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  1. JLHack7
    Oblivion, what version is your codebreaker, because I can make my own day1 files

    brb, testin BGM Digits
    Post by: JLHack7, Aug 17, 2007 in forum: Code Vault
  2. JLHack7
    Evilman and Nauske, I'm usin the raw mastercode to rapidly test music digits, and I found one, go try the digit "9D" which Nauske posted as having no music, I'm serious, it's a boss battle theme (I was in Hollow Bastion, second half of the game)

    I'll post more if I find any

    EDIT: nevermind 9D is a loop, it continues playing whatever BGM was playing before, otherwise, it is nothing

    you need programming knowledge, and Ps2Dis
    Post by: JLHack7, Aug 17, 2007 in forum: Code Vault
  3. JLHack7
    Yea, well I can f:censor2:ing enter codes onto my f:censor2:ing CodeBreaker without having to f:censor2:ing type them in, how the f:censor2: does that sh:censor2: sound?

    and by the way F:censor2: YES!!! I DON'T NEED THE F:censor2:ING PIECE OF S:censor2: DUCK AND THE DUMBA:censor2: DOG (yes goofy's a dog)
    (damn, the FCC went all over my f:censor2:ing post)
    Post by: JLHack7, Aug 16, 2007 in forum: Code Vault
  4. JLHack7
    I AM SOOOOOO HAPPY RIGHT NOW!
    :):):):):):):):):):):):):):):):):):):)

    I CAN MAKE MY OWN DAY1 FILES (used for CodeBreaker)

    for n00bz who don't know what a day1 file is,
    It is a file used by codebreaker to download code sets, meaning NO MORE TYPING IN CODES ON THE PS2
    also, if you have a CodeBreaker v7+ then you can unzip the "KH2RawCodesDay1.zip" that I attached, which includes a mastercode that allows you to use Raw codes with CodeBreaker
    (and no EvilMan, it wasn't one of the mastercodes you gave me)
    Post by: JLHack7, Aug 16, 2007 in forum: Code Vault
  5. JLHack7
    1) this WHOLE THREAD IS FOR THE US VERSION OF KH2 ONLY, you don't have to say "english version" or whatever

    2) No MP Charge
    HNCC-5XBP-16JYC
    9WHM-428Q-QDADJ
    Post by: JLHack7, Aug 16, 2007 in forum: Code Vault
  6. JLHack7
    NOOOOOO! thats the one on the CB website that uses CBv1-6 codes
    Post by: JLHack7, Aug 16, 2007 in forum: Code Vault
  7. JLHack7
    dude, just give me the CodeBreaker master code I asked for in the other KH2 codes thread (the master code that lets CB use Raw) and then I can joker music switch codes and test them all in about 2 hours
    Post by: JLHack7, Aug 16, 2007 in forum: Code Vault
  8. JLHack7
    I know where this is going, MEMORY DUMP TIME!!!



    Evilman, Did u read this:

    Post by: JLHack7, Aug 16, 2007 in forum: Code Vault
  9. JLHack7
    APKW-QKDZ-8A181
    Y1RH-HBEC-AJYXG
    K848-YENW-Q67E1

    That's only in FM+, does this look like the Final Mix+ Thread to you?
    Post by: JLHack7, Aug 16, 2007 in forum: Code Vault
  10. JLHack7
    hmmm, that's interesting, well, for jokering, use this:

    (it even works on PSPs just enable Javascript)

    http://hellion00.thegfcc.com/jokers.html

    go to the lower right hand corner, check the boxes next to the buttons you want to use, and copy whatever is under "Reverse Joker Hex" and there is your value for making a joker
    Post by: JLHack7, Aug 16, 2007 in forum: Code Vault
  11. JLHack7
    the 3 Sora's code FREEZES FOR EVERYONE when walking into a new map
    Post by: JLHack7, Aug 16, 2007 in forum: Code Vault
  12. JLHack7
    I'll look

    My next project is modding abilities (as in, giving a Dark Elf "Dual Wield", giving a Vah Shir "Firestorm", etc)
    Post by: JLHack7, Aug 16, 2007 in forum: Code Vault
  13. JLHack7
    Okay, there's a bit of problem, Evilman
    Codemasters' Project is DOWN, so if KH-Vids goes down, we're screwed (temporarily)

    also, what's the bootleg Codebreaker master code (that allows me to use Raw codes as I want to test some digits without converting) [I have CodeBreaker v9.3]
    I went to Codemasters' project to look it up, and CMP is down
    Post by: JLHack7, Aug 16, 2007 in forum: Code Vault
  14. JLHack7
    OKAY, EVERYBODY (and i mean EVERYBODY) go to

    http://www.codemasters-project.net/vb/

    and register NOW!

    here's the link to the KH2 ARMAX/GS/CB codes thread at codemasters' project (you need to register to view it)

    http://www.codemasters-project.net/vb/showthread.php?t=5127

    IF THE KH-VIDS.NET server goes down, Evilman and I have accounts at Codemasters' project under the same names (EvilMan_89 and jlhack7) so you can contact us or look for KH2 codes

    srry for the lack of communication for the past week, i've been away
    Post by: JLHack7, Aug 5, 2007 in forum: Code Vault
  15. JLHack7
    Remember when we had that ARMAX Code that ALWAYS had RB4C-2QBQ-BUAU8?
    in raw there were a few modifiers we didn't know about, one of them could be a debug room modifier
    Post by: JLHack7, Jul 30, 2007 in forum: Code Vault
  16. JLHack7
    Try this (these codes are different)

    create a new character (with these codes enabled)

    Weapon #1 in inventory (P1)

    is a

    Sword
    9EEP-R474-32ARE
    A5U5-MYRX-UC7BH

    that is

    Blessed
    9RGE-HXB2-5XRWB
    J9CE-MPGF-RU587
    45MU-MKN6-15AH7
    8DKP-1DVK-UGDF5

    and

    Of Godly Strength
    JAR5-AHQC-KUXHC
    XZ39-CZW9-PZ5VD
    058G-VZKJ-M766K
    07ZU-QVQ6-7XFBN

    with a weapon speed of

    Godly
    R67G-CUXY-08WK5
    AC5A-EY1Y-YHNAN
    140E-6XE7-MPQY0

    And dealing

    1000-1500 Fire Burst Damage
    H2N2-7C84-JHX22
    MJ2Y-4YTW-Y3U4C
    3FJG-XP9E-VE4K3

    (changing the selling price takes up a modifier slot, and since you only have 4 modifier slots, i figured you'd wouldn't be selling this any time soon)

    EDIT: I'll test them

    EDIT2: They work, but I made a little change

    Also, I found some weapons with some odd names, so I'm gonna test them
    Weapon 1 - Righteousness
    6ZGG-D3QB-6GXM9
    FNV5-PT63-BAHXF

    Weapon 2 - Fatesealer
    2FFZ-KAUX-768TW
    VXTP-W304-96PQD

    Weapon 3 - Malevolence
    XXFY-1WZD-QZ39T
    RZPF-GT30-61FNY

    Weapon 4 - Katana of Steel Sleet
    Y2Z3-DKCJ-3Y8HN
    4TQ6-71ZR-M326M

    Weapon 5 - Fangol
    X90Q-DNGG-A6C1N
    PR1M-8FK2-8CAYQ

    Weapon 6 - Shadowheart
    8U2B-R553-X6NBX
    VFH4-YGN6-CW8T5

    Weapon 7 - Blackstar
    M15M-YWYW-2ZAV8
    DCMD-HRXB-AUGQK

    Weapon 8 - Bloodfire
    2FHK-8G61-NZ0RN
    KNNT-GFYD-6UYAK

    Weapon 9 - Norgetal
    A9VC-21UA-8G3BV
    F1F3-KTJF-6U1AT

    Weapon 10 - Sarnak Enforcer
    D7FB-FX82-30UV5
    7VHA-57MY-RGJUC

    Weapon 11 - Edge of the Nightwalker
    8TEF-X4NG-CATWQ
    YAHK-6PR2-JYHAW

    Weapon 12 - Vindication
    Q54D-8G7W-UYXVK
    7YVE-HZ53-3HHX8

    Weapon 13 - Dizok Deathbringer
    T0DB-C1D8-JP777
    HKUV-5XW0-JNPEC

    Weapon 14 - Flamesong
    0CJD-4PB8-M12E5
    JVNX-0W5T-DXR5H

    Weapon 15 - Griffin's Sword
    TH5U-5AU6-38U08
    DEJP-8JTR-43W7M

    Weapon 16 - Frostbringer
    7HBJ-RCNG-2ERZD
    BE9Z-9JN0-JA7QD

    Weapon 17 - Rhemguls
    MJXD-RGEA-FUAD1
    FF8R-XJEJ-D2FV0
    Post by: JLHack7, Jul 29, 2007 in forum: Code Vault
  17. JLHack7
    you already asked that, and we said no, because MAXCONVERT DOES NOT HAVE ARv1 ONLY AR2v1

    that depends
    I've seen Aussies with NTSC/UC games
    Post by: JLHack7, Jul 29, 2007 in forum: Code Vault
  18. JLHack7
    cause he's like Tron-ified Sora for some reason, he freezes outside of his own world, and sometimes in it too

    i know I'm being OCD-ish but when you say "isn`t" you're not supposed to use the "~" key under "Esc" and "Tab" you're supposed to use the one between the ";" and "Enter" with a ' and a "
    the ` key is the symbol that goes on top of e, a, i, and o in some other languages
    Post by: JLHack7, Jul 29, 2007 in forum: Code Vault
  19. JLHack7
    wait, are you from Europe, because these codes are NTSC/UC not PAL
    Post by: JLHack7, Jul 29, 2007 in forum: Code Vault
  20. JLHack7
    go to the doctor, get it patched up, come back and try again, I made it about as simple as it can get
    Post by: JLHack7, Jul 29, 2007 in forum: Code Vault