I get this nagging feeling it's still the "data world" could be wrong, though.
help!...........................
Nothing really seems to happen. the dumper doesnt really open when I drag and drop on top. There's just quick flashy window thing gone a 100th of a second. The viewer opens fine, though. That's good. seriously, the dump flashed a command prompt but doesnt open. I made a .bat file and everything.
Still trying. nothing happens, and as far as answers go, this thread is a ghost town. Of course, they all are, but it feels that way.
Im assuming you mean the .IDX file. ill try it. Is the command prompt supposed to come up in a quick flash...then go away? Cuz I just did everything that you said and that's how I see it.
at the moment, KH1.
No. That's one of the many things I dont know.
well, how do I use the dump?
Okay, I've downloaded that one, so how do I do this?
I have the ISO and the dump, but I cant seem to find a suitable, working viewer.
^topic. this message will self-distruct in 10 seconds because of minimum character limitations.
^way to be clear and well-pointed. thx!
so, as usual, my last post got mmffed and that pisses me off. Anyway, any models that have actual faces rather than just the images? any side views too?
Ill just say that this code doesnt work for me and my Coder.
Is there a code for all map cards?
Look for one that's compatible with your computer, and also one of quality. I have a Laptop so im not able to do that, myself, but still you should.
Okay, it's an animation thing. You know how many scenes in the KH games have had less effort than others? well, Im trying to specifically do some touching up of those scenes in the animation(using the high-res models rather than the lower ones). To avoid legalities(and make it a challenge), Im making the models myself from scratch. sets and everything. starting with the simpler stuff, of course. I may post the shots/scenes on youtube, but no redistribution or profit is intended and Im not puting them in the games themselves.
I'm applying to my own models.
My school has 3DS Max. Maybe I can take the files there. IDK. How would one convert the texture files to Blender supported formats?
I used to have a free version of maya, but I wasnt able to learn much about. I find the blender wikibook offers a much better learning curve, even if if's a steep one. I might look into maya.