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  1. cronoking
    It was pretty weird to me at first when they announced a sequel to be on a handheld like forever ago, but it looks good and I like the way the menus and stuff are done. And they're moving away from their traditional turn based battles which could be something good.
    Post by: cronoking, May 31, 2008 in forum: Gaming
  2. cronoking
    Nice. And I agree with you about the $9.99 price tag. Looks like something intersesting to do every now and then though.
    Post by: cronoking, May 31, 2008 in forum: Gaming
  3. cronoking
    Im guessing someone must've misinterpreted it for this to be said.
    Post by: cronoking, May 31, 2008 in forum: The Spam Zone
  4. cronoking
    Post

    I've never

    It's noob season again. We'll be seeing more shenanigans in the next 2 months. Ready your prtscn buttons y'all, time to capture people embarassing themselves again 8D.



    Beat off.


    YeahItookitandmadeitbetter.
    Post by: cronoking, May 31, 2008 in forum: The Spam Zone
  5. cronoking
    Awesome. Especially the DQ IV part, I dont think that one came out here. It'll be nice to see these three remade though. I've played DQ VI though and the graphics were pretty nifty. I cant wait to see what they add though.
    Post by: cronoking, May 31, 2008 in forum: Gaming
  6. cronoking
    Post

    XBox Live

    Same here xD. Although no matter how much I play, Im always only slightly above average on FPS.
    Post by: cronoking, May 31, 2008 in forum: Gaming
  7. cronoking
    Total win. You really are getting much better. And you saved in PNG! People seem to keep forgetting that. And you're one of the few beginners that looks like you actually applied the gradient to the picture rather than turn the whole thing into a gradient. Anyways, on to the sig itself. The pentooling looks smooth, but you should have it do something like interact with the focal point more. Try using C4Ds that flow with the render too. Make sure you add lighting so that it looks more realistic. Very good job though.
    Post by: cronoking, May 31, 2008 in forum: Arts & Graphics
  8. cronoking
    This is so emo.4ever. But it is a good poem. The public demands more~
    Post by: cronoking, May 30, 2008 in forum: Archives
  9. cronoking
    Sorry, I keep forgetting D;
    Post by: cronoking, May 30, 2008 in forum: The Spam Zone
  10. cronoking
    Ҝαмϊйẫ--взłїəΰэ ΐŋ мέ ŵħσ взłїểΰэş ịŋ γσǘ

    I know, its awesome.
    Post by: cronoking, May 30, 2008 in forum: The Spam Zone
  11. cronoking
    How do you taste? D:
    Post by: cronoking, May 30, 2008 in forum: The Spam Zone
  12. cronoking
    This person is a stranger, therefore their candy must be delicious.
    Post by: cronoking, May 30, 2008 in forum: The Spam Zone
  13. cronoking
    NOT. You talk about this all the time. Im surprised you havent married him yet n.n
    Post by: cronoking, May 30, 2008 in forum: The Spam Zone
  14. cronoking
    Do you ever NOT talk about that? >:
    Post by: cronoking, May 30, 2008 in forum: The Spam Zone
  15. cronoking
    I shall be Rhyme >:
    Post by: cronoking, May 30, 2008 in forum: The Spam Zone
  16. cronoking
    Post

    Eww

    Yes, you are creepy >:
    Post by: cronoking, May 30, 2008 in forum: The Spam Zone
  17. cronoking
    Post

    InuYasha

    Rumiko and all her manga's made her like the richest lady in Japan *3*


    And shippo isnt THAT useless. He did defeat some really really really really weak demons. And he was on par with that third thunder sibiling x:
    Post by: cronoking, May 29, 2008 in forum: Anime and Manga
  18. cronoking
    I see santanna is hot as usual~
    Post by: cronoking, May 29, 2008 in forum: Discussion
  19. cronoking
    Not really. A player is limited to certain moves and offensive/defensive attacks. All they'd need to do is code the A.I. to instantly counter all your moves and they'd never lose. But games wouldnt progress if that happened so all enemies are made beatable by using average to good A.I. instead of genius A.I.
    Post by: cronoking, May 29, 2008 in forum: Gaming
  20. cronoking
    Some games come close, its just that people ***** alot if a game's too hard. But luckily downloadable content opens the door for programmers to really code up the enemies to their fullest.
    Post by: cronoking, May 29, 2008 in forum: Gaming