Hector is burning! Hit for 25 damage! Hector is no longer stunned! Hector used Wind Ascend! Raelyn, Inna, Rex, Evie, and Gale were caught! Hit for 145 damage! Raelyn flinched! Inna flinched! Rex flinched! Evie flinched! Gale flinched! Hector used Nature's Blessing! His health began to rise! Healed for 75 HP! 308/1110 HP! Healed for 75 HP! 383/1110 HP! Healed for 75 HP! 458/1110 HP! - - - Current Music Track: The Battle of Lil' Slugger (Extended) - Super Meat Boy OST Hector Level 22 HP: 458 | Mana: 1200 | Stamina: 40 | Accuracy: 6 Attack: 60% | Defense: 55% | Speed: 55% Health: 61% | Magic: 70% | Stamina: 55% | Accuracy: 60% Burning for 1 turn / Healing for 3 turns Rex Valin Raelyn Hayes Evie Callaway Gale Hawkens Inna Level 3 HP: 885 | Mana: 730 | Stamina: 50 | Accuracy: 5 Attack: 53% | Defense: 50% | Speed: 53% Health: 53% | Magic: 50% | Stamina: 50% | Accuracy: 50% Spoiler: Magic - Fire Bullets (Fire Multi) - User fires a barrage of flames the burn enemies for 2 turns. [12-25 Damage, 120 Mana, 1 Post Cooldown] - Great Fire Blast (Fire Blast) - User fires a huge ball of fire at enemies that burns for 2 turns. Can be ridden on if the user's Accuracy is > 6 to gain an extra move. [230-300 Damage, 200 Mana, 2 Post Cooldown] - Blaze Column (Fire AOE) - User creates an eruption below an enemy or group of enemies that burns them for 3 posts. Will always hit it's target if the user's Accuracy is > 9. [140-230 Damage, 250 Mana, 2 Post Cooldown] Spoiler: Traits Scan - Detect a target's HP and basic Stats. Defender - Raises Defense by 10 when HP is below 25%. Fixer - Gain 5% more Grist from doing Missions. Spoiler: Equipped Items Clothing - None! Accessory - None! Spoiler: Stored Items None! Level 3 HP: 855 | Mana: 900 | Stamina: 50 | Accuracy: 5 Attack: 50% | Defense: 50% | Speed: 50% Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50% Spoiler: Magic - Aqua Stream (Water Multi) - User fires a barrage of water bullets at enemies. [15-25 Damage, 200 Mana, 1 Post Cooldown] - Water Beam (Water Blast) - User fires a small beam of water that is effective at long range that stuns targets for 1 turn. Will always hit it's target if the user's Accuracy is => 7. [250-300 Damage, 200 Mana, 2 Post Cooldown] - Water Tornado (Water AOE) - User stomps the ground to generate a liquid tornado that sucks in enemies, dealing damage 5 times. [15-20 Damage, 300 Mana, 2 Post Cooldown] Spoiler: Traits Scan - Detect a target's HP and basic Stats. Defender - Raises Defense by 10 when HP is below 25%. Fixer - Gain 5% more Grist from doing Missions. Spoiler: Equipped Items Clothing - None! Accessory - None! Spoiler: Stored Items Cell Key 54 - Story Item Level 3 HP: 875 | Mana: 900 | Stamina: 52 | Accuracy: 5.1 Attack: 54% | Defense: 50% | Speed: 50% Health: 52% | Magic: 50% | Stamina: 52% | Accuracy: 51% Spoiler: Magic - Poison Needles (Plant Multi) - User fires flurry of low damaging needles that causes targets to be stunned for 1 turn. [15-25 Damage, 200 Mana, 1 Post Cooldown] - Water Beam (Water Blast) - User fires a small beam of water that is effective at long range that stuns targets for 1 turn. Will always hit it's target if the user's Accuracy is => 7. [250-300 Damage, 200 Mana, 2 Post Cooldown] - Vine Grab (Plant Transport) - User throws out a vine that grabs enemies and heals the user. Can be used to grab allies out of the way, and will always hit it's target if the user's Accuracy is => 7. [15-20 Damage, +130-160 HP, 400 Mana, 3 Post Cooldown] Spoiler: Traits Scan - Detect a target's HP and basic Stats. Defender - Raises Defense by 10 when HP is below 25%. Fixer - Gain 5% more Grist from doing Missions. Spoiler: Equipped Items Clothing - None! Accessory - None! Spoiler: Stored Items None! Level 3 HP: 875 | Mana: 540 | Stamina: 50 | Accuracy: 5.2 Attack: 54% | Defense: 50% | Speed: 50% Health: 52% | Magic: 51% | Stamina: 50% | Accuracy: 52% Spoiler: Magic - Wind Tornadoes (Wind Multi) - User fires a barrage of tornadoes that flinches foes and negates oncoming Fire attacks. [120-150 Damage, 320 Mana, 2 Post Cooldown] - Great Fire Blast (Fire Blast) - User fires a huge ball of fire at enemies that burns for 2 turns. Can be ridden on if the user's Accuracy is > 6 to gain an extra move. [230-300 Damage, 200 Mana, 2 Post Cooldown] - Blaze Column (Fire AOE) - User creates an eruption below an enemy or group of enemies that burns them for 3 posts. Will always hit it's target if the user's Accuracy is > 9. [140-230 Damage, 250 Mana, 2 Post Cooldown] Spoiler: Traits Scan - Detect a target's HP and basic Stats. Defender - Raises Defense by 10 when HP is below 25%. Fixer - Gain 5% more Grist from doing Missions. Spoiler: Equipped Items Clothing - None! Accessory - None! Spoiler: Stored Items None! Level 3 HP: 855 | Mana: 950 | Stamina: 50 | Accuracy: 5.4 Attack: 50% | Defense: 50% | Speed: 50% Health: 50% | Magic: 55% | Stamina: 50% | Accuracy: 54% Spoiler: Magic - Aqua Stream (Water Multi) - User fires a barrage of water bullets at enemies. [15-25 Damage, 200 Mana, 1 Post Cooldown] - Water Beam (Water Blast) - User fires a small beam of water that is effective at long range that stuns targets for 1 turn. Will always hit it's target if the user's Accuracy is => 7. [250-300 Damage, 200 Mana, 2 Post Cooldown] - Water Tornado (Water AOE) - User stomps the ground to generate a liquid tornado that sucks in enemies, dealing damage 5 times. [15-20 Damage, 300 Mana, 2 Post Cooldown] Spoiler: Traits Scan - Detect a target's HP and basic Stats. Sleight of Magic - Lower magic cooldown of all attacks by 1, including Ultimates. Fixer - Gain 5% more Grist from doing Missions. Spoiler: Equipped Items Clothing - None! Accessory - None! Spoiler: Stored Items None!
Rex used Blaze Column! Hector was caught! Hit for 153 damage! Hector is now burning! Gale used Blaze Column! Hit for 156 damage! Hector is now burning! Evie prepared to dodge! Inna prepared to dodge! Hector prepared to dodge! Rex used Fire Bullets on Hector! Dodging failed! Hit for 19 damage! Hit for 19 damage! Hit for 19 damage! Hit for 19 damage! Hit for 19 damage! Dealt damage (5) times! Gale used Wind Tornadoes on Hector! Hector dodges the attack! Raelyn used Water Beam on Hector! Hector dodges the attack! Raelyn strikes Hector! Hit for 50 damage! Hector is stunned! Evie used Poison Needles on Hector! Hit for 17 damage! Hit for 17 damage! Hit for 17 damage! Hit for 17 damage! Dealt damage (4) times! Inna used Aqua Stream on Hector! Miss! - - - Current Music Track: The Battle of Lil' Slugger (Extended) - Super Meat Boy OST Hector Level 22 HP: 258 | Mana: 1200 | Stamina: 35 | Accuracy: 6 Attack: 60% | Defense: 55% | Speed: 55% Health: 61% | Magic: 70% | Stamina: 55% | Accuracy: 60% Burning for 2 turns / Stunned for 1 turn Rex Valin Raelyn Hayes Evie Callaway Gale Hawkens Inna Level 3 HP: 1030 | Mana: 630 | Stamina: 50 | Accuracy: 5 Attack: 53% | Defense: 50% | Speed: 53% Health: 53% | Magic: 50% | Stamina: 50% | Accuracy: 50% Spoiler: Magic - Fire Bullets (Fire Multi) - User fires a barrage of flames the burn enemies for 2 turns. [12-25 Damage, 120 Mana, 1 Post Cooldown] - Great Fire Blast (Fire Blast) - User fires a huge ball of fire at enemies that burns for 2 turns. Can be ridden on if the user's Accuracy is > 6 to gain an extra move. [230-300 Damage, 200 Mana, 2 Post Cooldown] - Blaze Column (Fire AOE) - User creates an eruption below an enemy or group of enemies that burns them for 3 posts. Will always hit it's target if the user's Accuracy is > 9. [140-230 Damage, 250 Mana, 2 Post Cooldown] Spoiler: Traits Scan - Detect a target's HP and basic Stats. Defender - Raises Defense by 10 when HP is below 25%. Fixer - Gain 5% more Grist from doing Missions. Spoiler: Equipped Items Clothing - None! Accessory - None! Spoiler: Stored Items None! Level 3 HP: 1000 | Mana: 800 | Stamina: 45 | Accuracy: 5 Attack: 50% | Defense: 50% | Speed: 50% Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50% Spoiler: Magic - Aqua Stream (Water Multi) - User fires a barrage of water bullets at enemies. [15-25 Damage, 200 Mana, 1 Post Cooldown] - Water Beam (Water Blast) - User fires a small beam of water that is effective at long range that stuns targets for 1 turn. Will always hit it's target if the user's Accuracy is => 7. [250-300 Damage, 200 Mana, 2 Post Cooldown] - Water Tornado (Water AOE) - User stomps the ground to generate a liquid tornado that sucks in enemies, dealing damage 5 times. [15-20 Damage, 300 Mana, 2 Post Cooldown] Spoiler: Traits Scan - Detect a target's HP and basic Stats. Defender - Raises Defense by 10 when HP is below 25%. Fixer - Gain 5% more Grist from doing Missions. Spoiler: Equipped Items Clothing - None! Accessory - None! Spoiler: Stored Items Cell Key 54 - Story Item Level 3 HP: 1020 | Mana: 800 | Stamina: 52 | Accuracy: 5.1 Attack: 54% | Defense: 50% | Speed: 50% Health: 52% | Magic: 50% | Stamina: 52% | Accuracy: 51% Spoiler: Magic - Poison Needles (Plant Multi) - User fires flurry of low damaging needles that causes targets to be stunned for 1 turn. [15-25 Damage, 200 Mana, 1 Post Cooldown] - Water Beam (Water Blast) - User fires a small beam of water that is effective at long range that stuns targets for 1 turn. Will always hit it's target if the user's Accuracy is => 7. [250-300 Damage, 200 Mana, 2 Post Cooldown] - Vine Grab (Plant Transport) - User throws out a vine that grabs enemies and heals the user. Can be used to grab allies out of the way, and will always hit it's target if the user's Accuracy is => 7. [15-20 Damage, +130-160 HP, 400 Mana, 3 Post Cooldown] Spoiler: Traits Scan - Detect a target's HP and basic Stats. Defender - Raises Defense by 10 when HP is below 25%. Fixer - Gain 5% more Grist from doing Missions. Spoiler: Equipped Items Clothing - None! Accessory - None! Spoiler: Stored Items None! Level 3 HP: 1020 | Mana: 440 | Stamina: 50 | Accuracy: 5.2 Attack: 54% | Defense: 50% | Speed: 50% Health: 52% | Magic: 51% | Stamina: 50% | Accuracy: 52% Spoiler: Magic - Wind Tornadoes (Wind Multi) - User fires a barrage of tornadoes that flinches foes and negates oncoming Fire attacks. [120-150 Damage, 320 Mana, 2 Post Cooldown] - Great Fire Blast (Fire Blast) - User fires a huge ball of fire at enemies that burns for 2 turns. Can be ridden on if the user's Accuracy is > 6 to gain an extra move. [230-300 Damage, 200 Mana, 2 Post Cooldown] - Blaze Column (Fire AOE) - User creates an eruption below an enemy or group of enemies that burns them for 3 posts. Will always hit it's target if the user's Accuracy is > 9. [140-230 Damage, 250 Mana, 2 Post Cooldown] Spoiler: Traits Scan - Detect a target's HP and basic Stats. Defender - Raises Defense by 10 when HP is below 25%. Fixer - Gain 5% more Grist from doing Missions. Spoiler: Equipped Items Clothing - None! Accessory - None! Spoiler: Stored Items None! Level 3 HP: 1000 | Mana: 850 | Stamina: 50 | Accuracy: 5.4 Attack: 50% | Defense: 50% | Speed: 50% Health: 50% | Magic: 55% | Stamina: 50% | Accuracy: 54% Spoiler: Magic - Aqua Stream (Water Multi) - User fires a barrage of water bullets at enemies. [15-25 Damage, 200 Mana, 1 Post Cooldown] - Water Beam (Water Blast) - User fires a small beam of water that is effective at long range that stuns targets for 1 turn. Will always hit it's target if the user's Accuracy is => 7. [250-300 Damage, 200 Mana, 2 Post Cooldown] - Water Tornado (Water AOE) - User stomps the ground to generate a liquid tornado that sucks in enemies, dealing damage 5 times. [15-20 Damage, 300 Mana, 2 Post Cooldown] Spoiler: Traits Scan - Detect a target's HP and basic Stats. Sleight of Magic - Lower magic cooldown of all attacks by 1, including Ultimates. Fixer - Gain 5% more Grist from doing Missions. Spoiler: Equipped Items Clothing - None! Accessory - None! Spoiler: Stored Items None!
Not at ALL! We had a recent departure, so your joining would be a breath of fresh air! Go ahead and make an OC.
Rex Valin | Location: Deep Woods | Time: Night ------------------------------------------------------------------------------ "Funny you don't actually let anyone else respond before you threaten death, I would say that is a cry for attention if I have ever seen one. You just want to feel power over everyone don't you. So what do you really want in exchange for that blasted thing. These people seem to want it and I will never hear the end of it if you don't give it to them, so lets work something out." Raelyn spoke, but it only earned a snicker from Hector, shaking his head. "We mean you no harm. We just need that crystal. We're not looking for any trouble. Can we please have that crystal?" Asked Evie, horrified seeing Dot launched like a cannon ball. "No can do sweetheart." Hector replied sarcastically. "You made the choice when you pulled the vines from under me. So....~" He will the crystal to disappear into his inventory like any of Rex and his party were able to do, and began to walk slowly to the group. "There's no way around this, is there?" Gale muttered, but to no one in particular. Rex simply grunted in agreement. "But I have to say, you're probably kind of hurt by this point, huh? Maybe not a lot of HP left? Or am I wrong?" Inna chimed in, tilting his head like a cat, curious of a mouse. "Either way, we could probably gang up and beat you easily. I'd love to hear you talk tough when we've beaten you down." "Kept you guys going for this long, didn't I?" Hector replied, almost good-natured, raising his arms, causing Rex to immediately spring in front as Hector once again caused a crackle-like explosion of wind at the closest member of the party, being Raelyn. Luckily, Rex was barely fast enough to get in front, and brought up his arms to guard from the attack. The wind stung his arms like a heavy slap. Any more power, and it would've broken part of his arms, were they in normal circumstances. He slid back a couple of feet, and was knocked off balance, break rolling backward and landing belly up in the hard-packed earth. He groaned, standing as Hector whistled in surprise. "A fast boy. Welp, this certainly got interesting..." .: BATTLE START!!! :. Lower Hector's HP to make him yield! Current Music Track: The Battle of Lil' Slugger (Extended) - Super Meat Boy OST Hector Level 22 HP: 780 | Mana: 1200 | Stamina: 55 | Accuracy: 6 Attack: 60% | Defense: 55% | Speed: 55% Health: 61% | Magic: 70% | Stamina: 55% | Accuracy: 60% Normal Rex Valin Raelyn Hayes Evie Callaway Gale Hawkens Jasmine Fader Inna Level 3 HP: 1030 | Mana: 1000 | Stamina: 50 | Accuracy: 5 Attack: 53% | Defense: 50% | Speed: 53% Health: 53% | Magic: 50% | Stamina: 50% | Accuracy: 50% Spoiler: Magic - Fire Bullets (Fire Multi) - User fires a barrage of flames the burn enemies for 2 turns. [12-25 Damage, 120 Mana, 1 Post Cooldown] - Great Fire Blast (Fire Blast) - User fires a huge ball of fire at enemies that burns for 2 turns. Can be ridden on if the user's Accuracy is > 6 to gain an extra move. [230-300 Damage, 200 Mana, 2 Post Cooldown] - Blaze Column (Fire AOE) - User creates an eruption below an enemy or group of enemies that burns them for 3 posts. Will always hit it's target if the user's Accuracy is > 9. [140-230 Damage, 250 Mana, 2 Post Cooldown] Spoiler: Traits Scan - Detect a target's HP and basic Stats. Defender - Raises Defense by 10 when HP is below 25%. Fixer - Gain 5% more Grist from doing Missions. Spoiler: Equipped Items Clothing - None! Accessory - None! Spoiler: Stored Items None! Level 3 HP: 1000 | Mana: 1000 | Stamina: 50 | Accuracy: 5 Attack: 50% | Defense: 50% | Speed: 50% Health: 50% | Magic: 50% | Stamina: 50% | Accuracy: 50% Spoiler: Magic - Aqua Stream (Water Multi) - User fires a barrage of water bullets at enemies. [15-25 Damage, 200 Mana, 1 Post Cooldown] - Water Beam (Water Blast) - User fires a small beam of water that is effective at long range that stuns targets for 1 turn. Will always hit it's target if the user's Accuracy is => 7. [250-300 Damage, 200 Mana, 2 Post Cooldown] - Water Tornado (Water AOE) - User stomps the ground to generate a liquid tornado that sucks in enemies, dealing damage 5 times. [15-20 Damage, 300 Mana, 2 Post Cooldown] Spoiler: Traits Scan - Detect a target's HP and basic Stats. Defender - Raises Defense by 10 when HP is below 25%. Fixer - Gain 5% more Grist from doing Missions. Spoiler: Equipped Items Clothing - None! Accessory - None! Spoiler: Stored Items Cell Key 54 - Story Item Level 3 HP: 1020 | Mana: 1000 | Stamina: 52 | Accuracy: 5.1 Attack: 54% | Defense: 50% | Speed: 50% Health: 52% | Magic: 50% | Stamina: 52% | Accuracy: 51% Spoiler: Magic - Poison Needles (Plant Multi) - User fires flurry of low damaging needles that causes targets to be stunned for 1 turn. [15-25 Damage, 200 Mana, 1 Post Cooldown] - Water Beam (Water Blast) - User fires a small beam of water that is effective at long range that stuns targets for 1 turn. Will always hit it's target if the user's Accuracy is => 7. [250-300 Damage, 200 Mana, 2 Post Cooldown] - Vine Grab (Plant Transport) - User throws out a vine that grabs enemies and heals the user. Can be used to grab allies out of the way, and will always hit it's target if the user's Accuracy is => 7. [15-20 Damage, +130-160 HP, 400 Mana, 3 Post Cooldown] Spoiler: Traits Scan - Detect a target's HP and basic Stats. Defender - Raises Defense by 10 when HP is below 25%. Fixer - Gain 5% more Grist from doing Missions. Spoiler: Equipped Items Clothing - None! Accessory - None! Spoiler: Stored Items None! Level 3 HP: 1020 | Mana: 1010 | Stamina: 50 | Accuracy: 5.2 Attack: 54% | Defense: 50% | Speed: 50% Health: 52% | Magic: 51% | Stamina: 50% | Accuracy: 52% Spoiler: Magic - Wind Tornadoes (Wind Multi) - User fires a barrage of tornadoes that flinches foes and negates oncoming Fire attacks. [120-150 Damage, 320 Mana, 2 Post Cooldown] - Great Fire Blast (Fire Blast) - User fires a huge ball of fire at enemies that burns for 2 turns. Can be ridden on if the user's Accuracy is > 6 to gain an extra move. [230-300 Damage, 200 Mana, 2 Post Cooldown] - Blaze Column (Fire AOE) - User creates an eruption below an enemy or group of enemies that burns them for 3 posts. Will always hit it's target if the user's Accuracy is > 9. [140-230 Damage, 250 Mana, 2 Post Cooldown] Spoiler: Traits Scan - Detect a target's HP and basic Stats. Defender - Raises Defense by 10 when HP is below 25%. Fixer - Gain 5% more Grist from doing Missions. Spoiler: Equipped Items Clothing - None! Accessory - None! Spoiler: Stored Items None! Level 3 HP: 1000 | Mana: 1010 | Stamina: 50 | Accuracy: 5.1 Attack: 53% | Defense: 54% | Speed: 50% Health: 50% | Magic: 51% | Stamina: 50% | Accuracy: 51% Spoiler: Magic - Poison Needles (Plant Multi) - User fires flurry of low damaging needles that causes targets to be stunned for 1 turn. [15-25 Damage, 200 Mana, 1 Post Cooldown] - Spore Bombs (Plant Blast) - User fires 3 small bombs that deal moderate damage and heals the user for each on that hits. [30-45 Damage, +8-12 HP, 230 Mana, 2 Post Cooldown] - Vine Grab (Plant Transport) - User throws out a vine that grabs enemies and heals the user. Can be used to grab allies out of the way, and will always hit it's target if the user's Accuracy is => 7. [15-20 Damage, +130-160 HP, 400 Mana, 3 Post Cooldown] - Poisonous Bombs (Plant Ultimate) - User jumps into the air and throws 3 poisonous bombs at enemies, stunning them for 3 turns, dealing poison damage. [150-200 Damage, 1000 Mana, 6 Post Cooldown] Spoiler: Traits Stand Firm - Grants 5 Defense against an enemy with higher stats than your party. Defender - Raises Defense by 10 when HP is below 25%. Fixer - Gain 5% more Grist from doing Missions. Spoiler: Equipped Items Clothing - None! Accessory - None! Spoiler: Stored Items Cell Key 57 - Story Item Level 3 HP: 1000 | Mana: 1050 | Stamina: 50 | Accuracy: 5.4 Attack: 50% | Defense: 50% | Speed: 50% Health: 50% | Magic: 55% | Stamina: 50% | Accuracy: 54% Spoiler: Magic - Aqua Stream (Water Multi) - User fires a barrage of water bullets at enemies. [15-25 Damage, 200 Mana, 1 Post Cooldown] - Water Beam (Water Blast) - User fires a small beam of water that is effective at long range that stuns targets for 1 turn. Will always hit it's target if the user's Accuracy is => 7. [250-300 Damage, 200 Mana, 2 Post Cooldown] - Water Tornado (Water AOE) - User stomps the ground to generate a liquid tornado that sucks in enemies, dealing damage 5 times. [15-20 Damage, 300 Mana, 2 Post Cooldown] Spoiler: Traits Scan - Detect a target's HP and basic Stats. Sleight of Magic - Lower magic cooldown of all attacks by 1, including Ultimates. Fixer - Gain 5% more Grist from doing Missions. Spoiler: Equipped Items Clothing - None! Accessory - None! Spoiler: Stored Items None!
Evie's strategy worked in the party's favor. As vines came up to grab the runner, he was hit with a plethora of wind tornadoes, a water beam, and the like, tumbling in the dust. But he managed to find his footing, and stood to face the group. He held out a hand, but never attacked, holding it out to guard, causing Rex to stop, skidding on guard as well. They had stopped at a clearing, spanning a couple of miles. The earth was hard-packed, as if fights had been fought in the area. The boy looked around the group, groaning aloud, almost childishly, "To think that I'd be slowed down by a couple of noobies. Oh, what a lovely day." He then looked toward Evie with a more playful smirk. "Although, I have to give props to the lady. The vine maneuver caught me off-kelter. Maybe she could show me more of what she's got when I'm done here." Rex visually wrinkled his nose at the comment, uttering a short growl. He had not a particular idea why, but as far as first impressions, the guy made Rex feel like a lead ball dropped into his stomach. Without thinking, he launched a Great Fire Ball. Surprisingly, it missed the runner, albeit by a few inches, traveling a couple of miles before exploding, covering about 5% of the cliff. The boy turned his attention to Rex. "What's the matter?" He asked teasingly. "Screwing up your aim already?" "I miss on purpose." Rex responded nonchalantly. "I'll even guarantee it if you let go of that crystal." The boy shook his head, beginning to toss the crystal up and down like a ball. "No can do, mate. Finders keepers." "Indeed. And yet Dot was the one to spot it first, so what does that make you?" The boy's smirk showed more teeth. "The lucky one to find one of the last few drops of Memory Crystal for the month in the Great Expanse." He bragged. Rex's eyes narrowed a bit. "Check your numbers, pal. it's 6 over 1." He grunted, checking the boy's level. Level 22. "You may be moderately higher than us, but even you won't be able to survive simply by running." He sighed and shrugged. "Welp, looks like I'm gonna have to kill you so you all bug off." He said. "Shame too." Suddenly, Dot flew in between the two party's. "WAIT, nononononono! It's all perfectly fine, Hector, maybe we could come to an agreement?" Dot stated rushedly. The boy, Hector, tsked, almost like a disappointed father to a child. "Dot, Dot, Dot..." He sighed. "Shoulda thought of that before you began rooting for the losing team. Now do us both a favor and go ahead and shoot the breeze. Literally." He suddenly put his hands together and a crackle was heard as Dot went flying, sailing into the trees, screaming digitally. Hector turned back to the party. "So." He said. "Who's next?"
Rex Valin | Location: Deep Woods | Time: Nigh ------------------------------------------------------------ "So Dot, if this guy uses wind what would be a good way to counter it?" Gale asked after Rex's bright idea. Dot looked back to him and the rest. "Well, contrary to popular belief, Earth is not the opposite and an easy counter, as most base projectiles tend to be eviscerated by Wind. However, utilizing the same element or tactic could hinder the enemy..." Dot replied. Which was almost demonstrated by Raelyn and Inna, both of whom stomped the ground, causing Water Tornados, countering the gusts, and Jaz with her Vine Grab, grabbing the figure's leg. The Human Gust would've gotten away hadn't the spawned their AOEs and Transport Attack. The gust cleared as the figure tumbles in the dirt, sliding on one knee, partially glaring. It was a boy, not any more then the group's age. He looked Hispanic, his straight, slick hair sporting one white highlight. He was dressed in a casual purple vest and darker grey shirt and khakis. He then smirked, turning tail and taking off again, this time running,crystal in hand. "Not this time!" Rex exclaimed. He snapped his fingers in concentration. The ground below the boy erupted, causing a direct hit with a Blaze Column. "WHOA!" The boy yelled. He looked slightly more hurt, but he still managed to run, albeit at a visually lower pace. Dot interjected, "If you want that crystal, you need to damage him enough to slow him down." He followed the boy, Rex matching pace. (5 more posts remaining)
Rex Valin | Location: Deep Woods | Time: Night ------------------------------------------------------------ Current Music Track: Henry's Death - Stealth CST Rex felt the wind whistle through his ears as he ran, feeling the power in his legs as he followed Uncle Dot closely weaving through the trees. He heard Evie call to him and mentally kicked himself. He'll need to make sure everyone's accounted for next time. Luckily though, soon people began to catch up with him, albeit at a slower pace. Even Raelyn had managed to catch up, despite her memory intake. However, "Hey... um isn't there like plenty of these things. If it is moving, doesn't that imply that someone else has it. Shouldn't we just... you know, let them have it since they are already there?" She asked to no one in particular. The forest got deeper and deeper. Dot turned around to respond, but was flying backwards, still tracking the crystal. "Not quite, Raelyn. The drop rate for the Memory Crystals are usually 1/8, and only occur in The Great Expanse. Judging by the size of the continent-" "He means that the game world is too large." Rex interrupted, stopping as dot came to a small clearing. "It could take days, or even weeks to find another one." Dot gave Rex a questioning glance to his interjection, but the latter only shrugged. Dot then turned, and he scanned. Then, his gaze then landed on a small bush, not more than 5 meters away. "My sensors detect that this bush holds the last crystal. They must've dropped the crystal-" Dot spoke too soon once again, as suddenly, a large gust of wind exploded from the bush, eviscerating it and revealing someone. However, their features could not be seen through the gusts. The area began to ravage with the winds, blowing through the groups clothing, causing minor cuts, almost as if the wind were knives. Just as sudden, a smaller tornado within the gust formed around the caster, becoming one with them, and launched away, flying close to the ground. "No ya don't!" Rex yelled, having shielded himself partially from the harsh winds. He threw out his right hand and fired a barrage of Fire Bullets. They flew and were able to catch up with the runner, but they dissipated just as they closed in to him. "What the fresh hell?! My magic didn't work?" Rex exclaimed, looking to Dot. "Uncle Dot...?" Dot was immediate in his response. "We seem to be dealing with a Wind-type user." He replied. "Most, if not all Fire aspect magic is negated. A very dangerous magic indeed." Rex growled, but shook off the confusion. "C'mon. We can't let him get away with that crystal!" He said to the others, as he took off again, albeit at a slower pace for everyone else.
Rex Valin | Location: Seven Heights Penitentiary | Time: Night ------------------------------------------------------------------------------ If Raelyn wasn't trying to hid something back then, Rex could tell she was now. Her eyes looked a bit glazed, and she immediately brushed off her full-on dose of memory revival. "We should keep moving." She said. Rex gave a slightly questioning look, but decided not to budge. Whatever she saw in her memories must have scared her. It would make sense as to why she tends to be so devil-may-care. He could probably ask her later. "Umm...Dot? Would you be able to lead us out of here? Unless the next Memory Crystal is around here. We should probably keep moving once Raelyn is alright to walk again." Rex's interest piqued Evie's way as she asked the AI. It then looked westward, its holographic vision scanning the trees. Then he pulled an odd look, almost as if confused. "The 2nd memory crystal was nearby." Rex's turn to be incredulous. "Was?" He echoed, letting out an awkward laugh. "I don't think jokes become you, bowling ball." "I'm not joking." The AI's voice is serious. "The Memory Shard is...moving." Current Music Track: Caustic - Hardcore Henry OST It was enough for Rex to put two and two together. "Someone's got to the crystal before us!" He exclaimed. "We need to go after them! Dot, track them!" "Uh! Alright!!" He agreed, taking off at nearly blinding speed, but still slow enough to track by eye. "Come on! We need to go after it!" Rex stated, bending down a need, and taking off. Despite his body type, the game's augmentations not only made him more strong and durable, but fast as well. As a result, he took off through the trees, following the orb. Little did he know that the trees had eyes... --- Current Music Track: Xehanort - Kingdom Hearts: Birth By Sleep OST Far past the Great Expanse, sat a tower at the edge of the continent. Tall, dark and grey. And within, sat a man on a throne of iron, blond hair reaching his neck, beard slightly short and scraggly, his face pulled in a closed-eyed scowl. The door to his throne room opened, causing him to open his cold grey eyes as 4 figures, each with a different face mask and robes. "I do hope there is a good reason for disturbing my rumination, o Death." The man stated in a stern tone, his gravelly voice mistaking his physical appearance, staring at the one in the front, dressed in pitch dark robes and a skeleton mask. "Apologies, my Paragon." Stated the male in the skull mask, a tired, almost bored voice, as if he cared little. "But Arbit saw new players at the old abandoned prison. They were causing quite the commotion. We think these people were the ones the Fates were speaking of." "Indeed." Asked the man, raising a brow, unimpressed. "I suppose that is commendable. Where are they now?" "The woods nearby. They're searching for their memories. Just as predicted." The Paragon tilted his head. "Go and investigate. Neutralize if necessary. One less threat taken care of if all 6 are with one another right now. Never has there been a greater opportunity." The skull mask and his cronies bowed and walked backwards out. As the door closed, they began to walk out to the halls, dimly lit by blue flames. "What do you make of these guys?" Asked the one in laughing mask to the leader, her feminine condescending voice easily noticeable. Skull Mask shrugged, dropping formalities. "I don't see why the Fates would want to be afraid of a bunch of noobies. Makes no sense. They aren't gonna cut it." He took off his mask to reveal brunette hair and orange eyes. "Somebody's got to break those losers in." "Not here, you won't." Remarked the female in the mask representing anger. "Some of us need to keep up appearances." "Myself included!~" Chimed in laughing mask. "After all, I still have a tournament to run to set things in motion." The last masked member, one wearing a mask of a face in pure agony, remained silent, occasionally looking around as if paying attention for any eavesdroppers. The boy in the orange eyes sighed, shrugging. "I know that." He replied. "They just need a little incentive to come after us. And luckily, we're gonna give it to them." "Not gonna follow orders?" Angry mask asked. "Oh goodie! I love it when we do things the fun way. What's the situation?" "Naturally killing them off would be too easy. We give them a good warning. If not, we put them on probation." "And how do you intend to do that, exactly?" Asked Happy mask, tilting her head. "Simple, Halsey." Replied the boy. "We let them meet destiny. Then, we'll see whether they'll rip them apart limb from digital limb."
Rex Valin | Location: Seven Heights Penitentiary | Time: Night ------------------------------------------------------------------------------ What came next was a blinding pillar of light. Raelyn's body became engulfed in a column of light and memory that Rex needed to shield himself. But while the column of light only lasted 2 seconds, for Raelyn, it lasted almost an hour... --- Current Track: Raelyn's Theme The moment that Raelyn crushed the crystal, her vision warped and faded. She wasn't quite there anymore, but her memories came back to her like that of a ticker tape; some fleeting, if only for a moment, and others longer. Her earlier baby memories came fractured, as if she truly did not know where she came from, but her childhood revealed much. She was foster child, jumping from home to home. She enjoyed attention, sometimes getting in trouble to do so, and ultimately being handed off to the next family as a result. She never knew her real parents, and never gave it much thought. As she grew older, she learned how to use her attractiveness to her advantage. By 16, she found a family to live out until adulthood, where she became enamored in gaming. It gave her the escape she needed when she sank to trouble. She would be the important one, the hero of her story, the answer to all the problems. Before her memory of coming to the game, however, one surfaced. It was one of the last few days before the game. She was walking down the streets to meet up with a few friends, where she saw...Gale. He was being picked on by another unrecognizable figure, taller, and with brunette hair and orange eyes. A little ways away...was Rex. He was watching, but did little about it. Minding his own business. The memory faded to the day she was about to enter. She saw the memory of the legal agreement Jaz and Inna were asking about. She skimmed it, as most players tend to, but the words were there; "In the event of a total system catastrophe, you agree to have your consciousness uploaded to the system and all exterior conveniences removed..." She clicked 'agree' without a second thought. As she lay down on her bed, putting on the Occuli, her motor functions ceased, and her vision faded to white. --- The light soon faded, causing Raelyn to keel over a bit. Rex and Gale quickly caught her before she completely collapsed holding her up slightly. Rex looked to Dot. "It's quite alright!" Uncle Dot reassured. "Having a large memory laspe of that scale is taxing on anyone. She'll be feeling almost as if she's having a slight hangover for sometime, but others come around quicker. She'll be fine." Rex turned to Raelyn herself. "You alright?"
Rex Valin | Location: Seven Heights Penitentiary | Time: Night ------------------------------------------------------------------------------ "Why not give it to Raelyn." Gale suggested, causing Rex to look to him, then to Raelyn. He 'hmph'd' unimpressed, mulling it over. Raelyn sort of put him off almost immediately when they met (Although it was partially his fault for waking her the way he did) and the fact that she seemed to enjoy attention made him dislike her less. This also included her wanting to destroy the Golem from earlier, and while she wasn't the one who dealt the finishing blow, she did vote toward destroying it. Finally, her earlier quip about doing something 'exciting' was going to make her the weak link for more planned situations, assuming she had the patience to think things through. She would be good for a fight, though. She was the first to throw down an attack against the Golems. So who knows? Maybe she'd make a valuable ally. Rex shrugged, and tossed the Shard to Raelyn, who caught it deftly. He spoke. "Sorry for waking you up the way I did earlier, my fault on my end." He said, a slight smirk creasing his face. "After we find the next Shard, we'll go knock some heads. Promise?" "Make sure you crush the Shard in your hands fully so you may feel its full effects." Uncle Dot chimed in, appearing behind Rex. Raelyn now possesses the Memory Crystal!
Rex Valin | Location: Seven Heights Penitentiary | Time: Night ------------------------------------------------------------------------------ Current Track: Peridot - Steven Universe OST "Hm... I know you said after you leave it'd be a while before we can call you back, but let's say a while has passed: how would we page you again?" Jaz asked Dot. "There is a page within your spellbooks labeled 'Uncle Dot'." The AI assured. Swipe it in any direction with two fingers, and I will return. Very simple way to call me-" Dot stopped when Inna began his panic attack. "No no no! It's quite alright! While your body may have been digitized as so, you can still modify it with a change of hair color or body art." That partially seemed to calm Inna down. Then, "What are the terms of service? I can't remember them and I wanna read the terms and conditions I apparently agreed to in order for you guys to keep me here without being able to log out." "...Terms...and conditions, yes...let's...let's read those." Inna said, trying to steer away from what transpired. "And I wanna know when we find a memory crystal, aren't we near one yet?" Dot nodded and tried to pull it up via his holographic eyes. Suddenly he raised an eyebrow in surprise. "What? Access denied? By whom?" He asked to know one in particular. He seemed to be interfacing. "The host?" He asked, incredulous. "Absurd! How could-?" He sighed, closing the interface. "Apparently, I can't fetch it. Access is blocked on my end." "That doesn't sound suspicious at all." Rex muttered. "I suppose you'll know when you all receive your memories back." Dot recomposed. "After all, you all did sign the agreement simply to play." "Please don't tell me that you guys are going to be this boring the entire time. I think the system set me up with the wrong people." Raelyn complained, causing Rex to groan. He looked her way. Sure, she was pretty beautiful, but Rex never was really interested in women who screamed for attention. It actually bothered him. "Get over it, woman." He grunted. "Unless you want to be owned by a rival group, I suggest you should stay with us until we actually do figure out what game are we playing. Sure, some of us may not be as inclined to remember the lives they wanted, but some of us actually do." He turned and went to look in the woods. His face however, turned to surprise as he spotted a glint of a slight red light. "THERE!" He exclaimed, taking off after it. As he reached it, his satisfaction grew as he confirmed it; it was a Memory Crystal. He picked it up to examine it. Yep. No mistaking it. He squeezed it a bit, only to remember his own words. Did he want to remember his old life? Did he sign up, hoping to leave it all behind? He sighed, loosing his hold as he walked back to the group. He held up the crystal for the others to see. "1 out of 6 found." He stated looking around. "Alright. I'll be straight with all of you. I'm not sure if I actually care about my past life. For all I know, it was beyond crappy and I was better off losing whatever memories I had. But deep down, I feel like knowing is gonna help me with whatever insecurities I may have." He flipped the crystal. "Unfortunately there is no 'I' in team. And my mind and heart's telling me to be the better person here, and give it to someone else. For all we know, dying is a literal 'game over' in here. No extra lives. We stick together until we all can handle it. So." He became silent, thinking who he was gonna give it to.
O_O cstar's Alchemy Shiki's Alchemy 16 Results parsed. 3/16 Results successful. Error, 3 results require a paid amount to be fully utilized. Spoiler: Result 1 Error, higher payment required for this trait! Jammer && Critical Overload = Diffusion Wave - Upon death, create a shockwave that resets all players magics to their cooldowns. 60 Shard Grist, 40 Dark Grist Insufficient funds. Spoiler: Result 2 Error, higher payment required for this trait! Fixer && Jammer = Jammer Pro - Prevents everyone from seeing their own Stats. 400 Shard Grist Insufficient funds. Spoiler: Result 3 Error, higher payment required for this trait! Fixer || Jammer = Scan Pro - Detect a target's HP and basic Stats, regardless if Jammer is equipped. 350 Shard Grist Insufficient funds. 12 Results parsed. 7/12 Results successful. Error, 3 results require a paid amount to be fully utilized. Spoiler: Result 1 Alchemy successful. Scan && Defender = Critical Overload - Raises Attack by 25 when HP is below 25%, but halves current HP until otherwise. Spoiler: Result 2 Error, higher payment required for this trait! Scan && Fixer = Scan Pro - Detect a target's HP and basic Stats, regardless if Jammer is equipped. 350 Shard Grist Insufficient funds. Spoiler: Result 3 Alchemy successful. Defender && Fixer = Stand Firm - Grants 5 Defense against an enemy with higher stats than your party. Spoiler: Result 4 Error, higher payment required for this trait! Fixer && Sleight of Magic = Sleight of Magic Pro - Lower magic cooldown of all attacks by 2, including Ultimates. 700 Shard Grist Insufficient funds. Spoiler: Result 5 Alchemy successful. Scan || Fixer = Jammer - Prevents everyone from seeing your Stats. Spoiler: Result 6 Alchemy successful. Defender || Fixer = Bribery - One per instance, gain 1 extra Stat point during a level up. Spoiler: Result 7 Error, higher payment required for this trait! Fixer || Sleight of Magic = Group Sleight of Magic - Lower magic cooldown of all ally attacks by 1, including Ultimates. 450 Shard Grist Insufficient funds. 200 Shard Grist deducted, 25 remaining.
Rex Valin | Location: Seven Heights Penitentiary | Time: Night ------------------------------------------------------------------------------ Current Track: Peridot - Steven Universe OST "Well by the markings around we aren't alone here, so we either should go look into that or get out of this place as fast as possible, either way it is better then sticking around this place any longer than we have to. Maybe if leave we can find those crystals with our memories or whatever. I would love to know who I am, I don't know about you." Raelyn spoke up. Dot pulled an exasperated glance her way. "And I've told you time and again I'm doing the best I can here! I'm a game construct, not a miracle worker." Dot replied, weary. "So what exactly is your designation. Are you like... some sort of... mascot type thing that pops up in the corner for tutorials?" Jaz inquired. "Do other players have their own AI following them around too? Do they all start off suspiciously in teams of 6?" "You didn't answer me earlier when I asked if we chose our bodies or if they were chosen for us." Inna pointed out. "And I've gotta admit that I'm with Jaz on wondering if you're unique to us or a feature for every other player.....and the 6 person thing." "No, their are only 3 of us AI, including myself." Dot replied to Jaz and Inna. "My purpose is to assist all players as a neutral convention. My tasks include helping new players adjust, explaining lore, tasks, helping with objectives, and the like. However, I am unique in where I'm required by protocol to answer every player in the game. Luckily, none have put in any requests." He pulls a sort of authoritarian look. "Which reminds me. After the 2 memory crystals are found, I'm going to need to file a report, and won't be able to be contacted for a while." He turned back to Jaz and Inna. "I am not some mascot that appears on the side screen, based on my behavior in the prison. As for choosing bodies, no. These are your own corporeal forms that you've possessed since entering, digitized by the headsets you wore." "So, in a nutshell, before we entered, our bodies scanned us from head to toe or utilized some sort of image of us, wiped our memories, and spawned us, just in the wake of a catastrophe from outside that locked us in?" Rex asked, looking slightly jealous as Evie was looking really cozy with Gale. "That is correct." Rex turned his attention fully to Dot. "And you're an AI, supposedly years ahead of its time along with 2 others made to maintain functions in the game; yours cooperating and assisting the player base?" "Full marks for being on point, Master Rex." Dot replied with a digital smile. "I'm sure you have plenty of marks in assessing stressful situations." "And I'm also gonna assume that us spawning all together was an odd intricacy of the game?" Dot pulled a look that was a cross between a grimace and dismay. "Actually no, it's common for players to spawn in groups, especially during the wake of the catastrophe, namely because so many people logged in at the same time on Opening Day. And oftentimes, they...how do I put this? Tend to be trigger happy." Rex gritted his teeth, rolling his eyes. "Oh joy. I anticipated this was a fighting game, but then again.." Suddenly, a thought came to him. "I just realized; somehow I can understand most, if not all of your occasional techno-babble, Dot. How come?" Dot stopped at this, almost as if processing. Then, "I'm not entirely sure. It may be that you already possessed this knowledge when you entered the game. Safe Mode erases memories, not latent abilities." This was surprising. While the explanation still didn't make much sense, it was a start, at least. "So...this statement is false?" Rex asked with an odd smirk. Dot pulled an expressionless look. "Ha, ha. Truly comical, Master Rex, but us AI have adapted for paradoxes." "Had to try." (2 posts Remaining)
Rex Valin | Location: Unknown | Time: Night ------------------------------------------------------------- Current Track: Peridot - Steven Universe OST "Is there anything else you can tell us about this Middle Territory?" Gale had asked upon stepping outside. "Actually, a better question would be to explain the actual world itself." Rex interjected, following him, accompanied by Evie. "Assuming that the Middle Territory is part of the lay of the land." Uncle Dot nodded, and his eyes glowed to present a hologram of the blown-up map in the spellbooks. "The world of Paragon is split into 5 definitive slabs of territory, not including the Outer Slabs, which are unmarked frontiers." Dot explained. "The Middle Territory, where we are, is also called the Great Expanse. It's the biggest of the territories, and considered neutral ground." The hologram blows deeper, leveling out. In the middle, a moderately sized desert is bordered by 3 mountain towns and overlooking mountains. "There is about nearly 25-30% of the world's population living in the Middle Territory, most of which are the players. So you may encounter them. The Great Expanse is also a large amalgamation of cultures, religions, and above all, elements, magics, and arts." "And where are we?" Dot turns around and scans the outcrop of the walls of the prison. from the outside, the building is partly buried, and rounded at the edges. It must be bigger underground. "You're at the old Seven Heights Penitentiary. It was abandoned not more than a year ago for unknown reasons. Odd that you would spawn here. As for triangulation," He turned around, scanning the trees, "We are near the town of Moira, close to Paragon's Ring. About a day's walk, I'd say." "A day?" Rex echoed "So there are no modern day vehicles?" Dot tilted his head to him. "Not much of a need." He responded. "Most elements utilize a form of transport in some way. Your fireballs could suffice." He looked between Rex and Gale. "How is the better question, bowling ball." Rex muttered sarcastically. "I've seen some users ride it like one would ride a real-life skateboard." Rex gawked. "That's a thing?" He asked. Dot only nodded. Rex sighed. "Let's just find the Memory Crystals. Sensing anything?" "Not yet." (7 Posts Remaining)
Fire || Wind . . . Alchemy Failed, required resources not available. Spoiler: To CrownMoksha Oh, you actually thought that it was going to be that easy, did you?
Fixer || Defender . . . Alchemy Failed, no cost deduction made. Scan || Fixer . . . Alchemy Success! Charged 20 Shard Grist. Created: Jammer - Prevents everyone from seeing your Stats. Defender || Fixer . . . Alchemy Success! Charged 20 Shard Grist. Created: Bribery - One per instance, gain 1 extra Stat point during a level up. --- Swapped traits successfully.
Fixer && Defender . . . Alchemy Success! Charged 20 Shard Grist. Created: Stand Firm - Grants 5 Defense against an enemy with higher stats than your party. Scan && Critical Overload . . . Alchemy Failed, no cost deduction made. Fixer && Critical Overload . . . Alchemy Failed, no cost deduction made. Defender && Critical Overload . . . Alchemy Failed, no cost deduction made. Critical Overload && Plant . . . Alchemy Failed, no cost deduction made.
Yep. Bought Sleight of Magic; 225 Shard Grist remaining. Max Traits allotted; Replaced Defender with Sleight of Magic. Wallet deducted by 300 Shard Grist to learn Wind, 130 Shard Grist remaining. Wind Tornadoes replaces Fire Bullets, Fire Bullets stored. >Helping Cstar pull an Ace... Scan && Fixer . . . Alchemy Failed, no cost deduction made. Scan && Defender . . . Alchemy Success! Charged 20 Shard Grist. Created: Critical Overload - Raises Attack by 25 when HP is below 25%, but halves current HP until otherwise. On an unrelated note, added a challenge for Earth users.
54% Attack, 52% HP, 51% Mana, 52% Accuracy The Spellbooks have been updated with some new tweaks; Wind and Earth will both give you the first ability for free. This will also apply to other new elements. The 3 basic elements (Fire, Water and Plant) however, will remain unchanged. 1 new Alchemy Recipe. 1 new Trait. 7 new Challenges.
Annnnnnd, done.