no it works other places too.
one thing you don't have to use the code in the hall of the cornerstone it works other place's too example i use it in the usual spot and it works fine for me.
no don't start with a save on the world map that crashes the game you must joker it.
here: 1033E830 0000YYXX
there are only one rom mod it is a URM.btw the weird camera angel happens sometimes but try to use the code in another world and it should work.
you should update the code list with the new room mod.
here: the dark dephts (press and hold R1 when changing area) YW1F-X2CM-0H8A3 M110-64KP-GK2BN V9QG-A6F1-R5YK4
i found it easier counting up from the sllv zero, zero, zero code that was under it. anyway sry but i must go now see ya :)
i used the elfs too.
:) yeah you were very close only 10 lines off.but very close isn't good enough when you are porting codes :)
i have already ported it here: (im 99,9% sure this code will work) 1032bb00 0000YYXX digits: Code: XX - World ---------------------------------- 01 - World of Darkness 02 - Twilight Town 03 - Destiny Islands 04 - Radiant Garden/Hollow Bastion 05 - Beast's Castle 06 - Olympus Colisseum 07 - Agrabah 08 - Land of Dragons 09 - 100 Acre Wood 0A - Pride Lands 0B - Atlantica 0C - Disney Castle 0D - Timeless River 0E - Halloween Town 0F - World Map [o_O WTF?] 10 - Port Royal 11 - Space Paranoids 12 - The World That Never Was 13 - Insta-Freeze YY - Room Digits [Note - NE means No Escape.] --------------------- World of Darkness 00 - The Dark Margin [NE] Twilight Town 01 - Roxas's Room [NE] Destiny Islands 01 - The Main Road [NE] Radiant Garden/Hollow Bastion 01 - The Dark Depths Beast's Castle 01 - Parlour Olympus Colisseum 01 - Colisseum Gates [Undestroyed, btw] Agrabah 01 - Bazaar Land of Dragons 01 - Encampment 100 Acre Wood 01 - The Big Tree [Forgot what it's called] Pride Lands 01 - Hollow Rock Atlantica 01 - Treasure Room [NE] Disney Castle 01 - Library Timeless River 01 - Pier Halloween Town 01 - Dr. Finkelstein's Lab World Map 00 - World Map Port Royal 01 - Harbour Space Paranoids 01 - The Canyon The World That Never Was 01 - The Alley to In-Between
XX - World ---------------------------------- 01 - World of Darkness 02 - Twilight Town 03 - Destiny Islands 04 - Radiant Garden/Hollow Bastion 05 - Beast's Castle 06 - Olympus Colisseum 07 - Agrabah 08 - Land of Dragons 09 - 100 Acre Wood 0A - Pride Lands 0B - Atlantica 0C - Disney Castle 0D - Timeless River 0E - Halloween Town 0F - World Map [o_O WTF?] 10 - Port Royal 11 - Space Paranoids 12 - The World That Never Was 13 - Insta-Freeze YY - Room Digits [Note - NE means No Escape.] --------------------- World of Darkness 00 - The Dark Margin [NE] Twilight Town 01 - Roxas's Room [NE] Destiny Islands 01 - The Main Road [NE] Radiant Garden/Hollow Bastion 01 - The Dark Depths Beast's Castle 01 - Parlour Olympus Colisseum 01 - Colisseum Gates [Undestroyed, btw] Agrabah 01 - Bazaar Land of Dragons 01 - Encampment 100 Acre Wood 01 - The Big Tree [Forgot what it's called] Pride Lands 01 - Hollow Rock Atlantica 01 - Treasure Room [NE] Disney Castle 01 - Library Timeless River 01 - Pier Halloween Town 01 - Dr. Finkelstein's Lab World Map 00 - World Map Port Royal 01 - Harbour Space Paranoids 01 - The Canyon The World That Never Was 01 - The Alley to In-Between
this digits was tested by me: twilight town: 02 = the usual spot 03 = back alley 04 = starts the cutsene that you get if you talk to seifer when you first are in twilight town as kh1 sora destiny island: 00 = the cave from kh1 with the door to the darkness.
maybe the voice of kh1 sora?
sry but i already tried it is a invisible wall blocking me from getting out of the cave. and the door to darkness is solid so you can't enter that :(
yes it has. its a exact copy of how it was in the ending of kh1 :)
O.0 i just found a kh1 area the cave in destiny island (the cave with the door to the darkness from kh1) :) digit = 0003 and the ground is actually SOLID!!
i actually mean the room code. BTW i have the inf jump code on and my game work 100% fine (maybe because i use a pal game?)
you should joker the code it seems to make it 90% more stable.
twilight town room digits: 02 = the usual spot 03 = back alley 04 = some time starts the cutscene that you get if you talk to seifer when you first are in twilight town as kh1 sora and sometimes place you in the sandlot 04 starts a cutscene odd. testing digits is a pain in the *** when you use AR MAX :(
room digit 02 in the world that newer was is Fragment crossing :)