i didn't even know there was a file -> quit option... I've allways just used the "X" haha (non-vigilance)
I just remembered something that I wish to know: Ven doesn't appear anywhere else in 358/2 apart from a cutscene, so then how are we able to play as him? is it just switching out the character models? (similar to playing as Roxas in his pajamas)
haha That's great! ///_^ I'm using the NO$GBA emu with a rom of the game... and since this is the first game my computer has LET me emulate, I'm (unfortunately) new to the non-"code" hacking of these games. what was the process? (in as minimal detail as possible) lol I don't entend on trying it, but I'm still curious.
Then how do you know it's cool? XD lqtm I wish I could test it!!! ///_T My SM3.8 hates RE:CoM codes...
Here's Ven, lol!! http://upload.wikimedia.org/wikipedia/en/b/bb/The_shining_heres_johnny.jpg I thought you were working with RE:CoM. ///_o
wow, I didn't realize how inconvenient that code is. The scythe doesn't connect with the enemies all the time! XD
I've done hacked boss fights in Atlantica, but both of those worlds are kind of inconvenient for things like that. XD (except for that one area in 100 Acre Wood where you're searching for Rabbit, I think...) (it's hard to remember the areas in that place)
you mean weilding TWtTD? or switching what keyblade Riku uses?
I just thought it was there for when the U.S. and E.U. kids try to play it, they would activate it not knowing what it does. I though Namura was trying to play a joke on those people who don't read Kanji/Kana. XD
why? I'm actually curious ///_o (I never understood why there is a "NO-EXP" ability in KH2FM, too)
I was wondering if there could be a enemy replacement code and a BGM code. The final battle with Riku is epic, but I'd like to try it in a different location, yet still have that rock-version of "Another Side" playing
i don't need the code, i just wondered what the problem was. thanks though
It's interesting, but I've just tried this code for the first time Infinite HP 220AACDC E8BD8038 220AACE0 EAFD54C6 22000000 E1D011B6 22000004 E1C011B2 22000008 EA02AB35 22000000 00000000 I've never needed it before, so it's not ergent that I figure out what's wrong, but when I activate it, I die as soon as I take controll of Roxas. XD
I know... it'd be great to play as Marly! (and playing as Zexion.) ... actually, that one might get confusing, since his attacks are weird even though he is using cards. once I get my new Laptop, it should be fine to use the emulators. Maybe then I can help with the production of this code. (though, I'll have to be filled in on the process of this DMA thing)
an incomplete one (as far as I know) but Soraoscuro is working on it... Though it appears it'll take a while. I wish I could help, but my computer and the PS2 emulators hate each other... (and my PS2 just hates codes for RE:CoM) (though, my computer loves the DS emulator, and 358/2 is the first game I've actually successfully emulated) XD
Xemnas is the more likely candidate, since he was in KH1... so, I guess since the entire game is of data from the first game, it'd be ol' Mansex there to help/fight us.
I see... okay. ///_T
what goes into making a full play-as code? (for RE:CoM) I mean: what do you have to edit or change... (apart from the obvious character model)
that's quite a feat! Nicely done! ///_^ I knew it'd be possible to play as them because of the card based system, but still... it seems that you're implying these are DMA codes... ... are they insanely long? XD
Thank you, both: SorawithRiku and Ghj allright... I'll use a different one, then. (wisdom probably)