Search Results

  1. Krowley
    Boss Battle • Gantu
    R O U N D 5
    Steel (x2) > Kaida (x2) > Baymax [6] > Stratos > Ananta > Aux > Dumbo [x4] > Gantu








    5,000/10,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: Normal)
    Stop is now 80% Effective



    • 76/80 HP
      3/10 MP
      157% CG
      Bambi
      Fairy Godmother
      Cheshire Cat
      Aerora
      Blizzaga
      Curaga
      Gravira
      Mega Potion
      Hi-Ether x4
      Thunder Bell 3/3
      Faith 4/4
      Red Slash 5/5
      High Jump
      Dodge Roll (20%)
      Item Boost
      Magic Lock-On
      Second Wind
      MP Haste
      MP Rage
      Damage Syphon
      Reload Boost
      Second Chance
      MP Haste (Spellbinder)

      130% Ground Combo, 3 hits
      100% Air Combo, 1 hits
      Total Dodge: 20%

      Red Mage
      Synch Blade
      Dual Cast
      Valor
      Wisdom
      Master of None
      Crystalline Shield
      Mystic Aura
      Light
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 225%, 4 hits

      Magic
      Magic Boost
      Chaser: Ground Combo changes to 280%, 4 hits, Air Combo changes to 250%, 2 hits

      Water
      High Tide
      Water Boost
      Choice Wave: Ground Combo changes to 230%, 6 hits; Air Combo changes to 200%, 4 hits.


    • 93/108 HP
      5/10 MP
      0% CG
      Dumbo
      Fairy Godmother
      Cheshire Cat
      Bambi
      Baymax
      Aerora
      Blizzaga
      Curaga
      Thundaga
      Drain
      Fist Bump 3/3
      Hyperjump 4/4
      Four Seasons 5/5
      High Jump
      Magic Lock-On
      Cheer
      Cover
      Guard
      Lucky Lucky
      Reload Boost
      Healing Guard
      Heart’s Promise (Oathkeeper)

      190% Ground Combo, 9 hits
      250% Air Combo, 10 hits

      Monk
      Focus
      Bare Hands
      Brace
      Mantra
      Invigorate
      Guardian Wall
      Dark
      Darkest Fears
      Shadow Claws
      Darkness Boost
      Dark Reach: Ground combo becomes 315%, 12 hits

      Dark Impulse
      Darkness Boost (Level 2)
      Dark Wing
      Shadow Pain 7/7

      Fire
      Flame On
      Fire Boost
      Fire Surge: Ground Combo changes to 290%, 13 hits, Air Combo changes to 350%, 14 hits

      Earth
      Down to Earth
      Earth Boost
      Pillar Smash: Ground Combo changes to 340%, 10 hits


    • 76/96 (+50) HP
      3/11 MP
      300% CG

      AEROGA - 1 Cycles​
      Firaga
      Blizzara
      Thundaga
      Curaga
      Hi-Poition
      Strike Raid 2/2
      Splattercombo 3/3
      Thunderbell 3/3
      Fox Taser 4/4
      Judgement 3/3
      Baymax
      Maximus
      High Jump
      Dodge Roll (40%)
      Item Boost
      Second Chance
      Lucky Lucky
      Damage Syphon
      Cheer
      MP Haste
      Reload Boost
      Critical Plus
      MP Rage
      Heart’s Promise (Oathkeeper)

      Rapid Fire Combo - 390% Magic, 13 hits
      Total Dodge: 40%

      Ranger
      Mage Gunner
      Rapid Fire
      Sniper
      Hawkeye
      Grounded
      Trip Around the Sun
      Trinity Limit
      Fire
      Flame On
      Fire Boost
      Fire Surge: Combo unchanged.

      Speed
      Assault Boost
      Rapid Spin: Combo unchanged.

      Time
      Tick Tock
      Time Boost
      Half a Second: Combo Unchanged.


    • 81/81 HP
      9/9 MP
      235% CG
      Ultra Potion
      Mega Ether
      Elixer
      Phoenix Down
      Sliding Dash 3/3
      Barrier Surge 3/3
      Splattercombo 3/3
      Vorpal Blitz 3/3
      Break Time 6/6
      Reluctancy 6/6
      April Showers 6/6
      Ninja Vanish 6/6
      Fairy Godmother
      High Jump
      Dodge Roll (40%)
      Item Boost
      Second Chance
      Blitz
      Finishing Leap

      Ground Combo - 220%, 6 hits
      Air Combo - 290%, 7 hits
      Total Dodge: 50%

      Ninja
      Synch Blade
      Reload Boost
      Magical Lock
      Smokescreen
      First Strike
      Trinity Limit
      Tempered Fate
      Speed
      Fever Pitch
      Head Start
      Rapid Spin: Ground Combo changes to 295%, 13 hits, Air combo becomes 365%, 14 hits

      Speed Rave
      Assault Boost
      Stop Barrier
      Time
      Tick Tock
      Time Boost
      Half a Second: Ground Combo becomes 370%, 7 hits; Air combo becomes 440%, 8 hits

      Water
      High Tide
      Water Boost
      Choice Wave: Ground Combo becomes 320%, 9 hits; Air combo becomes 390%, 10 hits


    • 91/91 HP
      8/8 MP
      241% CG
      Drain
      Curaga
      Graviga
      Ether
      Hi-Ether
      Thunderbell 3/3
      Hyperjump 4/4
      Faith 4/4
      Excalibur 2/7
      Dumbo
      Cheshire Cat
      Fairy Godmother
      High Jump
      Guard
      Dodge Roll (30%)
      Item Boost
      Magic Lock-On
      Battle Cry
      Cheer
      Second Wind
      Gift
      Cover
      MP Haste
      Lucky Lucky
      Tribute
      Damage Syphon
      Reload Boost
      Finishing Leap
      Counter Attack
      MP Rage
      Critical Plus
      Auto Aura Lv1

      Ground Combo - 180%, 4 hits
      Air Combo - 240%, 5 hits
      Total Dodge: 30%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Trinity Limit
      Pink Elephants
      Sound
      Metronome
      Beginner Lessons
      Reverb: Ground Combo changes to 260%, 10 hits, Air combo becomes 320%, 13 hits

      Rhythm Mixer
      Intermediate Lessons
      Tune Up
      Bass Boost 6/6
      Gravity
      Drift
      Gravity Boost
      Spacial Bomb: Air combo becomes 290%, 10 hits

      Darkness
      Shadow Claws
      Darkness Boost
      Dark Reach: Ground Combo becomes 305%, 7 hits
    • Cheer +3
      Valor +10%
      Wisdom +10%
      Lucky Lucky +15%
      Mantra: +10 Def/Res
      Total Critical Chance:
      Ananta: 15%
      Aux: 15%
      Kaida: 30%
      Stratos 30%


    -------------------------------------------------------------------------------------------------------------------------

    Boss Battle • Headless Horseman
    R O U N D 6
    Kel > Aislinn > Luna > Headless Horseman








    4,000/8,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: Normal)



    • 90/90 HP
      5/5 MP
      115% CG

      Curaga
      Splattercombo 4/4
      Zantetsuken 6/6
      Fist Bump 1/4
      Reluctancy 0/7
      Magnify 4/5
      Excalibur 2/8
      High Jump
      Second Wind
      Guard
      Dodge Roll (20%)
      Cover
      Lucky Lucky
      Second Chance
      Healing Guard
      Counterattack
      Critical Plus
      Blitz
      Second Chance
      Dark Control (Oblivion)

      220% Ground Combo, 8 hits
      160% Air Combo, 4 hits
      Total Dodge: 20%

      Paladin
      Damage Control
      Protector
      Human Shield
      Reflex
      Command Barrier
      Trinity Limit
      Power
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 285%, 7 hits

      Sound
      Beginner Lessons
      Reverb: Ground Combo changes to 390%, 10 hits, Air Combo changes to 340%, 5 hits

      Power
      Power Boost
      Home Run: Ground Combo changes to 5 hits, 330%


    • 62/90 HP
      10/10 MP
      159% CG
      Curaga
      Barrier Surge 3/3
      Aerial Slam 2/3
      Zantetsuken 4/5
      Vorpal Blitz 3/3
      Fist Bump 3/3
      Excalibur 1/7
      Fairy Godmother
      High Jump
      Dodge Roll (30%)
      Guard
      Second Wind
      Tribute
      Cheer
      Damage Syphon
      Second Chance
      Blitz
      Finishing Leap
      Reload Boost
      Berserk
      Cover
      Counterattack

      Dark Control (Oblivion)

      Ground Combo - 220%, 8 hits
      Air Combo - 290%, 6 hits
      Total Dodge: 30%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Trinity Limit
      Dragon Blaze
      Ice
      Stay Frosty
      Ice Boost
      Glacial Spin: Ground Combo changes to 280%, 8 hits, Air combo becomes 340%, 9 hits

      Blade
      Blade Boost
      Judgement: Ground Combo changes to 330%, 5 hits.

      Power
      Power Boost
      Home Run: Ground Combo becomes 330%, 5 hits


    • 80/120 HP
      7/12 MP
      85% CG

      BURNED - 1 Turns​
      Aeroga
      Blizzaga
      Curaga
      Minega
      Elixer
      Mega-Potion
      Ether x2
      Ultra Potion
      Phoenix Down
      Howling Winds 4/4
      Faith 4/4
      Barrier Surge 1/3
      Excalibur 7/7
      Bambi
      Fairy Godmother
      Maximus
      Cheshire Cat
      High Jump
      Guard
      Dodge Roll (20%)
      Item Boost
      Cheer
      Cover
      Damage Syphon
      MP Haste
      Second Chance
      Second Wind
      Reload Boost
      MP Rage
      Healing Guard

      Daybreak (Destiny’s Embrace)

      Ground Combo - 180%, 8 hits
      Air Combo - 100%, 1 hits
      Total Dodge: 20%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Light
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 225%, 4 hits

      Water
      Drift
      Water Boost
      Choice Wave: Ground combo becomes 240%, 7 hits; Air Combo becomes 200%, 4 hits

      Earth
      Down to Earth
      Earth Boost
      Pillar Smash: Ground Combo becomes 290%, 5 hits
    • Cheer +2
      Lucky Lucky +10%
    Post by: Krowley, Aug 12, 2018 in forum: Role-Playing Arena
  2. Krowley
    Boss Battle • Gantu
    R O U N D 4
    Steel (x2) > Kaida (x2) > Stratos > Ananta > Aux > Dumbo [x5] > Gantu








    6,192/10,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: Normal)
    Stop is now 80% Effective



    • 46/80 HP
      5/10 MP
      87% CG
      Bambi
      Fairy Godmother
      Cheshire Cat
      Aerora
      Blizzaga
      Curaga
      Gravira
      Mega Potion
      Hi-Ether x4
      Thunder Bell 3/3
      Faith 4/4
      Red Slash 5/5
      High Jump
      Dodge Roll (20%)
      Item Boost
      Magic Lock-On
      Second Wind
      MP Haste
      MP Rage
      Damage Syphon
      Reload Boost
      Second Chance
      MP Haste (Spellbinder)

      130% Ground Combo, 3 hits
      100% Air Combo, 1 hits
      Total Dodge: 20%

      Red Mage
      Synch Blade
      Dual Cast
      Valor
      Wisdom
      Master of None
      Crystalline Shield
      Mystic Aura
      Light
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 225%, 4 hits

      Magic
      Magic Boost
      Chaser: Ground Combo changes to 280%, 4 hits, Air Combo changes to 250%, 2 hits

      Water
      High Tide
      Water Boost
      Choice Wave: Ground Combo changes to 230%, 6 hits; Air Combo changes to 200%, 4 hits.


    • 93/108 HP
      5/10 MP
      180% CG
      Dumbo
      Fairy Godmother
      Cheshire Cat
      Bambi
      Baymax
      Aerora
      Blizzaga
      Curaga
      Thundaga
      Drain
      Fist Bump 3/3
      Hyperjump 4/4
      Four Seasons 5/5
      High Jump
      Magic Lock-On
      Cheer
      Cover
      Guard
      Lucky Lucky
      Reload Boost
      Healing Guard
      Heart’s Promise (Oathkeeper)

      190% Ground Combo, 9 hits
      250% Air Combo, 10 hits

      Monk
      Focus
      Bare Hands
      Brace
      Mantra
      Invigorate
      Guardian Wall
      Dark
      Darkest Fears
      Shadow Claws
      Darkness Boost
      Dark Reach: Ground combo becomes 315%, 12 hits

      Dark Impulse
      Darkness Boost (Level 2)
      Dark Wing
      Shadow Pain 7/7

      Fire
      Flame On
      Fire Boost
      Fire Surge: Ground Combo changes to 290%, 13 hits, Air Combo changes to 350%, 14 hits

      Earth
      Down to Earth
      Earth Boost
      Pillar Smash: Ground Combo changes to 340%, 10 hits


    • 76/96 HP
      9/11 MP
      300% CG

      AEROGA - 2 Cycles​
      Firaga
      Blizzara
      Thundaga
      Curaga
      Hi-Poition
      Strike Raid 2/2
      Splattercombo 3/3
      Thunderbell 3/3
      Fox Taser 4/4
      Judgement 3/3
      Baymax
      Maximus
      High Jump
      Dodge Roll (40%)
      Item Boost
      Second Chance
      Lucky Lucky
      Damage Syphon
      Cheer
      MP Haste
      Reload Boost
      Critical Plus
      MP Rage
      Heart’s Promise (Oathkeeper)

      Rapid Fire Combo - 390% Magic, 13 hits
      Total Dodge: 40%

      Ranger
      Mage Gunner
      Rapid Fire
      Sniper
      Hawkeye
      Grounded
      Trip Around the Sun
      Trinity Limit
      Fire
      Flame On
      Fire Boost
      Fire Surge: Combo unchanged.

      Speed
      Assault Boost
      Rapid Spin: Combo unchanged.

      Time
      Tick Tock
      Time Boost
      Half a Second: Combo Unchanged.


    • 81/81 HP
      9/9 MP
      135% CG
      Ultra Potion
      Mega Ether
      Elixer
      Phoenix Down
      Sliding Dash 3/3
      Barrier Surge 3/3
      Splattercombo 3/3
      Vorpal Blitz 3/3
      Break Time 6/6
      Reluctancy 6/6
      April Showers 6/6
      Ninja Vanish 6/6
      Fairy Godmother
      High Jump
      Dodge Roll (40%)
      Item Boost
      Second Chance
      Blitz
      Finishing Leap

      Ground Combo - 220%, 6 hits
      Air Combo - 290%, 7 hits
      Total Dodge: 50%

      Ninja
      Synch Blade
      Reload Boost
      Magical Lock
      Smokescreen
      First Strike
      Trinity Limit
      Tempered Fate
      Speed
      Fever Pitch
      Head Start
      Rapid Spin: Ground Combo changes to 295%, 13 hits, Air combo becomes 365%, 14 hits

      Speed Rave
      Assault Boost
      Stop Barrier
      Time
      Tick Tock
      Time Boost
      Half a Second: Ground Combo becomes 370%, 7 hits; Air combo becomes 440%, 8 hits

      Water
      High Tide
      Water Boost
      Choice Wave: Ground Combo becomes 320%, 9 hits; Air combo becomes 390%, 10 hits


    • 58/91 HP
      8/8 MP
      191% CG
      Drain
      Curaga
      Graviga
      Ether
      Hi-Ether
      Thunderbell 3/3
      Hyperjump 4/4
      Faith 4/4
      Excalibur 2/7
      Dumbo
      Cheshire Cat
      Fairy Godmother
      High Jump
      Guard
      Dodge Roll (30%)
      Item Boost
      Magic Lock-On
      Battle Cry
      Cheer
      Second Wind
      Gift
      Cover
      MP Haste
      Lucky Lucky
      Tribute
      Damage Syphon
      Reload Boost
      Finishing Leap
      Counter Attack
      MP Rage
      Critical Plus
      Auto Aura Lv1

      Ground Combo - 180%, 4 hits
      Air Combo - 240%, 5 hits
      Total Dodge: 30%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Trinity Limit
      Pink Elephants
      Sound
      Metronome
      Beginner Lessons
      Reverb: Ground Combo changes to 260%, 10 hits, Air combo becomes 320%, 13 hits

      Rhythm Mixer
      Intermediate Lessons
      Tune Up
      Bass Boost 6/6
      Gravity
      Drift
      Gravity Boost
      Spacial Bomb: Air combo becomes 290%, 10 hits

      Darkness
      Shadow Claws
      Darkness Boost
      Dark Reach: Ground Combo becomes 305%, 7 hits
    • Cheer +3
      Valor +10%
      Wisdom +10%
      Lucky Lucky +15%
      Mantra: +10 Def/Res
      Total Critical Chance:
      Ananta: 15%
      Aux: 15%
      Kaida: 30%
      Stratos 30%


    -------------------------------------------------------------------------------------------------------------------------

    Boss Battle • Headless Horseman
    R O U N D 5
    Kel > Aislinn > Luna > Headless Horseman








    4,127/8,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: Normal)



    • 12/90 HP
      5/5 MP
      115% CG

      BURNED (1 Turns)​
      Curaga
      Splattercombo 4/4
      Zantetsuken 6/6
      Fist Bump 0/4
      Reluctancy 7/7
      Magnify 3/5
      Excalibur 1/8
      High Jump
      Second Wind
      Guard
      Dodge Roll (20%)
      Cover
      Lucky Lucky
      Second Chance
      Healing Guard
      Counterattack
      Critical Plus
      Blitz
      Second Chance
      Dark Control (Oblivion)

      220% Ground Combo, 8 hits
      160% Air Combo, 4 hits
      Total Dodge: 20%

      Paladin
      Damage Control
      Protector
      Human Shield
      Reflex
      Command Barrier
      Trinity Limit
      Power
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 285%, 7 hits

      Sound
      Beginner Lessons
      Reverb: Ground Combo changes to 390%, 10 hits, Air Combo changes to 340%, 5 hits

      Power
      Power Boost
      Home Run: Ground Combo changes to 5 hits, 330%


    • 62/90 HP
      10/10 MP
      119% CG
      Curaga
      Barrier Surge 2/3
      Aerial Slam 1/3
      Zantetsuken 3/5
      Vorpal Blitz 3/3
      Fist Bump 3/3
      Excalibur 0/7
      Fairy Godmother
      High Jump
      Dodge Roll (30%)
      Guard
      Second Wind
      Tribute
      Cheer
      Damage Syphon
      Second Chance
      Blitz
      Finishing Leap
      Reload Boost
      Berserk
      Cover
      Counterattack

      Dark Control (Oblivion)

      Ground Combo - 220%, 8 hits
      Air Combo - 290%, 6 hits
      Total Dodge: 30%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Trinity Limit
      Dragon Blaze
      Ice
      Stay Frosty
      Ice Boost
      Glacial Spin: Ground Combo changes to 280%, 8 hits, Air combo becomes 340%, 9 hits

      Blade
      Blade Boost
      Judgement: Ground Combo changes to 330%, 5 hits.

      Power
      Power Boost
      Home Run: Ground Combo becomes 330%, 5 hits


    • 85/120 HP
      8/12 MP
      83% CG

      BURNED - 2 Turns​
      Aeroga
      Blizzaga
      Curaga
      Minega
      Elixer
      Mega-Potion
      Ether x2
      Ultra Potion
      Phoenix Down
      Howling Winds 4/4
      Faith 3/4
      Barrier Surge 0/3
      Excalibur 7/7
      Bambi
      Fairy Godmother
      Maximus
      Cheshire Cat
      High Jump
      Guard
      Dodge Roll (20%)
      Item Boost
      Cheer
      Cover
      Damage Syphon
      MP Haste
      Second Chance
      Second Wind
      Reload Boost
      MP Rage
      Healing Guard

      Daybreak (Destiny’s Embrace)

      Ground Combo - 180%, 8 hits
      Air Combo - 100%, 1 hits
      Total Dodge: 20%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Light
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 225%, 4 hits

      Water
      Drift
      Water Boost
      Choice Wave: Ground combo becomes 240%, 7 hits; Air Combo becomes 200%, 4 hits

      Earth
      Down to Earth
      Earth Boost
      Pillar Smash: Ground Combo becomes 290%, 5 hits
    • Cheer +2
      Lucky Lucky +10%
    Post by: Krowley, Aug 11, 2018 in forum: Role-Playing Arena
  3. Krowley
    Boss Battle • Gantu
    R O U N D 3
    Steel (x2) > Kaida (x2) > Stratos > Ananta > Aux > Dumbo [x6] > Gantu








    7,863/10,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: Normal)
    Stop is now 80% Effective



    • 46/80 HP
      6/10 MP
      87% CG
      Bambi
      Fairy Godmother
      Cheshire Cat
      Aerora
      Blizzaga
      Curaga
      Gravira
      Mega Potion
      Hi-Ether x4
      Thunder Bell 3/3
      Faith 4/4
      Red Slash 5/5
      High Jump
      Dodge Roll (20%)
      Item Boost
      Magic Lock-On
      Second Wind
      MP Haste
      MP Rage
      Damage Syphon
      Reload Boost
      Second Chance
      MP Haste (Spellbinder)

      130% Ground Combo, 3 hits
      100% Air Combo, 1 hits
      Total Dodge: 20%

      Red Mage
      Synch Blade
      Dual Cast
      Valor
      Wisdom
      Master of None
      Crystalline Shield
      Mystic Aura
      Light
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 225%, 4 hits

      Magic
      Magic Boost
      Chaser: Ground Combo changes to 280%, 4 hits, Air Combo changes to 250%, 2 hits

      Water
      High Tide
      Water Boost
      Choice Wave: Ground Combo changes to 230%, 6 hits; Air Combo changes to 200%, 4 hits.


    • 93/108 HP
      5/10 MP
      80% CG
      Dumbo
      Fairy Godmother
      Cheshire Cat
      Bambi
      Baymax
      Aerora
      Blizzaga
      Curaga
      Thundaga
      Drain
      Fist Bump 3/3
      Hyperjump 4/4
      Four Seasons 5/5
      High Jump
      Magic Lock-On
      Cheer
      Cover
      Guard
      Lucky Lucky
      Reload Boost
      Healing Guard
      Heart’s Promise (Oathkeeper)

      190% Ground Combo, 9 hits
      250% Air Combo, 10 hits

      Monk
      Focus
      Bare Hands
      Brace
      Mantra
      Invigorate
      Guardian Wall
      Dark
      Darkest Fears
      Shadow Claws
      Darkness Boost
      Dark Reach: Ground combo becomes 315%, 12 hits

      Dark Impulse
      Darkness Boost (Level 2)
      Dark Wing
      Shadow Pain 7/7

      Fire
      Flame On
      Fire Boost
      Fire Surge: Ground Combo changes to 290%, 13 hits, Air Combo changes to 350%, 14 hits

      Earth
      Down to Earth
      Earth Boost
      Pillar Smash: Ground Combo changes to 340%, 10 hits


    • 76/96 HP
      9/11 MP
      200% CG

      AEROGA - 3 Cycles​
      Firaga
      Blizzara
      Thundaga
      Curaga
      Hi-Poition
      Strike Raid 2/2
      Splattercombo 3/3
      Thunderbell 2/3
      Fox Taser 3/4
      Judgement 3/3
      Baymax
      Maximus
      High Jump
      Dodge Roll (40%)
      Item Boost
      Second Chance
      Lucky Lucky
      Damage Syphon
      Cheer
      MP Haste
      Reload Boost
      Critical Plus
      MP Rage
      Heart’s Promise (Oathkeeper)

      Rapid Fire Combo - 390% Magic, 13 hits
      Total Dodge: 40%

      Ranger
      Mage Gunner
      Rapid Fire
      Sniper
      Hawkeye
      Grounded
      Trip Around the Sun
      Trinity Limit
      Fire
      Flame On
      Fire Boost
      Fire Surge: Combo unchanged.

      Speed
      Assault Boost
      Rapid Spin: Combo unchanged.

      Time
      Tick Tock
      Time Boost
      Half a Second: Combo Unchanged.


    • 43/81 HP
      9/9 MP
      135% CG
      Ultra Potion
      Mega Ether
      Elixer
      Phoenix Down
      Sliding Dash 3/3
      Barrier Surge 3/3
      Splattercombo 3/3
      Vorpal Blitz 3/3
      Break Time 6/6
      Reluctancy 6/6
      April Showers 6/6
      Ninja Vanish 6/6
      Fairy Godmother
      High Jump
      Dodge Roll (40%)
      Item Boost
      Second Chance
      Blitz
      Finishing Leap

      Ground Combo - 220%, 6 hits
      Air Combo - 290%, 7 hits
      Total Dodge: 50%

      Ninja
      Synch Blade
      Reload Boost
      Magical Lock
      Smokescreen
      First Strike
      Trinity Limit
      Tempered Fate
      Speed
      Fever Pitch
      Head Start
      Rapid Spin: Ground Combo changes to 295%, 13 hits, Air combo becomes 365%, 14 hits

      Speed Rave
      Assault Boost
      Stop Barrier
      Time
      Tick Tock
      Time Boost
      Half a Second: Ground Combo becomes 370%, 7 hits; Air combo becomes 440%, 8 hits

      Water
      High Tide
      Water Boost
      Choice Wave: Ground Combo becomes 320%, 9 hits; Air combo becomes 390%, 10 hits


    • 58/91 HP
      8/8 MP
      101% CG
      Drain
      Curaga
      Graviga
      Ether
      Hi-Ether
      Thunderbell 3/3
      Hyperjump 4/4
      Faith 4/4
      Excalibur 1/7
      Dumbo
      Cheshire Cat
      Fairy Godmother
      High Jump
      Guard
      Dodge Roll (30%)
      Item Boost
      Magic Lock-On
      Battle Cry
      Cheer
      Second Wind
      Gift
      Cover
      MP Haste
      Lucky Lucky
      Tribute
      Damage Syphon
      Reload Boost
      Finishing Leap
      Counter Attack
      MP Rage
      Critical Plus
      Auto Aura Lv1

      Ground Combo - 180%, 4 hits
      Air Combo - 240%, 5 hits
      Total Dodge: 30%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Trinity Limit
      Pink Elephants
      Sound
      Metronome
      Beginner Lessons
      Reverb: Ground Combo changes to 260%, 10 hits, Air combo becomes 320%, 13 hits

      Rhythm Mixer
      Intermediate Lessons
      Tune Up
      Bass Boost 6/6
      Gravity
      Drift
      Gravity Boost
      Spacial Bomb: Air combo becomes 290%, 10 hits

      Darkness
      Shadow Claws
      Darkness Boost
      Dark Reach: Ground Combo becomes 305%, 7 hits
    • Cheer +3
      Valor +10%
      Wisdom +10%
      Lucky Lucky +15%
      Mantra: +10 Def/Res
      Total Critical Chance:
      Ananta: 15%
      Aux: 15%
      Kaida: 30%
      Stratos 30%


    -------------------------------------------------------------------------------------------------------------------------

    Boss Battle • Headless Horseman
    R O U N D 4
    Kel > Aislinn > Luna > Headless Horseman








    5,192/8,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: Normal)



    • 90/90 HP
      5/5 MP
      75% CG

      BURNED (2 Turns)​
      Curaga
      Splattercombo 4/4
      Zantetsuken 6/6
      Fist Bump 4/4
      Reluctancy 7/7
      Magnify 2/5
      Excalibur 1/8
      High Jump
      Second Wind
      Guard
      Dodge Roll (20%)
      Cover
      Lucky Lucky
      Second Chance
      Healing Guard
      Counterattack
      Critical Plus
      Blitz
      Second Chance
      Dark Control (Oblivion)

      220% Ground Combo, 8 hits
      160% Air Combo, 4 hits
      Total Dodge: 20%

      Paladin
      Damage Control
      Protector
      Human Shield
      Reflex
      Command Barrier
      Trinity Limit
      Power
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 285%, 7 hits

      Sound
      Beginner Lessons
      Reverb: Ground Combo changes to 390%, 10 hits, Air Combo changes to 340%, 5 hits

      Power
      Power Boost
      Home Run: Ground Combo changes to 5 hits, 330%


    • 62/90 HP
      10/10 MP
      84% CG
      Curaga
      Barrier Surge 1/3
      Aerial Slam 0/3
      Zantetsuken 2/5
      Vorpal Blitz 3/3
      Fist Bump 3/3
      Excalibur 7/7
      Fairy Godmother
      High Jump
      Dodge Roll (30%)
      Guard
      Second Wind
      Tribute
      Cheer
      Damage Syphon
      Second Chance
      Blitz
      Finishing Leap
      Reload Boost
      Berserk
      Cover
      Counterattack

      Dark Control (Oblivion)

      Ground Combo - 220%, 8 hits
      Air Combo - 290%, 6 hits
      Total Dodge: 30%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Trinity Limit
      Dragon Blaze
      Ice
      Stay Frosty
      Ice Boost
      Glacial Spin: Ground Combo changes to 280%, 8 hits, Air combo becomes 340%, 9 hits

      Blade
      Blade Boost
      Judgement: Ground Combo changes to 330%, 5 hits.

      Power
      Power Boost
      Home Run: Ground Combo becomes 330%, 5 hits


    • 85/120 HP
      8/12 MP
      60% CG

      BURNED - 3 Turns​
      Aeroga
      Blizzaga
      Curaga
      Minega
      Elixer
      Mega-Potion
      Ether x2
      Ultra Potion
      Phoenix Down
      Howling Winds 4/4
      Faith 2/4
      Barrier Surge 3/3
      Excalibur 7/7
      Bambi
      Fairy Godmother
      Maximus
      Cheshire Cat
      High Jump
      Guard
      Dodge Roll (20%)
      Item Boost
      Cheer
      Cover
      Damage Syphon
      MP Haste
      Second Chance
      Second Wind
      Reload Boost
      MP Rage
      Healing Guard

      Daybreak (Destiny’s Embrace)

      Ground Combo - 180%, 8 hits
      Air Combo - 100%, 1 hits
      Total Dodge: 20%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Light
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 225%, 4 hits

      Water
      Drift
      Water Boost
      Choice Wave: Ground combo becomes 240%, 7 hits; Air Combo becomes 200%, 4 hits

      Earth
      Down to Earth
      Earth Boost
      Pillar Smash: Ground Combo becomes 290%, 5 hits
    • Cheer +2
      Lucky Lucky +10%
    Post by: Krowley, Aug 10, 2018 in forum: Role-Playing Arena
  4. Krowley
    Boss Battle • Gantu
    R O U N D 2
    Steel (x2) > Kaida (x2) > Stratos > Ananta > Aux > Gantu








    8,683/10,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: Normal)



    • 80/80 HP
      8/10 MP
      70% CG
      Bambi
      Fairy Godmother
      Cheshire Cat
      Aerora
      Blizzaga
      Curaga
      Gravira
      Mega Potion
      Hi-Ether x4
      Thunder Bell 3/3
      Faith 4/4
      Red Slash 5/5
      High Jump
      Dodge Roll (20%)
      Item Boost
      Magic Lock-On
      Second Wind
      MP Haste
      MP Rage
      Damage Syphon
      Reload Boost
      Second Chance
      MP Haste (Spellbinder)

      130% Ground Combo, 3 hits
      100% Air Combo, 1 hits
      Total Dodge: 20%

      Red Mage
      Synch Blade
      Dual Cast
      Valor
      Wisdom
      Master of None
      Crystalline Shield
      Mystic Aura
      Light
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 225%, 4 hits

      Magic
      Magic Boost
      Chaser: Ground Combo changes to 280%, 4 hits, Air Combo changes to 250%, 2 hits

      Water
      High Tide
      Water Boost
      Choice Wave: Ground Combo changes to 230%, 6 hits; Air Combo changes to 200%, 4 hits.


    • 108/108 HP
      8/10 MP
      20% CG
      Dumbo
      Fairy Godmother
      Cheshire Cat
      Bambi
      Baymax
      Aerora
      Blizzaga
      Curaga
      Thundaga
      Drain
      Fist Bump 3/3
      Hyperjump 4/4
      Four Seasons 5/5
      High Jump
      Magic Lock-On
      Cheer
      Cover
      Guard
      Lucky Lucky
      Reload Boost
      Healing Guard
      Heart’s Promise (Oathkeeper)

      190% Ground Combo, 9 hits
      250% Air Combo, 10 hits

      Monk
      Focus
      Bare Hands
      Brace
      Mantra
      Invigorate
      Guardian Wall
      Dark
      Darkest Fears
      Shadow Claws
      Darkness Boost
      Dark Reach: Ground combo becomes 315%, 12 hits

      Dark Impulse
      Darkness Boost (Level 2)
      Dark Wing
      Shadow Pain 7/7

      Fire
      Flame On
      Fire Boost
      Fire Surge: Ground Combo changes to 290%, 13 hits, Air Combo changes to 350%, 14 hits

      Earth
      Down to Earth
      Earth Boost
      Pillar Smash: Ground Combo changes to 340%, 10 hits


    • 96/96 HP
      9/11 MP
      60% CG
      Firaga
      Blizzara
      Thundaga
      Curaga
      Hi-Poition
      Strike Raid 2/2
      Splattercombo 3/3
      Thunderbell 0/3
      Fox Taser 1/4
      Judgement 3/3
      Baymax
      Maximus
      High Jump
      Dodge Roll (40%)
      Item Boost
      Second Chance
      Lucky Lucky
      Damage Syphon
      Cheer
      MP Haste
      Reload Boost
      Critical Plus
      MP Rage
      Heart’s Promise (Oathkeeper)

      Rapid Fire Combo - 390% Magic, 13 hits
      Total Dodge: 40%

      Ranger
      Mage Gunner
      Rapid Fire
      Sniper
      Hawkeye
      Grounded
      Trip Around the Sun
      Trinity Limit
      Fire
      Flame On
      Fire Boost
      Fire Surge: Combo unchanged.

      Speed
      Assault Boost
      Rapid Spin: Combo unchanged.

      Time
      Tick Tock
      Time Boost
      Half a Second: Combo Unchanged.


    • 81/81 HP
      9/9 MP
      65% CG
      Ultra Potion
      Mega Ether
      Elixer
      Phoenix Down
      Sliding Dash 3/3
      Barrier Surge 3/3
      Splattercombo 3/3
      Vorpal Blitz 1/3
      Break Time 6/6
      Reluctancy 6/6
      April Showers 6/6
      Ninja Vanish 6/6
      Fairy Godmother
      High Jump
      Dodge Roll (40%)
      Item Boost
      Second Chance
      Blitz
      Finishing Leap

      Ground Combo - 220%, 6 hits
      Air Combo - 290%, 7 hits
      Total Dodge: 50%

      Ninja
      Synch Blade
      Reload Boost
      Magical Lock
      Smokescreen
      First Strike
      Trinity Limit
      Tempered Fate
      Speed
      Fever Pitch
      Head Start
      Rapid Spin: Ground Combo changes to 295%, 13 hits, Air combo becomes 365%, 14 hits

      Speed Rave
      Assault Boost
      Stop Barrier
      Time
      Tick Tock
      Time Boost
      Half a Second: Ground Combo becomes 370%, 7 hits; Air combo becomes 440%, 8 hits

      Water
      High Tide
      Water Boost
      Choice Wave: Ground Combo becomes 320%, 9 hits; Air combo becomes 390%, 10 hits


    • 91/91 HP
      8/8 MP
      35% CG
      Drain
      Curaga
      Graviga
      Ether
      Hi-Ether
      Thunderbell 3/3
      Hyperjump 4/4
      Faith 4/4
      Excalibur 0/7
      Dumbo
      Cheshire Cat
      Fairy Godmother
      High Jump
      Guard
      Dodge Roll (30%)
      Item Boost
      Magic Lock-On
      Battle Cry
      Cheer
      Second Wind
      Gift
      Cover
      MP Haste
      Lucky Lucky
      Tribute
      Damage Syphon
      Reload Boost
      Finishing Leap
      Counter Attack
      MP Rage
      Critical Plus
      Auto Aura Lv1

      Ground Combo - 180%, 4 hits
      Air Combo - 240%, 5 hits
      Total Dodge: 30%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Trinity Limit
      Pink Elephants
      Sound
      Metronome
      Beginner Lessons
      Reverb: Ground Combo changes to 260%, 10 hits, Air combo becomes 320%, 13 hits

      Rhythm Mixer
      Intermediate Lessons
      Tune Up
      Bass Boost 6/6
      Gravity
      Drift
      Gravity Boost
      Spacial Bomb: Air combo becomes 290%, 10 hits

      Darkness
      Shadow Claws
      Darkness Boost
      Dark Reach: Ground Combo becomes 305%, 7 hits
    • Cheer +3
      Valor +10%
      Wisdom +10%
      Lucky Lucky +15%
      Mantra: +10 Def/Res
      Total Critical Chance:
      Ananta: 15%
      Aux: 15%
      Kaida: 30%
      Stratos 30%


    -------------------------------------------------------------------------------------------------------------------------

    Boss Battle • Headless Horseman
    R O U N D 3
    Kel > Aislinn > Luna > Headless Horseman








    5,760/8,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: Normal)



    • 23/90 HP
      5/5 MP
      35% CG

      BURNED (3 Turns)​
      Curaga
      Splattercombo 4/4
      Zantetsuken 6/6
      Fist Bump 4/4
      Reluctancy 7/7
      Magnify 1/5
      Excalibur 0/8
      High Jump
      Second Wind
      Guard
      Dodge Roll (20%)
      Cover
      Lucky Lucky
      Second Chance
      Healing Guard
      Counterattack
      Critical Plus
      Blitz
      Second Chance
      Dark Control (Oblivion)

      220% Ground Combo, 8 hits
      160% Air Combo, 4 hits
      Total Dodge: 20%

      Paladin
      Damage Control
      Protector
      Human Shield
      Reflex
      Command Barrier
      Trinity Limit
      Power
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 285%, 7 hits

      Sound
      Beginner Lessons
      Reverb: Ground Combo changes to 390%, 10 hits, Air Combo changes to 340%, 5 hits

      Power
      Power Boost
      Home Run: Ground Combo changes to 5 hits, 330%


    • 62/90 HP
      10/10 MP
      64% CG
      Curaga
      Barrier Surge 0/3
      Aerial Slam 3/3
      Zantetsuken 1/5
      Vorpal Blitz 3/3
      Fist Bump 3/3
      Excalibur 7/7
      Fairy Godmother
      High Jump
      Dodge Roll (30%)
      Guard
      Second Wind
      Tribute
      Cheer
      Damage Syphon
      Second Chance
      Blitz
      Finishing Leap
      Reload Boost
      Berserk
      Cover
      Counterattack

      Dark Control (Oblivion)

      Ground Combo - 220%, 8 hits
      Air Combo - 290%, 6 hits
      Total Dodge: 30%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Trinity Limit
      Dragon Blaze
      Ice
      Stay Frosty
      Ice Boost
      Glacial Spin: Ground Combo changes to 280%, 8 hits, Air combo becomes 340%, 9 hits

      Blade
      Blade Boost
      Judgement: Ground Combo changes to 330%, 5 hits.

      Power
      Power Boost
      Home Run: Ground Combo becomes 330%, 5 hits


    • 120/120 HP
      12/12 MP
      70% CG
      Aeroga
      Blizzaga
      Curaga
      Minega
      Elixer
      Mega-Potion
      Ether x2
      Ultra Potion
      Phoenix Down
      Howling Winds 4/4
      Faith 0/4
      Barrier Surge 3/3
      Excalibur 7/7
      Bambi
      Fairy Godmother
      Maximus
      Cheshire Cat
      High Jump
      Guard
      Dodge Roll (20%)
      Item Boost
      Cheer
      Cover
      Damage Syphon
      MP Haste
      Second Chance
      Second Wind
      Reload Boost
      MP Rage
      Healing Guard

      Daybreak (Destiny’s Embrace)

      Ground Combo - 180%, 8 hits
      Air Combo - 100%, 1 hits
      Total Dodge: 20%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Light
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 225%, 4 hits

      Water
      Drift
      Water Boost
      Choice Wave: Ground combo becomes 240%, 7 hits; Air Combo becomes 200%, 4 hits

      Earth
      Down to Earth
      Earth Boost
      Pillar Smash: Ground Combo becomes 290%, 5 hits
    • Cheer +2
      Lucky Lucky +10%
    Post by: Krowley, Aug 8, 2018 in forum: Role-Playing Arena
  5. Krowley
    Olaf continued to lead the party, as Anna tried to learn more about her sister.
    "So did Elsa seem... cold to you? Distant at all?"
    "I didn't get to meet her. I know she made me, but she left before I got a chance to thank her... " He continued walking, not realizing he walked straight through one of Elsa's stagnant icicles that came out of the ground. "I bet she's the nicest, gentlest, warmest person ever. Oh. Look at that. I've been impaled, ha ha!" Olaf didn't seem like the most stable snowman.
    Anna touched some of the icicle formations, realizing they seemed very violent in nature. "I can't believe Else managed to do all this. It's almost as if she's trying to keep people out."
    "PFFFFT, NAAAAH. If Elsa was trying to keep people out she'd put up signs or booby traps, or giant snow golems to scare people off."

    As Olaf said this, a giant now golem appeared, roaring in front of them.
    "Yeah, like that guy!"Olaf exclaimed.
    "GO AWAY!" the snow golem roared in a deep, booming voice. His hands and body began to grow sharp, jagged ice pieces, as he was not going to let them pass so easily.


    MISSION START!



    (9/31)
    Post by: Krowley, Aug 8, 2018 in forum: Role-Playing Arena
  6. Krowley
    Boss Battle • Headless Horseman
    R O U N D 2
    Kel > Aislinn > Luna > Headless Horseman








    7,504/8,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: Normal)



    • 90/90 HP
      5/5 MP
      0% CG
      Curaga
      Splattercombo 4/4
      Zantetsuken 6/6
      Fist Bump 4/4
      Reluctancy 7/7
      Magnify 0/5
      Excalibur 8/8
      High Jump
      Second Wind
      Guard
      Dodge Roll (20%)
      Cover
      Lucky Lucky
      Second Chance
      Healing Guard
      Counterattack
      Critical Plus
      Blitz
      Second Chance
      Dark Control (Oblivion)

      220% Ground Combo, 8 hits
      160% Air Combo, 4 hits
      Total Dodge: 20%

      Paladin
      Damage Control
      Protector
      Human Shield
      Reflex
      Command Barrier
      Trinity Limit
      Power
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 285%, 7 hits

      Sound
      Beginner Lessons
      Reverb: Ground Combo changes to 390%, 10 hits, Air Combo changes to 340%, 5 hits

      Power
      Power Boost
      Home Run: Ground Combo changes to 5 hits, 330%


    • 62/90 HP
      10/10 MP
      44% CG
      Curaga
      Barrier Surge 3/3
      Aerial Slam 3/3
      Zantetsuken 0/5
      Vorpal Blitz 3/3
      Fist Bump 3/3
      Excalibur 7/7
      Fairy Godmother
      High Jump
      Dodge Roll (30%)
      Guard
      Second Wind
      Tribute
      Cheer
      Damage Syphon
      Second Chance
      Blitz
      Finishing Leap
      Reload Boost
      Berserk
      Cover
      Counterattack

      Dark Control (Oblivion)

      Ground Combo - 220%, 8 hits
      Air Combo - 290%, 6 hits
      Total Dodge: 30%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Trinity Limit
      Dragon Blaze
      Ice
      Stay Frosty
      Ice Boost
      Glacial Spin: Ground Combo changes to 280%, 8 hits, Air combo becomes 340%, 9 hits

      Blade
      Blade Boost
      Judgement: Ground Combo changes to 330%, 5 hits.

      Power
      Power Boost
      Home Run: Ground Combo becomes 330%, 5 hits


    • 120/120 HP
      12/12 MP
      40% CG
      Aeroga
      Blizzaga
      Curaga
      Minega
      Elixer
      Mega-Potion
      Ether x2
      Ultra Potion
      Phoenix Down
      Howling Winds 4/4
      Faith 0/4
      Barrier Surge 3/3
      Excalibur 7/7
      Bambi
      Fairy Godmother
      Maximus
      Cheshire Cat
      High Jump
      Guard
      Dodge Roll (20%)
      Item Boost
      Cheer
      Cover
      Damage Syphon
      MP Haste
      Second Chance
      Second Wind
      Reload Boost
      MP Rage
      Healing Guard

      Daybreak (Destiny’s Embrace)

      Ground Combo - 180%, 8 hits
      Air Combo - 100%, 1 hits
      Total Dodge: 20%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Light
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 225%, 4 hits

      Water
      Drift
      Water Boost
      Choice Wave: Ground combo becomes 240%, 7 hits; Air Combo becomes 200%, 4 hits

      Earth
      Down to Earth
      Earth Boost
      Pillar Smash: Ground Combo becomes 290%, 5 hits
    • Cheer +2
      Lucky Lucky +10%
    Post by: Krowley, Aug 8, 2018 in forum: Role-Playing Arena
  7. Krowley
    The party quickly made their way onto the cliff side scene where both sides were prepared for war. Each side brimming with darkness.
    "Father, please stop!" Pocahontas yelled as he kept Smith captive in front of his men.
    "The pale faces only feel greed!" her father yelled.
    "And you savages only know how to pillage and fight. Well if it's a fight you want, it's a fight you'll have!" Ratcliffe yelled from the opposing side.
    As he said this, several of his men began turning into heartless. The same occurred on the native's side as the darkness began to overtake several of their hearts, including Kocoum.
    "What devil work is this?! Men, drive them back!" Ratcliffe commanded as he had to deal with his own men.
    "Cleanse their spirits!" Powhatan said as several of his warriors had to fight their own former allies.
    Smith struggled in his knots as he was still on his knees. "Let me go, I can help!"
    "Silence prisoner... This all began when you arrived. And it will end once you leave. By boat or by death!"
    The darkness on both sides only grew as the war had shifted tides, causing nothing but misery.
    Nanaki hung his head in sadness as Pocahontas looked sorrowful at the rage that ensued.

    From behind them, the Headless horseman laughed, approaching them slowly. Nanaki leapt in front of Pocahontas in an attempt to guard her.
    "I may not be able to fight... but I can give light to the ones who can..."
    A bright light shone on Luna as the wind began to pick up around them.


    LUNA LEARNED LIGHT AURA LEVEL 2: WINGBLADE!

    MISSION START!

    Boss Battle • Headless Horseman
    R O U N D 1
    Kel > Aislinn > Luna > Headless Horseman








    8,000/8,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: Normal)



    • 90/90 HP
      5/5 MP
      0% CG
      Curaga
      Splattercombo 4/4
      Zantetsuken 6/6
      Fist Bump 4/4
      Reluctancy 7/7
      Magnify 5/5
      Excalibur 8/8
      High Jump
      Second Wind
      Guard
      Dodge Roll (20%)
      Cover
      Lucky Lucky
      Second Chance
      Healing Guard
      Counterattack
      Critical Plus
      Blitz
      Second Chance
      Dark Control (Oblivion)

      220% Ground Combo, 8 hits
      160% Air Combo, 4 hits
      Total Dodge: 20%

      Paladin
      Damage Control
      Protector
      Human Shield
      Reflex
      Command Barrier
      Trinity Limit
      Power
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 285%, 7 hits

      Sound
      Beginner Lessons
      Reverb: Ground Combo changes to 390%, 10 hits, Air Combo changes to 340%, 5 hits

      Power
      Power Boost
      Home Run: Ground Combo changes to 5 hits, 330%


    • 90/90 HP
      10/10 MP
      0% CG
      Curaga
      Barrier Surge 3/3
      Aerial Slam 3/3
      Zantetsuken 5/5
      Vorpal Blitz 3/3
      Fist Bump 3/3
      Excalibur 7/7
      Fairy Godmother
      High Jump
      Dodge Roll (30%)
      Guard
      Second Wind
      Tribute
      Cheer
      Damage Syphon
      Second Chance
      Blitz
      Finishing Leap
      Reload Boost
      Berserk
      Cover
      Counterattack

      Dark Control (Oblivion)

      Ground Combo - 220%, 8 hits
      Air Combo - 290%, 6 hits
      Total Dodge: 30%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Trinity Limit
      Dragon Blaze
      Ice
      Stay Frosty
      Ice Boost
      Glacial Spin: Ground Combo changes to 280%, 8 hits, Air combo becomes 340%, 9 hits

      Blade
      Blade Boost
      Judgement: Ground Combo changes to 330%, 5 hits.

      Power
      Power Boost
      Home Run: Ground Combo becomes 330%, 5 hits


    • 120/120 HP
      12/12 MP
      0% CG
      Aeroga
      Blizzaga
      Curaga
      Minega
      Elixer
      Mega-Potion
      Ether x2
      Ultra Potion
      Phoenix Down
      Howling Winds 4/4
      Faith 4/4
      Barrier Surge 3/3
      Excalibur 7/7
      Bambi
      Fairy Godmother
      Maximus
      Cheshire Cat
      High Jump
      Guard
      Dodge Roll (20%)
      Item Boost
      Cheer
      Cover
      Damage Syphon
      MP Haste
      Second Chance
      Second Wind
      Reload Boost
      MP Rage
      Healing Guard

      Daybreak (Destiny’s Embrace)

      Ground Combo - 180%, 8 hits
      Air Combo - 100%, 1 hits
      Total Dodge: 20%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Light
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 225%, 4 hits

      Water
      Drift
      Water Boost
      Choice Wave: Ground combo becomes 240%, 7 hits; Air Combo becomes 200%, 4 hits

      Earth
      Down to Earth
      Earth Boost
      Pillar Smash: Ground Combo becomes 290%, 5 hits
    • Cheer +2
      Lucky Lucky +10%


    ----------------------------------------------------------------------------------------------------------------------

    Jumba began revving up the ship as Nani, Stitch, Aux and Steel boarded the vessel. The giant red ship blasted off, following the lead of Kaida, Stratos and Ananta.
    Meanwhile, with Gantu, the alien was smugly speaking into his intercom. "This is Gantu, requesting hyperspace clearance."
    "Stand by for clearance," a computer voice replied.
    Lilo began sniffling in the visible capture canister behind the ship. She was about to full out cry, before seeing her rescue party approaching the vessel.
    "Clearance is granted on vector C-12," The computer replied.
    "Connect me to the Grand Councilwoman."
    The Councilwoman's voice appeared as Gantu steered his ship.
    "Gantu, what's going on?" she asked.
    "I thought you'd like to know that the little abomination is... is..." From behind him, the party began racing closely on their keyblade gliders while Jumba's ship honked their horn to let themselves be seen. Stitch performed a handstand and began rubbing his butt on the glass to mock him. "Woo-hoo!"
    "Yes, Captain?"
    As Jumba took fire at Gantu's ship, the whale alien grunted in annoyance.
    "I'll call you back..." he said in a menacing tone. Hanging up, he made a U-turn with his ship to face his chasers head on.
    "I don't know how you got out of there... but you're coming back with me even if I have disassemble you to do it!"


    MISSION START!

    Boss Battle • Gantu
    R O U N D 1
    Steel (x2) > Kaida (x2) > Stratos > Ananta > Aux > Gantu








    10,000/10,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: Normal)



    • 80/80 HP
      10/10 MP
      0% CG
      Bambi
      Fairy Godmother
      Cheshire Cat
      Aerora
      Blizzaga
      Curaga
      Gravira
      Mega Potion
      Hi-Ether x4
      Thunder Bell 3/3
      Faith 4/4
      Red Slash 5/5
      High Jump
      Dodge Roll (20%)
      Item Boost
      Magic Lock-On
      Second Wind
      MP Haste
      MP Rage
      Damage Syphon
      Reload Boost
      Second Chance
      MP Haste (Spellbinder)

      130% Ground Combo, 3 hits
      100% Air Combo, 1 hits
      Total Dodge: 20%

      Red Mage
      Synch Blade
      Dual Cast
      Valor
      Wisdom
      Master of None
      Crystalline Shield
      Mystic Aura
      Light
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 225%, 4 hits

      Magic
      Magic Boost
      Chaser: Ground Combo changes to 280%, 4 hits, Air Combo changes to 250%, 2 hits

      Water
      High Tide
      Water Boost
      Choice Wave: Ground Combo changes to 230%, 6 hits; Air Combo changes to 200%, 4 hits.


    • 108/108 HP
      10/10 MP
      0% CG
      Dumbo
      Fairy Godmother
      Cheshire Cat
      Bambi
      Baymax
      Aerora
      Blizzaga
      Curaga
      Thundaga
      Drain
      Fist Bump 3/3
      Hyperjump 4/4
      Four Seasons 5/5
      High Jump
      Magic Lock-On
      Cheer
      Cover
      Guard
      Lucky Lucky
      Reload Boost
      Healing Guard
      Heart’s Promise (Oathkeeper)

      190% Ground Combo, 9 hits
      250% Air Combo, 10 hits

      Monk
      Focus
      Bare Hands
      Brace
      Mantra
      Invigorate
      Guardian Wall
      Dark
      Darkest Fears
      Shadow Claws
      Darkness Boost
      Dark Reach: Ground combo becomes 315%, 12 hits

      Dark Impulse
      Darkness Boost (Level 2)
      Dark Wing
      Shadow Pain 7/7

      Fire
      Flame On
      Fire Boost
      Fire Surge: Ground Combo changes to 290%, 13 hits, Air Combo changes to 350%, 14 hits

      Earth
      Down to Earth
      Earth Boost
      Pillar Smash: Ground Combo changes to 340%, 10 hits


    • 96/96 HP
      11/11 MP
      0% CG
      Firaga
      Blizzara
      Thundaga
      Curaga
      Hi-Poition
      Strike Raid 2/2
      Splattercombo 3/3
      Thunderbell 3/3
      Fox Taser 4/4
      Judgement 3/3
      Baymax
      Maximus
      High Jump
      Dodge Roll (40%)
      Item Boost
      Second Chance
      Lucky Lucky
      Damage Syphon
      Cheer
      MP Haste
      Reload Boost
      Critical Plus
      MP Rage
      Heart’s Promise (Oathkeeper)

      Rapid Fire Combo - 390% Magic, 13 hits
      Total Dodge: 40%

      Ranger
      Mage Gunner
      Rapid Fire
      Sniper
      Hawkeye
      Grounded
      Trip Around the Sun
      Trinity Limit
      Fire
      Flame On
      Fire Boost
      Fire Surge: Combo unchanged.

      Speed
      Assault Boost
      Rapid Spin: Combo unchanged.

      Time
      Tick Tock
      Time Boost
      Half a Second: Combo Unchanged.


    • 81/81 HP
      9/9 MP
      0% CG
      Ultra Potion
      Mega Ether
      Elixer
      Phoenix Down
      Sliding Dash 3/3
      Barrier Surge 3/3
      Splattercombo 3/3
      Vorpal Blitz 3/3
      Break Time 6/6
      Reluctancy 6/6
      April Showers 6/6
      Ninja Vanish 6/6
      Fairy Godmother
      High Jump
      Dodge Roll (40%)
      Item Boost
      Second Chance
      Blitz
      Finishing Leap

      Ground Combo - 220%, 6 hits
      Air Combo - 290%, 7 hits
      Total Dodge: 50%

      Ninja
      Synch Blade
      Reload Boost
      Magical Lock
      Smokescreen
      First Strike
      Trinity Limit
      Tempered Fate
      Speed
      Fever Pitch
      Head Start
      Rapid Spin: Ground Combo changes to 295%, 13 hits, Air combo becomes 365%, 14 hits

      Speed Rave
      Assault Boost
      Stop Barrier
      Time
      Tick Tock
      Time Boost
      Half a Second: Ground Combo becomes 370%, 7 hits; Air combo becomes 440%, 8 hits

      Water
      High Tide
      Water Boost
      Choice Wave: Ground Combo becomes 320%, 9 hits; Air combo becomes 390%, 10 hits


    • 91/91 HP
      8/8 MP
      0% CG
      Drain
      Curaga
      Graviga
      Ether
      Hi-Ether
      Thunderbell 3/3
      Hyperjump 4/4
      Faith 4/4
      Excalibur 7/7
      Dumbo
      Cheshire Cat
      Fairy Godmother
      High Jump
      Guard
      Dodge Roll (30%)
      Item Boost
      Magic Lock-On
      Battle Cry
      Cheer
      Second Wind
      Gift
      Cover
      MP Haste
      Lucky Lucky
      Tribute
      Damage Syphon
      Reload Boost
      Finishing Leap
      Counter Attack
      MP Rage
      Critical Plus
      Auto Aura Lv1

      Ground Combo - 180%, 4 hits
      Air Combo - 240%, 5 hits
      Total Dodge: 30%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Trinity Limit
      Pink Elephants
      Sound
      Metronome
      Beginner Lessons
      Reverb: Ground Combo changes to 260%, 10 hits, Air combo becomes 320%, 13 hits

      Rhythm Mixer
      Intermediate Lessons
      Tune Up
      Bass Boost 6/6
      Gravity
      Drift
      Gravity Boost
      Spacial Bomb: Air combo becomes 290%, 10 hits

      Darkness
      Shadow Claws
      Darkness Boost
      Dark Reach: Ground Combo becomes 305%, 7 hits
    • Cheer +3
      Valor +10%
      Wisdom +10%
      Lucky Lucky +15%
      Mantra: +10 Def/Res
      Total Critical Chance:
      Ananta: 15%
      Aux: 15%
      Kaida: 30%
      Stratos 30%
    Post by: Krowley, Aug 7, 2018 in forum: Role-Playing Arena
  8. Krowley
    A shrilling cackle was heard in the distance as the hooves of a horse could be heard galloping in the distance.
    "That's the laugh of the headless man I saw earlier," Nanaki recognized. He seems to heading for the same clearing that the pompous purple man was headed to...


    -----------------------------------------

    "Elsa built be," Olaf bluntly replied to AJ.
    "Do you know where she is?" Anna asked hopefully.
    "Yeah. Why?" he replied.
    "Do you think you could show us the way?"
    "Yeah. Why?" Olaf replied in the same blank and happy smile.
    "Because we need to bring back summer to Arendelle," Anna finished.
    "Oh. I don't know why, but I've always loved the idea of summer. And sun, and all things hot." The more Olaf passionately spoke about it, the more likely it was that he had no idea the problems it would cause a snowman if summer returned. "So, come on! Elsa's this way. Let's go bring back summer!" Olaf yelled happily as he led the way up the mountain.


    Meanwhile, back in the town...

    Several of the townsfolk were doing their best to keep warm, as the Duke of Weselton shivered, staring angrily at everyone.
    "Are we expected to just sit here and freeze while they give away all of Arendelle's tradable goods? Has it dawned on you that their princess may be conspiring with a wicked sorceress to destroy us all?" He turned to the man he was facing, who appeared to be a man whos body was completely shrouded in dark, ninja attire.
    "If you ask me, I think this is more trouble than it's worth," he said, petting his adult doberman pinscher.
    "I don't pay you to think Shadow! I hired you to assist me in gathering information on this mysterious land, but it seems I must call upon your more... aggressive talents. The snow witch must be silenced!"
    "Hear that Interceptor?" he asked his dog. "The Queen just tripled our fee.."
    Grunting, the Duke felt he had no choice but to oblige. "Fine! But I need you to ensure that this whole charade will be put to rest. Be prepared for anything. And should you encounter the queen, you are to put an end to this winter. Do you understand?"
    The dog barked a few times before running off ahead, Shadow sauntering off behind him. "Crystal," he smiled under his mask.

    (6/31)
    Post by: Krowley, Aug 7, 2018 in forum: Role-Playing Arena
  9. Krowley
    Equipping White gloves

    Cashing in my achievement points for the +2 AP and +5 HP
    Spending 30 crowns for +3 Strength (Putting me at 49)
    Post by: Krowley, Aug 7, 2018 in forum: OOC Lounge
  10. Krowley
    [​IMG]
    Post by: Krowley, Aug 5, 2018 in forum: KH-Vids User Awards
  11. Krowley
    The snowman's head began to laugh a little at Faust's pun before sighing. "HAHAHAHA!... I don't get it." He noticed his headless body wandered about and whistled for it to go into his general direction. "Oh come on over here... no, over here..." The body kept walking in another direction, allowing Anna to calm down and take the head from Beuce. "Wait, hang on..." Anna said, before she placed it back onto the snowman's body.
    "Oh! Thank you!" The snowman smiled.
    "You're welcome," Anna smiled.
    "Now I'm perfect! All right, let's start this thing over," the snowman said, readjusting his stick arms. "Hi, everyone! I'm Olaf. And I like warm hugs!"
    "Olaf?" Anna asked, recognizing the name from her childhood. "That's right. Olaf!" She smiled, recalling that Else might've recreated the snowman and brought him to life.
    "And you all are?" he said, holding his arms open awkwardly.
    "Oh. Um... I'm Anna. And... I don't think I actually caught all of your names..." Anna said embarrassed.


    ------------------------------------

    "Smith is in trouble?" one of the Englishmen asked.
    "I told you those savages couldn't be trusted. Smith tried to deal with them, and look what they've done to him!" Ratcliffe encouraged, the darkness growing further. "But now I say it's time to rescue our courageous comrade. They want to kill us, all of us! They've got our gold, and they'll do anything to keep it!"
    The men rejoiced in their leader's sense as they all marched on ahead with their guns.
    "Murderous thieves! There's no room for their kind in civilized society. And I say anyone who so much as looks at an Indian... without killing him on sight will be tried for treason... and hanged!" Ratcliffe spoke as his men walked forward. He turned back to the group to look down on them. "I don't know who's side it is you're on exactly, but I'd choose well. My men are armed to the tee. If you aren't here to fight, then stay out of our way," Ratcliffe dismissed. The group had planned to meet a cliffside clearing for the final confrontation.


    (OOC - 5/31)
    Post by: Krowley, Aug 4, 2018 in forum: Role-Playing Arena
  12. Krowley
    As the trio returned back to Ratcliffe's campsite, the men were all up in arms, preparing to fight back the Native villagers of the world. With Nanaki trailing behind them, Ratcliffe immediately approached them with several armed men behind you."Where have you been?" he scolded, before looking down at Nanaki. "Ahh excellent, you've found one of their wild animals/ No doubt you've located the savages by now... We'll need that information for the battle." A large dark aura began to form around Ratcliffe, the darkness feeding off his hatred and anger. "We will eliminate these savages once and for all!" He looked around for any sign of Smith, only to look down on the three of them in snubbish manner. "Now where is Smith. Now doubt you lot couldn't keep up with him."

    (OOC - 4)
    Post by: Krowley, Aug 3, 2018 in forum: Role-Playing Arena
  13. Krowley
    Emyd managed to get out of his hammock, letting out a big stretch. "Well that' enough excitement for one day," he said, letting out a big yawn. As he walked passed the group of players preparing themselves, he stopped by one last time to say his goodbye. "Afraid this is outta my skill set. I wish you guys luck with it. Ladies... Fellows... Alien fellows," he waved with little care or impact made as he carried his instruments over his shoulder. He looked up at the sky of keyblade gliders before putting on his sunglasses. "If all else fails, just keep to the beat," he said waving as he faded from view in the distance.

    STRATOS LEARNED SOUND AURA LEVEL 2
    "RHYTHM MIXER"

    "Well he was useless," Aux shrugged, before turning to Ananta. "And as for you... I don't want your sorry. I just want to rescue Lilo and try and find everyone else. And if you think I've got so many problems than do yourself a favor and don't become one of them," he replied calmly before walking past Jumba. The two aliens shrugged at each other before Jumba unlocked Stitch's shackles. Nani following close behind the five of them raved off to find another way of aerial assault.


    (OOC - 3/31)
    Post by: Krowley, Aug 3, 2018 in forum: Role-Playing Arena
  14. Krowley
    With everyone newly bundled in warmer attire, they began making their way up the mountain.
    The further up they climbed, Anna managed to get a glimpse of the town from their higher vantage point."
    "Arendelle. It's completely frozen..." She paused for a moment to think of the worst, but quickly shook it off. "But it will be fine. Elsa will thaw it. Now, come on. This way to the North Mountain."
    As the group marched onward, they came across a small patch of trees that had survived the ice storm. Their limp branches were crystallized and presented a very lovely scene.
    "I never knew winter could be so beautiful," Anna said in bewilderment.
    "Yeah. It really is beautiful, isn't it?" A goofy, jovial voice said in the distance. Anna approached carefully with the party, unsure where the voice was coming from.
    "But it's so white. You know, how about a little color? I'm thinking maybe some crimson, chartreuse. How about yellow? No, not yellow. Yellow and snow? No go."
    The voice was finally loud enough to be within direct earshot, as Anna looked down to find a walking talking snowman, smiling happily as he talked. Anna gasped and stepped back as she found the snowman.
    "Am I right?"
    Screaming, she kicked off the snowman's head right into Beuce's hands.
    "Hi!" the severed snowman head said to Beuce.
    Post by: Krowley, Aug 2, 2018 in forum: Role-Playing Arena
  15. Krowley
    "Treating someone like a ticking time bomb is not the best way to get along with someone," he sighed at Ananta. He didn't want to bring up anything about his hat, as this was not the time. Her suggestion of gliders was a good enough bet. Watching as Gantu's distance increased from them the more they discussed, Aux was prepared to give chase. He was about to lift his hand in front of him to summon his blade, but stopped himself. He wasn't ready to use the keyblade again.

    "I'll go with Jumba in the ship.... Rest of you can get a head start on your gliders," he said solemnly.
    Post by: Krowley, Aug 2, 2018 in forum: Role-Playing Arena
  16. Krowley
    MISSION COMPLETE

    The loud gong sound pushed Gantu all the way to the other end of the beach. Aux watched from a far as he yelled towards Gantu. "Yeah... how do YOU like it?!"
    Wishing to end this tireless feud. the alien got to his feet and shook off the dazed feeling from his head. Gantu pressed a button on his wrist communicater. "I have 626 in hand. Pick me up at my co-ordinates, a massive ship plastered a large area of shade over the ship as gantu jumped up putting the canister on the back of his ship. Not realizing 626 had escaped, He quickly climbed into his cockpit and took off.

    "LILO!" Nani screamed as the ship began blasting off. She fell to her knees, realizing that her sister would be gone forever. "She's gone... it's all my fault." As she said this, Jumba and Pleakley returned to the scene with 626 in cuffs.
    "Bring her back!" she ordered as the two aliens were now out of their disguise. "You... things!"
    "Oh, we can't do that. Uh-uh. That would be a misuse of Galactic resources," Pleakley explained.
    "See, problem is... we're just here for him," Jumba added as he held up a cuffed 626. As the genetic experiment was held up, Stitch now had 4 arms, and two antennae.
    "That's Stitch... he's one of you?" Nani asked in disbelief.
    Jumba and Pleakley nodded.
    "And Lilo... she's gone..."
    The two remained silent as Nani continued to hold in her tears from her heartbreak.
    Stitch looked away as Nani began to cry.
    "Why are you trying to look away?" Aux asked Stitch.

    Stitch quickly turned his head and glared at Aux. "Don't you care?..."
    Stitch grumbled and tried to look away still. "LOOK AT HER!" Aux barked. "Her sister is gone because you just wanted to save yourself."
    "Do not bother trying to reason with 626... He has extensive destructive programming-" Jumba tried to reason.
    "SO DID I! And it pisses me off what you're doing because it reminds me of everything I was," he said pointing to Stitch. "But I am TRYING to be better. I have to deal with being nice to people and dealing with parrot girl, and so many other things that I'm not comfortable with and you wanna know why?!" He took a small pause. "Because some one didn't give up on me. And I don't want to let them down... Do you understand?"


    "Ih....O... O'hana," Stitch spoke in a squeaky growled voice.


    "It talks?"
    "What did you say?" Nani asked Stitch.
    "O'hana means family. Family means..."
    "...nobody gets left behind," she finished.
    "Or forgotten. Yeah." Stitch confirmed before looking down. His head picked up with an idea as he looked to Jumba. "Hey... Gambu ku glabli!"
    "What?! After all you put me through you expect me to help you just like that?! JUST LIKE THAT?!"
    "Ih."
    After a few seconds of thought, Jumba conceded. "Fine."
    "Fine?! You're doing what he says?" Pleakley asked.
    "Uh, he's very persuasive."
    "PERSUASIVE?!"
    "What exactly are we doing?" Nani asked in all the confusion
    "Rescue," Jumba confirmed
    "We're going to get Lilo?" Nani asked, feeling renewed.
    "Ih!" Sitch said, smiling.


    MISSION START!


    Jumba grabbed keys out of his pocket. "Gantu still needs clearance before jumping into Hyperdrive. We still have time to get little girl... I will take anyone in space ship we came in who cannot travel by sky. But we must move quickly... before he tried to leave world orbit!" He looked around and grabbed another device. "Here is little something extra for good measure..."

    PARTY LEARNED HYPERJUMP
    Post by: Krowley, Jul 31, 2018 in forum: Role-Playing Arena
  17. Krowley
    August 2018

    August Attendance Event will begin August 1st!
    Every 1 post in the month of August will grant you 2 crowns! (Caps at 31 posts)
    Posting 15 times in the month of August will grant you a new skill command!
    Posting 30 times in the month of August will grant you a new keyblade!


    This Month's Keyblades are 50% off!

    [​IMG][​IMG]
    Post by: Krowley, Jul 31, 2018 in forum: OOC Lounge
  18. Krowley
    MISSION COMPLETE

    "Right here," Pocahontas said, emerging from behind the trees. "What were those strange creatures? Their spirits seemed so... uneasy."
    Smith scoffed as he looked around. "Well, that's one way to put it." He looked around to all the injured natives as Aislinn, Kel and Luna remained more or less the same. "Guess I underestimated the strength of you lot. Takes a lot of courage to take on those monsters head foot like that."

    Drums grew louder as Chief Powhatan and the rest of his men emerged in a hurry. As he surveyed the scene, the chief's eyes fell to his fallen and injured men then back up to Smith, Aislinn, Kel and Luna.
    "Pocahontas," he said cautiously. "Get away from those people..."
    Pocahontas looked back to the party and back to her father. "But father... they were helping us. They defeated the monsters hat attacked our people..."
    "THEY ARE THE MONSTERS THAT ATTACKED OUR PEOPLE!" Her father barked, as a small aura of darkness formed around him. He looked to their keyblades and John Smith's gun.

    "Your weapons are strong, but now our anger is stronger... At sunrise he will be the first to die. Seize them!" He commanded, as the native men apprehended Smith. "Leave the others out of it, this was just me."
    "Smith?!-" Pocahontas argued.
    "Trust me, they won't listen to reason," he told the rest of the party. He continued to give instructions to the rest of them as the native men tied Smith's hands. "Run back to the campsite... Tell them there is no gold here. We don't have to fight them."
    "It is too late for that," Powhatan interrupted. "Your white men have attacked our eastern lands. They bring with them violence and guns. We have no choice to sound the drums of war..."
    "But, Father-"
    "I told you to stay in the village. You disobeyed me! You have shamed your father!"
    "I was only trying to help!" Pocahontas urged.
    "Because of your foolishness, Kocoum is gravely injured. As are the rest of your tribe... Take him away!"

    Powhatan's men took Smith and Pocahontas with them as he turned to the party. "As for you three. You are no longer welcome here. Your spirit's were pure. But they have been tainted by greed. Warn your leader that we will not be moved from our home," he commanded as he walked away with the rest of his men, the injured men being carried off as well.

    As everyone had fled the scene, Nanaki returned unsure of what to make of what he had scene.
    "There you three are," he said, swiftly moving to them while on all fours. "I have seen the visitors... They are arming themselves for war. Something is wrong in this world. Everyone's spirits are being flooded by hatred and darkness." He looked around. "I believe they are being led by this man I saw. He was neither from this world, nor Smiths... He rode a black horse and his head was... not present. As hard as that is to believe..." Nanaki shook his head. "But that is what I saw. Perhaps it would be best to warn the visitors, so the darkness does not grow larger..."


    MISSION START!

    -----------------------------------------

    With the bombardment of attacks, Gantu was eventually knocked down onto his back, Lilo being tussled around in the container on his back. Aux tried punching and prying open the container to no avail. He was surprised that 626 was even able to get out of there. With a quick heal from Steel, Aux pulled back his fist with a burning fury and punched Gantu straight on his head, hoping to stun his noggin long enough for someone to finish the job. While he had stunned the giant alien, Gantu held his head in pain as he was trying to shake off the dazed feeling. No matter how much he pulled, Aux couldn't successfully remove Lilo from the canister. "We'll get you out of there. Just... hold... on..." He grunted as he tried to remove the seal.

    OOC:
    Words: 137
    EXP: 13
    Total: 98
    Damage Dealt: 180
    Remaining: 78/1500
    Post by: Krowley, Jul 30, 2018 in forum: Role-Playing Arena
  19. Krowley
    The goal was to make Gantu trip and so far most attacks to his lower half didn't seem to be working.Not much progress was mode on the offensive front, so Aux decided to go a different route. After Gantu had gotten the sand out of his eyes, he took his blaster and aimed it at one of the other party members, eyes still red with irritation. Before he could pull the trigger at his target Aux jumped on his back and began climbing the alien's back, reaching from behind his large neck and began punching at his eyes.
    "Ack! Will you stop that!" he yelled.
    "YOU SHOULDN'T BE KICKING ME THEN!" Aux barked being dwung around like a cat with it's claws stuck into Gantu's head.The more Gantu attempted to shoo off Aux, the harder his grip got. At the very least, this could keep him busy for a while.


    OOC:
    Words: 150
    EXP: 15
    Total: 85
    Damage Dealt: 180
    Remaining: 620/1500
    Post by: Krowley, Jul 30, 2018 in forum: Role-Playing Arena
  20. Krowley
    Mary poppins is a summon. Her ability is to clean up all them heartless.
    Post by: Krowley, Jul 29, 2018 in forum: Kingdom Hearts News & Updates