Thor is revived via his effect: Now, you take 800 damage. You: 4800 LP -Draw Phase- Hand: 1 -Standby Phase- Chain?
No chain. Keep goin'.
That's why episode 129 of 5D's is named "The Three Immortal Polar Gods".
Yes! Trap, activate! Take 2400 damage!
Trust me Jay, I know what I'm doing.
@Joey: No chains. THIS EXPLAINS EVERYTHING.
Yeah, I trust him. Thor and Lightning Warrior are destroyed and I have no chain response to their destruction.
Um... So should someone flip a coin? o.O
I'll be damned if you do it again. No chains.
It's not really that bad for the game. It shuts down Meta Decks so the decks fighting them will have a chance. (Blackwings and Sabers, for...
Alrighty... I activate Rekindling! Reviving: Then, I normal summon Flamvell Magician! Now, I'm tuning my Level 4 Firedog, and both of my Level 1 Pouns to my Level 4 Flamvell Magician! 4 + 1 + 1 + 4 = 10 When the Door to Asgard opens, the Ancient War God will raise up his Magical Hammer! The very earth itself will shake as he appears from a roar of thunder! Synchro Summon! Descend, Polar God King Thor! *Cue big ass pillar of light* Further, since I now control a Level 8+ Synchro Monster, I can Special Summon Create Resonator! If you control a face-up Level 8 or higher Synchro Monster, you can Special Summon this card from your Hand. Now, I'm tuning my other Level 4 Firedog to my Level 3 Create Resonator! 4 + 3 = 7 Let's rev it up! *gets shot* Lightning Warrior! With that, I set two cards and end my turn. -End Phase- Hand: 0 Field: The translated version of Thor is outdated, I know.
@Snips: Click the card on the Card Maker, and the code you need to Copy/Paste will appear under it. Please tell me you don't follow Duelist Kingdom Rules... Accepted. Also, God Cards can consider Polar Gods. But I thought it applied to the original 3 Gods only. That's just me though. Let's duel, Joey! I'll go first, since you don't mind. -Draw Phase- Hand: 6 -Standby Phase- -Main Phase 1- I activate Graceful Charity! Drawing 3 cards, Hand: 8 And discarding: Hand: 6 Then, I activate Hand Destruction! Sending to the Graveyard: For two more cards. What'd you send?
Not entirely. Depending on how you study cards and rules, you can get good pretty fast.
Do you all REALLY need to be that surprised at a typo? Also, it doesn't take that much brain power to learn how to play. Just play a few games and you'll get the hang of it. @Joey: o_O I ACCEPT, JOSPEH! NAME YOUR TERMS.
Thanks. It's a personal favorite creation of mine. ...You aren't going to continue your duel with Joey here? o_O
First post, first post, first post. Hey, Jay, could I get this card permission to be used for the Custom Cards of the Arena?
*Activates Lightforce Sword* *Activates Tremendous Fire* *Activates some card that removes Trap cards from play*
ATK modifications before Skill Drain are negated and they stay that way.
Ah. Okay. I won't lose Marik! -Main Phase 1- I activate Monster Reborn! Be revived, Shooting Star Dragon! By the way... Thanks for destroying Skill Drain, Marik. Shooting Star Dragon's effect activates! Once per turn, I reveal the top five cards in my deck. Shooting Star can attack for each Tuner revealed among these Tuners! ... Come on... Three Tuners! Therefore, three attacks! -Battle Phase- Go! Shooting Star Dragon! Stardust Mirage!! Shooting Star attacks Ra: Marik: 3500 LP Shooting Star attacks Zaborg: Marik: 2600 LP Direct Attack: Marik: 0 LP ... I finally won here... Thanks for the duel.
Kay. Damn it... Grrr... -Draw Phase- Hand: 1 -Standby Phase- ...Wait, didn't you have a set card? Or did you activate it already? If it's there, do you chain it?