and telling a person they should make an entirely different type of video in order to make something 'worthwhile' is quite frankly insulting.
    And again you continue with the logic that somehow Let's Plays are significantly lowering sales. If a person is satisfied with just listening to Fearless talk over it, then there's a good chance they wouldn't have bought the game in the first place. And it's a good thing they didn't, if there's NOTHING of value that they think they could have gained from actually playing it.
    Post by: A Zebra, May 28, 2014 in forum: The Spam Zone
  7. A Zebra
    yeah, only two seasons
    Post by: A Zebra, May 28, 2014 in forum: The Spam Zone
  8. A Zebra
    This is basically my thoughts at the start, too, but I sat down for a few episodes, and I was surprised by how much I got into it. I just spent a while trying to explain my thoughts on Hal, but I can't make it coherent enough. I would recommend giving the show another shot though
    Post by: A Zebra, May 28, 2014 in forum: The Spam Zone
  9. A Zebra
    That depends. A person can also interpret a person asking about what they find bad about hem as an insult to their character. Just as easily as talking about your problem with them can put them on the defensive. By reversing the angle of the question you're putting the weight on them. Now THEY need to respond about YOUR perceived issue. Are they being overly critical of you? Are they asking you what's wrong with YOU that you're bugged by them?
    I don't know enough about broad personality types to say, but I imagine forcing the question onto less dominant or confident people would have a more negative effect, especially if they have an imagination. A mature person who is secure with themselves would probably take hearing criticism better than the implication that they have a problem with you, but a person who maybe doesn't want to hurt you might like the opening to voice the complaints they were either too shy, polite, or otherwise unwilling to voice unprovoked.

    I'm SUPER generalizing here still, but yeah, the point is there are a lot of way people can react to things, and you an only predict so much. When you push something out of your mind and into the world, you need to make peace with that fact that that means ceding control from it, people will interpret it as they see fit

    am I rambling
    Post by: A Zebra, May 28, 2014 in forum: The Spam Zone
  10. A Zebra
    Started watching this at the recommendation of the friend, and I was surprised how good it's been so far
    It's helmed by Bruce Timm, one of the most important guys from Batman TAS (and the other series set in the same universe), and it shows. It's honestly kinda like a nice blend of Batman TAS (or maybe more like Superman TAS) Avatar, and the better half of Star Wars the Clone Wars
    It's on Netflix, so I'd recommend it if you overlooked it like I did, or just didn't hear about it
    Thread by: A Zebra, May 28, 2014, 4 replies, in forum: The Spam Zone
  11. A Zebra
    Actual effort? I'm what I'd classify as a middle-low effort Let's Player. To LP a game, I have to first record it, which isn't particularly fun. I have to restart missions a lot, I have to look up guides, reference maps, basically make sure the game is completed to my liking and presentable. Then I have to sit through that all again as I edit it down into little chunks, at best doubling that time spent, but more than likely adding even more than that, since I have to pause to check things, cut things out, splice things together, and so on. Then I have to actually schedule a meeting with my co-commentators, do DO the commentary. We have to do retakes, too, or dub stuff in later if we're too silent for too long. In advance we have to look over what's going to happen, determine whether there's lots of interesting stuff to talk about or if we're going to have to find something else related to the game to talk about. So there's a bit of research involved. The actual commentating takes energy too. You have to maintain your excitement for hours, you have to speak loud and clear or nobody will be able to hear you. It's why I don't like the argument that Pewdiepie 'just' screams into a microphone for ten minutes. Try screaming for ten minutes straight. It's not easy. I don't like his content personally, but there's more too it than people seem to want to think. Anyways, now that I have the commentary, I have to sync it up. Listen for mistakes. Fix those mistakes. Note that by now I've essentially experienced the game four times.
    Then I have to make a thumbnail for each episode, too. But that's also not enough, there are TONNES of LPs out there, so I need to do some networking if I can't to get any views. Even with that I count myself lucky to get over 100 views on a video (which translates to roughly 1 cent in ad revenue, soetimes more if you're lucky, but more often less)
    and I'd call myself a mid-low effort. People like Chuggaaconroy do tonnes, they have a bunch of custom art made. When he LPed the DS gmae Okamiden he had to manually switch back and forth between the top and bottom screens with each episode. Hundreds of times per episode. Heck, I'm going to be entering that bracket pretty soon with my LP of 358/2 Days, which I started working on before finishing KH1 or starting Re:CoM because I'm creating an overlay with bestiary entries and the like for all the heartless and worlds, as well as splicing in the HD cutscenes.
    Basically what I'm getting at is that even the lowest effort LPs have to do something, and if they're actually making money and barely doing any work, then they're doing something ELSE right.

    So... you find them annoying. But they have millions of followers, clearly other people do find them likable. Find their commentary valuable. None of the LPers you listed are people that I currently follow, but literally millions of people DO.
    Oh wait, them being likable on camera isn't worth it because it comes naturally? So, what, a naturally talented artist or actor doesn't deserve recognition, because it's effortless to them?

    Splitting hairs about the definition of Let's Play is redundant at this point. It used to mean text based walkthroughs of a game with witty commentary. It's now a catch all term for "person who plays a game and also talks" provided it's not a stream. Calling Let's Plays you like something other than Let's Play doesn't mean that this is suddenly not the exact same brand of content.

    Humour is probably THE most subjective thing out there, and you've already gone from 'ban all Let's Plays' to saying some are good but most aren't. All you're saying is that you like Let's Plays that are good to you. You like light commentary Let's Plays. Most people like high commentary Let's Plays, hence the popularity of the stuff you mentioned earlier.

    The point of a Let's Play is to play, you're right. So how is a Let's Play in competition with the game? You can't play it on Youtube. And again you talk about Let's Plays as a whole, why not just look for better Let's Plays? You mentioned not liking reality TV. Would you go "Ugh, Reality TV sucks, all TV has this recurring flaw that needs to be fixed"?

    You act like a Let's Player gets credited for making a game. The best case scenario is a Let's Player is credited for POPULARIZING one. Really game devs ad LPers are in roughly the same boat. Both are underpaid because there are too many people who want to do those jobs.

    There's proof of increased game sales from LPers playing games. Pewdiepie, love or hate him, has been a driving reason many indie games see any level of success. Because he exposed the game to an audience of millions. If a person is willing to jsut watch a game, then they weren't likely to buy it in the first place. And besides, people would still be able to watch the game whether or not the person gets paid (and wouldn't they look for a walkthrough or something? If all I cared about was the game, I wouldn't want someone blabbering over it)

    Here's the thing, I had a view like this when I was younger. that LPers shouldn't 'do it for the money' and just be passionate about the game. But I got older, and I realized that the time it takes to make an LP, combined with the need to actually make money to survive showed how impractical it is to expect someone to make no money off hours upon hours of work. You say LPs don't deserve money basically because they use someone else's ideas, and because you don't find them funny. You're not even against making them, just that people shouldn't be able to make money for their video editing, improv, acting, vocal, artistic, PR and business talents. And believe, anybody who is making a living off Let's Plays, liek Gaem Grumps or Pewdiepie or whatever, has ALL of these talents

    ... pardon me if I've forgotten anything, I've lost track of the paragraphs in this sea of text
    Post by: A Zebra, May 28, 2014 in forum: The Spam Zone
  12. A Zebra
    Just be glad you can't get locked into French Mode on your keyboard, Ova
    Post by: A Zebra, May 27, 2014 in forum: The Spam Zone
  13. A Zebra
    You're right. You know what else down't count as a job? Those people who just talk in front of a camera and get paid. what are they called? Actors? What do they even do.
    Those people who put words on paper don't deserve a dime either, how does that even take effort?
    I hear people are paid to do stuff on TV, too? Like share their opinions? TV companies should just get their interns to make official opinion pieces.
    I can't wait until everybody I decide doesn't deserve money gets put out a job, then they'll learn a lesson![DOUBLEPOST=1401243340][/DOUBLEPOST]
    They didn't even fully steal it. They didn't use a capture card. Nintnedo literally made a potatocam LP
    Post by: A Zebra, May 27, 2014 in forum: The Spam Zone
  14. A Zebra

    Around 1:50 to be specific
    Post by: A Zebra, May 27, 2014 in forum: The Spam Zone
  15. A Zebra
    Youtube actually announced they've got plans to put a stop to that :/
    or as they put it "bring monetization onto a unified platform"
    Post by: A Zebra, May 27, 2014 in forum: The Spam Zone
  16. A Zebra
    There can't be an exodus because for all intents and purposes Youtube has a monopoly. You can't go anywhere else and get even a fraction of the audience or ad revenue you can get from being on Youtube. It's too big, and nothing can really compete with what it offers, so Google is basically free to screw over whoever their massive captive audience
    Post by: A Zebra, May 27, 2014 in forum: The Spam Zone
  17. A Zebra
    Youtube doesn't care
    It's a guilty until proven innocent type deal, and robots decide if you're innocent
    Post by: A Zebra, May 27, 2014 in forum: The Spam Zone
  18. A Zebra
    Yup
    Post by: A Zebra, May 27, 2014 in forum: The Spam Zone
  19. A Zebra
    Before Nintendo took all the money... so a lot of YTers stopped covering Nintendo. Now Nintendo is trying to win them back... by only taking HALF their money >.>
    Post by: A Zebra, May 27, 2014 in forum: The Spam Zone
  20. A Zebra
    You just can't do anything right, can you?
    Basically, they have a new youtube policy, called the Youtube Affiliates program. This allows people to make videos about Nintendo and make money off them... in return for giving Nintendo half your ad revenue.
    I can't help but wonder how quickly my mom's old daycare would have gone out of business if each of the children's books she read were entitled to half her revenue.
    This also just pisses me off because it's already so hard for youtubers to make a living off ad revenue. I know a lot of YTer personally who cover tonnes of Nintendo stuff, and this just screws them over that slight extra bit more :/
    Thread by: A Zebra, May 27, 2014, 49 replies, in forum: The Spam Zone