Search Results

  1. mindstorm787
    54% Attack, 52% Stamina, 52% HP, and 51% Accuracy vamped. 0 points remaining.

    150 Shard Grist used to learn Water.
    50 Shard Grist and 20 Water Grist used to learn Aqua Stream,
    100 Shard Grist and 25 Water Grist used to learn Water Beam.
    300 Shard Grist - Wallet = 115 Shard Grist remaining
    45 Water Grist - Wallet = 0 Water Grist remaining

    Poison Needles and Spore Bombs have been stored - you may reequip them here if need be.
    Post by: mindstorm787, Jul 26, 2018 in forum: OOC Lounge
  2. mindstorm787
    Spent 250 Shard Grist and 40 Water Grist = 165 Shard Grist, 5 Water Grist.

    Stat points are at 54% Defense 53% Attack, 51% Mana, and 51% Accuracy.
    Post by: mindstorm787, Jul 26, 2018 in forum: OOC Lounge
  3. mindstorm787
    Spellbooks updated! Happy spending!
    Post by: mindstorm787, Jul 26, 2018 in forum: OOC Lounge
  4. mindstorm787
    Rex Valin | Location: Unknown | Time: Unknown
    -------------------------------------------------------------
    Current Track: Rust Maid - Homestuck OST

    "I don't know about you all, but I'm gonna find a way out ofhere to try and find those memory crystals. Because at this rate, that's what I'm interested in. Which is a damn shame, an open world game in a full virtual reality experience and my main reward is figuring out how to fix my amnesia. Maybe find an AI that can actually help in this situation." Stated Jaz, after she finished off the Golem. Rex said no words to this. However...

    Uncle Dot's eyes became narrowed as he became a shade of red. It would've been funny, given the correct situation. "I beg your pardon, young lady!" He then swerved at her, inches from her face. "I am doing everything I CAN just to try and accommodate for the current situation, and you're not the only one stressed at enemies suddenly barging in! Nor is it MY fault that MY creator gave me limited databanks to go off of, and splitting the rest of the information and tasks among the other two! I only fulfill the task of greeting and guiding new players as a neutral party! And it doesn't help that...." Dot's voice almost began to sped up comically, as if trying to cram a lot of information into 2 minutes. Unfortunately, it made him sound like a tape on fast forward, only making it worse. Rex shook his head, standing and walking between the two. "Ok, enough." He grunted, standing between Jaz and Dot. "Jaz, you're really not helping by antagonizing someone who's programmed to help, as based on our current situation, is trying to help with what limited info he has. Let's just stick with what we have." He rounded on Dot. "Dot, we appreciate the reasons, but getting mad over a small jab is a waste of time and energy."

    Dot made a sound like blowing on a mic, almost like a huff, returning to his normal shade of turquoise. "...Agreed." The AI replied sullenly.
    Rex promptly walked to the center of the group. "I also think we should stick together for a while. At least until we all at least get our bearings. Because these guys..." He kicked the hand of the fallen Golem. "...Could had more potential to kill us were we careless enough. Not to mention, it would be much easier to cover more ground, and get our memories back. Newbies get picked off much more easily, especially alone."

    He turned back to Dot. "Uncle Dot, do you have the ability to detect Memory Crystals, or at least a last known location of one?"
    He tilted his head before slowly nodding. "While I have no exact location, I can act as a proximity detector if we're nearby one. The good news is that most of the drop rates occur in the Middle Territory."
    Rex took out his spellbook, looking for it on the map. "Welp, I suppose we could start with the surrounding area."
    "I am actually picking up two nearby signatures, both faint, outside."
    Rex smiled. "Finally, some good news. Lead on."
    The AI swerved and flew out the wall into the pale-lit night, crickets chirping and a fresh breeze blowing in. Looks like breaking seemed never easier.

    .: VICTORY!!! :.

    • Gained 45/45 EXP
      LEVEL UP!
      Gained 90/90 EXP
      LEVEL UP!
      Gained 180/180 EXP
      LEVEL UP!
      Gained 270/360 EXP

      Total EXP gained: 585 EXP
      Gained 9 Stat Points
      Gained 80 Shard Grist, 45 Fire Grist, and 20 Earth Grist
      Gained +10 Karma

    • Gained 45/45 EXP
      LEVEL UP!
      Gained 90/90 EXP
      LEVEL UP!
      Gained 180/180 EXP
      LEVEL UP!
      Gained 285/360 EXP

      First Blood: +10 Grist, +15 EXP

      Total EXP gained: 600 EXP
      Gained 9 Stat Points
      Gained 90 Shard Grist, 55 Water Grist, and 30 Earth Grist
      Gained -10 Karma

    • Gained 45/45 EXP
      LEVEL UP!
      Gained 90/90 EXP
      LEVEL UP!
      Gained 180/180 EXP
      LEVEL UP!
      Gained 290/360 EXP

      1 Down: +5 Grist, +5 EXP
      Envior-Kill: +10 Grist, +15 EXP

      Total EXP gained: 605 EXP
      Gained 9 Stat Points
      Gained 95 Shard Grist, 60 Fire Grist, and 35 Earth Grist
      Gained +10 Karma

    • Gained 45/45 EXP
      LEVEL UP!
      Gained 90/90 EXP
      LEVEL UP!
      Gained 180/180 EXP
      LEVEL UP!
      Gained 270/360 EXP

      Total EXP gained: 585 EXP
      Gained 9 Stat Points
      Gained 80 Shard Grist, 45 Water Grist, and 20 Earth Grist
      Gained +10 Karma

    • Gained 45/45 EXP
      LEVEL UP!
      Gained 90/90 EXP
      LEVEL UP!
      Gained 180/180 EXP
      LEVEL UP!
      Gained 285/360 EXP

      1 Down: +5 Grist, +5 EXP
      Ultimate Survivor: +5 Grist, +10 EXP

      Total EXP gained: 600 EXP
      Gained 9 Stat Points
      Gained 90 Shard Grist, 55 Water Grist, and 30 Earth Grist
      Gained +10 Karma

    • Gained 45/45 EXP
      LEVEL UP!
      Gained 90/90 EXP
      LEVEL UP!
      Gained 180/180 EXP
      LEVEL UP!
      Gained 270/360 EXP

      Total EXP gained: 585 EXP
      Gained 9 Stat Points
      Gained 80 Shard Grist, 45 Water Grist, and 20 Earth Grist
      Gained -15 Karma


    - - -

    - Objectives -
    • Ask Dot all the questions you may have. While he's as much in the dark about about your current situation, he does seem to know the locale, and seems eager to help. It could make him an ally.
    • Find the 2 Memory Crystals Dot spoke of. It's somewhere in the woods around the prison you were holed up in (8 posts remaining).
    • Get a bearing on where you are, and find the nearest town. Dot stated you're in the Middle Territory. So what could he mean..?
    Post by: mindstorm787, Jul 26, 2018 in forum: Role-Playing Arena
  5. mindstorm787
    Rex Valin | Location: Unknown | Time: Unknown
    -------------------------------------------------------------

    Rex became startled as Evie ran out of his arms. He was thinking so deeply that at first he didn't realize why she'd...oh.
    Rex too blushed a pale red color as his eyes blinked toward Evie as she hid behind Gale. He had scooped up the girl without thinking...didn't he? It made him feel odd to think about it. He lowered his eyes haughtily to the two, and without meaning to, snapped, "Sorry Evie, but some rubble was going to fall on you because Hoodie here decided to rip the tin-cans a new one!" He then caught himself, coughing and saying in a lower tone, "Besides...we, uh..can't afford teammates this early. It's only pragmatic, since we have more questions than actual answers."

    He needed to change his thought process, as what he did was making him somewhat uncomfortable of thought. He turned back to the Golem, trapped in the rubble. His blush vanished and his eyes became half-lidded, cold even. One could almost assume that he was planning to finish off the machine, but instead, he stated in a low tone. "As annoying as that was, I hate kicking an enemy while he's down." He turned back to the three whom also opted out. "But if I see another of these things again, I swear I'm going to pull a stunt worse than Gale. Mark my words, because thanks to bowling ball's little revelation of us being trapped in a game, my mind is literally REELING with the nerve to do something stupid."

    Current Track: Rust Maid - Homestuck OST

    "Oi, mate! I am not a bloody bowling ball!" Uncle Dot came flying out of one of the cells to Rex, apparently hiding from the altercation.
    "Oh! Wait!" Rex mocked feign surprise, only to hunch over and glare tartly at the AI. "I just realized how much I do not care." He rubbed his temples. "And I doubt that my migraine does either." He sat down.
    "I would rather just take the thing out already. After all as fare as we are aware the robot thing, uncle something or other, had set off a trap, probably a tutorial battle that we were supposed to have further down the line. If we finish it off it prevents it from regenerating help if it could do such things. It won't just leave us alone." Raelyn stated off-handedly. "We should get rid of this and then find out more about these traps and leave. I don't feel like sitting around in the prison just waiting for the guards to show up, I don't know about you guys but I don't like being arrested."
    "Well, last I checked, finishing off fallen foes isn't in my job description." Rex replied, sounding exhausted now. "And from what I can gather from whatever scraps of memory I have, I apparently have to believe Dot when he says that the event was not a scripted battle." Rex raised his hands in a manner comparable to devil-may-care. "Cuz apparently, I somehow know what he means by artificial intelligence, virtual reality, and NPCs and such, including freaking scripted events."

    "And I can tell you with certainty that I had no knowledge of the trap placed." Dot chimed in. "I'm able to detect players, other NPCs and the like. However, game objects, and other materia are not within my jurisdiction of function."
    "Which literally means he didn't know jack in a nutshell." Rex stated. "God, now I can translate lab rat english."
    Post by: mindstorm787, Jul 25, 2018 in forum: Role-Playing Arena
  6. mindstorm787
    Detainer Golem A is burning!
    Hit for 25!

    Detainer Golem B is burning!
    Hit for 25!

    Detainer Golem C is burning!
    Hit for 25!

    Raelyn used Water Tornado! Detainer Golem A and B were caught!

    Hit for 17 damage!
    Hit for 18 damage!
    Hit for 16 damage!
    Dealt damage (3) times!
    Raelyn used Water Beam on Detainer Golem A!
    Hit for 255 damage!

    Inna used Water Beam on Detainer Golem C!

    Hit for 250 damage!

    Detainer Golem C falls with a groan, its glyph vanishing, and its body collapsing. it has been vanquished.

    Gale used Great Fire Blast on Detainer Golem B!
    Hit for 235 damage!

    Detainer Golem B falls with a groan, its glyph vanishing, and its body collapsing. it has been vanquished.


    - - -

    Current Music Track: Danimal Cannon & Zef - Corrupted


    • Level 24
      HP: 529 | Mana: 0 | Stamina: 30 | Accuracy: 5
      Attack: 50% | Defense: 60% | Speed: 30%
      Health: 50% | Magic: 0% | Stamina: 30% | Accuracy: 50%
      Normal

    • Level 24
      HP:
      -174 | Mana: 0 | Stamina: 0 | Accuracy: 5
      Attack: 50% | Defense: 60% | Speed: 30%
      Health: 50% | Magic: 0% | Stamina: 30% | Accuracy: 50%
      Defeated; by Gale

    • Level 24
      HP: -
      179 | Mana: 0 | Stamina: 30 | Accuracy: 5
      Attack: 50% | Defense: 60% | Speed: 30%
      Health: 50% | Magic: 0% | Stamina: 30% | Accuracy: 50%
      Defeated; by Inna


    • Level 0
      HP: 1000 | Mana: 530 | Stamina: 40 | Accuracy: 5
      Attack: 50% | Defense: 50% | Speed: 50%
      Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50%​

      - Fire Bullets (Fire Multi) - User fires a barrage of flames the burn enemies for 2 turns. [12-25 Damage, 120 Mana, 1 Post Cooldown]

      - Great Fire Blast (Fire Blast) - User fires a huge ball of fire at enemies that burns for 2 turns. Can be ridden on if the user's Accuracy is > 6 to gain an extra move. [230-300 Damage, 200 Mana, 2 Post Cooldown]

      - Blaze Column (Fire AOE) - User creates an eruption below an enemy or group of enemies that burns them for 3 posts. Will always hit it's target if the user's Accuracy is > 9. [140-230 Damage, 250 Mana, 2 Post Cooldown]

      • Scan - Detect a target's HP and basic Stats.
      • Defender - Raises Defense by 10 when HP is below 25%.
      • Fixer - Gain 5% more Grist from doing Missions.

      Clothing - None!
      Accessory - None!

      None!

    • Level 0
      HP: 810 | Mana: 400 | Stamina: 50 | Accuracy: 5
      Attack: 50% | Defense: 50% | Speed: 50%
      Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50%​

      - Aqua Stream (Water Multi) - User fires a barrage of water bullets at enemies. [15-25 Damage, 200 Mana, 1 Post Cooldown]

      - Water Beam (Water Blast) - User fires a small beam of water that is effective at long range that stuns targets for 1 turn. Will always hit it's target if the user's Accuracy is => 7. [250-300 Damage, 200 Mana, 2 Post Cooldown]

      - Water Tornado (Water AOE) - User stomps the ground to generate a liquid tornado that sucks in enemies, dealing damage 5 times. [15-20 Damage, 300 Mana, 2 Post Cooldown]

      • Scan - Detect a target's HP and basic Stats.
      • Defender - Raises Defense by 10 when HP is below 25%.
      • Fixer - Gain 5% more Grist from doing Missions.

      Clothing - None!
      Accessory - None!

      • Cell Key 54 - Story Item

    • Level 0
      HP: 865 | Mana: 370 | Stamina: 40 | Accuracy: 5
      Attack: 50% | Defense: 50% | Speed: 50%
      Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50%
      Stunned for 1 turn!

      - Poison Needles (Plant Multi) - User fires flurry of low damaging needles that causes targets to be stunned for 1 turn. [15-25 Damage, 200 Mana, 1 Post Cooldown]

      - Spore Bombs (Plant Blast) - User fires 3 small bombs that deal moderate damage and heals the user for each on that hits. [30-45 Damage, +8-12 HP, 230 Mana, 2 Post Cooldown]

      - Vine Grab (Plant Transport) - User throws out a vine that grabs enemies and heals the user. Can be used to grab allies out of the way, and will always hit it's target if the user's Accuracy is => 7. [15-20 Damage, +130-160 HP, 400 Mana, 3 Post Cooldown]

      • Scan - Detect a target's HP and basic Stats.
      • Defender - Raises Defense by 10 when HP is below 25%.
      • Fixer - Gain 5% more Grist from doing Missions.

      Clothing - None!
      Accessory - None!

      None!

    • Level 0
      HP: 930 | Mana: 310 | Stamina: 50 | Accuracy: 5
      Attack: 50% | Defense: 50% | Speed: 50%
      Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50%​

      - Fire Bullets (Fire Multi) - User fires a barrage of flames the burn enemies for 2 turns. [12-25 Damage, 120 Mana, 1 Post Cooldown]

      - Great Fire Blast (Fire Blast) - User fires a huge ball of fire at enemies that burns for 2 turns. Can be ridden on if the user's Accuracy is > 6 to gain an extra move. [230-300 Damage, 200 Mana, 2 Post Cooldown]

      - Blaze Column (Fire AOE) - User creates an eruption below an enemy or group of enemies that burns them for 3 posts. Will always hit it's target if the user's Accuracy is > 9. [140-230 Damage, 250 Mana, 2 Post Cooldown]

      • Scan - Detect a target's HP and basic Stats.
      • Defender - Raises Defense by 10 when HP is below 25%.
      • Fixer - Gain 5% more Grist from doing Missions.

      Clothing - None!
      Accessory - None!

      None!

    • Level 0
      HP: 1000 | Mana: 170 | Stamina: 30 | Accuracy: 5
      Attack: 50% | Defense: 50% | Speed: 50%
      Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50%​

      - Poison Needles (Plant Multi) - User fires flurry of low damaging needles that causes targets to be stunned for 1 turn. [15-25 Damage, 200 Mana, 1 Post Cooldown]

      - Spore Bombs (Plant Blast) - User fires 3 small bombs that deal moderate damage and heals the user for each on that hits. [30-45 Damage, +8-12 HP, 230 Mana, 2 Post Cooldown]

      - Vine Grab (Plant Transport) - User throws out a vine that grabs enemies and heals the user. Can be used to grab allies out of the way, and will always hit it's target if the user's Accuracy is => 7. [15-20 Damage, +130-160 HP, 400 Mana, 3 Post Cooldown]

      • Scan - Detect a target's HP and basic Stats.
      • Defender - Raises Defense by 10 when HP is below 25%.
      • Fixer - Gain 5% more Grist from doing Missions.

      Clothing - None!
      Accessory - None!

      • Cell Key 57 - Story Item

    • Level 0
      HP: 770 | Mana: 600 | Stamina: 50 | Accuracy: 5
      Attack: 50% | Defense: 50% | Speed: 50%
      Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50%​

      - Aqua Stream (Water Multi) - User fires a barrage of water bullets at enemies. [15-25 Damage, 200 Mana, 1 Post Cooldown]

      - Water Beam (Water Blast) - User fires a small beam of water that is effective at long range that stuns targets for 1 turn. Will always hit it's target if the user's Accuracy is => 7. [250-300 Damage, 200 Mana, 2 Post Cooldown]

      - Water Tornado (Water AOE) - User stomps the ground to generate a liquid tornado that sucks in enemies, dealing damage 5 times. [15-20 Damage, 300 Mana, 2 Post Cooldown]

      • Scan - Detect a target's HP and basic Stats.
      • Defender - Raises Defense by 10 when HP is below 25%.
      • Fixer - Gain 5% more Grist from doing Missions.

      Clothing - None!
      Accessory - None!

      None!


    - - -

    Rex Valin | Location: Unknown | Time: Unknown
    -------------------------------------------------------------

    Gale's last attack not only finished off another of the Detainer Golems, but it was also enough to destroy part of the prison block, causing debris to fly about, dust flaring. Rex dodged out of the radius zone, crossing his arms in front of his face to block his eyes. He looked partly ahead to see a stunned Evie, sitting on the ground. Some slow movement from above caught Rex's eye. He darted, scooping the girl up in his arms quickly, and backflipping away, just in time for a heavy stone to fall where Evie previously sat. Had she been there a second longer, the stone would have hurt her. They may be playing with different rules of physics, but he was pretty sure that blunt force trauma could end someone's life very quickly if it's heavy enough.

    The dust began to settle to show rubble. Part of the wall was gone to reveal a lush green countryside in a dark evening sky. Baleful moonlight flowed in, shining on the fallen form of the first Detainer Golem.

    Level 24
    HP: 1 | Mana: 0 | Stamina: 30 | Accuracy: 5
    Attack: 50% | Defense: 60% | Speed: 30%
    Health: 50% | Magic: 0% | Stamina: 30% | Accuracy: 50%
    Normal

    The environmental aftershock and debris must have destroyed what was left of its HP. It lay stuck under part of the wall, its head dented, the Earth Glyph that marked the face smudged and dusty. It raised an arm at the group, glitching and sparking, as if making an attempt to grab them. But to no avail.

    Rex thought staring at the golem, "That Golem has no strength left. It's basically checkmate at this point. One of us could immediately wipe it out, and would be one less problem to worry about. However, that would also means there's a chance whoever built these Golems could come after us. We could spare it, but there's no telling what would happen later on down the line. We're not even sure who originally built these things, or if they're still around anymore."
    But what would be the right choice?

    .: KARMA CHOICE :.

    • < - - - - - - | - - - - - ->
      < - - - - - - - - - I - - ->
      < - - - - | - - - - - - - ->
      There will be times in the story where you will be faced with a choice, one that can either make or break your reputation with NPCs and even your teammates. While making good choices will earn you Positive Karma, making a risky or poor decision will gain you Negative Karma. Having a lot of Negative Karma will affect your interactions with other NPCs, and they will be less likely to help you in more dire situations, and not making a choice at all may slash your Karma Meter. It is also much harder to gain Positive Karma, as 10 Positive Karma = 1 Negative Karma on the scale. A rule of thumb is to always try to make the right decision. You'll never know when you might be seeing that person again.

    Spare It or Checkmate?

    Spare It - Leave with a good conscience, but have no guarantees.

    Checkmate - Destroy it and gain the free experience, but risk repercussions.
    Post by: mindstorm787, Jul 23, 2018 in forum: Role-Playing Arena
  7. mindstorm787
    What? How did I end up in here?
    OwO
    Post by: mindstorm787, Jul 23, 2018 in forum: KH-Vids User Awards
  8. mindstorm787
    Detainer Golem A is burning!
    Hit for 25!

    Detainer Golem B is burning!
    Hit for 25!

    Detainer Golem C is burning!
    Hit for 25!

    Detainer Golem B is no longer stunned!

    Detainer Golem C is no longer stunned!


    Raelyn used Aqua Stream on Detainer Golem A!
    Hit for 16 damage!
    Hit for 16 damage!
    Hit for 16 damage!
    Dealt damage (3) times!
    Raelyn guards!

    Inna used Aqua Stream on Detainer Golem B!
    Hit for 15 damage!
    Hit for 15 damage!
    Hit for 15 damage!
    Hit for 15 damage!
    Dealt damage (4) times!
    Inna prepares to dodge!

    Gale used Fire Bullets on Detainer Golem C!
    Hit for 16 damage!
    Hit for 16 damage!
    Hit for 16 damage!
    Hit for 16 damage!
    Dealt damage (4) times!
    Gale guards!


    Evie used Poison Needles on Detainer Golem B!
    Hit for 16 damage!
    Hit for 16 damage!
    Hit for 16 damage!
    Hit for 16 damage!
    Dealt damage (4) times!

    Evie prepares to dodge!

    Jaz used Spore Bombs on Detainer Golem C!
    Hit for 30 damage!
    Hit for 30 damage!
    Hit for 30 damage!
    Dealt damage (3) times!
    Healed for 8 HP! HP Maxed!
    Healed for 8 HP! HP Maxed!

    Healed for 8 HP! HP Maxed!
    Jaz strikes Detainer Golem C!
    Hit for 50 damage!
    Detainer Golem C is stunned!


    Rex prepares to dodge!

    Detainer Golem A used Charge on Gale!
    Hit for 170 damage!

    Detainer Golem B used Gatling Punch Barrage!
    - ALERT! ULTIMATE ATTACK DETECTED! -
    Attacked Evie! Evie dodges the attack!
    Attacked Rex! Rex dodges the attack!
    Attacked Raelyn!
    Hit for 13 damage!
    Hit for 13 damage!
    Hit for 12 damage!
    Hit for 12 damage!

    Hit for 110 damage!
    Dealt damage (5) times!
    Attacked Inna! Dodging failed!
    Hit for 25 damage!
    Hit for 26 damage!
    Hit for 26 damage!
    Hit for 28 damage!

    Hit for 225 damage!

    Dealt damage (5) times!

    Detainer Golem C used Strike on Evie!
    Hit for 235 damage!
    Evie is stunned!

    - - -

    Current Music Track: Danimal Cannon & Zef - Corrupted


    • Level 24
      HP: 605 | Mana: 0 | Stamina: 30 | Accuracy: 5
      Attack: 50% | Defense: 60% | Speed: 30%
      Health: 50% | Magic: 0% | Stamina: 30% | Accuracy: 50%
      Burning for 1 turn!

    • Level 24
      HP: 137 | Mana: 0 | Stamina: 0 | Accuracy: 5
      Attack: 50% | Defense: 60% | Speed: 30%
      Health: 50% | Magic: 0% | Stamina: 30% | Accuracy: 50%
      Burning for 1 turn!

    • Level 24
      HP: 121 | Mana: 0 | Stamina: 30 | Accuracy: 5
      Attack: 50% | Defense: 60% | Speed: 30%
      Health: 50% | Magic: 0% | Stamina: 30% | Accuracy: 50%
      Burning for 1 turn!


    • Level 0
      HP: 1000 | Mana: 530 | Stamina: 40 | Accuracy: 5
      Attack: 50% | Defense: 50% | Speed: 50%
      Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50%​

      - Fire Bullets (Fire Multi) - User fires a barrage of flames the burn enemies for 2 turns. [12-25 Damage, 120 Mana, 1 Post Cooldown]

      - Great Fire Blast (Fire Blast) - User fires a huge ball of fire at enemies that burns for 2 turns. Can be ridden on if the user's Accuracy is > 6 to gain an extra move. [230-300 Damage, 200 Mana, 2 Post Cooldown]

      - Blaze Column (Fire AOE) - User creates an eruption below an enemy or group of enemies that burns them for 3 posts. Will always hit it's target if the user's Accuracy is > 9. [140-230 Damage, 250 Mana, 2 Post Cooldown]

      • Scan - Detect a target's HP and basic Stats.
      • Defender - Raises Defense by 10 when HP is below 25%.
      • Fixer - Gain 5% more Grist from doing Missions.

      Clothing - None!
      Accessory - None!

      None!

    • Level 0
      HP: 710 | Mana: 400 | Stamina: 50 | Accuracy: 5
      Attack: 50% | Defense: 50% | Speed: 50%
      Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50%​

      - Aqua Stream (Water Multi) - User fires a barrage of water bullets at enemies. [15-25 Damage, 200 Mana, 1 Post Cooldown]

      - Water Beam (Water Blast) - User fires a small beam of water that is effective at long range that stuns targets for 1 turn. Will always hit it's target if the user's Accuracy is => 7. [250-300 Damage, 200 Mana, 2 Post Cooldown]

      - Water Tornado (Water AOE) - User stomps the ground to generate a liquid tornado that sucks in enemies, dealing damage 5 times. [15-20 Damage, 300 Mana, 2 Post Cooldown]

      • Scan - Detect a target's HP and basic Stats.
      • Defender - Raises Defense by 10 when HP is below 25%.
      • Fixer - Gain 5% more Grist from doing Missions.

      Clothing - None!
      Accessory - None!

      • Cell Key 54 - Story Item

    • Level 0
      HP: 765 | Mana: 370 | Stamina: 40 | Accuracy: 5
      Attack: 50% | Defense: 50% | Speed: 50%
      Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50%
      Stunned for 1 turn!

      - Poison Needles (Plant Multi) - User fires flurry of low damaging needles that causes targets to be stunned for 1 turn. [15-25 Damage, 200 Mana, 1 Post Cooldown]

      - Spore Bombs (Plant Blast) - User fires 3 small bombs that deal moderate damage and heals the user for each on that hits. [30-45 Damage, +8-12 HP, 230 Mana, 2 Post Cooldown]

      - Vine Grab (Plant Transport) - User throws out a vine that grabs enemies and heals the user. Can be used to grab allies out of the way, and will always hit it's target if the user's Accuracy is => 7. [15-20 Damage, +130-160 HP, 400 Mana, 3 Post Cooldown]

      • Scan - Detect a target's HP and basic Stats.
      • Defender - Raises Defense by 10 when HP is below 25%.
      • Fixer - Gain 5% more Grist from doing Missions.

      Clothing - None!
      Accessory - None!

      None!

    • Level 0
      HP: 830 | Mana: 310 | Stamina: 50 | Accuracy: 5
      Attack: 50% | Defense: 50% | Speed: 50%
      Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50%​

      - Fire Bullets (Fire Multi) - User fires a barrage of flames the burn enemies for 2 turns. [12-25 Damage, 120 Mana, 1 Post Cooldown]

      - Great Fire Blast (Fire Blast) - User fires a huge ball of fire at enemies that burns for 2 turns. Can be ridden on if the user's Accuracy is > 6 to gain an extra move. [230-300 Damage, 200 Mana, 2 Post Cooldown]

      - Blaze Column (Fire AOE) - User creates an eruption below an enemy or group of enemies that burns them for 3 posts. Will always hit it's target if the user's Accuracy is > 9. [140-230 Damage, 250 Mana, 2 Post Cooldown]

      • Scan - Detect a target's HP and basic Stats.
      • Defender - Raises Defense by 10 when HP is below 25%.
      • Fixer - Gain 5% more Grist from doing Missions.

      Clothing - None!
      Accessory - None!

      None!

    • Level 0
      HP: 1000 | Mana: 170 | Stamina: 30 | Accuracy: 5
      Attack: 50% | Defense: 50% | Speed: 50%
      Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50%​

      - Poison Needles (Plant Multi) - User fires flurry of low damaging needles that causes targets to be stunned for 1 turn. [15-25 Damage, 200 Mana, 1 Post Cooldown]

      - Spore Bombs (Plant Blast) - User fires 3 small bombs that deal moderate damage and heals the user for each on that hits. [30-45 Damage, +8-12 HP, 230 Mana, 2 Post Cooldown]

      - Vine Grab (Plant Transport) - User throws out a vine that grabs enemies and heals the user. Can be used to grab allies out of the way, and will always hit it's target if the user's Accuracy is => 7. [15-20 Damage, +130-160 HP, 400 Mana, 3 Post Cooldown]

      • Scan - Detect a target's HP and basic Stats.
      • Defender - Raises Defense by 10 when HP is below 25%.
      • Fixer - Gain 5% more Grist from doing Missions.

      Clothing - None!
      Accessory - None!

      • Cell Key 57 - Story Item

    • Level 0
      HP: 670 | Mana: 600 | Stamina: 50 | Accuracy: 5
      Attack: 50% | Defense: 50% | Speed: 50%
      Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50%​

      - Aqua Stream (Water Multi) - User fires a barrage of water bullets at enemies. [15-25 Damage, 200 Mana, 1 Post Cooldown]

      - Water Beam (Water Blast) - User fires a small beam of water that is effective at long range that stuns targets for 1 turn. Will always hit it's target if the user's Accuracy is => 7. [250-300 Damage, 200 Mana, 2 Post Cooldown]

      - Water Tornado (Water AOE) - User stomps the ground to generate a liquid tornado that sucks in enemies, dealing damage 5 times. [15-20 Damage, 300 Mana, 2 Post Cooldown]

      • Scan - Detect a target's HP and basic Stats.
      • Defender - Raises Defense by 10 when HP is below 25%.
      • Fixer - Gain 5% more Grist from doing Missions.

      Clothing - None!
      Accessory - None!

      None!
    Post by: mindstorm787, Jul 18, 2018 in forum: Role-Playing Arena
  9. mindstorm787
    Detainer Golem B is burning!
    Hit for 25!

    Detainer Golem C is burning!
    Hit for 12!

    Gale used Blaze Column! Detainer Golem A and B are hit!
    Hit for 145 damage!
    Detainer Golem A is now burning!
    Detainer Golem B is now burning!
    Gale prepares to dodge!


    Evie prepares to dodge!

    Jaz used Vine Grab on Detainer Golem C!
    Hit for 7 damage!
    Hit for 7 damage!
    Hit for 7 damage!
    Dealt damage (3) times!
    Healed for 130 HP! HP Maxed!
    Jaz strikes Detainer Golem C!
    Hit for 50 damage!
    Detainer Golem C is stunned!
    Detainer Golem C is no longer guarding!

    Inna used Water Beam on Detainer Golem B! Direct hit!
    Hit for 250 damage!
    Detainer Golem B is stunned!

    Evie used Spore Bomb on Detainer Golem A!
    Hit for 30 damage!
    Hit for 30 damage!
    Miss!
    Dealt damage (2) times!

    Healed for 8 HP! HP Maxed!
    Healed for 8 HP! HP Maxed!

    Rex used Fire Bullets on Detainer Golem C!
    Hit for 17 damage!
    Hit for 17 damage!
    Hit for 17 damage!
    Hit for 17 damage!
    Dealt damage (4) times!
    Detainer Golem C is now burning!
    Rex used Great Fire Blast on Detainer Golem C!
    Hit for 235 damage!
    Detainer Golem C is now burning!

    Detainer Golem A used Strike on Gale!
    Gale dodges the attack!

    Raelyn is no longer stunned!

    - - -

    Current Music Track: Danimal Cannon & Zef - Corrupted


    • Level 24
      HP: 678 | Mana: 0 | Stamina: 30 | Accuracy: 5
      Attack: 50% | Defense: 60% | Speed: 30%
      Health: 50% | Magic: 0% | Stamina: 30% | Accuracy: 50%
      Burning for 2 turns!

    • Level 24
      HP: 286 | Mana: 0 | Stamina: 30 | Accuracy: 5
      Attack: 50% | Defense: 60% | Speed: 30%
      Health: 50% | Magic: 0% | Stamina: 30% | Accuracy: 50%
      Burning for 2 turns! / Stunned for 1 turn!​

    • Level 24
      HP: 350 | Mana: 0 | Stamina: 30 | Accuracy: 5
      Attack: 50% | Defense: 60% | Speed: 30%
      Health: 50% | Magic: 0% | Stamina: 30% | Accuracy: 50%
      Burning for 2 turns! / Stunned for 1 turn!​


    • Level 0
      HP: 1000 | Mana: 430 | Stamina: 50 | Accuracy: 5
      Attack: 50% | Defense: 50% | Speed: 50%
      Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50%​

      - Fire Bullets (Fire Multi) - User fires a barrage of flames the burn enemies for 2 turns. [12-25 Damage, 120 Mana, 1 Post Cooldown]

      - Great Fire Blast (Fire Blast) - User fires a huge ball of fire at enemies that burns for 2 turns. Can be ridden on if the user's Accuracy is > 6 to gain an extra move. [230-300 Damage, 200 Mana, 2 Post Cooldown]

      - Blaze Column (Fire AOE) - User creates an eruption below an enemy or group of enemies that burns them for 3 posts. Will always hit it's target if the user's Accuracy is > 9. [140-230 Damage, 250 Mana, 2 Post Cooldown]

      • Scan - Detect a target's HP and basic Stats.
      • Defender - Raises Defense by 10 when HP is below 25%.
      • Fixer - Gain 5% more Grist from doing Missions.

      Clothing - None!
      Accessory - None!

      None!

    • Level 0
      HP: 870 | Mana: 600 | Stamina: 50 | Accuracy: 5
      Attack: 50% | Defense: 50% | Speed: 50%
      Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50%​

      - Aqua Stream (Water Multi) - User fires a barrage of water bullets at enemies. [15-25 Damage, 200 Mana, 1 Post Cooldown]

      - Water Beam (Water Blast) - User fires a small beam of water that is effective at long range that stuns targets for 1 turn. Will always hit it's target if the user's Accuracy is => 7. [250-300 Damage, 200 Mana, 2 Post Cooldown]

      - Water Tornado (Water AOE) - User stomps the ground to generate a liquid tornado that sucks in enemies, dealing damage 5 times. [15-20 Damage, 300 Mana, 2 Post Cooldown]

      • Scan - Detect a target's HP and basic Stats.
      • Defender - Raises Defense by 10 when HP is below 25%.
      • Fixer - Gain 5% more Grist from doing Missions.

      Clothing - None!
      Accessory - None!

      • Cell Key 54 - Story Item

    • Level 0
      HP: 1000 | Mana: 570 | Stamina: 50 | Accuracy: 5
      Attack: 50% | Defense: 50% | Speed: 50%
      Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50%​

      - Poison Needles (Plant Multi) - User fires flurry of low damaging needles that causes targets to be stunned for 1 turn. [15-25 Damage, 200 Mana, 1 Post Cooldown]

      - Spore Bombs (Plant Blast) - User fires 3 small bombs that deal moderate damage and heals the user for each on that hits. [30-45 Damage, +8-12 HP, 230 Mana, 2 Post Cooldown]

      - Vine Grab (Plant Transport) - User throws out a vine that grabs enemies and heals the user. Can be used to grab allies out of the way, and will always hit it's target if the user's Accuracy is => 7. [15-20 Damage, +130-160 HP, 400 Mana, 3 Post Cooldown]

      • Scan - Detect a target's HP and basic Stats.
      • Defender - Raises Defense by 10 when HP is below 25%.
      • Fixer - Gain 5% more Grist from doing Missions.

      Clothing - None!
      Accessory - None!

      None!

    • Level 0
      HP: 1000 | Mana: 430 | Stamina: 40 | Accuracy: 5
      Attack: 50% | Defense: 50% | Speed: 50%
      Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50%​

      - Fire Bullets (Fire Multi) - User fires a barrage of flames the burn enemies for 2 turns. [12-25 Damage, 120 Mana, 1 Post Cooldown]

      - Great Fire Blast (Fire Blast) - User fires a huge ball of fire at enemies that burns for 2 turns. Can be ridden on if the user's Accuracy is > 6 to gain an extra move. [230-300 Damage, 200 Mana, 2 Post Cooldown]

      - Blaze Column (Fire AOE) - User creates an eruption below an enemy or group of enemies that burns them for 3 posts. Will always hit it's target if the user's Accuracy is > 9. [140-230 Damage, 250 Mana, 2 Post Cooldown]

      • Scan - Detect a target's HP and basic Stats.
      • Defender - Raises Defense by 10 when HP is below 25%.
      • Fixer - Gain 5% more Grist from doing Missions.

      Clothing - None!
      Accessory - None!

      None!

    • Level 0
      HP: 1000 | Mana: 400 | Stamina: 40 | Accuracy: 5
      Attack: 50% | Defense: 50% | Speed: 50%
      Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50%​

      - Poison Needles (Plant Multi) - User fires flurry of low damaging needles that causes targets to be stunned for 1 turn. [15-25 Damage, 200 Mana, 1 Post Cooldown]

      - Spore Bombs (Plant Blast) - User fires 3 small bombs that deal moderate damage and heals the user for each on that hits. [30-45 Damage, +8-12 HP, 230 Mana, 2 Post Cooldown]

      - Vine Grab (Plant Transport) - User throws out a vine that grabs enemies and heals the user. Can be used to grab allies out of the way, and will always hit it's target if the user's Accuracy is => 7. [15-20 Damage, +130-160 HP, 400 Mana, 3 Post Cooldown]

      • Scan - Detect a target's HP and basic Stats.
      • Defender - Raises Defense by 10 when HP is below 25%.
      • Fixer - Gain 5% more Grist from doing Missions.

      Clothing - None!
      Accessory - None!

      • Cell Key 57 - Story Item

    • Level 0
      HP: 1000 | Mana: 800 | Stamina: 50 | Accuracy: 5
      Attack: 50% | Defense: 50% | Speed: 50%
      Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50%​

      - Aqua Stream (Water Multi) - User fires a barrage of water bullets at enemies. [15-25 Damage, 200 Mana, 1 Post Cooldown]

      - Water Beam (Water Blast) - User fires a small beam of water that is effective at long range that stuns targets for 1 turn. Will always hit it's target if the user's Accuracy is => 7. [250-300 Damage, 200 Mana, 2 Post Cooldown]

      - Water Tornado (Water AOE) - User stomps the ground to generate a liquid tornado that sucks in enemies, dealing damage 5 times. [15-20 Damage, 300 Mana, 2 Post Cooldown]

      • Scan - Detect a target's HP and basic Stats.
      • Defender - Raises Defense by 10 when HP is below 25%.
      • Fixer - Gain 5% more Grist from doing Missions.

      Clothing - None!
      Accessory - None!

      None!
    Post by: mindstorm787, Jul 12, 2018 in forum: Role-Playing Arena
  10. mindstorm787
    Raelyn used Water Tornado! Detainer Golem A, B, and C have all been caught!
    Hit for 15 damage!
    Hit for 18 damage!
    Hit for 16 damage!
    Dealt damage (3) times!
    Raelyn used Aqua Stream on Detainer Golem A!
    Hit for 17 damage!
    Hit for 17 damage!
    Hit for 17 damage!
    Hit for 17 damage!
    Dealt damage (4) times!

    Gale used Fire Bullets on Detainer Golem B!
    Hit for 15 damage!
    Hit for 15 damage!
    Hit for 15 damage!
    Hit for 15 damage!
    Dealt damage (4) times!
    Detainer Golem B is now burning!
    Gale used Great Fire Blast on Detainer Golem B! Miss!

    Evie used Poison Needles on Detainer Golem C!
    Hit for 15 damage!
    Hit for 15 damage!
    Hit for 15 damage!
    Hit for 15 damage!
    Hit for 15 damage!
    Dealt damage (5) times!

    Jaz used Poison Needles on Detainer Golem B!
    Hit for 15 damage!
    Hit for 15 damage!
    Hit for 15 damage!
    Dealt damage (3) times!


    - - -

    Rex readied to attack, flipping through his book. His eyes fell on one named 'Blaze Column'. He also planned to use the Great Fire Blast as well. He shoved the book in his pockets, yelling to Dot, "Dot, is this fight scripted!?" I blinked as my thought process stuttered. How did I know what a scripted fight even was??
    "I swear on my own source coding that this wasn't planned!" Dot yelled, his british accent all-too present as he hid in one of the opened cells. "I'm technically an NPC, so I'm able to trip world objects!"
    "Urgh, fine! WHOA!" Rex dodged to the side as a Golem charged at him down the hall. "Blaze Column!" He yelled as he snapped his finger under the next golem. A large crackle was heard as both Golems B and C were thrown in the air and went down, flames burning them.

    - - -

    Rex used Blaze Column! Detainer Golem B and C are hit!
    Hit for 140 damage!
    Detainer Golem B is now burning!
    Detainer Golem C is now burning!
    Rex prepares to dodge!

    Detainer Golem A used Charge on Rex!
    Rex dodges the attack!

    Detainer Golem B used Strike on Raelyn!
    Hit for 230 damage!
    Raelyn is stunned!

    Detainer Golem C guards!


    - - -

    Current Music Track: Danimal Cannon & Zef - Corrupted


    • Level 24
      HP: 883 | Mana: 0 | Stamina: 30 | Accuracy: 5
      Attack: 50% | Defense: 60% | Speed: 30%
      Health: 50% | Magic: 0% | Stamina: 30% | Accuracy: 50%
      Normal

    • Level 24
      HP: 706 | Mana: 0 | Stamina: 30 | Accuracy: 5
      Attack: 50% | Defense: 60% | Speed: 30%
      Health: 50% | Magic: 0% | Stamina: 30% | Accuracy: 50%
      Burning for 2 turns!

    • Level 24
      HP: 736 | Mana: 0 | Stamina: 30 | Accuracy: 5
      Attack: 50% | Defense: 60% | Speed: 30%
      Health: 50% | Magic: 0% | Stamina: 30% | Accuracy: 50%
      Burning for 2 turns! / Guarding!


    • Level 0
      HP: 1000 | Mana: 1000 | Stamina: 40 | Accuracy: 5
      Attack: 50% | Defense: 50% | Speed: 50%
      Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50%​

      - Fire Bullets (Fire Multi) - User fires a barrage of flames the burn enemies for 2 turns. [12-25 Damage, 120 Mana, 1 Post Cooldown]

      - Great Fire Blast (Fire Blast) - User fires a huge ball of fire at enemies that burns for 2 turns. Can be ridden on if the user's Accuracy is > 6 to gain an extra move. [230-300 Damage, 200 Mana, 2 Post Cooldown]

      - Blaze Column (Fire AOE) - User creates an eruption below an enemy or group of enemies that burns them for 3 posts. Will always hit it's target if the user's Accuracy is > 9. [140-230 Damage, 250 Mana, 2 Post Cooldown]

      • Scan - Detect a target's HP and basic Stats.
      • Defender - Raises Defense by 10 when HP is below 25%.
      • Fixer - Gain 5% more Grist from doing Missions.

      Clothing - None!
      Accessory - None!

      None!

    • Level 0
      HP: 770 | Mana: 1000 | Stamina: 50 | Accuracy: 5
      Attack: 50% | Defense: 50% | Speed: 50%
      Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50%
      Stunned for 1 turn!

      - Aqua Stream (Water Multi) - User fires a barrage of water bullets at enemies. [15-25 Damage, 200 Mana, 1 Post Cooldown]

      - Water Beam (Water Blast) - User fires a small beam of water that is effective at long range that stuns targets for 1 turn. Will always hit it's target if the user's Accuracy is => 7. [250-300 Damage, 200 Mana, 2 Post Cooldown]

      - Water Tornado (Water AOE) - User stomps the ground to generate a liquid tornado that sucks in enemies, dealing damage 5 times. [15-20 Damage, 300 Mana, 2 Post Cooldown]

      • Scan - Detect a target's HP and basic Stats.
      • Defender - Raises Defense by 10 when HP is below 25%.
      • Fixer - Gain 5% more Grist from doing Missions.

      Clothing - None!
      Accessory - None!

      • Cell Key 54 - Story Item

    • Level 0
      HP: 1000 | Mana: 1000 | Stamina: 50 | Accuracy: 5
      Attack: 50% | Defense: 50% | Speed: 50%
      Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50%​

      - Poison Needles (Plant Multi) - User fires flurry of low damaging needles that causes targets to be stunned for 1 turn. [15-25 Damage, 200 Mana, 1 Post Cooldown]

      - Spore Bombs (Plant Blast) - User fires 3 small bombs that deal moderate damage and heals the user for each on that hits. [30-45 Damage, +8-12 HP, 230 Mana, 2 Post Cooldown]

      - Vine Grab (Plant Transport) - User throws out a vine that grabs enemies and heals the user. Can be used to grab allies out of the way, and will always hit it's target if the user's Accuracy is => 7. [15-20 Damage, +130-160 HP, 400 Mana, 3 Post Cooldown]

      • Scan - Detect a target's HP and basic Stats.
      • Defender - Raises Defense by 10 when HP is below 25%.
      • Fixer - Gain 5% more Grist from doing Missions.

      Clothing - None!
      Accessory - None!

      None!

    • Level 0
      HP: 1000 | Mana: 1000 | Stamina: 50 | Accuracy: 5
      Attack: 50% | Defense: 50% | Speed: 50%
      Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50%​

      - Fire Bullets (Fire Multi) - User fires a barrage of flames the burn enemies for 2 turns. [12-25 Damage, 120 Mana, 1 Post Cooldown]

      - Great Fire Blast (Fire Blast) - User fires a huge ball of fire at enemies that burns for 2 turns. Can be ridden on if the user's Accuracy is > 6 to gain an extra move. [230-300 Damage, 200 Mana, 2 Post Cooldown]

      - Blaze Column (Fire AOE) - User creates an eruption below an enemy or group of enemies that burns them for 3 posts. Will always hit it's target if the user's Accuracy is > 9. [140-230 Damage, 250 Mana, 2 Post Cooldown]

      • Scan - Detect a target's HP and basic Stats.
      • Defender - Raises Defense by 10 when HP is below 25%.
      • Fixer - Gain 5% more Grist from doing Missions.

      Clothing - None!
      Accessory - None!

      None!

    • Level 0
      HP: 1000 | Mana: 1000 | Stamina: 50 | Accuracy: 5
      Attack: 50% | Defense: 50% | Speed: 50%
      Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50%​

      - Poison Needles (Plant Multi) - User fires flurry of low damaging needles that causes targets to be stunned for 1 turn. [15-25 Damage, 200 Mana, 1 Post Cooldown]

      - Spore Bombs (Plant Blast) - User fires 3 small bombs that deal moderate damage and heals the user for each on that hits. [30-45 Damage, +8-12 HP, 230 Mana, 2 Post Cooldown]

      - Vine Grab (Plant Transport) - User throws out a vine that grabs enemies and heals the user. Can be used to grab allies out of the way, and will always hit it's target if the user's Accuracy is => 7. [15-20 Damage, +130-160 HP, 400 Mana, 3 Post Cooldown]

      • Scan - Detect a target's HP and basic Stats.
      • Defender - Raises Defense by 10 when HP is below 25%.
      • Fixer - Gain 5% more Grist from doing Missions.

      Clothing - None!
      Accessory - None!

      • Cell Key 57 - Story Item

    • Level 0
      HP: 1000 | Mana: 1000 | Stamina: 50 | Accuracy: 5
      Attack: 50% | Defense: 50% | Speed: 50%
      Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50%​

      - Aqua Stream (Water Multi) - User fires a barrage of water bullets at enemies. [15-25 Damage, 200 Mana, 1 Post Cooldown]

      - Water Beam (Water Blast) - User fires a small beam of water that is effective at long range that stuns targets for 1 turn. Will always hit it's target if the user's Accuracy is => 7. [250-300 Damage, 200 Mana, 2 Post Cooldown]

      - Water Tornado (Water AOE) - User stomps the ground to generate a liquid tornado that sucks in enemies, dealing damage 5 times. [15-20 Damage, 300 Mana, 2 Post Cooldown]

      • Scan - Detect a target's HP and basic Stats.
      • Defender - Raises Defense by 10 when HP is below 25%.
      • Fixer - Gain 5% more Grist from doing Missions.

      Clothing - None!
      Accessory - None!

      None!
    Post by: mindstorm787, Jul 7, 2018 in forum: Role-Playing Arena
  11. mindstorm787
    Rex Valin | Location: Unknown | Time: Unknown
    -------------------------------------------------------------
    Current Music Track: Homestuck OST - Jade Slyph

    "Uncle Bot... Where can we find these crystals?" Evie asked. Rex almost jumped a foot in the air. She nearly appeared out of nowhere, disturbing him from his more pressing thoughts of what the hell was going on. He blinked a bit, and pulled his more natural look. Dot lowered down to Evie's level, almost like an adult to a child's stature. "The crystals can be found everywhere in Paragon; they spawn at random times and fall to the ground. While the drops themselves are uncommon, they can be found easily if you use your eyes. It'll be indicated through them, locking on. It comes in part of being able to do things like seeing the pages in your spellbooks, or seeing other player's HP."
    "Wot." Rex said. "What are you talking about? I can't see anything of the like."

    The AI was silent for a moment. Then, it made a twinging sound, as if clicking a tongue. "Ah, of course. The system typically has an odd glitch where it doesn't give players their full ability sets at the start. It also explains why you only have 3 out of the 5 attack types for the starter element you chose. I specifically asked Master Peron to fix this issue before full launch, but he never could seem to replicate the issue. Not to worry; easily fixable." Uncle Dot began to grow a bright yellow color. "This might sting your eyes a little... Hang on." A sudden bass drop could be heard as Rex's eyes burned, forcing him to keel slightly. When he blinked, he could see Raelyn, Gale, Evie, Jaz, and Inna having health bars, green and healthy as can be.

    "Why can't I see my own health or even yours, Dot?" Rex asked.
    "Simple," The AI replied. "I am a game construct, as I am not made for combat. Only diplomacy. As for you, your own sensations should be enough to not warrant a need for players to see their own HP."
    "Lame, but I'll take it." Rex muttered. Then a thought occurred to him. He took his spellbook from his book, flipping through it. There were pages of written statistics, a guide to combat, even a map. "I can see written pages, guys!" Rex said, elated. "Oh-ho-ho! I'm a Fire user!"
    "Only players can see what is in their own spellbooks, so stealing is useless here. Your in-game knowledge is your own." Dot chimed. "It is also your primary tool to expand on your knowledge as well. Think of it like a main menu of sorts."

    - Gained Spellbook!
    - Gained Cell Key 54!
    (Raelyn, Gale, Rex Evie, owned by Raelyn)
    - Gained Cell Key 57! (Jaz and Inna, owned by Jaz)
    - Gained Trait: Scan! (All)
    - Gained Trait: Defender! (All)
    - Gained Trait: Fixer! (All)
    - Spellbooks updated!

    • Your spellbook is your main source of inventory gathering, be they choosing what spells you have, how much Grist you possess, or your current objective. You Spellbook will automatically update when you learn a new magic or a gain a new task. BE CAREFUL NOT TO LOSE IT.


    "I regret to inform you that I will need to cut this little Q&A short." Uncle Dot suddenly said. "It seems I made a bit of a mistake by flying through the front door."
    "Huh?" Rex looked up from his book, causing him to stow it, balling fists."What the heck do you mean?"
    "I may have tripped an alarm of sorts. There are Detainer Golems coming your way."
    "Ughhhhh..." Rex groaned. "Fine. You can pay us back by teaching us how to fight then." He gets into a battle stance as a mechanical scream is heard as four Golems, each looking like they were made of scrap, came running down the front of the hall. They had a brown glyph mark in the shape of a rock on their "faces".

    The tutorial had begun.

    .: BATTLE START!!! :.
    Defeat the Detainer Golems!
    Current Music Track: Danimal Cannon & Zef - Corrupted


    • Level 24
      HP: 1000 | Mana: 0 | Stamina: 30 | Accuracy: 5
      Attack: 50% | Defense: 60% | Speed: 30%
      Health: 50% | Magic: 0% | Stamina: 30% | Accuracy: 50%
      Normal

    • Level 24
      HP: 1000 | Mana: 0 | Stamina: 30 | Accuracy: 5
      Attack: 50% | Defense: 60% | Speed: 30%
      Health: 50% | Magic: 0% | Stamina: 30% | Accuracy: 50%
      Normal

    • Level 24
      HP: 1000 | Mana: 0 | Stamina: 30 | Accuracy: 5
      Attack: 50% | Defense: 60% | Speed: 30%
      Health: 50% | Magic: 0% | Stamina: 30% | Accuracy: 50%
      Normal


    • Level 0
      HP: 1000 | Mana: 1000 | Stamina: 50 | Accuracy: 5
      Attack: 50% | Defense: 50% | Speed: 50%
      Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50%​

      - Fire Bullets (Fire Multi) - User fires a barrage of flames the burn enemies for 2 turns. [12-25 Damage, 120 Mana, 1 Post Cooldown]

      - Great Fire Blast (Fire Blast) - User fires a huge ball of fire at enemies that burns for 2 turns. Can be ridden on if the user's Accuracy is > 6 to gain an extra move. [230-300 Damage, 200 Mana, 2 Post Cooldown]

      - Blaze Column (Fire AOE) - User creates an eruption below an enemy or group of enemies that burns them for 3 posts. Will always hit it's target if the user's Accuracy is > 9. [140-230 Damage, 250 Mana, 2 Post Cooldown]

      • Scan - Detect a target's HP and basic Stats.
      • Defender - Raises Defense by 10 when HP is below 25%.
      • Fixer - Gain 5% more Grist from doing Missions.

      Clothing - None!
      Accessory - None!

      None!

    • Level 0
      HP: 1000 | Mana: 1000 | Stamina: 50 | Accuracy: 5
      Attack: 50% | Defense: 50% | Speed: 50%
      Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50%​

      - Aqua Stream (Water Multi) - User fires a barrage of water bullets at enemies. [15-25 Damage, 200 Mana, 1 Post Cooldown]

      - Water Beam (Water Blast) - User fires a small beam of water that is effective at long range that stuns targets for 1 turn. Will always hit it's target if the user's Accuracy is => 7. [250-300 Damage, 200 Mana, 2 Post Cooldown]

      - Water Tornado (Water AOE) - User stomps the ground to generate a liquid tornado that sucks in enemies, dealing damage 5 times. [15-20 Damage, 300 Mana, 2 Post Cooldown]

      • Scan - Detect a target's HP and basic Stats.
      • Defender - Raises Defense by 10 when HP is below 25%.
      • Fixer - Gain 5% more Grist from doing Missions.

      Clothing - None!
      Accessory - None!

      • Cell Key 54 - Story Item

    • Level 0
      HP: 1000 | Mana: 1000 | Stamina: 50 | Accuracy: 5
      Attack: 50% | Defense: 50% | Speed: 50%
      Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50%​

      - Poison Needles (Plant Multi) - User fires flurry of low damaging needles that causes targets to be stunned for 1 turn. [15-25 Damage, 200 Mana, 1 Post Cooldown]

      - Spore Bombs (Plant Blast) - User fires 3 small bombs that deal moderate damage and heals the user for each on that hits. [30-45 Damage, +8-12 HP, 230 Mana, 2 Post Cooldown]

      - Vine Grab (Plant Transport) - User throws out a vine that grabs enemies and heals the user. Can be used to grab allies out of the way, and will always hit it's target if the user's Accuracy is => 7. [15-20 Damage, +130-160 HP, 400 Mana, 3 Post Cooldown]

      • Scan - Detect a target's HP and basic Stats.
      • Defender - Raises Defense by 10 when HP is below 25%.
      • Fixer - Gain 5% more Grist from doing Missions.

      Clothing - None!
      Accessory - None!

      None!

    • Level 0
      HP: 1000 | Mana: 1000 | Stamina: 50 | Accuracy: 5
      Attack: 50% | Defense: 50% | Speed: 50%
      Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50%​

      - Fire Bullets (Fire Multi) - User fires a barrage of flames the burn enemies for 2 turns. [12-25 Damage, 120 Mana, 1 Post Cooldown]

      - Great Fire Blast (Fire Blast) - User fires a huge ball of fire at enemies that burns for 2 turns. Can be ridden on if the user's Accuracy is > 6 to gain an extra move. [230-300 Damage, 200 Mana, 2 Post Cooldown]

      - Blaze Column (Fire AOE) - User creates an eruption below an enemy or group of enemies that burns them for 3 posts. Will always hit it's target if the user's Accuracy is > 9. [140-230 Damage, 250 Mana, 2 Post Cooldown]

      • Scan - Detect a target's HP and basic Stats.
      • Defender - Raises Defense by 10 when HP is below 25%.
      • Fixer - Gain 5% more Grist from doing Missions.

      Clothing - None!
      Accessory - None!

      None!

    • Level 0
      HP: 1000 | Mana: 1000 | Stamina: 50 | Accuracy: 5
      Attack: 50% | Defense: 50% | Speed: 50%
      Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50%​

      - Poison Needles (Plant Multi) - User fires flurry of low damaging needles that causes targets to be stunned for 1 turn. [15-25 Damage, 200 Mana, 1 Post Cooldown]

      - Spore Bombs (Plant Blast) - User fires 3 small bombs that deal moderate damage and heals the user for each on that hits. [30-45 Damage, +8-12 HP, 230 Mana, 2 Post Cooldown]

      - Vine Grab (Plant Transport) - User throws out a vine that grabs enemies and heals the user. Can be used to grab allies out of the way, and will always hit it's target if the user's Accuracy is => 7. [15-20 Damage, +130-160 HP, 400 Mana, 3 Post Cooldown]

      • Scan - Detect a target's HP and basic Stats.
      • Defender - Raises Defense by 10 when HP is below 25%.
      • Fixer - Gain 5% more Grist from doing Missions.

      Clothing - None!
      Accessory - None!

      • Cell Key 57 - Story Item

    • Level 0
      HP: 1000 | Mana: 1000 | Stamina: 50 | Accuracy: 5
      Attack: 50% | Defense: 50% | Speed: 50%
      Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50%​

      - Aqua Stream (Water Multi) - User fires a barrage of water bullets at enemies. [15-25 Damage, 200 Mana, 1 Post Cooldown]

      - Water Beam (Water Blast) - User fires a small beam of water that is effective at long range that stuns targets for 1 turn. Will always hit it's target if the user's Accuracy is => 7. [250-300 Damage, 200 Mana, 2 Post Cooldown]

      - Water Tornado (Water AOE) - User stomps the ground to generate a liquid tornado that sucks in enemies, dealing damage 5 times. [15-20 Damage, 300 Mana, 2 Post Cooldown]

      • Scan - Detect a target's HP and basic Stats.
      • Defender - Raises Defense by 10 when HP is below 25%.
      • Fixer - Gain 5% more Grist from doing Missions.

      Clothing - None!
      Accessory - None!

      None!
    Post by: mindstorm787, Jul 3, 2018 in forum: Role-Playing Arena
  12. mindstorm787
    Rex Valin | Location: Unknown | Time: Unknown
    -------------------------------------------------------------
    Current Music Track: Homestuck OST - Jade Slyph

    "And do you mind filling us in on what the hell are with the creepy eyes on the wall? So as my friend her so eloquently put it. What the **** is going on?" Raelyn asked. Uncle Dot, suddenly curious, wubbed over to the glyph, letting out a green light from his eyes, scanning over it for about a minute. Then,
    "Not part of the natural game environment." Dot replied systematically. "This glyph was user-created." It turned back to the group. "It's Void magic. Specifically, that glyph is made for observational purposes, but it's customized to act as a teleport if need be. I'm unsure who created it, and for what purpose, but there are very few players who use Void magic, and fewer lesser NPCs that teach."
    "Oh great, so we have a peeping Tom that wanted to see how we were doing?" Rex asked.
    "In a manner of speaking, possibly. As I've said, the purpose of that marking is unclear." The AI tilted itself, as if tilting a head. "One thing is for sure, the glyph can't work if it's been wiped or destroyed. That's the basis of any and all magic." It floated back towards the front.

    "What about in the real world, wouldn't people notice that?" Gale asked. "Six people aren't responding to any attempts at communication?"
    "Perhaps." Dot agreed. "However, you aren't the only arrivals here in Paragon. In fact, you're the about the last batch of players to arrive."
    "Wait, you mean there's more players around?" Rex interrupted.
    "40,245 players in total, including you all." The AI responded. "Time moves differently here in Paragon. While in the real world, only about 2 hours have passed, it's been 2 months in game time."
    Rex covered his mouth in alarm. He was stunned, staggering a bit. "...****..." He settled to take a knee, dumbfounded.
    "Even then, I doubt most people are looking for answers as to why 40 thousand people have vanished into the game. As I've said, the incident in the real world must have been dire enough to force the game into Safe Mode. As harsh as I am sounding, this is the reality you all face."

    Dot floated back high in the air. "I still am able to offer you all consolation, however." He said as his eyes glowed, summoning a hologram of what looked like a red container filled with a white substance. "These objects, Memory Crystals, when destroyed, reactivate the suppressed memories that the system initially wiped. You will be restored of all your memories and experiences - just as if you never lost them at all." The hologram vanished, and Dot raised an eyebrow. "While you have no reason to believe me on that, I can assure you that the game has no processing power to 'throw you for a loop', so to speak - it only has the ability to keep players safe, create instances of quest and mechanic maintenance, and keeping up with progress. The Memory Crystals are simply recompensation if a situation like this ever arose."
    Post by: mindstorm787, Jul 1, 2018 in forum: Role-Playing Arena
  13. mindstorm787
    Rex Valin | Location: Unknown | Time: Unknown
    -------------------------------------------------------------
    Current Music Track: Homestuck OST - Jade Slyph

    "What's yer angle, Dot? We all woke up with lack of memory. I could barely remember my own ****ing name and I can't imagine your creator's excuses for it are going to hold up in court and as far I'm aware this is kidnapping. So what the **** is going on? And how the **** do we get out of here?" Jaz asked the droid, demanding.
    "Like I originally said, I never put you in here!" Dot replied, appearance creased. "I have no clearance nor the processing power necessary to erase memories. Not even the system itself could. Only supress." Dot orbited around Jaz, almost inspecting. "Nor would I want to. My primary directive is to assist players as a neutral party." He flew past Jaz, facing the group once more, slightly more raised in the air. "Even then, your assumption is wrong that you're not in your real in your bodies. Quite the opposite. While their is no controller, your bodies are completely virtualized here in Paragon, and while your healing is accelerated, you can still be wounded."
    "So we can die in here?" Rex asked grimily.
    "Yes and no." The AI sounded a little unsure. "You could die, but the system's cornerstone prevents from full death. You're all like files stored here. Worst case scenario, players are 'Coma-Dead' for a full month before the system restores them at a spawning point."

    "I don't think court exists in this world." Inna chimed in. "If anything, it's probably some medieval land with technology but nothing short of having just a jail where the ruler throws us in. But Dot, I gotta ask you. Does this game let us choose our bodies or did we get stuck with whatever it liked? Or did we choose? And what kind of game even is this? Controller? VR? AR? What kind?"
    "This is an adventure game, first and foremost." Dot informed. "Your appearances remain your own. It's the magic and elements that you may change. It is a full-body VR simulator that allows users to choose their own adventure, or go straight for the goal."
    "You still didn't answer Jaz's question about what in the fresh hell is going on here." Rex muttered tartly. "Answer the main issue, please."
    The AI was silent for a long time, as if processing. Then, it pulled a worried look. "I..don't know, precisely. Something happened in the real world, dangerous enough to put the game into Safe Mode. Nothing can come in or go out unless otherwise. The game preserved all current players into itself to protect them. The only true way to exit the game is to beat it completely."
    "Elaborate."

    "Miles Peron, the creator of Paragon and the Occuli headsets that you used to enter the game, wanted to create a utopia for players to enjoy a story, but be safe from outside interference. Thus, if anything were to happen that would threaten the integrity of the game from the outside, the system would transition to a cloud-based safe-mode, downloading every player's information into data, and would only reestablish ground if a system operator unlocked it from the outside, deeming it safe, or if a player beat the game, and shuts down the game from the inside." Dot flew around the group from player to player as he explained. "The drawbacks, however, was to suppress or relieve any unnecessary data that would hamper or otherwise slow any processes down. It's the probable reason as to why all of you don't have memory of whom you are or why you're here. It's also the reason why I am tasked to assist with new players; to help them understand the situation, and guide them throughout."
    "Are you also supposed to make us feel better in doing so?" Rex asked.
    "That would be the desired outcome, yes."
    Rex breathed in, and pulled a glaring look at the orb. "Well you're doing a **** job at it."
    Post by: mindstorm787, Jul 1, 2018 in forum: Role-Playing Arena
  14. mindstorm787
    Rex Valin | Location: Unknown | Time: Unknown
    -------------------------------------------------------------
    Somehow, Raelyn managed to fire a water beam, the projectile hitting the glyph with a large splat, splashing on it with enough force for it to smudge a little. The area of effect was also large enough to splat Raelyn, Gale and Evie in the process, but they were otherwise unharmed.
    As for the eye art itself, it began to fizzle with small purple sparks, then dulled in color, as if its power was lost. Curious, Rex walked over to have a look.
    "Welp," He stated, turning back to the three. "I guess it's safe to say that someone's gonna be pissed that there art was screwed with."
    Suddenly the doorway at the front of the hall swung open, causing Rex to whirl, on defense. He took a ready stance, expecting his group's captors, but instead, a glowing turqoise ball with a (-_-) face floated almost casually to the group.

    "Oh me, oh my.~" The orb spoke in a male voice, almost posh. "It seems we have new arrivals! Welcome to the world!"
    "Uh, yeah. I think we're well acquainted with the world as is." Rex replied sarcastically. "Unless we're comparing apples to oranges?"
    The orb's face shifted to one that made it look like it was raising a brow. "Oh no no no! You're not in your world. Not anymore."
    "Start talking, bulb." Rex growled. He hated beating around the bush. He was fed up with getting more questions than answers. "I just woke up without remembering the first time I rode a bicycle. And those memories are precious to me. Who in the hell are you, and where are we?"
    "Alright, alright, calm yourself, friend." The orb moved up and down with a slightly annoyed look. "I'm not the one who put you in here, if that's what you're wondering. You've left Earth behind altogether."

    Current Music Track: Homestuck OST - Jade Slyph

    "What?"
    "You are in the world of Paragon, land of Magic and combat." The orb spoke. "I am Uncle Dot, one of the 3 host Artificial Intelligence droids that monitor the processes of the world."
    Rex crinkled his nose in confusion. "AI? You make this sound like we're in a game." He said, incredulous, although it did make sense where all these abilities were coming from.
    "But of course." Uncle Dot replied, enthusiastic. "Paragon is a game in Virtual Reality."
    Post by: mindstorm787, Jun 30, 2018 in forum: Role-Playing Arena
  15. mindstorm787
    Without Evie or Raelyn realizing it, the art of the eye suddenly turned to look intently at the girls, its iris expanding and contracting inquisitively, as if to observe her. It then quickly glanced around at the group. Suddenly, it returned to staring back at nothing before anyone could react, as if nothing strange ever happened to it.

    Whatever the reason, Evie's intuition could not be further from fiction - Someone was watching them...

    But who?
    Post by: mindstorm787, Jun 29, 2018 in forum: Role-Playing Arena
  16. mindstorm787
    Rex Valin | Location: Unknown | Time: Unknown
    -------------------------------------------------------------
    Rex didn't look as fazed as Inna did when Jaz tested her jumping. "Cool." He stated hollowly. "I-It doesn't help your tank top keeps trying t...to show off your...chest." Inna said, blushing and crossing his arms. Rex groaned. Was this guy for real? "Please...uh...stop for my sake I'm...I'm sorry. It's kind of...backwards for me to ask...."
    "Coulda fooled me, Cassanova. Really nice save for all the boys. 1-0." Rex said dryly. He had a feeling he and Inna would not be getting along well. Not that he was one to talk; his gaze fell back to Evie, whom had calmed him down earlier. He blinked away, not knowing what to thinki and keeping whatever thoughts he had to himself.

    To occupy his mind, he walked to another cell next to Jaz's. The door was unlocked, but it seemed to be stuck on something. He stepped back, looking to himself, then back to the door. Pulling a tough look, he preformed a roundhouse on the door, kicking it. It whipped open, creaking weakly. "Thought as much." He said, walking in. The cell was empty of people, but had a small tied brown sack on the floor. He picked it up, undoing the tie, opening the bag to reveal some broken yellow gems. They glowed, as if they had some energy to them. "Hmph. Not bad. Some loot." He showed it to the group outside. "Assuming it's valuable, at least we aren't broke, wherever we are."

    - Gained 600 Grist Shards! (Divided among the group)

    • The currency of the world of Paragon and the means of creativity, Grist can be gained by doing missions or fighting in battle after battle. They have much more value than gold or any valuable metal, as they can be used in the Occuli Space to learn new spells for your aspects, or even fuse ones you've already learned for stronger magics. While there are the more common Shard Grist that remains a staple of the economy, there are Fire Grist, Water Grist, and the like. Their are 7 Grist types in total.
    Post by: mindstorm787, Jun 29, 2018 in forum: Role-Playing Arena
  17. mindstorm787
    Rex Valin | Location: Unknown | Time: Unknown
    -------------------------------------------------------------
    Current Music Track: Death Note - Himitsu

    "We're all in the same boat, Captain Fabulous." Rex's dry voice muttered to the three in front of him, talking through a hand to his face in thought. He then took his hands off, and motioned with his speech. "We woke up in cells, have no memories of who we were, or why we're here in the first place. None of us seem to." He took out his name slip, and the spellbook. "These seem to be the only things on our person. And even that isn't enough to go off of. But nothing fits." He looked to Evie again for the first time. She was...cute, to say the least. She also seemed to calm him down, based on her words from earlier. He stood, a sudden brainstorm coming to him.

    "...The fact that I healed from that steam means that none of us are ordinary." He pointed to Raelyn. "She sprayed me with water when I tried to wake her. The cells were completely dry when we woke." He walked back to the piping. "And this wall may have been crumbling, but I doubt a single person could break it down." He turned back to the group. "While I dislike sticking my head in the clouds for no apparent reason, it's safe to assume that we're some place where the regular laws of physics don't apply. Either that..." He scratched his head, as if annoyed at something else. "Or I slept through Earth Science and Chemistry way too well." He looked back at the others. "Do any of you feel... different? Aside from remembering what's the great part about amnesia, I mean."
    Post by: mindstorm787, Jun 29, 2018 in forum: Role-Playing Arena
  18. mindstorm787
    Raving out to the Barracuda~
    Status Update by mindstorm787, Jun 28, 2018
  19. mindstorm787
    Rex Valin | Location: Unknown | Time: Unknown
    -------------------------------------------------------------
    Current Music Track: Death Note OST - Himitsu

    Rex looked in the direction of the Jaz's hand, and slouched. "How could I have missed that?" He muttered, as he walked over to pull it out, giving it a yank. "Hang on.." He grunted, pulling on it. Once, twice, and 3 times, and he pulled it out, the wall breaking off slightly into chunks as he held the key. He blinked. "I...doubt I was this strong enough before to do something like this..." He stated to Jaz, handing her the key. He froze when he heard the wall crack some more, turning just in time to see part of the wall break to reveal piping.

    A pipe dislodged, and a blast of hot steam hit Rex. "ACK!" He yelled, almost immediately raising his hands to shield his face and rolling away, skidding. Luckily, Jaz and her cell door were unharmed; Rex was hit with the full blast. Rex lowered his arms, wincing in pain. But his eyes widened as the burns seemingly vanished a second later. "What... the hell?" He rubbed his chin in thought. "Ok, Nothing so far makes sense. We all have lost our memory, and trapped in cells that seemingly were easy to get out of... as if someone knew we'd get out. The piping was also obviously a trap of sorts, but not to harm." Rex informed to no one in particular. He turned back to the pipe, now empty of the air and now making a dull humming noise. "This pipe's steam would of obviously killed me hadn't I dodged out of the way... Or if I was an ordinary person... but I also took a large hit. So how come I healed so quickly...?" He narrowed his eyes and let out an exasperated growl. "Agh, none of this **** makes sense! I'm somehow stronger than normal now? Are all of us now??" He sighed, kneeling to the floor to think while others got their bearings.
    Post by: mindstorm787, Jun 28, 2018 in forum: Role-Playing Arena
  20. mindstorm787
    Rex Valin | Location: Unknown | Time: Unknown
    -------------------------------------------------------------
    Current Music Track: Death Note OST - Himitsu

    Rex simply watched Gale walk off to check some of the cells, deciding to be useful as well. He looked around the hall some more. It smelled odd, almost humid, as if the ventilation wasn't working properly. He looked up; there didn't seem to be any ventilation ducts. He raised an eyebrow wondering how anyone could manage this place with ****** ventilation. He looked to the wall. It had a couple of cracks here and there. He picked at the crack, and was surprised when part of it came off easily. "Ooookay, another note; The walls are crumbling at the seams. This place just seems ready to fall apart. It should be condemned by now." He said as he threw the stone chip at the wall, it making a noise bouncing to the floor.

    "H-hello? Is anyone out there? Where is... here? Hello?"

    Rex froze, hearing a female voice come from one of the cells. Gently, he walked over to the cell where the voice came from. He peered through the door bars to see another girl with white hair helping someone else... who was flirting. He crinkled his nose slightly, and lightly coughed.

    "Hiiii..?" He replied gingerly through the bars. "I assume you're both in the same boat? Not knowing your best childhood memories and brain whacked out like it's in a vise?" He decided then to skip the pleasantries. Now wasn't really the time. "Long story short, 4 of us, including myself, woke up here not remembering a thing. We got out because there so happened to be a key in our cell. See if you can find something like that."

    What Rex didn't realize was that the key to Jasmine's and Inna's cell was right behind him - in the cracks in the wall he had just chipped away at. Part of the key was glinting in the pale light.
    Post by: mindstorm787, Jun 28, 2018 in forum: Role-Playing Arena