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  1. Jadentheman
    I wonder if it's post processing or did these guys really change the music?

    http://www.youtube.com/user/EnTheOriginal?feature=watch
    Post by: Jadentheman, Oct 4, 2013 in forum: Code Vault
  2. Jadentheman
    Sora keep up your online search
    Crazycat just needs to decrypt so tell your sources they only need to de crypt the files, not download the files themselves.
    Post by: Jadentheman, Oct 3, 2013 in forum: Code Vault
  3. Jadentheman
    It's good because that makes the game look like the other KH games art style wise. I get kH2 style graphics in Kh1 finally. Now all the games look on par graphics wise. (Besides KH1's overabundance of default faces in cutscenes)
    Post by: Jadentheman, Oct 2, 2013 in forum: Code Vault
  4. Jadentheman
    PS3 supports AAC/M4A which the successor to MP3 formats and has better sound quality in a lower bitrate. It also does that in lower size too. You're telling me they couldn't have at least done that?
    Post by: Jadentheman, Oct 2, 2013 in forum: Code Vault
  5. Jadentheman
    Disgustor are all the models new in 1.5 HD?

    After reviewing everything I think they replaced every model there is in that game with the RECOM/BBS/DDD models except for Deep Jungle (excluding the world's heartless there of course).
    Post by: Jadentheman, Oct 2, 2013 in forum: Code Vault
  6. Jadentheman
    That looks good Crazycat. So that's what you were cooking up :D
    Post by: Jadentheman, Sep 30, 2013 in forum: Code Vault
  7. Jadentheman
    Maybe not sure. Thanks for trying out my files, but it seems like I got to take the other approach
    Post by: Jadentheman, Sep 29, 2013 in forum: Code Vault
  8. Jadentheman
    Sounds great. I look forward to that
    Post by: Jadentheman, Sep 28, 2013 in forum: Code Vault
  9. Jadentheman
    Ok I can upload to the drive. Everything works perfectly. The only concern is if the Final Mix heartless would appear or not. Everything else is fine I don't know why these guys think it's a bad idea. If anything it's a great one for future use.;)
    Post by: Jadentheman, Sep 28, 2013 in forum: Code Vault
  10. Jadentheman
    These guys are back to work again

    http://forum.xentax.com/viewtopic.php?f=10&t=10231&start=15

    Cool :)

    EDIT: Really Square you encoded your audio similar to mp3 quality? I thought we were past that.

    PS4 port please give me my 1080p and AAC/PCM audio
    Post by: Jadentheman, Sep 28, 2013 in forum: Code Vault
  11. Jadentheman
    Trilix added in my flawed ARDs. The Deep Jungle ARD/EVM combo should be good if you want it. I can send it. Someone needs to test that for me.
    Post by: Jadentheman, Sep 28, 2013 in forum: Code Vault
  12. Jadentheman
    Most likely. I wish I knew this game's memory offset. I feel like if I change up the script that helped extracted 1.5 mdls models into a script that can extract the original mdls model, I could help you
    Post by: Jadentheman, Sep 27, 2013 in forum: Code Vault
  13. Jadentheman
    find KH2's camera system. Look at it. Look at it in assembly. Apply to KH1 lol

    I don't know this is a guess
    Post by: Jadentheman, Sep 27, 2013 in forum: Code Vault
  14. Jadentheman
    I looked into the Hex editor and all I could find is Event camera as a name. RE:COM files have like a whole long section dedicated to the camera lol
    Post by: Jadentheman, Sep 27, 2013 in forum: Code Vault
  15. Jadentheman
    I know about the gtf files. You can easily convert them over to the dds format. That's editable.

    But yeah I understand. One of these days I need to learn coding then start working on a re-write for the PCSX2 plugins. I know sounds crazy:rolleyes:[DOUBLEPOST=1380331582][/DOUBLEPOST]
    Is the same said for the camera system too? My hopes is that these files can at least provide some insight.
    Post by: Jadentheman, Sep 27, 2013 in forum: Code Vault
  16. Jadentheman
    Let's open and see. If it's the same size then it shouldn't matter right? I don't even think the textures are even HD. At most they are uncompressed textures are something. We can't just add that it or at least downsample?

    As for the RAM issue, I wish emulators could break that limitation :( I mean it bodes badly for the future because you can only do so much.
    Post by: Jadentheman, Sep 27, 2013 in forum: Code Vault
  17. Jadentheman
    No I don't I need that :D
    Post by: Jadentheman, Sep 27, 2013 in forum: Code Vault
  18. Jadentheman
    Well Crazycat they say that there is some key to unlock it or something, but they haven;t found that key yet. It hasn't been a year yet so I will stay patient on them. Someone will crack it eventually. But yeah the files being the same is promising.

    Might even be able to just copy/paste, ARD/EVM and kanji.knj file directly over and it will probably work properly.[DOUBLEPOST=1380326745][/DOUBLEPOST]Crazycat if you find anyone with a CFW PS3 tell them to use this if they didn't know about it already.

    http://asmodean.reverse.net/pages/extttdpk.html
    Post by: Jadentheman, Sep 27, 2013 in forum: Code Vault
  19. Jadentheman
    If we can get a hold of them and edit them then yes. We just need to anamorphically squeeze them for 16x9. We could use the 1.5 portraits if they don't need any editing to them too.
    Post by: Jadentheman, Sep 27, 2013 in forum: Code Vault
  20. Jadentheman
    Oh really? Ok so barely any change at all
    Post by: Jadentheman, Sep 27, 2013 in forum: Code Vault