Sorred doodz, decided to confirm my departure from this forum. Dun't visit here anymore anyways, generally bored, and like I siad, still disapprove of the Rep system. I seriously don't want that thing to corrupt meh So, yeah, adios D:
After havin' read articles, I've decided to share my own opinions, and hopefully, for you to share yours without actually tryin' to kill each other in the process Shipping (short for relationshipping) is a practice in which fans of a multimedia franchise (typically anime) will decide to create and support a couple not established in the original design or an already established canon couple. The whole shipping community itself consists of mostly female fans/fangirls. While shipping of canon couples is excusable most of the time, the shipping for Non-canon shipped couples is a different story. These non-canon couples are created by using even the LITTLEST of hints or because of their general attractiveness when two characters in particular are seen in one scene. It's no surprise to see that most of these will contain homosexual male (gay) pairings or pairings that were sorta implied or coulda been but the author behind the original story decided to go a different direction. Yuri pairings are pretty rare though. Shipping can tend to really get out of hand unfortunately. Like video game and comic fans, shippers can get hideously competitive or offensive when either argues about which couple is better. Unfortunately, these heated debates are never quite resolved maturely since one or the other will not accept that it's either ultimately coming down to one's personal preference (though that preference isn't really smart at all) or they can't do anything about it because the creator of the series said so. So the simple question is: Why? No matter how much you ship this or that pairing, no matter how you 'perfect' these two go together, even though the mere thought of it is horrendous, it'll never happen. No matter how much you hate this or that established canon pairing, no amount of b*tchfitting is gonn change a thing, and in the end, everybody is a little more angry...oh yeah, I know. >.>; Please share yer opinions and please people, do not get all methodical/sensitive/complicated, etc. about it.
Mega Man X (Known as Rockman X in Japan) is the second series in the long-running Mega Man franchise. The series debuted in 1994 and spawned 11 sequels and spinoffs The series takes place further in the future after the classic Mega Man series and follows the story of the first successor of Mega Man, known as Mega Man X (or X for short). X is the final creation of Dr. Light before his expected death of old age and was sealed away for thirty years after his completion for he was the beginning of a new race of machines called Reploids, robots with the ability to think for themselves and feel emotions. Although a pacifist at heart, X is forced to fight a tragic war against renegade Reploids known as Mavericks. However, he is not alone in the fight. He is always backed up and supported by his closest friend and ally, Zero, who is ironically, Dr. Wily's final creation. The gameplay of the series is identical to that of the classic Mega Man series, as the player has to traverse through tough terrain whilst combating Mavericks. For the first two games, the player assumes the sole role of X, whose abilities of weapon copying are identical to that of Mega Man's. In Mega Man X3 and onwards, Zero is introduced as a playable character, offering up a completely different playing experience from any other character thus far. As Mega Man X, X possesses the X-Buster, a chargable firearm and is able to copy weapons from the bosses his defeats. New to the series is the Armor System. X can collect a set of armor parts that will enhance his abilities and give him new ones as well. As Zero, the flow of the game goes a little differently. While X fights at close-range, Zero fights at close-range with the Z-Saber, a lightsaber-like weapon. In some games, Zero uses the Z-Buster, and its power differs on the game. Unlike X however, Zero does not copy the weapons of the enemies he defeats, but learns a new technique called an EX-Skill, which mimics an ability used by the defeated boss. In addition, most of these EX-Skills use the Z-Saber and they do not use up weapon energy. Both characters in some games have access to a powerful technique called a Giga Crush that damages and destroys all onscreen enemies with a devastating attack. Mega Man X7 onwards introduces the new character Axl, a Reploid capable of morphing into other enemies through the Copy Shot. Other than that, his gameplay is similar to that of X's. Though the X series was planned to end with X5 in order to start on the Zero series, Capcom continued the series without Inafune and released X6. The Zero storyline was tweaked only for this game as the games further do not connect. X7 is the first 3D game in the series and nearly deviates from the usual gameplay from the previous series by playing entirely in 3D instead of 2D. In addition, it is the only game where X himself is an unlockable character, but appears as the most powerful character in the game, possessing a much more powerful X-Buster. The series returns back to its roots with X8 A PSP 3D remake for the first game entitled Maverick Hunter X was released in 2005. Aside from being a 3D remake, the game offers spoke dialog for the characters, altered stages and Vile as an unlockable playable character. The game also includes an unlockable OVA entitled Day of Sigma, which takes place before the first X game. Anyone like zis?
Just so happens that's what the topic is about /: Tis a more 'RPG-esque' version of Kia, dubbed Kamorphia. This is essentially Kia in a more essentially demonic background: Gift for a friend of mine o3o Mega Man Zero character Rhapsody:
As all know, in the 90s, the video game industry was really getting back up into the air. Due to technology improvements, we could make games a little more graphic. And as such, a then-obscure video game company called Midway decided to take a shot at the more 'violent' side of video gaming Originally, the project was a video game starring Jean Claude Van Damme, but the actor was working on another game that never came to realization. This setback however, gave birth to the four-man project that created the fighting game, Mortal Kombat, released in 1992 to rival Capcom's popular Street Fighter II arcade game. While MK played somewhat similar to Street Fighter II, there were key differences as well as innovations that future fighting games would use such as introducing the concept of juggling and a block button. In previous games, blocking was done by holding the joystick in the opposite direction of character facing while the opponent attack. However, Mortal Kombat was notable for two key things: digitized actors and blood. By using real actors to assume the role of the game characters combined with the blood they shed, it made the experience more realistic than any other fighting game at the time. However, there is one thing that sets Mortal Kombat apart from other fighting games: the Fatality/finishing move. Fatalities were finishing moves that could be performed after winning two rounds. Normally in other fighting games, when you win a round, the loser simply gets knocked out. However, in Mortal Kombat, when you win your two rounds, the announcer will shout 'FINISH HIM!!' in super-imposed text. During this phase, your opponent stands idly by in a dizzied state. By performing a certain input command at a certain range, you could actually kill your opponent. Each character their own unique Fatality, ranging from head-ripping to immolation. The game also featured the very first ever hidden character to appear in a fighting game: Reptile The game has a cast of 7 playable characters, whom all participate in this tournament called Mortal Kombat, hosted by a powerful demon sorcerer named Shang Tsung, who is guarded by his otherworldly servant and undisputed champion of Mortal Kombat, Goro, a member of a proud race of four-armed powerful warriors called Shokans. The main protagonist is Liu Kang, who enters the tournament, whose ultimate goal was to avenge the death of the Great Kung Lao, who died at the hands of Goro. Johnny Cage, a martial arts movie star, enters the tournament to prove to the world that he does his own stunts and is nowhere near a fraud. Kano, a dangerous and cunning criminal, enters the tournament in order escape pursuit from the only female contestant, Sonya Blade. Meanwhile, the Chinese warrior clan known as the Lin Kuei sends one of their soldiers, Sub-Zero, to assassinate Shang Tsung. However, the mysterious warrior is haunted and pursued by an undead ninja clad in yellow, named Scorpion, whose life he previously took and is seeking revenge. Finally, the Thunder God of Earth, Raiden, participates in the tournament in a mortal form as gods are not allowed to interfere in the affairs of mortals. Raiden is the very first ever playable 'god' character to appear in a fighting game During Mortal Kombat's craze, the game was ported to all available consoles. The most noteworthy ones were the Sega Genesis and Super Nintendo versions. This was one of the primary examples of the Console War affair. The SNES version had superior graphics and thus, closely resembled the arcade version. However, it was missing the blood, one of MK's key factors. This was part of Nintendo's old family policy not to have violent video games on the system. The Genesis version however, had somewhat weaker graphics, but the controls were responsive and the original violence was kept in, though it can only be unlocked with a code thus, Sega won the popular vote. In 1995, a movie based on the game was released in theaters. It went down in history as the first successful movie based on a video game as it stayed true to its source. Any questions or commentz? o:
When the computer always take potshots at your knees and you can't block it. Yeah, I'm talkin' about YOU, Tekken D:
Thanxu. And who doesn't like Kia? XD Kia with Kai D:' o3o Ref of Kia as she appears in a oneshot webcomic I'm doin' o3o:
So you've trampled yer way through various other opponents just to win the glorious tournament and claim your ultimate prize. However, the host either finds you worthy to fight or is probably afraid of your power, so they decide to end your life here and now In every fighting game, you will ultimately confront the final boss of the game, who is usually the one hosting the tournament. Most of the time, they're bigger than you. And other times, they'll have something your character obviously doesn't, so let's take a look at the more memorable fighters Shang Tsung from Mortal Kombat - A lot of people know who zis guy is. Shang Tsung was the very first host of the Mortal Kombat tournament. However, in terms of storyline, this is the tenth tournament. Don't let his decrepit appearance fool you. Shang Tsung is a devious and powerful sorcerer. He can fire up to six projectiles on screen, and they pack quite a punch. However, Shang Tsung's most unique ability which sets him apart from most bosses of his time is his ability to shapeshift into other fighters, including the sub-boss Goro. Thus, this would make him the very first move-swapper in the fighting game genre. The character is made made playable the following sequels afterward Shao Kahn from Mortal Kombat - Yet another unique character. First appearing in MK II, Shao Kahn is QUITE intimidating. In addition to being a tad bit larger than you, Shao Kahn wields both brute strength and magic. One thing you don't want to get hit by is his Wrath Hammer, which comes out pretty quick. A quick whack to the head sends you dizzy and screaming in pain, and he isn't afraid to hit you two to three times in a row. Perhaps Shao Kahn's biggest trait is his ego, which translates well in gameplay in the form of taunting you. Shao Kahn is quite fond of ridiculing his opponents without a care in the world. When he defeats you in MKII, he'll sometimes walk to your crumpled body and ridicule you, adding insult to injury. He is just THAT evil. Rugal Bernstein from King of Fighters - The very embodiment of the 'disease' known as SNK Boss Syndrome. Rugal fights hard and dirty, often attacking opponents while they're still down. It doesn't help the fact that he can even borrow moves from other fights. What's really irritating is his transformations. Good luck beatin' this guy Kazuya Mishima from Tekken - Kazuya has broken the mold for protagonist archetypes in fighting games. First appearing in the first game, Kazuya was initially a man of noble intentions, tryin' to stop his father, Heihachi, from performing any more evil deeds. In an unexpected turn of events, Kazuya turns into the bad guy in the next game, following in his father's footsteps. This is made even more scary when Kazuya actually transforms when defeated. Here is the first official appearance of 'Devil', Kazuya's Devil Gene manifested into physical form Uriko from Bloody Roar - Uriko is a little different from your typical end boss due to the fact that she's not only female, but makes THREE transformations. When first encountered, Uriko appears as a white-robed young child before transforming into an adult, combat form. When she is on the verge of losing the round, she makes one final transformation even more powerful than her human form. This is one boss you dun't wanna trifle with. So yeeeeah. >.> Know any spectacular bosses?
Once again, you always seem to misinterpret whut I'm tryin' to say XD I'm not SAYING Sonic fans should kiss Mario's boots. Nuh, I'm not sayin' they should play his games. What I was talkin' about is how much the Sonic fans blindly disrespect Mario, despite what he's done. And this is not just about Nintendo, but video gaming, period as gaming was pretty much on the verge of death. You may want to refer to the Video Game Crash of 1983. Of course, while people maybe entitled to their opinions, how you word it is what's either gonna make people all pissy or they might just come to understand. Also, Sonic has never been really all that good at spinoffs, to be honest. Not a lot of people liked Sonic R, from what I hear from various Sonic fans. There hasn't been another full-fledged Sonic racing game since. And let's not talk about Sonic Shuffle. I still liked Sonic games even after Sonic Heroes and some people have been hacking Sonic 06 so it'll play like it's complete. Yes, I am one who plays Shadow the Hedgehog and ENJOYS it. XP I don't take sides on either part of the spectrum. I'm just be honest, is all. Don't believe me? Go dive into the Sonic fanbase and make at least just ONE comment about Sonic's decline and see the results And Mario fans are no better, because they have a tendency to complain about 'this shouldn't have been made' or 'that sucks'. Bottom line is: if they didn't make it, you'd be beggin' for it to be made. But when they DO make it, you're gonna complain about some little tidbit that really doesn't need to be complained about in the first place. So please dun't classify meh as a fanboy when I've grown up playin' both Sonic AND Mario.
Everytime when someone makes an adaptation of comic or anime or movie, somebody always gets pissed off just because some design or plot details that were changed. Question is: why do you still bother to go ahead and try after all these years if you never liked them to begin with TV Tropes explains it all again: http://tvtropes.org/pmwiki/pmwiki.php/Main/TheyChangedItNowItSucks And dun't yew deny it, for most people are guilty of this or probably not due to their stubborn fanboy/girlish nature
Dood, I've got three words fer ya: Popularity is EVIL D: Because of the excessive amount of popularity his arch-rival, Shadow, has been gettin'...soooooo yeeeah XD
Your Dots of Drama amuse me XD But yeah, that's the gist of it, unless both the games and it's fanbase fix up their acts Face eet dood, Sonic is on the verge of dying. His only hope lies in his three newest games, which could be his last Sorreh dood, if he screws up, it's Game Over
It's not just ze combos. You can also unlock his 'Ultimate' moves, which are basically enhanced versions of Sonic's attacks, so acts more like a replacement of Super Sonic. But you can't actually equip all of the Ultimate Skills at once because they take up too many points
Of course we all know this D: There a certain handful of games that reward a player with an ultimate power that renders all else useless in comparison. However, it is only usually unlocked when the game is beaten, leavin' it kinda useless. However, some can be used before the game is actually completed. In other games, the ultimate power is often restricted to just the final battle In Sonic the Hedgehog, 2, 3/S&K, players were tasked to collect all seven Chaos Emeralds though this is optional. If all 7 are collected, the player will then be able to assume a super form which grants them both super speed and invincibility attacks. Since Sonic Adventure, the Super forms are restricted to the final battles only In the Mega Man X and Zero series, players could unlock an 'Ultimate' armor/form which boosted their abilities and gave them new ones. In the first and second X games, players could unlock a special move taken from the Street Fighter series. These attacks had the ability to kill any enemies and most bosses in one to two hits. In Mega Man ZX, players could unlock Model OX, which not only gave them instant access to all three elements, but infinite access to the screen-filling Giga Crushes from the X series In all Devil May Cry games excluding the second one, players could unlock a 'super' version of Dante or another playable character. This version of the character possesses unlimited Devil Trigger. In the first and second battles against Mundus in the first game, Dante gets access to the Sparda Devil Trigger, which gives him powerful projectiles attacks and ridiculous range with the sword. In Bloody Roar 3 onwards, players can unlock a very cheap character called Uranus who both excelled at speed AND power. In Godhand, the player gets to utilize both the God and Devil hands, but only in the final battle. The Devilhand could also be unlocked as well. Any other stuff? D:
This was in response to a topic at another forum o: What is a Sonic fan? At this point, I ain't so sure. Over the years, the Sonic fanbase has degenerated mostly into a breed of misguided, delusional and immature brats who pass themselves off as Sonic fans and respond bitterly in an unintelligent manner if questioned. I'm hangin' by the Sonic fanbase by a mere thread. Bein' a Sonic fan meant you liked the games, and watched the shows and didn't give a damn. You liked the cast of characters, the villains, the stages, and music. It was at that time we're united in that we simply liked the series for what it offered. But no, not in these dark times. Most of these great fans have left the Sonic fandom when new blood came in. Over the last 6 years, the Sonic fanbase began to divide itself primarily on characters. Over the course, friendships were destroyed and abominations rose forth. This came in the form of Sonic Passion, which is known by many as the epitome of evil that was the Sonic fanbase and a foreshadowing downfall of sorts. The fanbase become almost absolutely divided with the death of Deem Bristow. Now it was just those who like the original voice actors, and those who supported 4Kids. Neither side was right nor wrong, and somewhere along that line, a war within the fanbase itself slowly, but steadily grew. As the games' quality began to decrease, the fanbase followed. By 2008, a war within the fanbase occurred, causing the departure of a handful of great Sonic fans. Sonic fans are now a shadow of their former selves, as they only saw situations in black and white Sonic fans also happen to be ghosts kinda. Even after the console war between Nintendo and Sega, the Sonic fans still found themselves at odds with Mario's fanbase. Blind to the real truth, they continue to disrespect the video game hero known as Mario, who practically opened the door for Sonic. All I can say is, it's pretty easy to extract butthurt from Sonic fans these days. You say something negative about anything, and they'll choke you like Wayne Brady chokes a b*tch D: I've been to hell and back with the Sonic fanbase and it's been the bulk of mine and others' troubles. The fandom is only supported by a few, mature and faithful fans. The rest is....\: Tis not an opinion, it's a fact. Go on, just try and say that Sonic is losing the battle, and see what a general Sonic fan has to say/swear.
Think realistically. Bringing back that is more like fanservice, if anything. It won't make a game great. It'll just make it too easy /: It's like sayin' there should be an unlockable for Mario in a constant invincible form. It just ain't gonna happen. Bottom line is, bringing back Super Sonic in normal levels won't make a Sonic game great. That just makes it shallow if you play a bad Sonic game just to harness his super form's powers through the same tedious stages again
DAAAAAAARRRRGH! D: This game shall be mienz >3<;
Lawlz. Anythin' iz possibleh D: Kia's Awakening D: KAIHEDGIE IS BACK D: A gift fer ze person who inspired meh to draw in ze first place. His character, Tanuki Kameo: Human Kai? D: MAAHDNEZZ:
http://tvtropes.org/pmwiki/pmwiki.php/Main/UnpleasableFanbase Read and realize. Some people just need to grow up
Andross from Star Fox 64. Both the fake and real ones.