I ported this version ^^ it gives u unlimited Drive Guage meaning it will remiain 9 BUT when you are in the form it will deplete and when you turn back to Sora it will again turn to 9 that code is wrong ^^" heres the rigth one ^^ Sora With Antis Model: 21CB96F0 58455f50 21CB96F4 5f303031 21CB96F8 464c5448 Best Code as in?? ^^"
Thanks ^^ and yup its been a long time ^^
Hmm thats strange tht shouldnt happen... Its working fine with me ^^" AND also anyone know how to hack an infinite Jump code?? ^^"
For KH1 its different ^^ heres the tutorial for KH1 ^^ credits to janime i think ^^" Spoiler Okay! Model Modding, to start! ======FINDING MODELS====== I'm sure you know we need to find what the model is before we can do anything. :P It is really easy to find models in KH1. The models are usually the name of the character. Some are abstract, though. --------------------------------------------- Here are some I know: Name -- Model Name Sora -- SORA Riku -- RIKU Wakka -- WAKKA Tidus -- TIDA Selphie -- SELPHIE Seagull -- BIRD Donald -- DONALD Goofy -- GOOFY ---------------------------------------------- So there are some I know off the top of my head. First you will need this dump KamiRiku has so kindly prepared for you: Kingdom Hearts Seashore Okay, we will go along step by step (I have SORA, and some other people labeled already on the file, but lets not cheat): 1. Open the dump in ps2dis. 2. Press CTRL + F 3. Type in "SORA", just like that with no quotation marks, and press Enter. 4. We are at "SORAH", if you did what I said, that is wrong. So we press F5, which will repeat our previous search, SORA. You may also press CTRL + F and repeat it. 5. We are at the address "00dcdb74", and if you look up in the Hex Assembly Box, on the side, it says "SORA" on the address you are at. 6. This is the correct address! You want to know how we know this? It says "SORA"? NO! 7. We know it is correct because, go up two lines, it has his Model (.mdlx file) pointer and his Moveset (.mset file) pointer. 8. 00dcdb6c is Sora's model, 00dcdb70 is his moveset. 9. All we do is replace them! You wanna know how? Simple. You just look up, or down in the dis for other people's names. (Or you can use CTRL + F, but usually most of the character's models and movesets are all around the same area) Let's look for Riku. 10. Riku is straight down from Sora, his model is address 00dcdbe4 and his moveset is address 00dcdbe8. 11. All we do is replace Sora's model and mset data with Riku's. 12. 00dcdb6c 00dcd020 00dcdb70 00dcd040 13. Here is our own "Play as Riku Code"! But wait, you use it and it doesn't work. WHY!? 14. We made a simple mistake. This is a 32-bit code, we have it to take up 8-bits. Here is how to decipher how to set up the code: 8-bit: 00000000 000000XX 16-bit: 10000004 0000XXXX 32-bit: 20000008 XXXXXXXX 15. See what's wrong now? The correct code is: 20dcdb6c 00dcd020 20dcdb70 00dcd040 ======INFORMATION====== Now let me explain a little of how a Basic Model Mod works: (hope I know enough xD) * Basic Model Mods, along with a Normal Model Mods, WILL mix up a lot of animations of most characters. Some enemies (if enemies are even playable on the PS2) have an attack animation to start with, and I think most allies do. * There will be multiple animations that will use everyone's "Stand-Still; Stance; Standing" animation, these are unfixable by animodding because it would change both there Stance and whenever they used the stance. (This happens whenever someone does something they cannot do. Occasionally people will have animations they use for this case) * Like Riku swimming, he doesn't have a swimming animation; like Tidus trying to climb a ladder, he doesn't have that animation; like Wakka trying to grab hold of a ledge, he never does that, so that hints he can't do it; like Selphie trying to glide, yes she will glide, but she doesn't have that animation so she will just stand in the air gliding. I think you should understand this a little better now, conclusion: When I play as some people they will have weird animations, but some other people's animations are nearly perfect! NORMAL MODEL MODDING This is the one that can be kind of tricky. But if you follow what I say, you will get it easily. Now let's open up the same dump from the last tutorial, Basic Model Modding. I'll wait for you to do it. Got it? Okay. Here we go: 1. Go back to Sora's model address (00dcdb6c). 2. You see the data in that address? 00dccd80. That is Sora's model's address. So the last thing we did was a pointer code, since this value points to Sora's address, the same goes with the moveset. 3. No we are going to copy the data (00dccd80) and press "G". 4. Paste the value in the box that says "Specify Address in Hex Form" and press Enter. 5. We come to "xa_ex_0010.mdls". This is Sora's real model name. I will explain more about model names after I am done. 6. We will be doing the same thing, making a "Play as Riku" code, but this one is more difficult. 7. So paste that address in a Notepad or something, because we are going to go to Riku's model, and we will come back to Sora's. 8. Okay press the "<- Key; Left Arrow Key". We will arrive at Sora's Model and Moveset pointers again. 9. Now go down to Riku's Model pointer and repeat steps 3 and 4. 10. W are at "xa_ex_1010.mdls", Riku's real model name. And the Moveset is the same as the Model name, "xa_ex_1010.mset". So copy down "xa_ex_1010" and paste it in the same Notepad, or whatever, as Sora's address. 11. We will be going back to Sora's Model now. (00dccd80) 12. Can you see the difference between Riku and Sora? 0010 ~ Sora and 1010 ~ Riku. So all we need to do is change that first 0 to a 1. Very, very simple. 13. Look for the address containing the 0 we want to change. (00dccd86 for the model, and 00dccda6 for the moveset) 14. So we just do this: 00dccd86 00000031 00dccda6 00000031 15. Now Sora is Riku! And yes, we are done, since this is an 8-bit code; we were just replacing 0 with 1. ======Numbers in Hex====== 0 ~ 30 1 ~ 31 2 ~ 32 3 ~ 33 4 ~ 34 5 ~ 35 6 ~ 36 7 ~ 37 8 ~ 38 9 ~ 39 Not that hard to remember, right? ======Model's Name's====== xa_al_1008 - Jasmin xa_di_3000 - Darkside xa_dc_1070 - Giminy cricket xa_ex_0010 - Sora xa_ex_0040 - Donald xa_ex_0050 - Goofy xa_ex_1010 - Riku (Destiny islands) xa_ex_1030 - Leon xa_ex_1040 - Yuffie xa_ex_1060 - Pluto xa_ex_1140 - Aeris xa_ex_1150 - Cloud xa_ex_1200 - Moguri xa_ex_1540 - Cid xa_ex_1560 - Riku Soul eater xa_ex_1580 - DarkRiku xa_ex_1630 - Ansem xa_ex_1650 - Donald (HQ) xa_ex_2010 - Soldier xa_ex_2020 - Shadow xa_ex_2200 - Wight knight xa_ex_2230 - Ghost search xa_ex_2320 - Wyvern xa_ex_2340 - Defender xa_ex_2350 - White mushroom xa_ex_3000 - Sephiroth xa_ex_4011 - Hercules (HQ) xa_ex_4020 - Dumbo xa_ex_4030 - Bambi xa_ex_4042 - Genie xa_ex_4050 - Tink xa_ex_4060 - Mushu xa_ex_4070 - Simba xa_ex_7010 - Sora (HQ) xa_ex_7230 - Donald (HQ) xa_tw_1030 - Lady from traverse town xa_tw_3000 - Guardian armor xa_he_1000 - Hades xa_he_3010 - Ice Titan xa_nm_0000 - Sora hallowen Those are some someone told me what were, that is all I have listed. ======Information====== These types of Model/Moveset Mods DO NOT like to work, even with a simple person. (Well at least for me) That is why I use the basic, if I can. I'm not a pro or anything so I'm not completely sure if I have been doing something wrong or not, but this is how you do it. I would say this is mainly for emulator use, and making dumps as the characters. Seeing as emulators can use them, but the PS2 doesn't like them. Just so you would know. ANIMODDING This is definitely the hardest part of the whole KH1 "Play As" codes. For this we will not be using the same dump we have been, because you will need a dump playing as the character you want to animate. (The dump needs to be in the same place as the code is, or you won't be able to modify animations correctly) The dump you will need is here: Kingdom Hearts Riku on Seashore This is a dump I made playing as Riku. So open it and follow my instructions, but first I am going to explain a couple of things about animods. ======Facts About Animods====== * As I said in the "Basic Model Modding" tutorial, not all animations can be fixed. * All animations are under the header "MMTN". (I will get into this when I go over making an animod) * Animods need to be jokered, or some weird stuff could happen. * You will need to know how many animations the person you want to animod has. Or you will mod the wrong person, and not know it. (Riku has 41) * Animodding can be hard if you have no clue what animations are what. So you will either need to test on the PS2, or check them with a model viewer. (I am not providing the Model Viewer) Those are what come to mind right now. ======Making An Animod====== Okay, time to follow the steps again: (You should have the dump opened already) 1. We Press CTRL + F and search for "MMTN", no quotes, and press Enter. 2. We come to the address 00c495000. Now we need to locate animations, and Riku has 41. Let's look. 3. Animations are located right below the header, MMTN. Now we go down until we find a pointer. So we should come to the address 00c49530. This address points to the start of the animations, which are just right below it by about 2 lines. The animations start on the address 00c49540. 4. There are 4 animations if you count. So we know this isn't right. 5. Now we press F5 or CTRL + F and Enter again, to go to another address. The next MMTN header has 3 animations, so we press them again. The next has 2. Then 3. Another 3. Only 1. Now 6. 6 again. 2. Aha! Finally, we found a long one. Address 010c2b00, now let's count the animations. Yep, 41. This is the right one. 6. Now the way we do this is: -First of all we see what animations are mixed up, in the game. So this involves using the "Play as Riku" code. -His attack animation is him sitting on a tree. -You find that animation, which is his 15th animation. (010c2b78) So copy that address and paste it. -Now we have to find one of his Attack animations by testing. His first attack animation is his 21st animation. (010c2b90) We now copy this one's value, 01102dc0, and paste it as the value for the Tree Sitting animation. -Our final code is: 010c2b78 01102dc0 -Since it is a 32-bit code we need to make the first digit a 2. 210c2b78 01102dc0 7. Now you have made your own code to make Riku use one of his attacks! Just remember that Animods have to be jokered. and also ask "I Am A Rainbow Whore" for the dump since i think he has save this tutorial with also the link to the dump included
you mean the testing one?? ^^
lol XD so whts ur real name?? :P
Roxas Battle since it was fun to gith with Roxas :D
Yo guys ^^ I'm not going to release these codes yet since i have to play this game from the very beginning with all three characters to find out every digit about all the bosses ^^" so it will take some time though ^^ Well anyway Enjoy the video and this awesome Remix of Rage Awakened by Sasukeshika. His Channel : http://www.youtube.com/user/sasukeshika And also guys My Friend is doing a play through on Sonic DX and after that KH 358/2 Days so be sure to check his channel too ^^ ThaLulz19: http://www.youtube.com/user/ThaLulz19 CODES RELEASED,Special thanks to Roxas The 13th for helping me test the digits :D Spoiler Code: [COLOR="RoyalBlue"]Aquas Story:[/COLOR] [B][U]Land Of Departure:[/U][/B] Terra: 20355A30 00000601 10355A36 00000040 Ven: 20355A30 00000601 10355A36 0000003F Aqua: 20355A30 00000601 10355A36 0000003E Dark Balls Fight: 20355A30 00000201 10355A36 0000004B [B][U]Castle Of Dreams:[/U][/B] Guide Jack To The Hole: 20355A30 00000303 10355A36 00000037 Cursed Carriage: 20355A30 00000603 10355A36 00000038 [B][U]Enchanted Dominion:[/U][/B] Magic Mirror: 20355A30 00000902 10355A36 00000039 Maleficents Minions: 20355A30 00001104 10355A36 00000035 Get Out Of The Castle With Prince Philip: 20355A30 00000204 10355A36 00000038 Dragon Maleficent: 20355A30 00000A04 10355A36 00000039 [B][U]Radiant Garden:[/U][/B] Defear The Unverse With King Mickey In Radiant Garden: 20355A30 00000A06 10355A36 00000038 Trinity Armor: 20355A30 00000606 10355A36 00000039 Vanitas First Form: 20355A30 00000306 10355A36 0000003A [B][U]Olympus Coliseum:[/U][/B] Defeat All The Unverse With Hercules In Olympus Coliseum: 20355A30 00000108 10355A36 00000036 Round 1 In Olympus Coliseum: 20355A30 00000408 10355A36 00000038 Zack: 20355A30 00000408 10355A36 00000039 Ice Titan And Hades: 20355A30 00000608 10355A36 00000044 [B][U]Deep Space:[/U][/B] Defeat All Of The Unverse In Deep Space: 20355A30 00000309 10355A36 00000037 Defeat Unverse Alongside Stitch: 20355A30 00000109 10355A36 0000003A Eliminate All The Unverse Riders(Space): 20355A30 00000A09 10355A36 00000041 Gantu: 20355A30 00000909 10355A36 00000039 [B][U]Disney Town:[/U][/B] Fruit Scatter 1st Round: 20355A30 00000E0C 10355A36 00000058 [B][U]Neverland:[/U][/B] Vanitas Second Form: 20355A30 0000080B 10355A36 00000038 [B][U]Keyblade Graveyard:[/U][/B] Braig (Final): 20355A30 00000C0D 10355A36 0000003C Venitas: 20355A30 00000C0D 10355A36 0000003D Vanitas Sentiment: 20355A30 0000380D 10355A36 00000058 [B][U]Radiant Garden Darkness:[/U][/B] Terranort Second Form: 20355A30 00000D06 10355A36 00000048 Terranort Final: 20355A30 00000E06 10355A36 0000004C [B][U][COLOR="Red"]Terras Story:[/COLOR][/U][/B] Land Of Departure: Terra: 20355A30 00000601 10355A36 00000040 Ven: 20355A30 00000601 10355A36 0000003F Aqua: 20355A30 00000601 10355A36 0000003E Dark Balls Fight: 20355A30 00000201 10355A36 00000049 Master Eraqus: 20355A30 00000101 10355A36 00000046 Enchanted Dominion: Defeat All The Unverse Enchanted Dominion: 20355A30 00000704 10355A36 00000034 Wheel Master: 20355A30 00000C04 10355A36 0000003A Dwarf Woodlands: Defeat All The Unverse Dwarf Woodlands: 20355A30 00000702 10355A36 00000035 Magic Mirror: 20355A30 00000902 10355A36 0000003A Castle Of Dreams: Defeat All The Unverse Castle Of Dreams: 20355A30 00000603 10355A36 00000036 Protect Cindrella: 20355A30 00000803 10355A36 00000033 Protect Cindrella Part 2: 20355A30 00000A03 10355A36 00000035 Symphony Master: 20355A30 00000903 10355A36 00000039 Radiant Garden: Defeat All The Unverse In Radiant Garden: 20355A30 00000306 10355A36 00000035 Trinity Armor: 20355A30 00000606 10355A36 00000036 Braig: 20355A30 00000B06 10355A36 00000037 Olympus Coliseum: Defeat All The Unverse In Olympus Coliseum: 20355A30 00000508 10355A36 0000003B Olympus Coliseum First Match Round: 20355A30 00000408 10355A36 0000003C Zack With Helmet: 20355A30 00000408 10355A36 0000003D Zack Without Helmet: 20355A30 00000408 10355A36 0000003E Deep Space: Defeat Alot OF Unverse(Space): 20355A30 00000D09 10355A36 0000003D Defeat All The Unverse In Deep Space: 20355A30 00000109 10355A36 00000034 Experiment 221: 20355A30 00000609 10355A36 00000035 Disney Town: A Track Without Any Traps: 20355A30 0000040C 10355A36 00000033 Never Land: Defeat All The Unverse In Never Land: 20355A30 00000B0B 10355A36 00000035 Peter Pan: 20355A30 00000D0B 10355A36 00000036 Defeal Alot Of Unverse In Never Land: 20355A30 00000D0B 10355A36 00000037 Keyblade Graveyard: Vanitas and Master Xehanort: 20355A30 00000A0D 10355A36 00000038 Master Xehanort: 20355A30 00000A0D 10355A36 00000039 Terranort: 20355A30 00000B0D 10355A36 0000003A Vanitas Sentiment: 20355A30 0000380D 10355A36 00000057 [COLOR="Lime"]Vens Story:[/COLOR] Land Of Departure: Terra: 20355A30 00000601 10355A36 00000040 Ven: 20355A30 00000601 10355A36 0000003F Aqua: 20355A30 00000601 10355A36 0000003E Dark Balls Fight: 20355A30 00000201 10355A36 0000004A Dwarf Woodlands: Find The Dwarfs: 20355A30 00000202 10355A36 00000033 Protect Snow White: 20355A30 00000802 10355A36 00000036 Mad Trent: 20355A30 00000802 10355A36 00000037 Castle Of Dreams: Cindrellas Cat: 20355A30 00000D03 10355A36 00000034 Enchanted Dominion: Maleficents Minions: 20355A30 00000304 10355A36 00000033 Maleficent: 20355A30 00000604 10355A36 00000040 Wasteland: Vanitas First Form: 20355A30 0000010D 10355A36 00000033 Vanitas First Form With King Mickey: 20355A30 0000010D 10355A36 00000034 Radiant Garden: Trinity Armor: 20355A30 00000606 10355A36 00000034 Defeat All The Unverse Radiant Garden: 20355A30 00000306 10355A36 00000033 Deep Space: The Giant Unverse First Form(Space): 20355A30 00000D09 10355A36 00000036 Reach The End Of The Area In Deep Space: 20355A30 00000C09 10355A36 0000003B The Giant Unverse Last Form With Stitch: 20355A30 00000809 10355A36 0000003C Olympus Coliseum: Defeat All The Unverse With Hercules and Zack : 20355A30 00000508 10355A36 00000034 Defeat The Large Amount Of Unverse With Hercules: 20355A30 00000508 10355A36 00000037 Never Land: Defeat The Unverse In Never Land: 20355A30 0000080B 10355A36 00000033 Captain Hook: 20355A30 0000010B 10355A36 00000034 Keyblade Graveyard: Vanitas (Final): 20355A30 00000C0D 10355A36 0000003E Vanitas(Without Helmet): 20355A30 0000330D 10355A36 0000003F Vanitas Sentiment: 20355A30 0000380D 10355A36 00000056
[COLOR="RoyalBlue"]Aquas Story:[/COLOR] [B][U]Land Of Departure:[/U][/B] Terra: 20355A30 00000601 10355A36 00000040 Ven: 20355A30 00000601 10355A36 0000003F Aqua: 20355A30 00000601 10355A36 0000003E Dark Balls Fight: 20355A30 00000201 10355A36 0000004B [B][U]Castle Of Dreams:[/U][/B] Guide Jack To The Hole: 20355A30 00000303 10355A36 00000037 Cursed Carriage: 20355A30 00000603 10355A36 00000038 [B][U]Enchanted Dominion:[/U][/B] Magic Mirror: 20355A30 00000902 10355A36 00000039 Maleficents Minions: 20355A30 00001104 10355A36 00000035 Get Out Of The Castle With Prince Philip: 20355A30 00000204 10355A36 00000038 Dragon Maleficent: 20355A30 00000A04 10355A36 00000039 [B][U]Radiant Garden:[/U][/B] Defear The Unverse With King Mickey In Radiant Garden: 20355A30 00000A06 10355A36 00000038 Trinity Armor: 20355A30 00000606 10355A36 00000039 Vanitas First Form: 20355A30 00000306 10355A36 0000003A [B][U]Olympus Coliseum:[/U][/B] Defeat All The Unverse With Hercules In Olympus Coliseum: 20355A30 00000108 10355A36 00000036 Round 1 In Olympus Coliseum: 20355A30 00000408 10355A36 00000038 Zack: 20355A30 00000408 10355A36 00000039 Ice Titan And Hades: 20355A30 00000608 10355A36 00000044 [B][U]Deep Space:[/U][/B] Defeat All Of The Unverse In Deep Space: 20355A30 00000309 10355A36 00000037 Defeat Unverse Alongside Stitch: 20355A30 00000109 10355A36 0000003A Eliminate All The Unverse Riders(Space): 20355A30 00000A09 10355A36 00000041 Gantu: 20355A30 00000909 10355A36 00000039 [B][U]Disney Town:[/U][/B] Fruit Scatter 1st Round: 20355A30 00000E0C 10355A36 00000058 [B][U]Neverland:[/U][/B] Vanitas Second Form: 20355A30 0000080B 10355A36 00000038 [B][U]Keyblade Graveyard:[/U][/B] Braig (Final): 20355A30 00000C0D 10355A36 0000003C Venitas: 20355A30 00000C0D 10355A36 0000003D Vanitas Sentiment: 20355A30 0000380D 10355A36 00000058 [B][U]Radiant Garden Darkness:[/U][/B] Terranort Second Form: 20355A30 00000D06 10355A36 00000048 Terranort Final: 20355A30 00000E06 10355A36 0000004C [B][U][COLOR="Red"]Terras Story:[/COLOR][/U][/B] Land Of Departure: Terra: 20355A30 00000601 10355A36 00000040 Ven: 20355A30 00000601 10355A36 0000003F Aqua: 20355A30 00000601 10355A36 0000003E Dark Balls Fight: 20355A30 00000201 10355A36 00000049 Master Eraqus: 20355A30 00000101 10355A36 00000046 Enchanted Dominion: Defeat All The Unverse Enchanted Dominion: 20355A30 00000704 10355A36 00000034 Wheel Master: 20355A30 00000C04 10355A36 0000003A Dwarf Woodlands: Defeat All The Unverse Dwarf Woodlands: 20355A30 00000702 10355A36 00000035 Magic Mirror: 20355A30 00000902 10355A36 0000003A Castle Of Dreams: Defeat All The Unverse Castle Of Dreams: 20355A30 00000603 10355A36 00000036 Protect Cindrella: 20355A30 00000803 10355A36 00000033 Protect Cindrella Part 2: 20355A30 00000A03 10355A36 00000035 Symphony Master: 20355A30 00000903 10355A36 00000039 Radiant Garden: Defeat All The Unverse In Radiant Garden: 20355A30 00000306 10355A36 00000035 Trinity Armor: 20355A30 00000606 10355A36 00000036 Braig: 20355A30 00000B06 10355A36 00000037 Olympus Coliseum: Defeat All The Unverse In Olympus Coliseum: 20355A30 00000508 10355A36 0000003B Olympus Coliseum First Match Round: 20355A30 00000408 10355A36 0000003C Zack With Helmet: 20355A30 00000408 10355A36 0000003D Zack Without Helmet: 20355A30 00000408 10355A36 0000003E Deep Space: Defeat Alot OF Unverse(Space): 20355A30 00000D09 10355A36 0000003D Defeat All The Unverse In Deep Space: 20355A30 00000109 10355A36 00000034 Experiment 221: 20355A30 00000609 10355A36 00000035 Disney Town: A Track Without Any Traps: 20355A30 0000040C 10355A36 00000033 Never Land: Defeat All The Unverse In Never Land: 20355A30 00000B0B 10355A36 00000035 Peter Pan: 20355A30 00000D0B 10355A36 00000036 Defeal Alot Of Unverse In Never Land: 20355A30 00000D0B 10355A36 00000037 Keyblade Graveyard: Vanitas and Master Xehanort: 20355A30 00000A0D 10355A36 00000038 Master Xehanort: 20355A30 00000A0D 10355A36 00000039 Terranort: 20355A30 00000B0D 10355A36 0000003A Vanitas Sentiment: 20355A30 0000380D 10355A36 00000057 [COLOR="Lime"]Vens Story:[/COLOR] Land Of Departure: Terra: 20355A30 00000601 10355A36 00000040 Ven: 20355A30 00000601 10355A36 0000003F Aqua: 20355A30 00000601 10355A36 0000003E Dark Balls Fight: 20355A30 00000201 10355A36 0000004A Dwarf Woodlands: Find The Dwarfs: 20355A30 00000202 10355A36 00000033 Protect Snow White: 20355A30 00000802 10355A36 00000036 Mad Trent: 20355A30 00000802 10355A36 00000037 Castle Of Dreams: Cindrellas Cat: 20355A30 00000D03 10355A36 00000034 Enchanted Dominion: Maleficents Minions: 20355A30 00000304 10355A36 00000033 Maleficent: 20355A30 00000604 10355A36 00000040 Wasteland: Vanitas First Form: 20355A30 0000010D 10355A36 00000033 Vanitas First Form With King Mickey: 20355A30 0000010D 10355A36 00000034 Radiant Garden: Trinity Armor: 20355A30 00000606 10355A36 00000034 Defeat All The Unverse Radiant Garden: 20355A30 00000306 10355A36 00000033 Deep Space: The Giant Unverse First Form(Space): 20355A30 00000D09 10355A36 00000036 Reach The End Of The Area In Deep Space: 20355A30 00000C09 10355A36 0000003B The Giant Unverse Last Form With Stitch: 20355A30 00000809 10355A36 0000003C Olympus Coliseum: Defeat All The Unverse With Hercules and Zack : 20355A30 00000508 10355A36 00000034 Defeat The Large Amount Of Unverse With Hercules: 20355A30 00000508 10355A36 00000037 Never Land: Defeat The Unverse In Never Land: 20355A30 0000080B 10355A36 00000033 Captain Hook: 20355A30 0000010B 10355A36 00000034 Keyblade Graveyard: Vanitas (Final): 20355A30 00000C0D 10355A36 0000003E Vanitas(Without Helmet): 20355A30 0000330D 10355A36 0000003F Vanitas Sentiment: 20355A30 0000380D 10355A36 00000056
here Replaces Donald With Save Point: EH65-6RE4-MU03A XNRE-2F7R-RNH3W
Which Room Mod are you using?? Active or Passive??
well no the boss codes still hasnt been made EDIT:kk founded it ^^ now just trying to fight all the bosses to know the digits ^^
Hmm thats strange ........
that still wouldn't do anything ^^" since the only thing movesets does is kinda give them the abilities of that forms like if you give someone finals moveset his keybaldes would float and his attacks would change and if you give someone masters moveset sometimes his attack would T-stance sora since hell do a spinning attack like master form does but wont be able to so hell T-stance and etc. ^^
haha thanks :D
Yo guys just an extra video i made in my spare time for fun :P It shows Riku,Sora,Roxas and Mickey Fight Terra Sentiment to decide who the real Keyblade Master is and as you can see Roxas gets defeated and in the end Sora defeats Terra so i think you guys know by now who the real Keyblade Master is ;P well Hope you enjoy the video and YES Roxas is attacking Terra not Riku or Sora ^^
here use this E1CF-H3NM-CJ0U9 2ACT-FB4R-1JJB9
Kingdom Hearts Birth By Sleep:Its the Latest Sequel to Kingdom Hearts and because its story is very interesting and kinda sad when you end the game completely Final Fantasy Crisis Core:Fan of Final Fantasy Games especially FFVIII so had to play this.After playing this game i knew the story about zack and how he got the buster sword and passed down to cloud and also because its got really nice graphics and story Final Fantasy XIII:The best game with awesome graphics and story line.The part that makes me sad is the ending when Vanille and Fang turn into crystals.
Well aftr i played KH2 an then went back to KH1 i used to press the triangle button all the time like first for saving and then in bosses battle and that used to kill me XD
It would Turn the second character aka Donald into a save point ^^" since if you turn the guest character into a save point then the game would crash when ull call him ^^"