Cool, I'll check it out. I'm also in the mood for a little kh1 XD
Cool! :lolface:
They used groundshaker to past map borders. :)
Great Job, Luxord. I loved the perfect sound and quality! :lolface:
sweet! xD Can I see it when you're done? :)
Nothing much. You? 8D
I can't find a Specific role Mod for the claymore, but you can use the"All bosses are allies" to make the calymore not hurt you, since the claymore is apparently a boss. XD Also, the KH2FMRolemod.txt file attachment is at the front page, hopefully you know that! :D
Sorry, can't help with that... I honestly don't know what part of the "All keyblades" code is oblivion and oathkeeper...sorry...
what do you mean, like an item code or weapon mod?
Oh, I know that, I've been testing on the 32-byte version of that a while now.. But, for the bolded part, do the digits at the end need to be changed? Well, it involves Porting it to kh2 so...yeah
honestly, I only think the 1st, 2nd, 3rd, and 5th line matter, the rest is a rc fix for roxas... I'll relocate... E005FDFF 0035B55C 21CFACFC TTTT???? 1033FEC0 00000029 ???????? 00D7D540 The bolded part makes me have a hard time figuring it out, That's all I can help so far...
Great job again, slip! Honestly, I never got a heartless or nobody to finish the battle, it only dissapears but I remain in the battle, how'd you do that!
Well, here's the thing... In order to make the texture mod work, you must find a Source for the texture mod, mainly using digits from UCM, Dummies, allies, weapons(i think), etc.
Can't wait for teh vid! :D
Do you have the "All bosses are allies" code or "Zexion ally"? I had the same problem with Sai'x, since the claymore was a "separate boss" EDIT: Here! Zexion 01CBDE0C 000000?? Zexion's Books 01CBDECC 000000?? 09 = Partner I don't think that is allowed in here, however you can easily get a dump using pcsx2 and Emuhaste. I'm looking for that too, but I have no luck with it. However, hayner replacement mod was found on Erkz Code Exhibition for FM+...
Well, the attackable roxas code is equipped with a target mod, so that explains that some enemies/allies have targets equiped by default...
Agentxg8, you're correct. You need the REAL digits, not dummy digits. Oathkeeper = 002A Oblivion = 002B Real digits are for replacing hand mods, dummy digits are to replace the appearance of other keyblades. Do it vice-versa and it'll freeze Also, the model modifier won't work, do this! 51CB98D0 00000020 01CB9750 00000000
Please talk about that in the pal Kingdom hearts thread However, you can easily get the I.D of the game by converting AR MAX codes into unencrypted Codebreaker codes using Omniconvertor!
*sighs* My Kh2FM+ Game just came. I was hoping to see if I can finish it and start Modding parts of the game, but it wouldn't let me pass the intro. I'm sorry guys, but I'm going to lay of the kh2FM+ coding for a long time... I hope this isn't spam, I'm just sad and streesed at the same time...
Hey slip, do you mind helping me out?