YEEEEEAAAAAH YEEEAAAAAHHH
SMASH THE DOOR DOWN TAKING CHARGE ALL THE WAAAAAAY
Looks like someone won't be escaping to the moon when the revolution goes into full swing.
Dogecoin is a totally separate cryptocurrency from Bitcoin. It's not even a year old yet.
So can we safely assume that Nova is grabbing Makaze's behind?
Can I be The Chick in your Five Man Band?[DOUBLEPOST=1403763948][/DOUBLEPOST] inb4Jameswantstofixthat
As food, yes. Pudding is food, so naturally the only way to judge it as food is to eat it. It's not just limited to taste, after all, though that is the main aspect of a bowl of pudding's core experience. Even with no sense of smell or taste, I can still say that I enjoy the pudding based on its texture, appearance, and whether or not I get sick from ingesting it. All of those are aspects of the pudding that add up to create the core experience that is the eating of the pudding. If it were potpourri, on the other hand, having no sense of smell would absolutely interfere with one's ability to judge it. The core experience of potpourri is smelling it. Not necessarily. Eating all of a batch of pudding would be ridiculous. From eating one serving, it would be pretty reasonable to assume that the rest of the batch is just the same. Similarly, one doesn't necessarily have to complete a game to judge whether or not one enjoys it. If the game developers did their job, one sitting of play should be about as fun as any other and for similar reasons up until the end of the game. Kingdom Hearts is like that. Most of the games keep the core experience consistent across the whole playthrough, allowing one sitting to give a reasonable idea of whether or not the rest of the game is worth playing. Any part of the game that is not consistent with the rest of the core experience (minigames and sidequests, for example) is safely cordoned off in the Optional Zone in order to allow each sitting to be fun the same ways if the player doesn't get bored with that. Kingdom Hearts: Re: Coded is not like that. While the core experience is mostly consistent, it's so cluttered with required minigames and abrupt changes in its mechanics that it's impossible to form an opinion of it from just one sitting. It occurs to me that I'm starting to ramble in a way that probably sounds like an episode of Extra Credits, so I'm going to stop now.
No, I worded it just fine this time. The other discussion was about the difference between objectivity and subjectivity. This is more about the difference between forming an opinion on part of something rather than the thing itself. That sentence was badly worded, but I hope you get my meaning because I can't think of a better way to put it. My point is that you can't form a valid opinion of a work of art without experiencing what makes it what it is. The core experience of a painting is looking at it, the core experience of a book is reading it, the core experience of a bowl of pudding is eating it, and the core experience of a game is playing it. Come on, even you have to admit that it would be downright stupid for @Amaury to say, "I like this pudding," if all he's ever done is looked at and sniffed it. As the idiom says, "The proof of the pudding is in the eating."
Consider this: You will probably be alive for the Doctor Who 100th Anniversary Special. And it will still be written by Stephen Moffat.
I'm not saying that you can't get a good idea of whether or not you will like a game just from watching it. I'm saying that if you aren't experiencing the core aspect of something, you can't say that you like it as what it is. Suppose you eat just the crust of a pizza. Even if the crust is really terrific, you still don't know if you like the actual pizza. Yes, you'd probably be right to guess that the pizza is equally terrific, but you don't know.
Yeah, but it's still not fat, which is what the thread is about.
But how can you like a game that you haven't played? The core aspect of any game is the interaction between the audience (you) and the medium (the game). If that interaction doesn't happen, there's no way to judge the game as a game. I'm not saying that you can't like other aspects of it (such as the story, visuals, graphics, etc.), but don't go saying that you like a game if all you've done is watch it being played. Watch the Let's Play if you want, but understand that you're not experiencing the game, but something more akin to a TV show based on the game.
So you've played it?
Do you like the game or do you like the show about the game?
I EVEN SCREWED UP HELPING OTHER PEOPLE I AM SO WORTHLESS EFHOEUWFNHIRWUEFNPRWOIUBGFPENRWFU
GO KH530! CLAIM YOUR BIRTHRIGHT!
THIS IS THE FINAL STREEEEEEEEEEETCH! WOOP HA!
GO 530 GO! YOU CAN DO IIIIIIT!
WAHOOOOOOOOOOO
WIN IT WIN IT GO GO GO!