Search Results

  1. Lyris1026
    Yeah, right...!
    Post by: Lyris1026, Mar 16, 2013 in forum: The Playground
  2. Lyris1026
    If someone wouldn't mind not ignoring me this time, Thanks!

    LP: 8000
    Customs: Yes
    Anime Exclusives: Yes
    Video Game Exclusives: No
    God Cards: No
    First Player: Opponent
    Number of Cards per Deck: Opponent's Choice
    Other conditions(luck based cards, handicaps, etc.): Try not to use meta! Don't play competitive, either, please. Burn, Lock, Stall decks in any combination will set me off, please refrain from those kinds of cards or decks. All of these restrictions are because the cause of my rage in card games is the meta cards and the competitive world, please. If my opponent breaks this rule, it'll cost them the game and my presence!

    Italic cards means in certain deck types

    Black Luster Soldier - Envoy of the Beginning
    Chaos Emperor Dragon - Envoy of the End
    Dark Armed Dragon
    Tribe-Infecting Virus
    Trishula, Dragon of the Ice Barrier
    Brionac, Dragon of The Ice Barrier
    Marshmallon
    Spirit Reaper
    Magician Of Faith
    Nobleman of Crossout
    Mirage of Nightmare
    Pot of Greed
    Graceful Charity
    Change of Heart
    Raigeki
    Harpie's Feather Duster
    Dark Hole
    Heavy Storm
    Giant Trunade
    Monster Reborn
    Imperial Order
    Royal Oppression
    Ring of Destruction
    Threatening Roar
    Torrential Tribute
    Mirror Force
    Magic Cylinder
    Mass Driver
    Rainbow Life
    Waboku
    Mystical Space Typhoon
    Mind Control
    Chain Strike
    Creature Swap
    Skill Drain
    Bottomless Trap Hole
    Call of The Haunted
    Book of Moon
    Solemn Warning
    Solemn Judgment
    More bans may come!
    Post by: Lyris1026, Mar 16, 2013 in forum: The Playground
  3. Lyris1026
    It's been more than a day since the last move in this duel... Staff, please settle this!
    Post by: Lyris1026, Mar 3, 2013 in forum: The Playground
  4. Lyris1026
    Eh?!! I took that character! Don't worry, It's not here, but I'd rather not risk getting banned or warned by advertising.
    Post by: Lyris1026, Feb 25, 2013 in forum: The Playground
  5. Lyris1026
    Oh, Thanks for that!
    Post by: Lyris1026, Feb 17, 2013 in forum: The Playground
  6. Lyris1026
    Now that you mention it, the formula is confusing... Okay then, I'll decide the Power of the unit until I can find a not-so-confusing formula.
    Post by: Lyris1026, Feb 17, 2013 in forum: The Playground
  7. Lyris1026
    Battle
    When a unit is in "rest" position, it's Defense is calculated during battle
    I'll decide the Yu-Gi-Oh units' power.
    If a unit's ATK + DEF = 0, they gain a skill which is a more powerful version of their effect, if possible. Meklord Emperor Granel is an exception: it gains 4000 power for each card in the damage zone!
    Shield is calculated by rounding the DEF value times 5. If DEF is 0 and its Grade is 1, it gains Sentinel (perfect guard) effect.

    New Drive Check Mechanics
    Now there can be multiple clans on one card! If a one out of each clan on the card matches, the drive check is successful.
    Example: Chaos Goddess is now in 2 clans: Angel Feather and Shadow Paladin!

    Skills
    Most Spell Speed 1 effects become "activate"
    Spell Speed 2 (Compulsory Spell Speed 1 Trigger also counts) effects become "auto"
    "When this card is summoned" and Flip effects (including "when this card is flipped face-up) become "passive"
    Cards that affect the Graveyard instead affect the Drop Zone.
    Cards that special summon instead call unit(s) from the specified zone.
    If the skill is impossible in Vanguard, I'll try to decide what it is.

    Grade System
    Level 1-3 = Grade 0
    Rank 1-3/Level 4-5 = Grade 1
    Rank 4-6/Level 6-7 (6-8 for Synchro) = Grade 2
    Rank 7-8/Level 8-10 (9-10 for Synchro) = Grade 3
    Rank 9/Level 11 = Grade 4 (NEW)
    Rank 10/Level 12 = Grade 5 (NEW)
    There are exceptions to this system, such as the Meklords, Extra Deck, and LV monsters:
    Meklords are considered Grade 4 and their effects are impossible, so I don't know how I'll deal with them as of yet.
    Extra Deck monsters are never to be Grade 0. They are always 1 Grade higher than their usual, with some exceptions.
    LV monsters:
    • Type 1 starts at Grade 1, except for Armed Dragon, which starts at Grade 0. Armed Dragon LV10 is only available in the Ride Phase.
    • Type 3 starts at Grade 1, except for Ultimate Insect, which is an exception to the grade system, starting at Grade 0. They gain their effect(s) if their predecessor(s) are in the soul AND if they've been superior called by their predecessor.
    I'll decide on Type 2.

    New Grades
    Grade 4 gains Twin Drive and Intercept! They have half of their original shield for intercept, though.
    Grade 5 has a unique ability Triple Drive! This means drive check 3 times! There is a drawback, it cannot be called to the rear guard circle.

    Triggers
    Monsters, Spells, and Traps with the following effects become trigger units:
    Heal = Recover LP
    Critical = Increase ATK/Any form of Battle Damage increase
    Stand = Change Battle Position
    Draw = Draw card(s)

    Clans
    Clans are kept, but their race(s) become types, which are usually based on their printed race, if you're combining the original game's cards with your own deck.
    Key:
    () = Attribute
    {} = I might change this entry to this\ if needed
    [] = Some units have this trait.
    List:
    • Aquaroid = Machine (WATER)
    • Bioroid = Plant + Warrior
    • Dino Dragon = Dinosaur
    • Dryad = Plant
    • Forest Dragon = Plant + Dragon
    • Kraken = Sea Serpent
    • Shadow Dragon = Dragon (DARK)
    • Skeleton = Zombie
    • Thunder Dragon = Thunder + Dragon
    • Abyss Dragon = Dragon (WATER [DARK])
    • Alien = Reptile
    • Angel = Fairy
    • Battleroid = Machine
    • Chimera = Beast
    • Cosmo Dragon = Dragon [LIGHT]
    • Demon = Fiend
    • Dragonman = Warrior
    • Elf = Spellcaster
    • Flame Dragon = Dragon (FIRE)
    • Ghost = Zombie
    • Giant = Warrior
    • Gillman = Fish + Warrior
    • Gnome = Warrior
    • Goblin = Fiend
    • Golem = Rock
    • High Beast = Beast
    • Human = Warrior/Spellcaster
    • Insect = Insect
    • Mermaid = Fish + Warrior
    • Noble = Spellcaster
    • Ogre = Fiend
    • Salamander = Reptile
    • Succubus = Fiend
    • Sylph = Fairy + Spellcaster
    • Tear Dragon = Dragon (WATER)
    • Vampire = Fiend
    • Warbeast = Beast {Beast-Warrior}
    • Winged Dragon = Dragon [WIND/FIRE]
    • Workeroid = Machine
    • Zombie = Zombie
    Fred, what do you think? If there are no more errors, would someone want to play this format?
    I haven't found an answer to this, but until then, I'll decide these effects.
    Post by: Lyris1026, Feb 17, 2013 in forum: The Playground
  8. Lyris1026
    Thanks for that info. Either way, If I can't find a ruleset for YuGiOh! Vanguard, I'll make it instead!:
    Battle
    When a Yu-Gi-Oh! unit is in "rest" position, it's Defense is calculated during battle
    All units' power formula:
    If a unit's ATK + DEF = 0, they gain a skill which is a more powerful version of their effect, if possible. Meklord Emperor Granel is an exception: it gains 4000 power for each card in the damage zone!
    Shield is calculated by rounding the DEF value times 5. If DEF is 0 and its Grade is 1, it gains Sentinel (perfect guard) effect.

    New Drive Check Mechanics
    Now there can be multiple clans on one card! If a one out of each clan on the card matches, the drive check is successful.
    Example: Chaos Goddess is now in 2 clans: Angel Feather and Shadow Paladin!

    Skills
    Most Spell Speed 1 effects become "activate"
    Spell Speed 2 (Compulsory Spell Speed 1 Trigger also counts) effects become "auto"
    Continuous effects become "passive" also known as "continuous"
    Cards that affect the Graveyard instead affect the Drop Zone.
    Cards that special summon instead call unit(s) from the specified zone.
    If the skill is impossible in Vanguard, I'll try to decide what it is.

    Grade System
    Level 1-2 = Grade 0
    Rank 1-3/Level 3-4 = Grade 1
    Rank 4-6/Level 5-7 (6-8 for Synchro) = Grade 2
    Rank 7-8/Level 8-10 (9-10 for Synchro) = Grade 3
    Rank 9/Level 11 = Grade 4 (NEW)
    Rank 10/Level 12 = Grade 5 (NEW)
    There are exceptions to this system, such as the Meklords, Extra Deck, and LV monsters:
    Meklords are considered Grade 4 and their effects are impossible, so I don't know how I'll deal with them as of yet.
    Extra Deck monsters are never to be Grade 0. They are always 1 Grade higher than their usual, with some exceptions.
    LV monsters:
    • Type 1 starts at Grade 1, except for Armed Dragon, which starts at Grade 0. Armed Dragon LV10 is only available in the Ride Phase.
    • Type 3 starts at Grade 1, except for Ultimate Insect, which is an exception to the grade system, starting at Grade 0. They gain their effect(s) if their predecessor(s) are in the soul AND if they've been superior called by their predecessor.
    I'll decide on Type 2.

    New Grades
    Grade 4 gains Twin Drive!! and Intercept. They have "Sentinel" for intercept, though you must discard 2 units of the same clan if it intercepts.
    Grade 5 has a unique ability Triple Drive! This means drive check 3 times! There is a drawback, it cannot be called to the rear guard circle.

    Triggers
    Monsters, Spells, and Traps with the following effects become trigger units:
    Heal = Recover LP
    Critical = Increase ATK/Any form of Battle Damage increase
    Stand = Change Battle Position
    Draw = Draw card(s)

    Clans
    Clans are kept; but for Yu-Gi-Oh! clans, I'll decide the the clan they belong to.

    Races
    An original unit's Race becomes a type, which is usually based on their printed race, if you're combining the original game's cards with your own deck.
    Key:
    () = Attribute
    {} = I might change this entry to this, if needed
    [] = Some units have this trait.
    List:
    • Aquaroid = Machine (WATER)
    • Bioroid = Plant + Warrior
    • Dino Dragon = Dinosaur
    • Dryad = Plant
    • Forest Dragon = Plant + Dragon
    • Kraken = Sea Serpent
    • Shadow Dragon = Dragon (DARK)
    • Skeleton = Zombie
    • Thunder Dragon = Thunder + Dragon
    • Abyss Dragon = Dragon (WATER [DARK])
    • Alien = Reptile
    • Angel = Fairy
    • Battleroid = Machine
    • Chimera = Beast
    • Cosmo Dragon = Dragon [LIGHT]
    • Demon = Fiend
    • Dragonman = Warrior
    • Elf = Spellcaster
    • Flame Dragon = Dragon (FIRE)
    • Ghost = Zombie
    • Giant = Warrior
    • Gillman = Fish + Warrior
    • Gnome = Warrior
    • Goblin = Fiend
    • Golem = Rock
    • High Beast = Beast
    • Human = Warrior/Spellcaster
    • Insect = Insect
    • Mermaid = Fish + Warrior
    • Noble = Spellcaster
    • Ogre = Fiend
    • Salamander = Reptile
    • Succubus = Fiend
    • Sylph = Fairy + Spellcaster
    • Tear Dragon = Dragon (WATER)
    • Vampire = Fiend
    • Warbeast = Beast {Beast-Warrior}
    • Winged Dragon = Dragon [WIND/FIRE]
    • Workeroid = Machine
    • Zombie = Zombie
    Post by: Lyris1026, Feb 13, 2013 in forum: The Playground
  9. Lyris1026
    OMG, this idea... Are you serious?! I like it too much! It might be old, but can I say I'm starting to learn Vanguard? I've gotten more in-depth from the first weekend of February 2013. I forget when I started, but now that I like it, How do I play a game of Vanguard with Yu-Gi-Oh Cards? I've seen Draw Triggers in Yu-Gi-Oh as the cards with effects that draw card(s)... Perhaps, my idea is a Vanguard Arena, if none?
    Post by: Lyris1026, Feb 12, 2013 in forum: The Playground
  10. Lyris1026
    Profile Post

    Bastion's back!

    Bastion's back!
    Profile Post by Lyris1026 for Hitokiri Shinigami Shinta, Jan 10, 2013
  11. Lyris1026
    Bastion!! In case you missed:
    Sorry for posting the same thing again... You didn't respond when you visited last night.
    EDIT:I took it too...!
    [​IMG]
    Post by: Lyris1026, Jan 10, 2013 in forum: The Playground
  12. Lyris1026
    Bastion~ In case you missed:
    Post by: Lyris1026, Jan 9, 2013 in forum: The Playground
  13. Lyris1026
    Bold text? Yes, What I'm Saying is: Turn 1 and 2 Deck #1; Turn 3 and 4 Deck #2, Turn 5 and 6 Deck #1, and so on.
    Post by: Lyris1026, Jan 9, 2013 in forum: The Playground
  14. Lyris1026
    LP: 12000
    Customs: Only Support for your decktype!
    Anime Exclusives: Fine
    Video Game Exclusives: No
    God Cards: No
    First Player: Bastion
    Number of Cards per Deck: Your Choice betwen 60 & 80
    Other conditions(luck based cards, handicaps, etc.): Don't OTK me from turns 2 to 8! Extended Extra Deck (Unlimited Cards in Extra Deck), We have 2 decks, 1 for each even and odd in First Person view (i.e.: total turns +4 from 2 is odd deck, total turns +4 from turn 4 is even deck)
    Also, what's in your decks before I make a wrong step?
    Post by: Lyris1026, Jan 9, 2013 in forum: The Playground
  15. Lyris1026
    Are you Ready to get this duel Started!! Make your move!
    Post by: Lyris1026, Jan 9, 2013 in forum: The Playground
  16. Lyris1026
    Page 200!
    NemesisOmega, I think you saw Tech Genus Hyper Librarian's anime effect:
    :O
    By the way, what could be taking our Bastion so long?
    Post by: Lyris1026, Jan 9, 2013 in forum: The Playground
  17. Lyris1026
    Tried that...
    Post by: Lyris1026, Jan 6, 2013 in forum: The Playground
  18. Lyris1026
    Why I don't use Dueling Network anymore? Adobe FLASH Player has been crashing TOO MUCH lately... I quit Dueling Network! This time, for GOOD! No more Dueling Network!
    Post by: Lyris1026, Jan 6, 2013 in forum: The Playground
  19. Lyris1026
    That's fine, but if you can, please don't OTK me on your First turn! [my First move is gonna take a while...]
    EDIT: If I'm not done by half an hour before your bedtime, you can go 1st. BTW, is the Gallis OTK possible?
    Post by: Lyris1026, Dec 30, 2012 in forum: The Playground
  20. Lyris1026
    I know! I wanted to give him apologies for the wait!
    Post by: Lyris1026, Dec 30, 2012 in forum: The Playground