Ventus early on, but once you get good commands for Aqua she's the most fun hands down
there is some major juxtaposition going on in this thread
hm yes, clever. do you feel clever? I hope so
pardon
bonus clever points
you're very clever ;)
Why are you slowly transforming into @Novashadow
ew
I think that might be in the top ten wisest things I've ever read
"I think I'm clever" said the KHver "Well I am more clever" another KHver said "Well I am the most clever" yet another KHver said "None of you are clever" another fumed, "and that means I've the most clever" "I'm going to point out that you're all trying to be clever, which makes me the most clever" said another "Nobody is clever" another said, "and that makes me the most clever" "I'm the most clever, bud" said another
No, constant denial and trying to seem superior is the trend. constant need for upsmanship, I think
and go ignored
I dunno, I think I see a trend here with all of these posts
Because a lot of people haven't played Final Mix and don't actually know what they're in for
Ducktales was disliked more for the constant cutscenes And people do play slots for fun, the money makes it a risk, or a thrill, comparable to riding a roller coaster. And honestly his definition doesn't work by mere merit of being his opinion, because it doesn't match what he considers a game and not. When someone has a definition like "must have failure states" they can say Gone Home isn't a game because it doesn't have a true failure state. But when your definition is jsut that it involves a skill, that doesn't really work, unless you have a really high standard for what counts as a skill, and it REALLY doesn't count when it comes to QTEs (also his thing about QTEs bugs me as a person with game design experience. Quick Time Events cheapen what could be an engaging battle? The insane level of difficulty that would come with making a battle actually recreate QTE sequences without the QTEs make that impractical even with a game with a HUGE budget. And a good QTE uses the same buttons you do for normal actions in a game anyways (like I'm playing Puppeteer right now and you jump with the X button. Whenever you press X in one of the QTEs your characters jumps. It's basically a way to perform a more cinematic version of a normal action, while keeping the pace moving)
typo, I was going to say "not going to lie"
just gonna go over some things about KH2 and BBS what with the recent info KH2 -There are extra scenes, most of which have still not been addressed to this day -The Cavern of Remembrance dungeon has the toughest enemies, and forces you to use the max level Drive Form abilities to progress -Limit Form is probably the strangest form, but more importantly, you can use it in the battle of 1000 heartless -Dodge roll is a godsend -There are a bunch of new mushroom minigames, these are roughly as obnoxious as the new heartless in KH1FM were, but the items they let you synth are IMO far more wroth it -There has been severe rebalancing, you get powerful abilities like Explosion way later in the game -This rebalancing makes grinding much tougher than it was in KH2 vanilla. Every weapon that had the Lucky Lucky ability has had it removed, and Sora no longer gains Lucky Lucky through natural means. To counter this, an infinite number of Lucky Rings can be crafted, but this requires beating the Lingering Will -However, this is just one of several reasons why Critical Mode in KH2FM is worth a damn. Your MP and HP are halved, you deal less damage and take more... but to counter this you get 50 AP and a bunch of abilities, including two Lucky Luckys, and other good stuff like MP Hastera, you also gain 3 AP ratehr than 2 from a level up. This balance makes Critical Mode legitimately fun, as far as I'm concerned -Chain of Memories Absent Silhouettes are tonnes of fun -Sticker collection is tedious but gives rewards really worth having, which kinda sucks BBS -CAMERA CONTROLS -LESS LOAD TIMES -That honestly kinda boring Secret Episode with Aqua -The meh quality extra secret bosses in the Mirage Arena -Pointless Unversed Minigames in each world that honestly don't give very good rewards at all -Some not so great extra commands Okay to in terms of content BBS isn't even close to KH2, but still. The lack of Lucky Luckys definitely hurts people who want to get trophies and stuff though. But yeah, I dunno, I think people sometimes forget just how much KH2FM changed things up. Like now we get this music! and my personal favourite Oh, one more thing, if KHWiki isn't lying, you need to beat the Lingering Will to unlock the Birth by Sleep secret ending in KH2, so have fun with that (I never did bother trying to beat Terra)
Not gonna like, I was hoping for Italian
I dunno, I imagine is adult Jesus can turn water into wine, baby Jesus probably turns it into cranberry juice
Cranberry is a pretty good mixer I've found, like you can pretty much lend it with anything and it'll work, drink-wise. Though I've never tried it with anything creamy Cranberry juice with raspberry ginger ale and lemonade is the best mix I've had