Well, a lot of people liked CoM on the GBA very much. Now, let's see... Pro's: -Cut scenes -Better graphics -Not always the same shape of room with another decor -Fighting Riku -Playing as every org. member -Multiplayer -Voice acting Both pro and con -Gameplay (some people think it's better with cards, personally, I like the normal gameplay better -Storyline (I didn't really like the CoM storyline THAT much, but... -No Donald and Goofy (Some people hate playing with them in your party Cons -Ending is known -You'll probably have little friendly contact with world chars. (I'm assuming this) -Not playing as Riku (Maybe he'll be a friend character in Roxas' fight against those Neoshadows) -Leveling up (I liked it when you could choose what stat you upgraded, I assume we won't be able to do it in Days) That's about all. I think it'll be a lot better than CoM and I'm definetly gonna buy it.
If I HAD to say... I'd say Destiny Islands, both storylines have very interesting cutscenes and it's fun meeting up with the gang. Also, it's just fun playing in Destiny Islands, too bad we didn't get it in KH 2 and we only got a basic prologue in KH 1.
Well, playing as Riku is ALWAYS fun, but Dark Mode is too tempting and if you use it a little too much, it'll get a little boring over time. Too bad I don't have the PS2 version... Goddamnit, why don't they make it for US and Europe??? GAAAAAAAAH!! **Running to a corner and crying like a little girl**
I completely agree with you. But RE: CoM is way funnier to play. With the cutscenes and the voice acting. *Especially Vexen's laugh, because of that and that alone, I'd buy it*
Well, Square confirmed no. 14 wasn't in KH 2. Maybe that's some kinda 'drive form' she has and they don't count that form as her. Nice theory, I kinda hope it's true, that's all I can say.
Maybe it'll be the intro fight since in KH 1 & 2 we've fought giant bosses as an intro. We WILL be able to fight Darkside: I saw it on a co-op-screen. Maybe the intro fight will be against Xemnas. You know, he wants to test your strength and stuff...
Has it been officially confirmed yet??? I thought only multiplayer has been confirmed. If not, great!
I'd love to fail multiplayer missions with Xemnas on purpose... ROFL His chair's gonna sink through the ground, man.
I would live in Monstro... :lol: =p No, seriously, Olympus Coliseum, Agrabah, or... Neverland.
I didn't know DS was region free??? But if it is BOOYAH!! If it's being released in Europe like a yearafter it's been released in US, I'll probably import the US version..
Well, I think it should be in the game, except if it would involve major downgrades in normal gameplay, but I don't think Square would sacrifice a smooth gameplay for WiFi...
Well, Oathkeeper represents Kairi, Oblivion represents Riku (Roxas represents Sora) You won't be able to use both or them from the beginning nor will you probably start out with any of them. Reason? Remember the 3sec gameplay? He's wielding 1 kingdom key..
Best explanation of the two so far... But I do want to say something about Roxas entering the org. If we're playing as him one year and gameplay starts when he enters the org. What did he do while Sora was in Castle Oblivion? Or was Roxas born until Sora fell asleep, since a nobody is a body (empty shell). I haven't cleared out this point myself, but I thinkNomura said we'd understand everything there is to understand about the org. (xcept about xemnas & 14th maybe). So, we'll just have to wait...
I vote for: Dan Castellaneta as Vexen!! Man, his laugh would become even more maniacal. =p
This is really nice! Altough I don't fully understand the 'flags' part... Anyway, I hope there's gonna be a LOT more mods for this game!!
It's probably possible. (With probably I mean >90% chance) I think you should 'just' swap their movesets. That'd do the trick.
They're the same series. That's how we're able to port some codes from KH2 -> Final Mix +. However, I doubt this one'll work. Soz I can't test it at the moment.
Because there wouldn't be enough intrest and stuff. Look at Cloudstrife's first post, he explains there.
Too bad Erkz' new code to mod Sora's model hasn't been ported yet. If I knew how to do it using ps2dis, I'd do it myself, but I don't... Are there any other copy codes for KH yet? I don't know of any others. BTW: How where you able to convert it? MaxConvert? I'm actually very curious...
Here is the size mod for KH 1! It's PAL. Code: PORTED BY MIKAEL110 size mod: 20273054 xxxxxxxx Character Width Mod: 2027307c xxxxxxxx Character Depth Mod: 20273068 xxxxxxxx Character Leg Width: 20273134 xxxxxxxx Left Hand Size Mod: 202730f4 xxxxxxxx Left Hand Finger Position Mod: 202730f8 xxxxxxxx Sora Right Arm Length Mod: 20273148 xxxxxxxx Keyblade Stance Mod: 202730fc xxxxxxxx Direction Keyblade is Swung Mod: 20273138 xxxxxxxx replace xxxxxxxx with.... 3F000000 = small 3F800000 = normal 3F900000 = kinda big 3FA00000 = big 3FB00000 = even bigger 3FC00000 = HUGE 40000000 = WAY TO BIG!!! BTW: Is there anyone working on a fly outside of Neverland code? If so, could you please tell how it's coming along?
PORTED BY MIKAEL110 size mod: 20273054 xxxxxxxx Character Width Mod: 2027307c xxxxxxxx Character Depth Mod: 20273068 xxxxxxxx Character Leg Width: 20273134 xxxxxxxx Left Hand Size Mod: 202730f4 xxxxxxxx Left Hand Finger Position Mod: 202730f8 xxxxxxxx Sora Right Arm Length Mod: 20273148 xxxxxxxx Keyblade Stance Mod: 202730fc xxxxxxxx Direction Keyblade is Swung Mod: 20273138 xxxxxxxx replace xxxxxxxx with.... 3F000000 = small 3F800000 = normal 3F900000 = kinda big 3FA00000 = big 3FB00000 = even bigger 3FC00000 = HUGE 40000000 = WAY TO BIG!!!