You people asking for these ability mods should really download the attached files on the front page. Everything you need to hack those codes are right in those .txts and the .zip. ItemsEquipmentDigits has ability digits and KH2FMCharacterStats has character ability addresses. If you had to "find" the hack, that obviously means it was already hacked. And yes, there is a text file for music mods attached on the front page of this thread. If you have a code, just post it in this thread.
No, the code is not wrong, you are just using it wrong. You can warp to Gathering Place just fine without actually having Terra's portal. Just don't warp from The Hall of the Cornerstone, warp from some other place like The Altar of Naught, and make sure you're actually holding R2 until the game loads the next area.
Load Emuhaste, boot the Emulator, SNAP PROCESS, execute the codes, then reboot the emulator. If you load a save state, they won't activate.
It's the same that it always is... E0??FDFF 0034D45C 11C6C4E8 00000D48 11C6C4EC 00000D48 And since you want to joker two lines, "??" becomes 02. E002FDFF 0034D45C 11C6C4E8 00000D48 11C6C4EC 00000D48 And like always, you just press R2. Simple and clean.
Shouldn't this be obvious? The code sets their HP to the max amount (which is 0D48) so the moment they take damage their HP will revert back to what the code sets it to. Joker it. And you can set a resistance to 00 to make the character invincible. And the max HP is only FF if you are modifying the HP of a party member.
E002FEFF 0034D45C 2032BAE0 00000204 2032BAE8 00000002
Because the 1000 heartless battle is the most unstable battle in the game. Nope. You either flinch and have infinite health or don't flinch and become invincible, as far as I know.
For the abilities, the fifth digit at the end of each line must be an 8 instead of a 0. Example: 1032EE2C 00000061 1032EE2E 0000006D 1032EE30 000000A2 1032EE32 000000A2 1032EE34 000000A3 1032EE36 000000A3 1032EE38 00000186 1032EE3A 00000187 1032EE3C 00000189 1032EE3E 00000254 1032EE40 00000255 1032EE42 00000256 Would become 1032EE2C 00008061 1032EE2E 0000806D 1032EE30 000080A2 1032EE32 000080A2 1032EE34 000080A3 1032EE36 000080A3 1032EE38 00008186 1032EE3A 00008187 1032EE3C 00008189 1032EE3E 00008254 1032EE40 00008255 1032EE42 00008256 The codes you mentioned before do work, but they will only work if you have them activated as soon as the Emulator starts the game. Just boot up the Emulator, SNAP PROCESS with Emuhaste, activate the codes, and then reboot the game.
Yeah. Hold L2 while walking into the next room in your game, and then make sure you only let go when a cutscene starts playing. Skip the cutscene as soon as you can. 4032F064 00130001 03020100 00000000 E004FEFF 0034D45C 11CE0B6A 00000133 11CE0B6C 000002F0 2032BAE0 00000204 2032BAE8 00000002
1. Because you'd just fall off the stage if you were playing as Dual Roxas instead of Sora, and the game is not going to let you play as Dual Roxas due to the area requiring Sora on the carpet to be loaded. 2. No. 3. No, and Magic commands are not Reaction Commands. 4. You're supposed to just ask in the thread instead of just asking for someone specific. That's why this is here, to provide you with codes for Kingdom Hearts II Final Mix. 5. Refer to 4. 6. Stop double posting. Just use the "edit" button on your post.
Damaged download, as Sora6645 said. patch=1,EE,4032F064,extended,00130001 patch=1,EE,03020100,extended,00000000 patch=1,EE,21C954F4,extended,00303031 patch=1,EE,21C954F8,extended,00000000 KHVLuxord made a tutorial. The method is the same for other PCSX2 versions.
Oh... this place has a video area. Okay. Press R3 to make the Comet Reaction Command appear. E003FFFB 0034D45C 21C5FF48 00000000 21C5FF4C 011A0000 21C5FF50 00010001 Using the Limit too much will freeze the game. Music used: Katawa Shoujo - Focus Katawa Shoujo - High Tension Katawa Shoujo - Aria de l'Etoile Katawa Shoujo - Raindrops and Puddles Katawa Shoujo - Afternoon Katawa Shoujo - Ease
Please tell us what codes you are trying to use. If you are using role modifiers, those should work completely fine if you have properly configured Emuhaste. Also, make sure to SNAP PROCESS every single time you start up PCSX2 with Emuhaste.
Hello. This isn't much, but I figured it was worth posting. As it turns out, you can fight in the soul pit (or whatever that green swirly area is) at The Valley of the Dead. The ground there is completely solid for battlers, even though it is not being fully treated as terrain. The walls there are not solid at all, but it is a large arena so that isn't too much of a problem when compared to most exploit-to-get-there areas. All you have to do is warp to the cutscene of the 3rd Hades battle... "Warp to the cutscene before the final Hades battle (Hold R2 while walking into the next room.)" E002FDFF 0034D45C 2032BAE0 00000D06 2032BAE8 0000000B ...and then just pause the cutscene and hold L2 while skipping it. "Warp to The Valley of the Dead (Hold L2 while skipping the cutscene, don't let go until you see the area loaded.)" E001FEFF 0034D45C 2032BAE0 00000506 ???? Replaces Hades (3rd battle) 11C5C0B0 0000???? ???? Replaces Hercules (3rd Hades battle) 11C5C0F0 0000????
Fixed that for you...
Hello. This is probably the closest you'll get to a Vanitas texture... and even then, it's more like "Venitas," and even then it's not close at all. Hello. It's not as complicated as it looks. First, you have to find the lines of code for what world you will be in when you warp. You fight Sephiroth in Hollow Bastion, so you would grab this. E003FDFF 0034D45C 2032BAE0 0000xx04 2032BAE4 00??00?? 2032BAE8 000000?? Now then, the "xx" need to be replaced with the area you plan to go to. You fight Sephiroth in The Dark Depths, so this is digit 01. Input this and your code now looks exactly like... E003FDFF 0034D45C 2032BAE0 00000104 2032BAE4 00??00?? 2032BAE8 000000?? Finally, you need to replace the "??" parts with the condition digits. For this case, that would be "4B" to load Sephiroth's battle in The Dark Depths at Hollow Bastion. Your code should now look exactly like... E003FDFF 0034D45C 2032BAE0 00000104 2032BAE4 004B004B 2032BAE8 0000004B Now, you just need to go to an area in the game like The Hall of the Cornerstone, and then you hold R2 while walking into the Audience Chamber. You do not let go of R2 until the game has completely loaded the next area.
When Xemnas warps, he reverts to his normal standing animation and stays in that until he finishes the warp, and he will then initiate another attack once the warp is completed. You can replace his normal standing animation with another attack or maneuver, and he will instantly cancel out of it when he is finished warping. In other words, replace 00A to edit what he does when warping around. A cool trick I've noticed is that you can replace it with his "Guard!" attack, and he will actually carry the hitbox around and warp straight into you for an automatic attack, then proceed to use another attack right after. The warp's effect will always play unless you do a complete effect mod.
People still don't know a Roxas driving into Dual Roxas code exists? Umm... alright. 11CE0B68 0000005A 11CE0B70 00000323 11C9F674 000A0001 201A1B58 00000000 201A1B64 00000000 201C9A80 0000102D 201C99A0 0000102D 201D6388 0000102D
0032BAE6 00000001 Effects Memory's Skyscraper and Fragment's Crossing.
How to get Final Form: Go to some place with a save point, drive into Valor Form multiple times, go to the World Map and then land back and repeat the process because your Drive gauge will be full again. Repeat until you get Final Form. Easy.