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  1. Soraoscuro
    Well, it's not KamiRiku's code, it's mine ._.
    I asked him to make a video out of it.
    Post by: Soraoscuro, Aug 3, 2009 in forum: Code Vault
  2. Soraoscuro
    No, you are wrong, there are LOTS of UCM digits without mset.
    All the furniture thingies for example.
    Post by: Soraoscuro, Jul 31, 2009 in forum: Code Vault
  3. Soraoscuro
    No, i have done ONE room for traverse town, not the whole world.
    Because if what the tester i asked to told me is right, i have to hack it for all rooms.
    Post by: Soraoscuro, Jul 30, 2009 in forum: Code Vault
  4. Soraoscuro
    Yes, at KHCoding i will release a tutorial on how to hack this code.
    It's simpler than you might think :P
    Post by: Soraoscuro, Jul 28, 2009 in forum: Code Vault
  5. Soraoscuro
    Guys, i'm going to hack the fly code for 2 worlds, please choose what world of these you want the code for:

    -Traverse Town
    -Alice in Wonderland
    -Deep Jungle
    -Agrabah
    -Halloween Town
    -Monstro
    -Hollow Bastion
    -End of the World

    Remember, just 2!
    Post by: Soraoscuro, Jul 27, 2009 in forum: Code Vault
  6. Soraoscuro
    I asked some hours ago to some people to test it on PS2, but they told me it just works in one room, but when i tested it in the emulator, i could go to other rooms without any problem... this is weird, lol.
    Post by: Soraoscuro, Jul 23, 2009 in forum: Code Vault
  7. Soraoscuro
    I'm not pretending to be rude, also i'm not understimating your skills in romhacking, but i also know what i'm talking about, Carey told KH2's text table is a mess, and probably none of us has enough skills to do it, except for Carey that has been romhacking and translating games for years.

    So yeah, i just said it would be easier to translate the game than adding more data to the game, nothing else xD

    You are free to try to romhack the game by yourself if you think your skills are enough, though.
    Post by: Soraoscuro, Jul 23, 2009 in forum: Code Vault
  8. Soraoscuro
    We can't add anything else because ALL games are programed to have a certain amount of files, to add something, you would need to do really heavy modifications.

    How do you make the game to know that that thing you just inserted is a file and not a bunch of data?
    We just can't do that, unless you get a S-E programmer, or a reeeeeeeeeeeeeeeeeeeeeeeeeeeeally good person at decyphering compressions.

    It's just crazy, it's easier to just translate Kh2FM than importing new stuff to regular Kh2s.

    I mean, there's a lot of complex stuff you have to do in order to do what you said. Forget about that, i don't think anyone will ever get that far into KH2 romhacking.
    Post by: Soraoscuro, Jul 23, 2009 in forum: Code Vault
  9. Soraoscuro
    Well, no, dummy model are needed for cutscenes, i was thinking on replacing shadows or something, i mean, the heartless one (it has a lot of UCM digits xD)
    Post by: Soraoscuro, Jul 23, 2009 in forum: Code Vault
  10. Soraoscuro
    Basically, we can't, because it took him liek months to find out how KH2's files are structured, and he knows a LOT more than us, believe me xD

    Basically, we could just replace an useless boss, like some regular enemies, that way, when we use a code, we can just model+mset mod in order to call that boss, but anyways, we will have to wait for Carey to do it.
    Post by: Soraoscuro, Jul 23, 2009 in forum: Code Vault
  11. Soraoscuro
    Actually, the only person i know that can do that is Carey.
    I suck at romhacking compared to him xD
    So yeah, i hope Carey releases a patch : D
    Post by: Soraoscuro, Jul 23, 2009 in forum: Code Vault
  12. Soraoscuro
    Look what i got working, guys :P

    [​IMG]
    [​IMG]

    I found out that this code is DMA per world, so i will probably release the code once i fix once thing of it.
    Post by: Soraoscuro, Jul 23, 2009 in forum: Code Vault
  13. Soraoscuro
  14. Soraoscuro
    Forget about that, adding stuff is hard, what he did is to replace an actual model into the game, and since both KHs use the same file compression, there's no problem at all.

    The only way would be to replace someone's model, mset and a.fm effects for Terra's.
    Post by: Soraoscuro, Jul 23, 2009 in forum: Code Vault
  15. Soraoscuro
    That's pretty hard, considering that no one knows anything about the .z type model, everything is "possible" in all games, you just have to know how to do it.
    Post by: Soraoscuro, Jul 23, 2009 in forum: Code Vault
  16. Soraoscuro
    RR = Royal Rumble?
    Because if it is, you are correct, what was used for that tournament was Role mod + Target mod + Camera mod + Lock on forever.
    Just in case you didn't know.
    Post by: Soraoscuro, Jul 22, 2009 in forum: Code Vault
  17. Soraoscuro
    Guys, just forget about that idea, don't you think any of the coders or even me have tried that?

    Animations are NOT unDMAable, that's why we will NEVER, and this is 100% sure, NEVER, play as a boss everywhere without romhacking, and i'm not pretending to be rude.
    Post by: Soraoscuro, Jul 21, 2009 in forum: Code Vault
  18. Soraoscuro
    Texture mod IS DMA, no matter what you say.
    The trick we used to un-DMA the Ven code is just that, a trick, it will only work under certain conditions... (I'm not pretending to be rude saying all this, don't take me wrong >.<)

    Changing the UCM will change the RAM adresses, making the code not working the way we want.

    Well, anyways, i don't even know what you are trying to do, if you are trying to play as un-hooded Roxas just forget about that, giving Roxas, his Org texture gives you a blacky Roxas, so it's pretty useless.

    [​IMG]
    Post by: Soraoscuro, Jul 16, 2009 in forum: Code Vault
  19. Soraoscuro
    It's this ;) 01C6C93F 00000005
    Status Update by Soraoscuro, Jul 12, 2009
  20. Soraoscuro
    Dude, that code is wrong, you are using a 8-bytes modding, and you are changing something to 00, so, that will make the game to freeze.
    What you were trying to do is

    00dccd86 00000031
    00dccda6 00000031

    or

    20dccd86 00310000
    20dccda6 00310000

    or

    10dccd86 00003031
    10dccda6 00003031

    But i'm getting the feeling that even that is wrong.
    Post by: Soraoscuro, Jul 3, 2009 in forum: Code Vault