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  1. RandQalan
    I do not have a save to check it for either one even the one's that are at the source do not have it near their
    it is the cut scene first on is when you first see the Bosses at Hollow Bastion when you are at Traverse Town all of them do that
    and the one when in Agrabah is first time on carpet when you talk to it No Yes No proponent at all and if you do not hit O fast enough will not do anything at all
    and about Emu is this going to be for emu only then I will leave off on reports :(
    Post by: RandQalan, Mar 24, 2014 in forum: Code Vault
  2. RandQalan
    Not sure have to start a new save to check saved over my original save so no way to test again should have made a new save :oops:
    Post by: RandQalan, Mar 24, 2014 in forum: Code Vault
  3. RandQalan
    Yep I testing this with real deal with OPL HDD mode
    Post by: RandQalan, Mar 24, 2014 in forum: Code Vault
  4. RandQalan
    Bug one in Traverse Town when you have story of the bosses in Hollow Bastion the movie text is all gibberish on real PS2

    In Agrabah when you go to desert to ride magic carpet the yes no is not showing and if you do not hit O fast it will disappear not a lockup but can not move or talk again to carpet so reset is all you can do
    Post by: RandQalan, Mar 24, 2014 in forum: Code Vault
  5. RandQalan

    Confirmation working on Real PS2 using OPL SMB mode for Wonderland Thanks
    will check deep jungle when I get their a lot to do myself and Thanks again KEEP up the good work guys
    Post by: RandQalan, Feb 7, 2014 in forum: Code Vault
  6. RandQalan
    Can not really do that with real PS2 but thanks for the response
    I tried it in emu it get past that but wondering if maybe they are planing to support the real PS2
    Post by: RandQalan, Feb 3, 2014 in forum: Code Vault
  7. RandQalan
    Just wondering how you are running it
    I have lockup in Wonderland when you first drink the potion used original to get a past and loading again walk out any door near queen of hearts and still locks up

    If anyone need the hex elf back without the wide let me know and yes tried to go a past the same without and with same guessing alinement might be causing problems since it is still P1
    Post by: RandQalan, Feb 3, 2014 in forum: Code Vault
  8. RandQalan
    Thanks for this finally someone to do KHFM woohooo

    Keep up the good work

    To crazycatz00 be nice if had option to patch for 16:9 4:3 in patcher because I use the real PS2 for mine and can not find the Hex to put back anything for GUI or chat boxes

    Great work BTW even the incomplete ones work good[DOUBLEPOST=1389700461][/DOUBLEPOST]
    Most likely problem is the wide screen patch that is incorporated into it
    One of the reasons why I wish the patcher had option to go back using to much memory can cause lockups on real deal only 32M of memory

    BTW the box near door to Colosseum is messed up figured might as well report that but figured maybe everyone knows that
    I can confirm it works on real PS2 at Olympic hex out the wide and used to aldin save gummied all the way their and cut scenes work and can compet as well using OPL over SMB for testing BTW

    So really need that 4:3 for real PS2
    Post by: RandQalan, Jan 14, 2014 in forum: Code Vault