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  1. Makaze
    Game start planned for Friday, February 17th. Let me know if that doesn't work with your schedule and I can push it back further.

    Currently have 9 players.I think we can more people this time, so ask anyone you think might enjoy it.
    Post by: Makaze, Feb 7, 2017 in forum: The Spam Zone
  2. Makaze
    Fair enough.
    Post by: Makaze, Feb 2, 2017 in forum: The Spam Zone
  3. Makaze
    I volunteer as tribute... Providing I've seen the anime!
    Post by: Makaze, Feb 2, 2017 in forum: The Spam Zone
  4. Makaze
  5. Makaze
  6. Makaze
  7. Makaze
    Let the chaos begin! What's new:
    • No full hijackers
    • Roles made for balance, not just coolness
    • Everyone has two BPV to start

    Sign-ups
    1. Mish
    2. Karuta
    3. C
    4. Marushi
    5. DigitalAtlas
    6. Zelda
    7. Trigger
    8. Captain Arch
    9. Midnight Star
    10. Korosu
    11. Aelin Fireheart
    12. CrownMoksha
    13. Fearless
    14. Glen
    15. KHGrl15

    KHV Royale Mafia is not your typical Mafia. It is a free-for-all Battle Royale where the object is to be one of the last three players alive. It is fast paced, requires less effort, and allows every person a choice in how they play.

    KHV Royale Mafia uses several new game types.

    Check out the first game and talk to the people who played it for more info.

    Everyone Is Mafia

    Everyone Is Mafia means Everyone Is Mafia. There is no Day phase in this game mode. Every night is immediately followed by another Night.

    Each player gets a factional kill each Night and two BPV at the start of the game. You can shoot anyone or be shot by anyone. You win if you are one of the last three players alive.

    Because there is no Day phase and no lynch vote, there is no need for tedious case building and convincing arguments. Do as much or as little as you fancy, so long as you don't die.

    Outside Contact

    Users may talk to each other outside of the game thread. You can use PMs, Skype, or any medium you like. Outside Contact is encouraged in Everyone Is Mafia due to the free-for-all nature of the game.

    Anonymafia

    Players are anonymous at the start of the game via Aliases.

    All players send in an Alias when they sign up. Your Alias is your name in the game. All actions targeted at a player must target an Alias.

    The list of Aliases is posted below the Playerlist at the start of the game with no indicator of who is who. You may tell others your Alias. Aliases are revealed upon death.

    Choose Your Own Role

    You must send in a character of your choice when signing up to the game. The mod will give you a role that corresponds to the character in your role PM. Characters are not Aliases.

    An Alias is a an in-game name that takes the place of your Username when people target you. Your Role is your set of abilities. They may be completely unrelated. Your full player info might look something like this:
    It is possible for multiple people to have the same Role &/ Character, but Aliases must be unique to the player.​

    Important Terms

    BPV = Bulletproof Vest
    Factional Kill = A Shot That You Submit in PM Every Night

    Who wants to play?

    If you want to play, post here saying you are /in, and send me a PM with your Alias and Character (with the series name so that I can do research if necessary).
    Thread by: Makaze, Feb 1, 2017, 53 replies, in forum: The Spam Zone
  8. Makaze
    @C I see you.
    Post by: Makaze, Feb 1, 2017 in forum: The Spam Zone
  9. Makaze
    Profile Post Comment

    Compliments of Nova

    Compliments of Nova
    Profile Post Comment by Makaze, Feb 1, 2017
  10. Makaze
    Want to try another game?
    Post by: Makaze, Jan 20, 2017 in forum: The Spam Zone
  11. Makaze
    I'm ahead of the curve.
    Post by: Makaze, Jan 16, 2017 in forum: The Spam Zone
  12. Makaze
    It might be closer to one minute or disabled in those sections. I didn't ask.
    Post by: Makaze, Jan 13, 2017 in forum: Bug Reports
  13. Makaze
    I asked them to decrease the double post threshold to one hour in the Spamzone and Playground.
    Post by: Makaze, Jan 12, 2017 in forum: Bug Reports
  14. Makaze

    Makaze's Guide to Battle Royale Mafia



    Welcome to Makaze's Guide to Battle Royale Mafia. I will cover how I gather information and control the game.

    KEEP IN MIND: This is how I do things, and there are outstanding critiques. I almost never win, for one. There is no "correct" way to play Royale. It is, in essence, a joke game, and it doesn't always pay to be dangerous. I have been taken down by people who played opposite to me because that is just as valid a way to play. There really is no right way. Relax, have fun, and make it your own game, because this is the one game where you can do that, and it can actually make you win.

    These are some tools you might use to hone your craft.

    Getting Information

    A lot of people rely on others for information gathering and ask them, "Got any info yet?". The problem is when everyone does this, no one has any info, and it ends up with everyone asking this in a circle for the first night.

    When you do meet someone who has info, how do you think they got it, other than doing what you did? If you know how they did it, then you can it too, and cut out the middle man. You should strive to do this unless the middle man can be trusted, such a strong ally.

    They sold out someone who told them directly.

    Wrong.

    It is extremely unusual that someone trusts you enough to give you info without considering you an ally. Someone does so. Do you go around offering their information to everyone? You would be a fool to sell out someone who is an asset to you. This should never happen unless you have an even stronger alliance with the person they are selling the info out to.

    They lied to someone to get their info, then sold them out anyway.

    Possible, but untrustworthy.

    Someone manages to convince everyone to give them their info, promising an alliance, and still squanders that trust anyway. This happens when the person getting the info is lying about theirs, or when they do not need to worry about betrayal because of their role. In both cases, Christhor (C) did that in this game. He got all of the info without giving away anything by claiming different things to every person and causing confusion.

    They may have a lot of info, but that does not mean they will give it to you, or that they won't be lying to you as well to get you to act how they want. This kind of person is always working something and lies with the truth as easily as just lies, and even if you think you can tell the difference, not everyone can, and he can make them kill you before it's too late.

    If everyone did this, then even the one who did the lying would have inaccurate information. This strategy is not sound, and can only work for one game, if it doesn't get you killed.

    They traded their own info for others' info.

    Good, but risky.

    You ask someone to swap your aliases and roles, and you keep your deal, each learning about the other. The implicit honesty of the exchange means you can make them game after game, so there are no drawbacks to individual exchanges. Lying will make people refuse to work with you in any game afterwards, and if you lie to different people, it can make you lose the current one as well. There is a longer game at stake, so you need to be honorable, at least when gaining information.

    A lot of people avoid this with anyone but their close allies because giving out your own information presents a weakness. If the person you are asking gives out info to anyone who asks them "Got any info?", then you could end up having your info spread to everyone by trading with them. You lose control when you trade. The way around that is to establish specific boundaries before you trade. If you did this with everyone in the game, you would end up allied with everybody, and that would come back to bite you because everyone would figure it out, realize that you can't win by befriending everyone, and shoot you for fear of being the one you decide to betray.

    On the other hand, many people have beaten me this way, because charisma is so strong of a force that it can overcome reason.

    They deduced it.

    The Makaze way.

    None of these are truly good options because all of them lead to the conclusion of betrayal or limited information. Each one trades off something of your own to gather intel.

    Deduction is the way out of trade offs.

    Makaze's Method: Deducing Information

    The most powerful force you can use to find out someone's alias is self-interest. Everyone has self-interest, and everyone will work towards it, or work to protect their friends.

    "Don't Shoot"

    You are the alias John Doe. Imagine if someone asked you the question,

    "I am going to shoot John Doe. Is that alright?"

    You do not know his/her alias, so you cannot stop them with a roleblocker. You have to say no, offer a better target (same as saying no), or find protection so that it doesn't matter if they shoot you. In almost all cases, you have to say no because you don't have a doctor on your side.

    They now have a substantial clue to your alias, and will assume it is you until proven otherwise.

    Your hard ally's alias is Jane. Imagine if they then asked you the question,

    "Alright, I will shoot Jane then. Is that alright?"

    And they asked your ally, too. You both say no. They deduce that you two are allied, that one is Jane, and that one is John Doe, in some order, without giving away anything about their own identity.

    How does it work?

    First, you trade with a few people. Get some alliances going, and then start to form suspicions based on who would have picked that alias. When you are really sure, put it on your list until only the ones you aren't sure about remain.
    1. Pick an alias you aren't sure about and the person you think is most likely to have it.
    2. Tell them you will shoot it and ask if that is alright.
      • If they say no:
        • Keep asking everyone until you find out if they are allied.
          1. If other people say no and you haven't already found their alias, then the alias you are seeking could either be them or the first person, and you have no way to tell. Ask them each about a different alias the second time to improve the chances of finding the other ally (see examples above). (Continued repetition can lead to completeness, but it becomes too obvious that you are bluffing, and bluffing isn't in this strategy. See teal below.)
          2. If no one else says no or if you already have the alias of the other person, then you know that the first person is the alias that said no by deduction. Add them to the list and go back to Step 1.
      • If they say yes:
        • Keep asking everyone until someone says no, or nothing can be found. Go back to Step 1 until every alias has been checked, or is dying.
    3. When you get down to a handful of aliases no one knows about, have them shot, and shoot the last alias you picked. Unless someone with a real reason to die comes up. Otherwise, stay the course.
    If someone asks you why you are shooting an alias, tell them the truth: because you don't know it. Eventually you will find one alias that everyone is okay with or the people it could be won't talk to you.

    If everyone says it is fine, then shoot it.

    This is the key. There is nothing they can do about it if you are not bluffing, and with this kind of strategy they know you aren't bluffing. Because shooting unknowns is how it works. They either help you find out who it is, or the person dies, and there is nothing they can do to stop it.

    While this is one way to get aliases, any role information you get is outside of this strategy.
    Post by: Makaze, Jan 8, 2017 in forum: The Playground
  15. Makaze
    Every player who signs up gets a single shot each Night and a single bullet proof vest that disappears after you have been shot one time.

    You send me an alias and a character name, and I give you a role, which is a profile of your character that has some abilities you might see in a Mafia game. What abilities you get is up to my discretion, but you can pick specific characters if you think it will get you a certain role, and I will take obvious choices into consideration. That role can range from a Doctor, who protects someone from all shot for one night (Midnight Star this game), a Double Shooter, who gets an extra shot each night (DigitalAtlas), to a High Priority shooter, who shoots before anyone else has acted, going through protection. Custom roles are also allowed. Nova had the Graverobber role, allowing him to use the abilities of the person he killed the previous night. Anything is possible.

    All of the aliases get posted at the beginning of the game, but only you know which is yours. You can tell other people who you are or keep it a secret.

    Your shots and abilities must target aliases instead of usernames. You have to find out who someone is if you want to kill them, and who they are not if you don't want to kill them. If someone wants your protection, they have to tell you who they are, but you don't have to tell them who you are (unless they might be shooting you). There are lots of dynamics because this is an information game as much as a trust game.

    You may talk with anyone over Discord or Skype or PM or whatever you want, as they are alive and in the game. You add me to the chat for observation, and then you say whatever you want except for copy pasting from mod interactions, such as Role PM. You can trade role information, swap aliases, and plan the deaths of other players.

    Each Night (48 hours in this game), you submit your ##Shot and any ##Abilities you have in the Role PM Private Conversation. At the end of the Night, I post who died and inform you of any changes to your BPVs (Bulletproof Vests) and if your actions were redirected or blocked, and then the next Night begins with no waiting.

    There is almost nothing to see in the main thread because all of the action happens in individual chatrooms, where people are betraying people left and right, and they can't have it made public. It is a game you have to play to get, but once you do, you can't turn back from it.
    Post by: Makaze, Jan 8, 2017 in forum: The Playground
  16. Makaze
    He is joking.
    Post by: Makaze, Jan 5, 2017 in forum: The Playground
  17. Makaze
    My condolences to Ars Nova. He should not have died, and would have survived with 0 BPVs if it were not for my mistake.

    The Full Action Sheet (Not counting Night 6)
    Post by: Makaze, Jan 5, 2017 in forum: The Playground
  18. Makaze
    Night 6 has ended.

    61 has died.
    Living Aliases
    Doctor Strange
    Newt Scamander

    Living Players
    @Marushi
    @Midnight Star


    Congratulations to the winners, Marushi
    and Midnight Star!
    Post by: Makaze, Jan 5, 2017 in forum: The Playground
  19. Makaze
    Phase will end as soon as actions are in.
    Post by: Makaze, Jan 5, 2017 in forum: The Playground
  20. Makaze
    Living Aliases
    Doctor Strange
    Galloway
    Newt Scamander

    Living Players
    @61
    @Marushi
    @Midnight Star
    Post by: Makaze, Jan 5, 2017 in forum: The Playground