And GS or I shall create Final Fantasy sort of plots out of them. FINAL FANTASY XV It is the turn of the century. Chiaroscure serves to stand as the pinnacle of human existence on the world Tellos, from what is known. The only survivor of a dark, cataclysmic event known as the Bombardment that occurred over a hundred years ago prior, the city Chiaroscure, now thriving, serves to be the largest metropolis amongst a loose collection of trading cities on the Grand Continent named the Lubeck Branch. Chiaroscure is a city defined by its industry. A land of metal, brick, glass, smoke, and steam, all technology in the city is powered by the aforementioned steam, and the city is dotted with factories of all sorts, producing various goods. Tall skyscrapers of stone and metal line amongst the enormous smokestacks and chimneys. The streets are dirty, oily, and rough, filled with folk donned in the latest top-hat and black-dress Chiaroscurian fashions, contrasting with the rough jaggedness of the working class and intermingling with the steam-powered, anthropomorphic automatons running many of the basic jobs. Slums are everywhere and intermingle with the very rough conditions. Skies are perpetually grey with smoke, smog, and clouds. Rain is often. Yet this is also a time of discovery and adventure. Through all of the cities in the Lubeck Branch, every few months, ships go forth in search of new lands, or recollections of old lands whose knowledge of such was lost with the Bombardment. Some ships return with riches and wondrous tales. Some, sadly, never return. These grand steam ships power quickly through the waters, and many different sorts line the harbours with differences and advancements in technology. Eliza is a very young yet extremely bright girl of thirteen years, orphaned, who resides in the slums of Chiaroscure. She resides in a flophouse, with other orphaned girls of all ages, most older than her, and their loving and heartily snarky caretaker Madame Saudade, an old lady from the Lubeck Branch city Hierrobosque. Though she gets along with everyone well, she feels very lonely and estranged, only being able to talk to Victoria, a girl of sixteen years who acts as a sister figure to her. Occasionally they get into conflicts, but they seem to hold a sincere love of each other. One day, however, on a rather peculiar day with a thunderstorm and only one client at the flophouse, Eliza and Victoria hold an extensive conflict that leaves them both in tears. Eliza runs out of the flophouse with a few of her things and a handful of money, getting out onto the streets of Chiaroscure, planning to never visit again. Victoria attempts to chase after her but loses her in the large crowd of Chiaroscure citizens lining the streets. Horrendously worried, Madame Saudade, Victoria, and the rest of the girls are to look around the city for the lass. The single client that had appeared for the evening, a young and rather gruff man named Zhelezo hailing as an engineer from the Lubeck Branch city Morskoi, also agrees to help Victoria after he sees her looking for her sister again the next day. He says that he heard Eliza say to herself that she would reach the city Hierrobosque, on the other side of the Lubeck branch and the primary port of call for ships heading elsewhere. He concludes that she is most likely attempting to reach the city on the fifteenth of the month, in order to catch a ship to the unknown lands. Victoria agrees, citing an incident where Eliza expressed such a wish. Returning to the flophouse, Victoria expresses that she shall be leaving with Zhelezo to go travel to Morskoi and search for her sister. Tearfully, they express their goodbyes. Meanwhile, Eliza has been able to make it safely to the border parts of the city, near the border to the industrial plain known as the Blacklands. On a particularly stormy night, she stays by herself in an abandoned warehouse. It is here, however, she meets an automaton that was abandoned in the warehouse, despite its working condition. A very advanced automaton, it is built in the shape of a human, with an artificial intelligence key of that of a polite and witty young boy. The not have a name. However, Eliza, alone, decides to express her problems and frustrations with her living conditions and the people around her to the automaton, and her plan of escaping to the city Morskoi. The name appears to ring a bell in that of the automaton, who was abandoned here a long while ago, and is unknown of the identity he had before what appears to have been a failed faulty factory reset. He agrees to travel with Eliza to the city Morskoi. However, he continues to not know of his name, or the reason of his building. Eliza is also unsure of what to call him at first, and simply refers to him as "the automaton". This is where the narrative splits. The narrative of the game then thus jumps between two perspectives per chapter - that of Eliza and that of Victoria. It is a tale of chase and one longing for protection, the other for independence. The two groups pass through three cities before finally reaching Morskoi - Hierrobosque, Arashi, and Gunung Bersinar. Each city is unique in itself, and something special occurs in each city. Hierrobosque, the first city, is where a third member is picked up by each of these two separate parties, and something is learned about, or is learned by, the second member of each party. Carmena, a travelling merchant who is relatively lonely in herself, decides to visit Morskoi in the hope of the Midautumn Market there being more successful for her sales. Seeing Eliza and the automaton attempting to sneak food from her stall one night, she at first chases them through parts of the city, but catching them, takes them to her home. There she cooks them a meal and decides to give them a place to rest for a while. After their motives are discussed, she agrees to take them to Morskoi, but she may have to stop in the cities Arashi and Gunung Bersinar at times to simply restock or see if she may sell something. It is also here that the automaton meets another one of his kind, an old robot butler that seems to not be as diverse in his personality as the automaton boy is. Here, the automaton boy seems to realize that this robot is just like him, and seems to have a set purpose, yet is curious about whether or not setting itself into its purpose has resulted in the stunting of its personality like such, or if it ever had one in the first place. The automaton boy begins to develop his questions for the specifics of his own identity and self, and wonders, from the way Carmena believes him to be Eliza's servant and not an equal being, if automatons of his kind will hold a place in this world equal to that of humans. (realizes this is getting horrendously long and I am going to cut this down immensely) For Victoria, they reach Hierrobosque a day after Carmena, Eliza, and the automaton leave. Her and Zhelezo ask around the town to see if they have seen such a girl as her. Taking various rounds around the city, they commonly regroup at a local inn, owned by a young lady named Isabella. Constantly hearing about their discussions, she decides to join them late at night to help them move towards Morskoi to find Eliza, for her own personal reasons. It is also here that, in a few conversations and discussions amongst the three, a few things of the mysterious Zhelezo are learned. Namely, he attempts to keep it a secret that he himself has been on one of the famous boats that have travelled elsewhere in the world before, and his occupation as an engineer is the creation and repairing of automatons, along with their artificial intelligence systems. In Arashi, such is the city where they come extremely close to getting in contact with each other (involving various shenanigans with a restaurant and a rich aristocrat of the city). However, they seem to just miss each other, and Eliza is able to continue on her way to Morskoi. In Gunung Bersinar, something about the third member and the general world is learned. Namely, Eliza is given a crystal shard of sorts by a befriended man named Nascita who tells her to keep this shard with her on their boat trip. The automaton is also finally given a name when contemplating the recent adventure, along with looking through the Gunung Bersinar library, and catching up on the speech patterns from the local people, when looking at the large moon with Eliza. He names himself Cogito. Morskoi has been reached. Through more shenanigans and the like, Eliza's party has chartered a pristine new and high-tech steam ship recently gambled in by the flamboyant and eccentric Captain Vetrodita. More shenanigans occur and Victoria's party, arriving some time later, is forced to also be recruited onto the ship. The narratives finally merge as the ship sets sail under Vetrodita's command as they are to head towards the unknown world. A tumultuous talk between Eliza and Victoria eventually results in their reuniting. Meanwhile, Vetrodita's ship, the Stalnoikogot, is also run primarily by a crew of the less personally developed automatons. Things happen and the like and they reach a mysterious new continent ooh oh my and some other such character development more things are realized it turns out that the planet is being eaten through the inside out by something called the Void and it has already influenced the new continent effectively et cetera et cetera. New party member from the local people, venturing deep inside the Void, things about the mysterious Zhelezo revealed, things about Cogito's purpose revealed, character development, character development. Then it is revealed that the purpose of the Void is to create a new planet in itself, out of the shell of this dying world, Tellos. The planet began developing this cancerous growth that would eventually turn on itself and form a new planet, resetting everything from the start save general life altogether, as a response to the Bombardment, due to the effects it had on the planet, which in itself may or may not be or hold a living entity at its core. It turns out Tellos used to be an extremely advanced technological haven but various accidents and mishaps of the sort resulted in political blunders and the aforementioned Bombardment. Implication is that the man Nascita may or may not be a survivor of this time, despite looking very bishounen. More things happen and the such and the seed initiates this and et cetera and yes and some other things and there is still hope for saving the planet by reversing the Void and the like but the man Nascita feels there is no hope et cetera et cetera main antagonist is not necessarily Nascita but this idea of despair and fatalism he holds et cetera et cetera eventually things happen the end apologies for this being so long. In the meanwhile this game touches on themes of hope, the ethics of robotics, the ethics of imperialism, discovery both of the self and of physical locations/things, different perspectives, cancer and disease, pollution and the environment, diversity of culture and languages, illusions, the concept of thought and consciousness, cause and effect, poverty, pragmatic idealism, relationships between humans and robots, relationships between humans in general, loss, the need to be independent from others, the wish for protecting others and other things, some other things, yes. A story of a wish for a lass to be independent and her sister figure who wishes to protect her turns into the story of the birth of an independent planet from the potential death of another and the wish of its inhabitants to protect it. My plan for the ending is: 1. They are able to save the planet. 2. The planet is slowly dying regardless and by planting the seed and saving as many people as possible by keeping them close to the core, the surface shall conduct the reset, and with the vast knowledge of things from the core of this planet they will be able to rebuild society as wiser people, along with giving automatons a purpose of sorts with interacting more efficiently with the core and simply rebuilding from the ruins of the cities left, together, as a single whole. Leaning towards the second. Also the core is most likely a crystal in itself to follow Final Fantasy tradition. A living, organic crystal. Post your ideas and GS or I shall come up with random worldbuilding and plots that will be 1/15th the size of what you see above! NOTE: Due to the size limit I now have, from this point onward all premises thus far shall be extremely parodic.
[video=youtube;lVoSYDWX2Ig]http://www.youtube.com/watch?v=lVoSYDWX2Ig[/video] Octodad is a rather interesting game of sorts. Simply developed, in indie, it is a puzzle game that focuses on precision and coordination whilst holding a rather quirky sense of absurdist, almost non-sequitur humour. It is also absolutely hilarious to play. Have any of the lovely members of KH-Vids played this game as of yet? Official site to download is: http://www.octodadgame.com/
Hello, my name is What?, and I will be your guide to the animes. What are the animes? An animes is the term for something that roughly stands for annotated musical and is definitely unrelated to Japanese animation in any sort of way. However, with the evolution of the animes, there has been a large development in the fields of the animes. In the present day, you can find animes about many different types of things. For example, the famous animes Cowboy Bebop is a very well-known and timeless story of silly space cowboys dancing to jazz music or some such along those lines. A scene from the classic animes, Cowboy Bebop Many of the animes deal with many different topics and cover a range of themes, and the animes can suit a large number of tastes. To the outside viewer, the animes are either considered: 1. Kiddy cartoon shows 2. The subject of a multitude of Soulja Boy songs The veracity of these claims is dependent on the animes you are currently viewing. For example, Neon Genesis Evangelion, pictured below, would be considered by many to fall beneath the first category. The cast of the famous animes, Neon Genesis Evangelion, known for the extensive Christian imagery and symbolism it holds. All of these characters represent Biblical figures most likely. Many of the animes have their origins in specific objects called manga, which shall be covered in the next chapter. Examples of the animes Steins;Gate Spoiler Gurren Lagann Spoiler Spongebob Squarepants Spoiler Narutaru Spoiler Dragonball Z Spoiler Puella Magi Madoka Magica Spoiler Fooly Cooly Spoiler Kingdom Hearts Spoiler Code Geass Spoiler Elfen Lied Spoiler Doctor Who Spoiler Homestuck Spoiler Jersey Shore Spoiler Part 2: What are the mangas? Coming Soon
Name: What? Real name: Ashwin Age: Fifteen Rank: Sectional Moderator Specialties: Visual art, writing, socialization, various bits and pieces of things. Interests: Everything. Za warudo. The whole world serves to be a grand place and also I enjoy a nice sip of soft drink or two. Art and anthropology are lovely, however. History and reading is grand. Drawing is beautiful. Musics are dabbling experimentations. Speaking with people and observing the world around me is a beautiful thing to do. Cheese is delicious. Personality: I am the man who arranges the blocks that descend upon me from up above. They come down and I spin them around and they fit in the ground like hand in glove. Sometimes I think that to move blocks is fine and the lines they will come as they fall. Then I see, that I have misjudged it, I should not have nudged it, after all. Also I enjoy books and cuddles and food and a combination of those three things altogether, probably in my dream machinations. People consider me thoughtful, calm, and wise but personally these ideas on my personality may be subjective. History: LONG AGO IN A DISTANT LAND, I, WHATKU, THE SHAPESHIFTING MASTER OF HISTORY, UNLEASHED AN UNSPEAKABLE POWER. BUT A FOOLISH SAMURAI WARRIOR WIELDING A MAGIC SWORD STEPPED FORTH TO OPPOSE ME. BEFORE THE FINAL BLOW WAS STRUCK, I TORE OPEN A PORTAL IN TIME, AND FLUNG HIM INTO THE FUTURE, WHERE MY POWER IS LAW. NOW THE FOOL SEEKS TO RETURN TO THE PAST, AND UNDO THE FUTURE THAT IS WHATKU. And then one day I strolled into the forum and gave forth my "salutations" and everyone was an absolutely wonderful person so I stayed here since I was eleven and this location has defined my character quite a bit. Goals: My primary goals are that of the hockey goals, but yelling for soccer goals or lacrosse goals are also interesting. I wish to unite people together. I may go on a vicious essay-like piece of writing on the particular reasons, be they personal or otherwise, but I feel that the forum would be an excellent location when cleaner, if there is much less conflict, people are more appreciative and caring towards one another, and we simply stay more as a tight-knit family. Call me a horrendous idealist but personally I believe this is quite definitely achievable. We are here to make the forum a better place for all folk.
Stay in one castle gosh darn it.
Where all of the stages are based on Kyary Pamyu Pamyu music videos. [video=youtube;yzC4hFK5P3g]http://www.youtube.com/watch?v=yzC4hFK5P3g[/video] [video=youtube;NLy4cvRx7Vc]http://www.youtube.com/watch?annotation_id=annotation_912115&src_vid=yzC4hFK5P3g&feature=iv&v=NLy4cvRx7Vc[/video]
[video=youtube;1EKTw50Uf8M]http://www.youtube.com/watch?v=1EKTw50Uf8M[/video]
Like no one ever was.
Since the Spam Zone appears to be filled with them today!
Today my black cat ran away after crossing my path and knocking over my table salt and then walked beneath a ladder holding fragments of a broken mirror, which was owned by a man prone to opening his umbrella inside on sunny days.
[video=youtube;VnA6tb95DI0]http://www.youtube.com/watch?v=VnA6tb95DI0[/video]
Your signature and avatar are the most adorable things I have seen in a good while.
* * * READ THREAD 1 HERE BEFORE CONTINUING * * * /// ROLL FILM TWO /// You wake up. Except you are not SFORZATO. Your name is FIREKEYBLADE, and you were just ordered into the MAIN CHAMBER by your boss, the GUARDIAN SOUL, along with his guest, that SFORZATO he has been rambling on about for a long time now. He also wished for you to bring the PIZZA. Oh my god, that horrendous PIZZA. Potato and Anchovy! Seriously! What right minds would even think about eating POTATO AND ANCHOVY? CAT and BRITISH, of course. Shame they are off somewhere and probably will not be back until later. Anyhow, you are QUITE CERTAIN you must LEAVE THIS ROOM with your POTATO AND ANCHOVY. Seriously, POTATO AND ANCHOVY. In the FRIDGE, right? You HOPE SO. Next to the FRIDGE is a TABLE with a MYSTERIOUS HAT. >_ xxx Welcome to the SECOND SFORZATOQUEST THREAD! Hosted by your artist and writer, What? MECHANIC UNLOCKED: Sprite Mode - For whenever a room is needed to be shown and/or the artist is rather lazy in using a dynamic perspective to introduce it. ART SHIFT -> SFORZATOQUEST, Tablet Style! (Except I am still getting quite used to this and my art is still absolutely horrendous.) FAN ARTISTRIES SkyCat is a genius.
I am curious of the associate powers that they hold to erase Noise. The Castle Oblivion most likely summons an enormous castle to crush the enemies a la Wicked Witch style, I take it. Or it reveals the contents and secrets of the Staff section to any enemies, whose minds shall receive aneurysms in insanity I presume.
I am honestly not quite sure what to label it per se, though I am currently using it as a signature! I shall give a preemptive warning beforehand - the sort of signature style is extensively unorthodox and very strange. This may be a positive or negative, perhaps? It primarily consists of irregular cropping to emphasize scene and effects here and there. I am not quite sure if it may even be considered a signature in the conventional sense. Perhaps it may be more appropriate to name it avant-garde experimentation in graphic art signatures by myself? Anyhow, enough of my incessant rambling! Here it is: Spoiler Comments and criticism, if possible, danke dearly. I am still looking to find a way to develop sorts of things as such. There were two others in my possession with similar base characteristics, but they were sorts of rudimentary prototypes and did not exactly contain any effects and the like.
Your signature is too questionable for KH-Vids.