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  1. Enzineda
    I've been away for a bit, looks like you guys are making great progress.
    Do we know where keyblade descriptions are stored? I need to change all of them for my mod.
    Post by: Enzineda, Jul 27, 2013 in forum: Code Vault
  2. Enzineda
    I always just used pcsx2 to bind my right stick to L2 and R2.
    Vertical movement should be possible with some hacks though.
    Post by: Enzineda, Jul 19, 2013 in forum: Code Vault
  3. Enzineda
    [5:19:58 PM] Keytotruth: Some of those lines are from Kairi and Wakka
    [5:20:08 PM] Keytotruth: Dunno about the last one though
    [5:20:24 PM] Keytotruth: They are voice acting for some text bubble scenes
    Post by: Enzineda, Jul 18, 2013 in forum: Code Vault
  4. Enzineda
    blue, what CPU are you running? (just curious)
    Post by: Enzineda, Jul 18, 2013 in forum: Code Vault
  5. Enzineda
    Let me know if you want backup power for this. I'm running a very beefy cpu.
    Post by: Enzineda, Jul 18, 2013 in forum: Code Vault
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  8. Enzineda
    - -
    Thread by: Enzineda, Jul 16, 2013, 0 replies, in forum: Code Vault
  9. Enzineda
    I overclocked PPSSPP to 500MHz and so far its looking nice and smooth at 60fps. If i had my psp charger i would test it on a PSP-1001 but i don't know where my charger is.
    Post by: Enzineda, Jul 8, 2013 in forum: Code Vault
  10. Enzineda
    Remember to use C1 and not C0 for the cheat, or else it won't activate.
    Post by: Enzineda, Jul 7, 2013 in forum: Code Vault
  11. Enzineda
    EDIT: Looks like it works, my ppsspp was being buggy.
    Post by: Enzineda, Jul 7, 2013 in forum: Code Vault
  12. Enzineda
    I've had zero EXP working for quite a while as part of my level 1 rebalance mod. Combo master is possible but tricky.
    Post by: Enzineda, Jul 7, 2013 in forum: Code Vault
  13. Enzineda
    // 60 FPS Kingdom Hearts Re: Chain of Memories JP
    patch=1,EE,0043C930,extended,00000000

    // 60 FPS Kingdom Hearts Re: Chain of Memories NTSC U/C
    patch=1,EE,004386B0,extended,00000000


    EDIT: Keytotruth is going to hack 60fps for BBSFM on his psp when he gets back from work.
    Post by: Enzineda, Jul 4, 2013 in forum: Code Vault
  14. Enzineda
    // 60 FPS Kingdom Hearts Re: Chain of Memories NTSC U/C
    patch=1,EE,004386B0,extended,00000000

    // 60 FPS Kingdom Hearts Re: Chain of Memories JP
    patch=1,EE,0043C930,extended,00000000
    Post by: Enzineda, Jul 4, 2013 in forum: Code Vault
  15. Enzineda
    BBS, not yet. RE:CoM, yes but with a different method.
    I just realized that menus run at 60fps natively, becuase i was forcing 30fps for my stream and it made menus lag. i turned the cheat off and let the game do its thing and menus were smooth. So assuming RECOM has a 60fps menu, i can hack the code very easily. I'll try it now for the NA version.
    Post by: Enzineda, Jul 3, 2013 in forum: Code Vault
  16. Enzineda
    The initial KHFM code was hacked completely accidentally by keytotruth.
    Then, i took note of the values of addresses that were near it, and dumped the memory of NTSC KH1.
    I searched for those values in KH1 and the 60FPS hack was in the same location in relation to the values i searched. I then started messing with stuff and found a game speed mod in kh1 that was right close to the 60FPS mod.

    I then dumped the memory of the other games, and went to the addresses of their game speed mods, and the 60fps code was also very close to them as well.

    Basically: Luck + Pattern recognition
    Post by: Enzineda, Jul 3, 2013 in forum: Code Vault
  17. Enzineda

    The audio works fine with timestretch too, you don't have to do anything to it.

    And this is less of a 60FPS hack, and more of a removal of the 30fps hack. That code is actually a framerate divider, and it's set to 1 by default. Increasing it decreases the framerate even further.

    This means that you can increase it to 2 (about the highest playable value) to be able to play it on weaker systems without losing animation speed.


    I have no idea. I do all my coding in real time with pcsx2ramdump. The first 60fps code for KHFM was pure luck, and i just used some intuition to port it to the other KH games because they follow the same locational patterning.

    Music doesn't need to be changed, it doesn't speed up with this code.
    As for FMVs, i think it would be easier to make a conditional that just reverts the value to 1 whenever an FMV plays. Or you can use PCSX2's Slomo during them,


    EDIT: Since the guy who dumped the pal versions for me keeps went afk for like an hour, can somebody test this?

    // Kingdom Hearts 2 PAL Possible 60FPS Code
    patch=1,EE,003796AB,extended,00000000

    Load the game normally, press F4 to disable framelimiter, make sure cheats are OFF. Write down the framerate.

    Load the game with cheats, make sure framelimiter is disabled, make sure cheats are ON. Enter a new room, and then back to the one you were originall in in the SAME spot. Write down the framerate.

    If the framerate takes a hit and the game looks smoother, this code works. PAL KH2 is the one outlier that seems to be structured slightly differently.
    Post by: Enzineda, Jul 3, 2013 in forum: Code Vault
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