201D6388 0000102D
Here is a gimmicky code that is only useful for appearance. Vexen summons Shadow Roxas 21CBC370 58455f50 21CBC374 00303331 21CBC378 00000000 21CBC37C 00000000 21CBC390 58455f50 21CBC394 2e303331 21CBC398 7465736d 21CBC39C 00000000 21CBC3A0 00000000 21CBC3A4 00000000 Video showcasing code:
Post the codes you are using. All of them.
No. Use this instead, for both. E003FDFF 0034D45C 01C9F62F 00000001 01C9572F 00000001 21CE267C 003F00AC
21C6C8F8 ???????? 21C6C8FC 0064???? Hades still isn't going to take damage. He'll flinch, but he can't be killed.
If someone is still attacking you, that means you used an incorrect address.
Some music mods don't work until you have beaten the final battle. Also, Disappeared just hangs the game.
1032E0A4 0000806D
Asking for a time for when a code comes out is like asking when the end of the world is coming; you're not supposed to know, and you or anybody else will never know. As for helping with bugs, you'll need pretty big knowledge of coding and hacking for what the creator is doing.
This question is going to keep being asked forever, apparently. The maker of the code is fixing bugs among other things before releasing it.
The last two lines work on the PS2.
It will only work on the PS2 if you have Donald equipped with Mage's Staff and Goofy equipped with Knight's Shield. You also cannot be playing as Sora or a variation of him when using the code on the PS2. Playing as Roxas or Mickey when using a Sora ally code is the best option, but I think party members will work unless you try to play as Donald or Goofy.
I decided to update an old boss hack that started to make me cringe at how it could have been much better. Keep in mind that the whole point of these codes is to provide battles that should have existed in Critical Mode, and how Square-Enix could have made the bosses so much tougher. If you don't want to challenge yourself, this will not be fun to use. Vengeful Roxas 2 (Go to the Data Roxas Appears cutscene from the Garden of Assemblage, and either watch or skip the cutscene. When the cinematic for the beginning of the battle starts playing, press R2 once.) Spoiler Code: 00349E1C 00000000 21C6C8DC 000000FF 01C6C670 000000FF 01C6C674 000000AA E015FDFF 0034D45C 21C6C690 32323264 21C6C694 00640000 20E67658 00e7d430 20E67668 00ff3a10 20E67678 00ff3a10 20E67698 00ff3a10 20E676A8 00fe12e0 20E67748 01080f60 20E67768 01041d00 20E67778 01023820 20E67788 00fe12e0 20E67F18 00000000 20E682F8 00fe12e0 20E68328 01080f60 20E683D8 010556b0 20E685C8 00ff3a10 20F27EE8 00fe12e0 20F27E98 00ff3a10 20F27F88 01080f60 20F27FA8 01041d00 20F27FC8 0108c180 Reproduce Vengeful Roxas 2 Spoiler 00A = 01A 01A = 50A 04A = 50A 05A = 11A 25A = 57A 31A = 53A 32A = 51A 33A = 11A 51A = 11A 54A = 57A 55B = 55A 70A = FAKE 96A = 50A 05A (B_EX) = 50A 10A (B_EX) = 50A 25A (B_EX) = 57A 31A (B_EX) = 53A 33A (B_EX) = 59A Glitches: Spoiler Vengeful Roxas's desperation move acts differently when you use Strike Raid. If you Strike Raid, his projectiles will launch the moment he finishes the first animation of his desperation move (55A). If you do not Strike Raid, the intended effect will go through; his projectiles wait until the second animation is done before firing. This issue is actually present with the normal Hooded Roxas as well, so maybe it is just a unique interaction instead of a glitch. Vengeful Roxas may occasionally freeze in place for a couple of seconds after using the ground keyblade assault attack (50A). Invincibility frames are not active here, so feel free to take advantage of this glitch. Vengeful Roxas may instantly teleport to the middle of the field for his desperation move instead of dashing to it. The keyblade duel can be interrupted with Firaga or Blizzaga. Hitting The End can still steal the keyblades like normal, but you may be hit by a Roxas projectile in the process, rarely causing you to have Roxas's keyblades while he still keeps them. Failing to hit The End can leave you unfairly exposed to an attack. This is also a present effect against the normal Hooded Roxas, but nobody ever encounters this due to the only spells that playtesters and gamers ever use being Reflega and Curaga. The framerate will cut itself short once Vengeful Roxas spawns enough lights. This causes knock-ups to launch both you and Roxas higher, and it causes knock-backs to launch both characters further.
00349E1C 00000000 21C6C8DC 000000FF 01C6C670 000000FF 01C6C674 000000AA E015FDFF 0034D45C 21C6C690 32323264 21C6C694 00640000 20E67658 00e7d430 20E67668 00ff3a10 20E67678 00ff3a10 20E67698 00ff3a10 20E676A8 00fe12e0 20E67748 01080f60 20E67768 01041d00 20E67778 01023820 20E67788 00fe12e0 20E67F18 00000000 20E682F8 00fe12e0 20E68328 01080f60 20E683D8 010556b0 20E685C8 00ff3a10 20F27EE8 00fe12e0 20F27E98 00ff3a10 20F27F88 01080f60 20F27FA8 01041d00 20F27FC8 0108c180
I would like to point out that Mickey, Axel_Friend, and other partner characters will not be targeting anything if there is not an enemy on the field, so their target digit will be a "nop." You can still modify it, but you could end up getting it mixed up with the other nops.
That is probably the case, but making play as boss codes is tedious enough as is. They began from hacking the original Japanese version, so the preferred method would obviously be that. If you are giving him the status of Roxas, can't you just use the Roxas/Dual Roxas can perform Reaction Commands code?
Dynamic Memory Allocation. Basically, it will not work with Xeeynamo's English Patch because pointer references of the game were modified in his patch. This has caused parts of the game's script calls to be moved or changed, invalidating certain codes. Play as boss codes are heavily DMA reliant, as it involves loading the boss itself and then model modifications, effects, etc. A different load happens for every single room in the game. ...I hope I explained that correctly. In simpler terms, play as boss codes do not work with Xeeynamo's English Patch, but will work with Majik's or the original Japanese.
Modding someone's status by giving them another status is how you modify a partner's status. Status mod. You probably just required too much RAM for the game to load in the area. There are also some things in the game that cause extreme glitches when replaced for some reason.
There's a text file on the front page for status mods. You're supposed to hack a target mod once everyone on the battlefield is present with their respective roles. Also, I have no idea what you are asking here.
Riku boss can hit anything no matter what role he is due to his weapon being programmed to collide with anything in the game. The only thing making him an ally does is stop his Dark Aura projectiles from hitting you. You can stop the dark wave and the sword smash attacks from hurting you by using a resistance mod to make you immune to darkness, but this will effect your drive gauge.