Just some weird, funny and strange hacks I did.
Because they are MP4 and not real-time so its more of compression issue than anything else.
Bend it with your mind.
It's a video game about hearts for Christ sake. lol
I dont know what this is about but sure. Enemy Design Best: KH1 - Invisible, Angel Star, Defender, They are all unique in a certain way Worst: Days - Pretty much recycled and recolored Boss Design Best: KH1- Dinsey villans along with the secret bosses. (Kurt Zisa) Worst: BBS - the Wheel master and Symphony Master just didn't feel right Combat Flow Best: KH2 - Perfect. Very smooth and fluent Worst: BBS - God awful. Extremely stiff and slow and recovering is not easy. Character Abilities Best: KH2 - Amazing abilities that helped a lot in battle and made the game fun. Very Balanced Worst: BBS/DDS - Both the same. Awful stiff combat. (DDD got better) Too many strong commands that makes game play have no climax. Cannot keep all abilities in DDD and both BBS and DDD combo system just repeated the same animation combo. Character Progression Best: KH1/2 - Had the best leveling system. Everything was balanced and got a great amount of experience to earn abilities and HP/MP etc. Also upgrading magic. Worst: BBS/DDD - BBS is the worst. You will be at level 15 by the time you reach the final boss for each character. Experience gave off by BBS enemies were very low. Both don't gain abilities from leveling. Difficulty Best: KH1/2/Days - Both had very balanced difficulties. Worst: BBS It may be the combat that screws me over but it seems like boss give way more damage than they should. That also seems about the only difficulty change. Integration of Magic in Combat Best: KH1/2 - Shortcuts helps a lot Worst : BBS/RECODED/RECOM/DDD - To many magic commands that were useless unlike KH1/2 Guarding and Dodging Best: KH2 - So perfect. Where ever or what ever you wanted to block you can. Sliding dash and reflect helped a lot too along with the great aerial recovery. Worst: BBS - You couldn't use block one of another. I mean you can but you could still get hit by projectiles. Dodging was awful. Too much spamming with VEN and AQUA and TERRAs was just awful. Aerial recover was also bad because it didn't seem to work like it did in KH2 NPC Interactions Best: KH2 - I think it the only game that had that much intractable NPCs. Worst: DDD - I honestly think it had no NPC Sidequests Best: KH1/2 - Had a lot of bosses and synthesizing including Winnie the Pooh. Worst: DDD - it had none besides weird mini games. Arena/Colosseum Best: KH1 - I really like KH1s because you seem to get items and abilities when you progressed Worst: BBS - Just wasn't fun. I think the gameplay ruined it for me. I just want a game to feel more like KH2 again.
Would like Robin Hood as a Summon.
In the end we find out Spoiler they already had hearts to being with in DDD.
Yea I know. You would usually see a bunch of blood coming from a single area. Not saying this is real. I just have been seeing a lot of fake news on Facebook lately.
I saw that. Not sure if it was real or not because I don't see a cut anywhere on his hand.
Because they are "linked". Cavern of Remembrance is a ORG XIII "level". Marluxia is a member of ORG XIII. So its going to make since it sounds similar. The 13th Reflection and Marluxias theme actual have the same drum loop because they have a "link".
We know what we are doing. How do you think we were able to show English letters? This shouldn't be for normal playing. We are sharing this for testing purposes. So there WILL be incomplete stuff and crashes.
You just said it was different on PCSX2.
What does the PCSX2 version do?
You say real PS2. Do you mean its different on PCSX2?
OK heres the scaled HUD codes for Kingdom Hearts 1 Final Mix. Things that are scaled: Command Menu/Item Menu/Magic/Party/Summon Command Menu Icons Little Speech bubbles that have "!" "?" and "!?" in them Lock On Icons Lock On Plate/[The word "LOCK ON!"] ALSO NO LINES! Things I cannot seem to scale is the round HP and MP bars. If i try to scale them then move the X coordinates so much it becomes scrambled. I haven't not found another way and a texture hack will not work either. Also the first slots WILL NOT UPDATE for some reason. Need help with that. There are still a few little icons that are rarely seen that need to be scaled so i will update them sometime.
If the instruments aren't the same then its not going to be the same in the beginning. You pretty much just said its not the same but it's the same. The tracks are not the same. They MIGHT be in the same key which maybe why they sound similar which they do but not in the way you described.
I'm peronmls you goof. ;) Was going to post it in the HD asset area but wanted to wait for some to bump it because i didn't want to update my post because it doesn't bump the thread. Get on skype more often
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No there is not. and yes that is what I mean what I said in my post. The way you said it is not convenient at all and since not everyone has CFW. I have it and I don't find it easy at all to make codes. Not even a tut on where to start. I don't think you will see any hack codes in the near future. Also there is already a thread on this. http://kh-vids.net/threads/kingdom-hearts-1-5-remix-hd-codes.138351/
I guess this is nice for some people but I don't see this expanding much since there is no convenient way to work on creating codes for 1.5.