It's the "eye for an eye" ideology. You punch someone undeserving, you get punched. You kill someone undeserving, you get killed. You can equalize it with other punishments, like community service or prison (for both of those examples). It's just easier to do it "eye for an eye," however, and I won't subject myself to "humans are above those acts of barbarism" because it can justified through the idea that if you kill a bad guy who killed a good guy, you may have saved anyone else from suffering from that person. It's just like when the U.S. navy went and took out Osama Bin Laden. He's responsible for murder of people who are undeserving, so we killed him because for that, he WAS deserving.
Putting a criminal to death doesn't make you just as bad. I don't know how the hell it would. Some random Joe on the street decides to kill two kids. Those kids' lives were taken away from them and they'll never get it back. But hey, it's all fine for that Joe because he gets to live and go to prison where other people do the same. Once you've taken away an innocent person's fundamental right to live, the boundary is drawn. It doesn't matter how barbaric society would dub it, that person needs to suffer the same pain as that child did so he'll understand as he's slowly dying that it's not a good feeling to know that you're about to die when you don't want to. They'll never truly understand otherwise. Think of it like a police officer. Some ******* is beating the **** out of his wife, so the police officer then beats the **** out of him. You're not equivalent to the bad guy in this situation for giving someone a taste of their own medicine. The person understands the pain their victim went through. It makes sense on the other end, however, seeing as how life in prison is everyone's personal hell. It's a very rough choice, to either kill the murderer or send him to reality's hell, but I guess it can work both ways.
I couldn't tell for sure, but does Namine have a different voice actor?
Can someone help me? I'm trying to make a simple "Play as" code, but some characters I'm trying to do (specifically Sephiroth and Cloud) freeze as soon as they load. Are they simply ones that won't work? I mean, I tried removing all of Sora's abilities and all of that. I'm stuck. :( These are the codes (without animation mods): Play as Cloud (1st District): 10E0F086 00003131 10E0F088 00003035 10E0F0A6 00003131 10E0F0A8 00003035 Play as Sephiroth (1st District): 10E0F086 00003033 10E0F088 00003030 10E0F0A6 00003033 10E0F0A8 00003030
Does anyone know if you can replace Axel ally's sounds with Axel boss's?
Seems you took the same basic approach as Majik did with his patch. However, do you know how Xeeynamo did his?
*salutes* I vow to one day swap the texture of Sora's outfit in KH1 to his outfit in DDD.[DOUBLEPOST=1363721387][/DOUBLEPOST] Also, is it possible to play as an NPC? I figure it works the same way as a play as boss code, except an NPC's only animation is to walk and stand, so that's the only thing you could do without turning into a distorted blob... But I've been wrong before. Possible? :D
Just to ask, have you or anyone ever actually hacked the .ISO itself? (disregarding the English patches)
Do you know why their animations are only relevant to the room you're in? :o
Can I assume that their standing animation is the first line?
Is there a way to remove all animations of a boss to where they just stand and not do anything? I want to put together a series of comedy sketches or a fan-fiction with random characters and the only way I can get bosses standing up properly (not t-stanced) is to get the actual gameplay character and remove its animations. Is that even possible and how would I go about doing it?
They better not. I didn't really like the strategy behind Birth by Sleep. Part of the reason KH2 is my favorite game of the series, and my favorite game of all time, was because of how simple and fun the gameplay is. KH1's gameplay was sort of generic and slow, where KH2's gameplay was fast and detailed, such as the cool combos. It wasn't anything like Re:Chain of Memories and BBS where it's all complex and strategic, it was simplistic. If they exchange it, I'm sure as hell not buying it. I'll stick with my regular KH2FM. In fact, if they make KH3 like BBS and DDD with the characters all close up and the unnecessary features and strategy, I'll be even more pissed. I've waited 8 years for KH3 hoping it to be better than KH2, but if it ends up like BBS and DDD (both of which I was very disappointed with the gameplay), I'll probably cry. :(
What I was hoping was possible is to make a Knight Sora with Bond of Flame and Axel's Chakram, like the one with Vexen's shield. I don't know how. I'm sure you'd need to replace Master Sora's moveset with Mulan's, but the second weapon is where I'm at a loss. I tried it just a little while ago, but I could only get the Chakram to replace the main weapon and not the left weapon. I also learned that it works with Auron's moveset too. One question, though (disregarding all of this): Are jokers supposed to work with Emuhaste? They've never worked for me, so I don't know if it has something to do with my PS2 controller configuration or if it's due to the fact that emuhaste doesn't give a **** about jokers...
Thanks a lot. I was dumbfounded and had no common sense. :P Regarding back to the Axel's Chakram, Saix's Claymore, and Xigbar's Gun Arrow thing I brought up, I figured it out. So the Mulan's moveset thing is a necessity. I read on an old KH2 NTSC/UC code thread that you need Mulan's moveset to wield objects with no joints or "bones." It's simple from there. You replace Sora's moveset with Mulan's and you then replace "Sword of Ancestors" with the weapons. It was a lot of trouble finding the correct replacement address for Sword of Ancestors, so I eventually had to locate it myself with a dump (the UCM for it was the most troubling part seeing as how the German ******* who made the complete UCM list labeled it with its German name, "Ahnenschwert." I eventually found it on a KH2 UCM digit list and used it to locate the correct address." Here: (Apply first) Mulan's Moveset (Sora): 200F9000 10400005 200F9004 944F004C 200F9008 24010001 200F900C 142F0002 200F9010 240F0019 200F9014 A44F004E 200F9018 03E00008 201D348C 0803E400 (Apply first) Mulan's Moveset (Roxas): 200F9000 10400005 200F9004 944F004C 200F9008 2401000E 200F900C 142F0002 200F9010 240F0019 200F9014 A44F004E 200F9018 03E00008 201D348C 0803E400 (Apply after) Wield Axel's Chakram: 11CD4AC8 00000846 (Apply after) Wield Saix's Claymore: 11CD4AC8 00000842 (Apply after) Wield Xigbar's Gun Arrow: 11CD4AC8 00000843 They don't have hitboxes. :(
Fairly easy codes. For some reason, however, there were no videos for Final Mix and the codes themselves were impossible to find for Final Mix. Play as Red KH1 Sora: 11CE0B68 000006C1 21CAEC34 5f303231 21CAEC38 5f43504E 21CAEC3C 00444552 Play as Blue KH1 Sora: 11CE0B68 000006C1 21CAEC34 5f303231 21CAEC38 5f43504E 21CAEC3C 45554c42 Play as Green KH1 Sora: 11CE0B68 000006C1 21CAEC34 5f303231 21CAEC38 5f43504E 21CAEC3C 45455247 01CAEC40 0000004E
What is A.I. stand for?
That was a terrible 3D Model of the Kingdom Key...too thin and they botched the end with that too wide, too spaced end. NOPE.
It's Sora and Kairi. If you've people have ever watched anything Japanese, you'd know that a relationship between two guys is feminine and passionate, but not gay. Riku and Sora are just friends, man. They've lived on an island since the beginning and they dreamed of traveling together, only to be separated and learn that being in other worlds isn't all it's cracked up to be. Namine is Kairi. Either way, he's getting some Kairi ass. Roxas is Sora. He can have sex with Roxas because it's masturbation. End.
It didn't work, sorry. But thanks. If you could, though, could you provide the replacement code for Mulan/Ping's weapon? I think I'm onto something with Axel's Chakrams. And also, I've been having trouble with a Normal Sora Model Modifier. I change Sora's model to Final Form's clothing and it works all fine and dandy until I encounter an enemy. It freezes as soon as the enemy spawns. Normal Sora w/ Final Form Clothing: 21C954F4 5F303031 21C954F8 46544C55 It seemed to work fine in xaddgx's video. xD AND ONE LAST THING: I made this for all of you sexy people: Play as Pajama Roxas w/Dual Wield Pajama Roxas as Valor: 21C6C93C 05050000 21C6C940 00000000 11CE0B68 0000005A 01C9572F 00000001 01C95737 0000005F 21C95738 5F43504E 21C9573C 414A4150 21C95740 0053414D 01CE267C 000000AC 11CE0B70 00000323 01C9F62F 00000001 01C9F674 00000001 21C9F638 5F43504E 21C9F63C 414A4150 21C9F640 0053414D 21CE267C 003F00AC 21C9F674 000A0001 1032EE2C 00000061 1032E020 0000002B 201C9A80 0000102D 201C99A0 0000102D 201D6388 0000102D 201A1BE0 C60001B8 That's for helping me. :)
They have some hitboxes, like explosion. EDIT: I've been trying to replace Mickey's weapon with Way to the Dawn, but that ends up a distorted character as well (that green ghost with the lantern). Codes used: Play as Hooded Mickey: 11CE0B68 0000005B Replace Mickey's weapon with Way to the Dawn: 1032E35C 00000317 I also tried replacing it with the struggle bat, but that ****ed up as well. What is it with all of these weapon codes messing up? It's a simple task and the game freaks out...