[video=youtube;e-epVr5kr8M]http://www.youtube.com/watch?v=e-epVr5kr8M&feature=player_embedded[/video] Spoiler Spoiler Spoiler Spoiler Spoiler Spoiler Spoiler Spoiler Spoiler
How about Vanille ? Oh wait, that' s an epic win ...
Gameplay is a term used to describe the interactive aspects of game design. An alternative name for gameplay that is finding favor with academics is game mechanics, however, it can be argued that gameplay and game mechanics are different concepts. Gameplay is what distinguishes a game from a non-interactive medium such as a book or film through the interaction with the game by the player. Good and original storylines, characters and voice acting have nothing to do with the gameplay. Saying you like stuff such as branched scenarios, choices changing the way the story unravels, choice between English or Japanese voices etc ... would be more fitting. I like games which allow the player to tailor the gameplay to its tastes (difficulty and button settings are a minimum requirement, no forced auto-saves or checkpoints, highly customizable characters etc ...), and I also like when you can unlock stuff by beating extra-hard optional challenges (I said stuff, as in in-game items, not useless trophies). Modern games in general seem less and less customizable, hard or rewarding to me. I think I should also comment Nintendo' s obsession to constantly reinvent the wheel, when I see them forcing players to use a touch screen or a Wii-mote, whereas the gameplay could have easily been implemented with a classic controller, it frustrates me to no end. Why don' t they let the player decide what suits him best ? I hate the Wii-mote and find it highly user-unfriendly, which doesn' t help. I also have no interest whatsoever for the Move or Kinnect. You probably figured it out by now, I' m one of those "it was better in my time" geezers.
I give this thread 358/2 days. Tops.
Push the button. Or just sell stuff.
Try this one : http://wdl.square-enix.com/kingdom/3d/KH3D_TGS2011_low.mp4
Wait, you think it' s crappy, you didn't watch it, and yet you give it a 9.5/10 ? I must be missing something ... Hey look, you gave the same kind of nonsense rate to your si... *shot*
Don' t take it wrong, but that' s funny coming from the guy who created this thread : http://www.kh-vids.net/showthread.php?113050-Magic-finding ^^
Yannow it' s just a game, ya ? [video=youtube;mD_ph0JgiYo]http://www.youtube.com/watch?v=mD_ph0JgiYo[/video]
I just realized something. The sleeping/falling metaphor was never really expanded on very clearly in the previous KH so I didn' t think about it much, however the dream animal companions that Sora and Riku have in DDD reminded me of the totem concept, which led me to shamanic dreams. I looked into it and here' s what I found : The word Shaman is derived from the Tungus language of Siberia and is usually translated as “one who knows” or “one who sees in the dark”. Traditionally, Shamans were those members of a community who experienced vivid and powerful dreams and it is in the language of the dreamtime that the power of the Shaman can be understood. Shamanic journeys are undertaken in order to access knowledge or healing, conduct soul retrievals or find power animals. Hummm ... soul retrievals ? Dreams for the shaman are a source of infinite wisdom and understanding. During such journeys one can meet all manner of beings to whom one can request and receive help, teaching, protection, healing and guidance. The essence of these powerful beings is thought to be beyond our understanding and, therefore, unexplainable, but Shaman’s talk about them as if they were “real” three-dimensional entities. It is perhaps better to describe these beings as visual symbols constructed by our conscious mind to represent a type of energy. The experienced Shamanic practitioner knows that these other worlds and the beings (or energy) that populate them are just as real as the realm described by most people as “everyday reality”, and can affect our lives in both negative and positive ways. In addition, the experienced journeyer knows that the veil separating the worlds is thin and is easily breached, and that the energy contacted in one reality can manifest in another. Contemporary shamanic dreamwork attempts to understand the spirit and energy contained within the dream and so either bring the energy into ordinary waking consciousness , or, if negative, remove its influence. The purpose is not only to understand the dream’s message, but also to find an answer and / or an appropriate course of action. Dreams are a doorway through which the Shamanic practitioner can travel to the inner realms and gain direct access to the unconscious impulses which gave rise to the dream. Nightmares can be transformed and their energy released from the body. Creative potential within the dream can be released and given permission to perform magic and miracles in your life. When the interior life has transformed, the exterior life or middle world is also transformed and you can start to live a new reality. Drugs anyone ? If you' d like to read more : http://www.docdreamuk.com/ShamanicDreaming.html Also, the aboriginal creation myth, or rather myth of formation, is called "The Dreaming" : http://www.safaris.net.au/info/dreaming.htm. Oh hi, Birth By Sleep ! There are many other creation stories involving sleep and dreams all over the world.
Because they need love ? Love is an interaction, it isn' t just about sex (physical interaction), it' s also about intellectual and emotional interactions (an exchange of moral support, advices, tenderness, deeply personal confidences ... ), something that neither whores, family nor friends can fully give you. If your wife has a severe Alzheimer you' ll never be able to give nor receive most of those things to/from her anymore. If you miss those interactions (that' s a rhetorical "if", of course you' d miss them) and happen to fall in love with someone else then you' d better divorce to entertain this newfound relationship without feeling like you' re cheating, which doesn' t prevent you to often check on your ex-wife and make sure she' s is in good hands. I see how this may rise eyebrows, but morally it looks like grey area to me.
Good point. My parents did make such a promise, I' d say they deeply love each other. However my father made us all swear that if he ever was turned into a vegetable, or something along those lines, we would just dump him in a hospital or a care center rather than take care of him ourselves. He was dead serious, he really made us SWEAR. The mere thought that he could become what he views as a huge burden to us is literally unbearable to him. My mother didn' t make us swear anything to her that day, she just said she thought the same way.
Yeah, if this game expands on the sleeping/falling = growing/learning metaphor already seen in every KH (given its tittle I' m inclined to think it will) I guess we can expect Sora and Riku to grow up along the dream. I have a hunch that the closer they' ll get to becoming masters the older they' ll look.
This got me thinking, in France when people marry there' s a ceremony at the city hall. They can also have a ceremony in a church but that' s optional. The mayor does not make the couple swear to stay with each other "in sickness or in health". Only priests do that, so technically you can marry someone without making any particular oath. Is it the same in the United States or is the religious ceremony required ?
^ No puede ser que yo soy el unico aquà qué puede ablar hablar español...
Quite the critic aren' t we ? :lolface:
Hey baby, you wanna catch' em all ?