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  1. xaddgx
    I made it so you could have a Sora ally that is useful in battles against bosses. The room mods on the front page allow you to jump to any battle without having to go to the world map, so it serves the purpose I made it for just fine.

    Sorry for the delay, here is your code.
    Replace Clone Twilight Xemnas (normal battle)
    11C558CC 0000029C

    You can warp to the battle using this code, hold R2 while walking into the next room.
    E003FDFF 0034D45C
    2032BAE0 00001412
    2032BAE4 004A004A
    2032BAE8 0000004A
    Post by: xaddgx, Sep 24, 2012 in forum: Code Vault
  2. xaddgx
    Yes, but he will be more worthless than Donald.
    Post by: xaddgx, Sep 23, 2012 in forum: Code Vault
  3. xaddgx
    I'm pretty sure Gultigargar made the first version of the code, I just added some of his ability moves to make him useful in battle.
    Post by: xaddgx, Sep 22, 2012 in forum: Code Vault
  4. xaddgx
    1. Yes.
    2. Hell if I know, but it was a lucky break for those on the PS2.
    3. Umm... no. Because they don't spawn.
    Post by: xaddgx, Sep 21, 2012 in forum: Code Vault
  5. xaddgx
    The difference is that the Play as Riku code currently used does not actually contain the Dark Aura animation (so probably not the programming either) because it is Riku's hovercraft model. I did attempt to make Dark Aura usable on the emulator by modding the animation onto another Riku Model (his final, to be exact.), but the projectiles don't spawn. I'm still randomly coming up with ideas here and there for it, as are others most likely, but so far all have failed.
    Post by: xaddgx, Sep 20, 2012 in forum: Code Vault
  6. xaddgx
    I see, interesting. You can also use Session as Riku if you have a Sora ally present, so that's another way to use Dark Cannon (although you have to switch their statuses around which screws up their voices :/). Thanks.
    Post by: xaddgx, Sep 20, 2012 in forum: Code Vault
  7. xaddgx
    I'm very sure, but not 100% certain, that mixing Sora's forms do not happen through UCM modding. The model changes are from the Model Modifier section on the front page, and moveset changes probably happen from the methods you are used to, although there is a "Neomovesetmod.txt" file in the zipped KH2FM attachments on the front page that I have used before, they are only one line of code but they seem to work fine.

    If you can mix Sora's forms through UCM modding though, then I'm curious as well.

    You can play as the Riku in the Final Xemnas fight on an Emulator, but he won't have the Dark Aura attacks, and he'll just use the same attacks as the Play as Riku code we have now. As for the clone Xemnas... give me a while and I'll see what I can do.
    Post by: xaddgx, Sep 20, 2012 in forum: Code Vault
  8. xaddgx
    I can't help you there.
    Post by: xaddgx, Sep 18, 2012 in forum: Code Vault
  9. xaddgx
    Well yeah, that is the case with every party modifier. As stated before by crazydude1234, you have to replace something in the room. In your example of the battle where you get Hercules, you could replace him with Auron so that it is Sora, Donald, Goofy, and Auron vs Hades (that is sounding pretty cool right about now). You could also replace objects of course, like a save point.
    Warp to The Underground (hold R2 while walking into the next room)
    E001FDFF 0034D45C
    2032BAE0 00001B04
    Post by: xaddgx, Sep 17, 2012 in forum: Code Vault
  10. xaddgx
    Profile Post

    I CAN SUMMON A DRAGON!

    I CAN SUMMON A DRAGON!
    Status Update by xaddgx, Sep 16, 2012
  11. xaddgx
    It's a glitch caused by the game attempting to execute effects the model does not contain. It executes the closest it can find to what it is trying to use, or nothing at all.

    I just want to point out that I can summon a dragon


    You can too with this code that will most likely freeze on the PS2.
    Code:
    Chicken Little = Mecha Dragon
    01caeecc 00000001
    21caeed0 58455f4d
    21caeed4 00303738
    21caeef0 58455f4d
    21caeef4 2e303738
    21caef20 0000013b
    21c9902c 00000003
    21c99030 58455f42
    21c99034 00303831
    21c99050 58455f42
    21c99054 2e303831
    21c99058 7465736d
    Post by: xaddgx, Sep 16, 2012 in forum: Code Vault
  12. xaddgx
    ...
    11CE0B6A 0000????
    11CE0B6C 0000????
    Replace with the boss UCM digit of who you want to fight. Find those here:http://www.ultimate-cheatz.de/codebase/kh2/KHIIFM_UCM_Complete_Digit_List.txt
    Post by: xaddgx, Sep 16, 2012 in forum: Code Vault
  13. xaddgx
    Please don't ever quote the first post.
    "11CE0B68 00000055
    21C95554 00303031
    21C95558 00000000"
    I don't think this is needed at all if you're just shifting who you are playing as to Wisdom Form moments later.
    Not hating on your code though, this is pretty awesome.
    Post by: xaddgx, Sep 15, 2012 in forum: Code Vault
  14. xaddgx
    This would not work because the projectiles from "Shoot" are bound to Wisdom Form's model. They will not spawn for any other form, not even his normal. If you do a model modifier, you could give all his other forms Wisdom's Model, but this tends to be pretty glitchy. Some attacks even freeze.
    You should test it and find out.
    While the ability to have the command active in any form is probably possible, the animations for his Limits were only put on Limit Sora, so this won't work for any of his other forms. The game just skips over Limits instantly if you aren't using Limit Form, you can see this for yourself through the use of a model modifier.
    Post by: xaddgx, Sep 14, 2012 in forum: Code Vault
  15. xaddgx
    11CE0B68 00000055
    21C95554 00303031
    21C95558 00000000

    Also for ability mods, change the 5th digit on the 2nd part to an 8 to have it auto-equipped.
    Post by: xaddgx, Sep 13, 2012 in forum: Code Vault
  16. xaddgx
    Model Modifiers are better when jokered on the PS2. Also, Model Modifier just changes the clothes and the effects, not the moveset.
    Post by: xaddgx, Sep 13, 2012 in forum: Code Vault
  17. xaddgx
    This seems very interesting. Good job.
    Post by: xaddgx, Sep 12, 2012 in forum: Code Vault
  18. xaddgx
    Well, Champion Vivi has certain conditions so it is understandable as to why that wouldn't work. All the others should work anywhere anytime though. Did you set the "Real address" on Emuhaste to 2000000? Did you "SNAP PROCESS"? What version of Emuhaste are you using?
    Post by: xaddgx, Sep 12, 2012 in forum: Code Vault
  19. xaddgx
    Posting the codes would be very helpful.
    Post by: xaddgx, Sep 11, 2012 in forum: Code Vault