I never cheated in this test. After all I only showed how ineffective it is. So I'm going to burn you instead.
Abby, you are a witch.
Not really... At least for most of time.
Generally tests like that don't work well. To little options to choose and point system that only creator knows how works. And it only shows how you portrait yourself based on somebody score system. Anyway here is the most legit result of test I could get.
As stand alone card (outside of series): >Total of 4000 combined ATK and DEF. >Ability to attack twice. >Once per turn attack negation. >Its level 4 Warrior-type monster. With 3 copies of ROTA legal I see Warrior Beatdown coming back to life. >He can also be used in Normal Monster Beatdown, when after using No-Skill Drain its 2100 ATK beater. >Its only downside(s) - not being able to inflict damage, is very insignificant, when compared to its 3 positive traits. With score 3 to 1, it would need at least one more negative trait to balance it out. (I don't count restriction to being able to control only one monster.) >There is total of 96 monsters with ATK of 2100. 5 of them are Normal Monsters over level 4. That's 91 monsters left. Next we have 13 Fusion Monsters (all over level 4), 1 Ritual Monster (also over level 4), 13 Synchro Monsters (with only one being level 4) and 14 Xyz Monsters (with none of them being level 4). That leaves us with 50 Regular Effect Monsters [EDIT: What I meant when I written that was with regular old card frame.]. Its worth mentioning that none of previously mentioned had effect that would be unreasonable for monster with this Level/Rank. But back to 50 cards left. One of them is Level 5 tuner. With still reasonable effect. Next we have 1 Level 5 Gemini monster. It also have strong, but reasonable effect, giving that it must be Normal Summoned twice OR Special Summoned then Normal Summoned to even use its effect. Also we have 1 Level 6 Spirit monster. Strong and annoying, but still reasonable. So that leaves us with 47 Effect Monsters. Only 12 of them are level 4 monsters, and none of monsters over that level have unreasonable effect, except for one Limited Monster. 1st being Koa'ki Meiru Powerhand. Monster with strong counterbalancing effect and effect negation of effects of LIGHT and DARK monsters. Weaker than Kenshin. Next is Worm Rayuken, that can only attack after its flipped face-up and is flipped to vulnerable face-down position after attack, with 1200 DEF to defend itself. Very similar monster is Karakuri Muso mdl 818 "Haipa", that changes itself to defense position after attack and when its attacked, leaving it with pathetic 1100 DEF. Next we have 3 monsters of "Field Series" that all are 2100/800 monsters that can be discarded to search appropriate Field Spell and cannot live without it. 6 more to go. Zombyra the Dark cannot attack directly and looses 200 ATK every time it destroys a monster. Naturia Spiderfang can only attack you if you activated some effects during turn in question. Wulf, Lightsworn Beast must be Special Summoned and cannot be Normal Summoned. Then there is Phantom Beast Sabre Hawk. It cannot attack if you have non-"Mecha Phantom Beast" monster in your graveyard and cannot attack you directly; gains levels equal to combined levels of all "Mecha Phantom Beast Tokens" you control and if you control a Token you can Tribute it to banish 1 card in either player's Graveyard. This card also cannot be destroyed by battle or card effect if you control a token. So far the strongest one Level 4 2100 ATK monster, but it have only 100 DEF and cannot produce tokens itself, so its still reasonable. One of 2 cards left is Photon Thrasher, that must be Special Summoned and cannot be Normal Summoned and cannot attack at all if you control other monster. Then as a last one there is Scrap Shark, that dies when any effect is activated and when its destroyed be the effect of a "Scrap" card you can send 1 "Scrap" monster to Grave. Out of all monsters with 2100 ATK, none of them is unreasonable for its effect without some kind of counter balance. And only one of them (Rank 4 Xyz) can attack twice. That means all cards in game that this card can relate to are worse than this card. But there is more. We have 1 custom card with 2100 ATK so lets check it out. Crystal Giant, that is Level 5 monster with ability to special summon itself by destroying 2 "Crystal" cards, and when its send to the graveyard you can add 1 "Crystal" monster from your deck to your hand. Still worse than this card. 97 cards that are better balanced than this one card. Coincidence? I think not. As part of series: >Being part of condition for Special Summon of 2 other monsters - one directly and one indirectly. >Relation with 2 cards - "Instinct of the Manslayer" and "Battousai the Manslayer" - that give this card too many options for OTK. Lets go over most basic combo with this card that leads to OTK. You Normal Summon Marauding Captain, Special Summon Kenshin, equip Marauding with Axe of Despair, attack twice with Kenshin to clear the board out of monsters, use Instinct to Special Summon Manslayer, and then you have exactly 8000 damage. You don't need luck at all to get this combo out. And that was it, without me thinking over more complicated OTK, using only old school cards in combination with those customs. >Relation with "Amakaeru Ryu no Hirameki!!!" - a quick-play that can be activated from hand, negate the attack, destroy monster and inflict damage to your opponent. Need more Dakka? TL;DR - broken as stand alone card, even more with series to help it.
Spoiler: Number 95 RIP indeed, both TCG and OCG. Also banist. Effective April 1st, 2015. Newly Forbidden: Blaster, Dragon Ruler of Infernos (was Limited) Redox, Dragon Ruler of Boulders (was Limited) Tempest, Dragon Ruler of Storms (was Limited) Tidal, Dragon Ruler of Waterfalls (was Limited) Snatch Steal (was Limited) Newly Limited: Sinister Serpent (was Forbidden) Tour Guide from the Underworld (was Unlimited) Dragon Ravine (was Forbidden) Preparation of Rites (was Unlimited) Saqlifice (was Unlimited) Symbol of Heritage (was Unlimited) Temple of the Kings (was Forbidden) Crush Card Virus (was Forbidden) Exchange of the Spirit (was Forbidden) Ring of Destruction (was Forbidden) Skill Drain (was Unlimited) Vanity’s Emptiness (was Unlimited) Newly Semi-Limited: Qliphort Scout (was Unlimited) Nekroz of Brionac (was Unlimited) Legendary Six Samurai – Shi En (was Limited) Charge of the Light Brigade (was Limited) Sacred Sword of Seven Stars (was Limited) Newly Unlimited: Brotherhood of the Fire Fist – Spirit (was Limited) Burner, Dragon Ruler of Sparks (was Forbidden) Gladiator Beast Bestiari (was Limited) Gorz the Emissary of Darkness (was Semi-Limited) Lightning, Dragon Ruler of Drafts (was Forbidden) Lonefire Blossom (was Semi-Limited) Reactan, Dragon Ruler of Pebbles (was Forbidden) Stream, Dragon Ruler of Droplets (was Forbidden) Goyo Guardian (was Semi-Limited) Hieratic Seal of Convocation (was Semi-Limited) Sauce
No. Its seems like its just a fan favorite, so it may appear as "we were here all along" dimension. Just as Crow was singer before Leo.[DOUBLEPOST=1426814012][/DOUBLEPOST] Finally over with those. Accepted Kaoru Kamiya Jinei Udoh Misao Makimachi Saito Hajime, Leader of the Shinsengumi Sanosuke Sagara Zanbato Yahiko Myojin, The Apprentice Unaccepted Kenshin Himura, The Wandering Samurai - stats too big, too many attacks, too insignificant downside Shisho Makoto, Successor of The Battousai - only 2 tributes for monster that can inflict over 5000 damage to your opponent easily Soujiro Seta, The Tenken - can be Summoned by having monster that is not that hard to get out, can attack twice, and have "Ancient Gear" effect. Downsides with this cards almost don't exist Aoshi Shinomori, Master of the Oniwabanshu - its a monster that can inflict 5200 damage per turn and protect you from taking battle damage from battles involving this card, with no downside Battousai the Manslayer - can be special summoned by getting rid of 2100 ATK twice attacking monster after it already attacked and it itself can attack twice with 2900 ATK, inflicts piercing damage to your opponent and can negate one attack, by destroying the attacking monster and making your opponent take 1500 damage. We would have to play format with 100000 starting life points for this card not being OP Seijuro Hiko, Master of The Hiten Mitsurugi - oh boy. 2 tributes for 3500 ATK beater that can attack all monsters, inflict piercing damage, negates the effect of the opposing monster and iz "Ancient Gear", with no downside. Tsui no Hiken: Kaguzuchi - Yeah, card that can destroy all cards your opponent controls is fair, Your opponent taking damage for that is fair too. And its probably a quick-play, so even more nope. Amakaeru Ryu no Hirameki!!! - it prevents attack by destroying opponent monster, inflicts damage to your opponent and can be activated from hand. Instinct of The Manslayer - a quick-play that allows you to special summon 2900 ATK monster after your 2100 ATK monster attacked twice to clear the board, with no cost and not even form your hand, but also from your deck.
Yes. Maybe. I don't remember what were you talking about. Power of deduction. Simply by looking into your cards I can tell what cards are you mentioning in text. But pretty much... [DOUBLEPOST=1426711882][/DOUBLEPOST] Oh now I see what you meant by you starting YGO discussion. Ritual Dimension is my candidate for the winner of this war.
Rurouni Kenshin? Is this that rumored sequel to Bocu no Pico?
I know. Red-Eyes here I come! BTW we should probably start to talk s*it about Jaden customs soon ( ͡° ͜ʖ ͡°)
May be relevant in Red-Eyes deck, as its a once per turn free destruction of a monster and spell/trap. I like it so far.
Then all cards related to that card are not accepted for sure.
Also... Toon Cyber Dragon? Toon Cyber Dragon Machine/Toon/Effect If the opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). This card cannot attack the turn it is Summoned. If you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly.[DOUBLEPOST=1426629348][/DOUBLEPOST] Yahiko The Apprentice? is missing. Or never actually existed. In second case its just a huge design flaw.
BTW since I know this and most of you probably not, here comes the big guys. Spoiler: RIP in kills Odd-Eyes Rebellion Dragon Dragon/Xyz/Pendulum/Effect Pendulum Effect Once per turn, if you do not have a card in your other Pendulum Zone: You can choose 1 Pendulum Monster from your Deck and place it in that Pendulum Zone. Monster Effect 2 Level 7 Dragon-Type monsters If you can Pendulum Summon Level 7 monsters, you can Pendulum Summon this face-up card from your Extra Deck. If this card is Xyz Summoned by using an Xyz Monster as any of its Materials: This card can make up to 3 attacks during each Battle Phase this turn, also destroy as many Level 7 or lower monsters your opponent controls as possible, and if you do, inflict 1000 damage to your opponent for each monster destroyed by this effect. If this card in the Monster Zone is destroyed by battle or card effect: You can destroy all cards in your Pendulum Zones, and if you do, place this card in your Pendulum Zone. Creation Magician Spellcaster/Pendulum/Effect Pendulum Effect Once per turn: You can target 1 Xyz Monster you control and 1 Level 5 or higher monster you control; the Rank of that Xyz Monster becomes the same as the Level of that Level 5 or higher monster, until the end of this turn. If you control more cards than your opponent, this card's Pendulum Scale becomes 4. Monster Effect Your opponent takes no battle damage from attacks involving this card. Once per turn: You can target 1 other monster on the field; this card's ATK becomes that monster's, until the end of this turn. Destruction Magician Spellcaster/Pendulum/Effect Pendulum Effect Once per turn: You can target 1 Xyz Monster you control; this turn, if it is used for an Xyz Summon, you can treat it as a monster with the same Level as its Rank. Monster Effect Once per turn, during either player’s turn: You can target 1 LIGHT monster on the field; negate its effects until the end of this turn. [DOUBLEPOST=1426628333][/DOUBLEPOST] No, after far more balanced version of this card was accepted. RIP in balance.[DOUBLEPOST=1426628423][/DOUBLEPOST]Plus little threat for Brooklyn Rank-Up-Magic Raptor's Force If a "Raidraptor" Xyz Monster(s) under your control was destroyed and sent to the Graveyard this turn: Target1 "Raidraptor" Xyz Monster in your Graveyard; Special Summon that target, then Special Summon from your Extra Deck, 1 "Raidraptor" Xyz Monster that is 1 Rank higher than that target, using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon.)
And you get one... for free. Opponent gain to little in bigger scale, when you get to not pay any prize at all.
And is unfair as hell. You get +1 each turn this card stands on field and you take cards your opponent either prefers in his hand so they are safe (Raigeki) or his monsters that may be important later on as the game goes (Towers). And it have far too little cost for this effect.
YCOTE. You can only the effect. Because YOLO is too mainstream. I still would reject it. It would be one monster that is far more consistent than any other method of activating trap cards during turn you set them.
I still would reject it. Temple most likely will get hit again. Plus having a level 4 monster that can be special summoned and can tribute itself to special summon any monster from deck or fusion monster is not fair at all.
There is errata for that card. So it won't be that broken, maybe. EDIT: Errata for Temple goes like this: Temple of the Kings You can only use each effect of “Temple of the Kings” once per turn. (1) You can activate 1 Trap Card you control during the turn it is Set. (2) You can send both this card and 1 face-up “Mystical Beast Serket” to the Graveyard; Special Summon 1 monster from your hand or Deck, or 1 Fusion Monster from your Extra Deck.
What!!! Sora is pure evil!!?? It cannot be! Next you gonna tell me that Haou wasn't caused by Jaden being extremely emo.