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  1. cstar
    The question is, how does the RPA put up with me.

    I will not be watching any of this. Thanks. <3
    Post by: cstar, Feb 26, 2017 in forum: The Playground
  2. cstar
    First Impression: This guy is meticulous af.
    Current Impression: GDI amaury y are all your avatars squishy

    Rating: Uh, I don't actually know? Heh, I'm not the best at telling how good or bad people are at fighting bosses. You didn't die three times before it, so that's better than me.
    Post by: cstar, Feb 26, 2017 in forum: The Playground
  3. cstar
    1. Food Wars. For the plot and the "plot". Megumi is best girl.
    2. Hm, probably Elder Scrolls Online. If it's not that it's Blade and Soul. Non-MMO game is probably Oblivion. Non-Elder Scrolls: Knights of the Old Republic.
    3. It's a break activity from the main game that allows you to get to really look at the game environment. Take in all the aesthetics. Except in fishing games. I don't actually like games directly based on fishing as much.
    Post by: cstar, Feb 26, 2017 in forum: The Playground
  4. cstar
    Come at me scrubs

    WITH EVERYTHING YOU'VE GOT


    i have no photoshop so no photoshop requests pls
    Post by: cstar, Feb 25, 2017 in forum: The Playground
  5. cstar
    The light glows brighter and everyone remembers a combination attack. Guiding Light

    Once activated (by one person), each player must point their keyblades in the direction of the target within the time limit, creating with a maximum of 100 BP combined with one another [if everyone joins the combination attack]. This only counts as the activated player's turn. And it consumes their full BP. There is no word count. Only active coordination.

    Guiding Light coordination rules:
    Once activated, players have a total of 3 hours to coordinate.
    Each player must point their keyblades towards the target. A light will be glowing from their keyblade once they do.
    The 3 hours will be cut short if the round deadline comes before the end of the combination attack.
    There are no negative effects for this combination attack, as there is no minimum or maximum amount of players needed to coordinate.
    Each player added to the combination attack adds 10BP, not counting against their turn. Activation only adds a start of 10BP despite consuming 20BP.
    Guiding Light cannot be activated when the boss is in a charging attack. If activated, it will consume your BP, but no effect will be had.
    If exploit was discovered, Guiding Light can do double the damage.

    This can only be used once per battle.

    If guiding light is activated while cstar is not present go about things as if she is.
    Post by: cstar, Feb 25, 2017 in forum: Hall of Fame
  6. cstar
    [​IMG]

    Kathi had been sitting there kind of relaxed in the chair by the time he had woken up. She was leaning into her arm as he realized where he was. Then she heard him apologize. And she could tell just from social cues what the problem was and she just sighed, "I'm not sure why you're apologizing, but if you want to talk about this, we should probably wait until your health is back up. I don't want you passing out on me again because the topic is so rough." she was feigning optimism as she shifted and said, "But you had nothing to thank me for. I'm sure if the circumstances were switched you would have done the same thing. I just think it's the right thing to do."

    Kathi stretched a bit before standing up,
    "Anyway, next time you wanna talk about the Everlasting, it'd be great if you didn't show up at engineering to do so." considering the fact that John hadn't even mentioned the name of the ship at that point, it was very clear she knew what he was talking about, "Especially when you need more rest. But, um." Kathi looked bothered for a moment before she made herself say it, "If you... wanna talk about it. When you're healed up, you can give a knock at my room. Just ask the computer for the location. I'm the only Kathi. I'm also the only Rierson."

    Kathi was ready to head on out before she stopped and said,
    "It um... it was Dressel by the way. John Dressel, designation Engineer in Training under Lieutenant Commander Darren Rierson." Kathi didn't walk out on that, she just kind of lingered for a moment, "Since um... you said you didn't remember... I uh... I didn't remember... but I checked because I had a theory..."



    April listened intently to what advice Simon had to give or what he had to say specifically on the matter. She took some stuff to heart but was very iffy about taking him out of the room. The mention of leaving the ship freaked her out even more. But by that point Dania had also walked in. She was a bit overwhelmed but she said, "Uh- I um. Yeah. I'll look at the maps but er. Simon is still checking on Keith. Then you can cuddle all you want."

    April looked over the maps pretty quickly and asked,
    "So you want to follow through with this then? I trust Emma's skills enough but at the same time I'm more worried about the potential damage done to the ship just from natural hazards. This part of space is very well known for it's constant change in meteoroid activity due to them just hitting each other and breaking apart. In fact, the previous expedition did in fact have a map of their own that had drastically changed between two years apart. We would have to depend on absolutely everything being manual and every hand on deck ready. And we'd need to keep track of the mass of the ship on a constant basis and make sure everything is locked to grid." it might have sounded a little out of hand but finally April took a deep breath and said, "Though, I have a theory that if we enter from coordinate 48-92-12, we would have less of a collision rate. But we'd be farthest from the crash zone of the previous ship."
    Post by: cstar, Feb 25, 2017 in forum: Retirement Home
  7. cstar
    Zero

    As the countdown finished, the heartless solidified and darkness appeared in Ria's hand as he shot a blast towards the group of Seven now present in the circle with him. And they were knocked back pretty decently, but not enough to knock them into the horde. Ria smirked a bit and said, "That worked out well, huh?"

    Meanwhile, the three still in the other horde could find that it was fairly easy to keep away from the heartless swarm around them. The problem was more that since the numbers were lessened, the heartless had less targets to hit. Fortunately, everyone was missed.

    There are a total of 93 shadow heartless.
    Each shadow heartless takes 5BP to hit.
    Each BP is worth 20 words.

    Ria's health is currently at 90/200.

    You have a total of 20 BP.
    Round 7 starts now. Round 8 begins in 2 days or until all players have taken their turns.

    No damage taken.

    Kara: 15/20 HP
    Chrys: 10/20 HP [hit, critical]
    Chloe: 0/20 HP [hit, critical]
    Chrono: 5/20 HP [hit, critical]
    Xen: 10/20 HP
    Daeni: 15/20 HP
    Alder: 4/20 HP [hit, critical]
    Relli: 0/20 HP [hit, critical]
    Marley: 0/20 HP [hit, critical]
    Cerdic: 0/20 HP [hit, critical]

    A small light appeared in front of Daeni, Xen, and Kara, yearning for someone to take it.
    Post by: cstar, Feb 24, 2017 in forum: Hall of Fame
  8. cstar
    ONE
    Post by: cstar, Feb 24, 2017 in forum: Hall of Fame
  9. cstar
    TWO
    Post by: cstar, Feb 24, 2017 in forum: Hall of Fame
  10. cstar
    THREE
    Post by: cstar, Feb 24, 2017 in forum: Hall of Fame
  11. cstar
    FOUR
    Post by: cstar, Feb 24, 2017 in forum: Hall of Fame
  12. cstar
    FIVE
    Post by: cstar, Feb 24, 2017 in forum: Hall of Fame
  13. cstar
    Again, Ria attempted their best at parrying the attacks but failed miserably and their keyblade flew back and disappeared. Ria refused to stand back, being too stubborn, and got up to attack again. However, this time, their keyblade would not summon back, and Ria looked panicked saying, "What? Come back! Damn!"

    They looked to the two and clenched their fists and said, "Fine, I guess I don't need a keyblade to take you both down." and they reached their hand out. A pretty major glitch happened with the horde. Allowing Relli a chance at escape. The heartless kept flickering out of existence as Ria whispered a countdown to themselves, "Five..."

    There are a total of 93 shadow heartless.
    Each shadow heartless takes 5BP to hit.
    Each BP is worth 20 words.

    Ria's health is currently at 90/200.

    You have a total of 20 BP.
    Round 7 starts now. Round 8 begins in 2 days or until all players have taken their turns.

    No damage taken.

    Kara: 15/20 HP
    Chrys: 20/20 HP
    Chloe: 10/20 HP
    Chrono: 15/20 HP
    Xen: 10/20 HP
    Daeni: 15/20 HP
    Alder: 14/20 HP
    Relli: 10/20 HP
    Marley: 9/20 HP
    Cerdic: 9/20 HP

    The heartless are flickering and will do no damage. Everyone has a chance of getting into the inner circle with Ria before the countdown ends. The rush to the inner circle does not take up a turn, you will still have your turn even after a rush to the inner circle. Better hurry.
    Post by: cstar, Feb 24, 2017 in forum: Hall of Fame
  14. cstar
    I think the light skin looks great. I'm having a bit of an issue with the dark skin however. On threads like this one, for the light skin, the white background of the forum posts is generally separated by a gray color for the content bar every now and again to break from the monotony. In the case of the dark theme, the shades of dark gray are not different enough for it to feel like a necessary break and it all flows together and it's super jarring. I can see there's light grays for this text box for example, and I see that there's some darker grays used for the bottom part of posts. But I feel like the content bar needs to be either darker or lighter. Probably lighter.

    Also maybe it's just me, and I know it can't really be helped, but this particular "social media blue" color for the background just doesn't work as well with the dark theme? If it is used for the bars and buttons that's fine, but I think the color scheme would greatly improve if the blue background was changed to either a darker blue, or even more of a gray color with the text on the background being a lighter gray.

    I know it's trying to keep the same central theme together as the colors for v3, but v3 wasn't and didn't have a dark scheme. And I don't think that blue works here as the main background.
    Post by: cstar, Feb 23, 2017 in forum: Community News & Projects
  15. cstar
    Suddenly and without warning, a gust of wind knocked a couple glasses over at the masquerade. Causing some waiters to run over and clean up the mess. Some would say this is hijacking a scenario to change up things. I say natural causes.

    Though if you ever actually need me:
    067 097 108 108 032 109 101 032 105 110 032 109 121 032 099 104 097 109 098 101 114 032 111 102 032 119 111 110 100 101 114 115 046 032 073 032 107 110 111 119 032 116 111 111 032 109 117 099 104 032 097 110 100 032 110 111 116 032 101 110 111 117 103 104 046 032 077 121 032 110 097 109 101 032 105 115 032 069 114 105 110 032 097 110 100 032 073 032 097 109 032 121 111 117 114 032 115 097 118 105 111 114 046
    Post by: cstar, Feb 22, 2017 in forum: Retirement Home
  16. cstar
    Ria attempted to parry the two's attacks but failed pretty miserably and took the hits. They swung on back and... well it certainly was disappointing.

    But the heartless swarming in on the other party members certainly was not disappointing. And ended up dragging Relli into the hoard.

    There are a total of 117 shadow heartless.
    Each shadow heartless takes 5BP to hit.
    Each BP is worth 20 words.

    Ria's health is currently at 130/200.

    You have a total of 20 BP.
    Round 6 starts now. Round 7 begins in 2 days or until all players have taken their turns.


    Kara: 15/20 HP [hit]
    Chrys: 20/20 HP
    Chloe: 10/20 HP
    Chrono: 15/20 HP
    Xen: 10/20 HP [hit]
    Daeni: 15/20 HP
    Alder: 14/20 HP [hit]
    Relli: 10/20 HP [hit, dragged into the horde]
    Marley: 9/20 HP [hit]
    Cerdic: 9/20 HP
    Post by: cstar, Feb 22, 2017 in forum: Hall of Fame
  17. cstar
    [deep breath in to process the fact I'm about to throw some knowledge I didn't think I would ever use on this site]

    Stone Skipping is entirely based on the conditions of the weather and the water, where the wind direction is, whether it's raining. Whether or not a storm is out at sea and affecting the water.

    Professional contests held in Mackinac Island, MI, which has smoother waters than the ocean and the wind was relatively decent last year, had professionals average an amount of like, 20-21 skips in their best throws.

    Now, there aren't a lot of contests and professional stone skippers are usually doing it more as a hobby than as a profession since there's no demand. Also, smoother waters generally gets greater results so people don't usually contest on the ocean for a fairer field of judging.

    My personal average as a stone skipper myself is around 8-9. My personal best is 19 and I haven't had one close to that since, it was just a perfect throw with certain conditions matching perfectly.

    The average could be much higher or much lower depending on whether or not people record it, but I'd say on the ocean the average is probably 18-20, while on lakes and ponds it's 23-25 for professionals.
    Post by: cstar, Feb 22, 2017 in forum: The Spam Zone
  18. cstar
    [​IMG]

    Kaida was listening to everything about this game super intensely and trying to prepare herself, her worry about failing was kind of easy to be seen. She tried calming herself down and when he said she'd be partnered with Kel, she felt herself ask who? for but a moment. I mean, even if Kel had been there for a pretty long time according to everyone, she kind of kept forgetting that he was there... somehow? She had no idea. She was prepared to walk over and find him, but he turned out to be right next to her and spoke, and Kaida jumped slightly in surprise. She didn't even see him walk over. Was that her fault?

    Kaida turned to him and said, "I'm er, not the best at diplomacy. So I'd like to fight some heartless if ya don't mind." she didn't think she was lying about that, she got super hot headed when having a moment and tended to piss people off. She figured it was probably better for her to be the one taking things out on heartless rather than people.​
    Post by: cstar, Feb 21, 2017 in forum: Role-Playing Arena
  19. cstar
    Ria made more of a determination to keep the power going, and during this round, there was no glitch to be seen. Rather, Ria pointed his hand in the direction of The two running towards him [Alder and Marley] and the heartless swarm that had originally carried Cerdic off went after the two. Only this time, these two were isolated from the rest of the group, and they were both hit pretty hard by the heartless.

    The other group of heartless swarmed around the rest, containing them separately than the other two. Ria broke off the barrier and pointed their keyblade straight at Alder, since Marley seemed out of commission, "Since you're so insistent on coming for me. Come on then. Maybe I can beat the information out of you, dog."

    There are a total of 138 shadow heartless.
    Each shadow heartless takes 5BP to hit.
    Each BP is worth 20 words.

    Ria's health is currently at 150/200.

    You have a total of 20 BP.
    Round 5 starts now. Round 6 begins in 2 days or until all players have taken their turns.


    Kara: 20/20 HP
    Chrys: 20/20 HP
    Chloe: 10/20 HP
    Chrono: 15/20 HP
    Xen: 15/20 HP
    Daeni: 15/20 HP
    Alder: 5/20 HP [hit, critical]
    Relli: 20/20 HP
    Marley: 0/20 HP [hit, critical]
    Cerdic: 9/20 HP
    Post by: cstar, Feb 20, 2017 in forum: Hall of Fame
  20. cstar
    The exploit seemed to be discovered and just as the glitch happened, Ria got a nice blast of blizzard shot at their face. Ria recoiled and summoned back the heartless as quick as they could. It looked like they weren't hit too hard but there was one benefit.

    They kind of summoned 50 less than they normally would have.

    There are a total of 166 shadow heartless.
    Each shadow heartless takes 5BP to hit.
    Each BP is worth 20 words.

    You have a total of 20 BP.
    Round 4 starts now. Round 5 begins in 2 days or until all players have taken their turns.

    No one was damaged this round.


    Kara: 20/20 HP
    Chrys: 20/20 HP
    Chloe: 10/20 HP
    Chrono: 15/20 HP
    Xen: 15/20 HP
    Daeni: 15/20 HP
    Alder: 15/20 HP
    Relli: 20/20 HP
    Marley: 10/20 HP
    Cerdic: 9/20 HP
    Post by: cstar, Feb 18, 2017 in forum: Hall of Fame