Search Results

  1. Krowley
    Boss Battle • SHADOW and INTERCEPTOR
    R O U N D 6
    Ignis > Faust > AJ > Beuce > Elsa > Shadow (x3) > Interceptor







    SHADOW - 1,222/5,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    INTERCEPTOR - 0/2,500 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: Doused - Normal)




    • 88/88 HP
      9/11 MP
      120% CG
      Cheshire Cat
      Dumbo
      Fairy Godmother
      Curaga
      Thundaga
      Ultra-Phoenix
      Fox Taser 4/4
      Thunder Bell 2/3
      Strike Raid 0/2
      Aqua Splash 3/3
      April Showers 5/6
      Judgement 1/3
      Auto Aura Lv.1
      Second Wind
      Lucky Lucky
      MP Haste
      Second Chance
      Reload Boost
      Damage Syphon

      Heart’s Promise (Oathkeeper)



      Rapid Shot: 440% 14 hits

      Ranger
      Mage Gunner
      Rapid Fire
      Hawkeye
      Sniper
      Grounded
      Mystic Aura
      Light
      Wings of Light
      Light Boost
      Force of Heaven

      Time
      Tick Tock
      Time Boost
      Half a Second

      Blade
      Blade Boost
      Judgement


    • 15/99 HP
      3/9 MP
      72% CG
      Aeroga
      Curaga
      Thundaga
      Blizzaga
      Fira
      Ether
      potion
      Balloon Letter
      Hi-Potion
      Hi-Ether
      Phoenix Down
      Mega-Potion
      Aqua Splash 4/4
      Quake 0/5
      High Jump
      Dodge Roll
      Magic Lock on
      Aerial Sweep
      Combo Plus
      Air Combo Plus
      Second Wind
      Damage Syphon
      MP Haste
      Second Chance
      Explosion
      Aerial Finish
      Blitz

      Ground Combo -190%, 8 hits
      Air Combo - 210%, 5 hits
      Total Dodge: 20%
      White Mage
      Cure Boost
      Life Giver
      Divine Caress
      Brightest Light
      Duty of the White Mage
      Mystic Aura
      Rebirth
      Light
      Wings of Light
      Light Boost
      Force of Heaven

      Magic
      Magic Boost
      Chaser

      Wind
      High Winds
      Wind Boost
      Final Gale


    • 88/88 HP
      3/8 MP
      99% CG
      Firaga
      Blizzaga
      Thundaga
      Gravira
      Elixir
      Mega-Potion
      Ether x2
      Ultra Potion
      Phoenix Down
      Fox Taser 4/4
      Thunder Bell 3/3
      Poison Edge 5/5
      Cheshire Cat
      High Jump
      Magic Lock On
      Cheer
      Combo Plus
      Air Combo Plus
      Dodge Roll
      Combo
      Aerial Sweep
      Blitz
      Damage Syphon
      Lucky Lucky
      MP Haste

      Lucky Lucky (Lady Luck)

      Ground Combo - 150%, 8 hits
      Air Combo - 160%, 4 hits
      Total Dodge: 30%

      Black Mage
      Thunder
      Static Electricity
      Thunder Boost
      Thunder Thrust
      Light
      Wings of Light
      Light Boost
      Force of Heaven


      Gravity
      Drift
      Gravity Boost
      Spacial Bomb


    • 108/108 HP
      6/6 MP
      250% CG
      Sliding Dash 3/3
      Fire Strike 2/2
      Vorpal Blitz 3/3
      Strike Raid 2/2
      Barrier Surge 3/3
      Fist Bump 0/3
      Cross-Slash 1/4
      High Jump
      Combo
      Dodge Roll
      Aerial Sweep
      Air Combo Plus
      Second Wind
      Lucky Lucky
      Aerial Finish
      Blitz
      Finishing Leap
      Berserk

      Ground Combo -280%, 9 hits
      ( Fire 380%, 13 Hits)
      Air Combo - 210%, 5 hits
      (Fire 310%, 9 Hits)


      Soldier
      Valor
      Combo Plus+
      Warrior’s Spirit
      Quick offense
      MP Lock
      Army Of One
      Fire
      Flame On
      Fire Boost Level 2
      Fire Surge
      Third Degree


    • 37/77 HP
      MARSHMALLOW 2 - 80/200 HP

      5/15 MP
      120% CG
    • Valor str +10%
      Life Giver HP +10%
      Lucky Lucky +20%
    Post by: Krowley, Aug 26, 2018 in forum: Role-Playing Arena
  2. Krowley
    Aux's mind blanked for a moment as his eyes darted back and forth to try and remember his friend's name. He felt awful that it took more than a few seconds for his name to click.

    "We're forgetting him because... everything he had was borrowed." Aux took a small pause to try and connect the dots as to why this was happening. "My memories with kurts data...- Hikaru was created artificially... so when he passed on, all our memories of him are meant to fade as well." Aux sat down on a rock with his head down. "And because he was alive so long, our memories of him are going to fade at a slower rate... it's torture."
    Post by: Krowley, Aug 26, 2018 in forum: Role-Playing Arena
  3. Krowley
    What I've noticed with women who brush their hair aside with their fingers isn't usually an action in the script. From my own personal experiences on set, they do it so that the camera is able to capture their full facial performance without the interference of hair in their face.

    Directors and writers help guide the actor into pulling off the required actions and emotions needed for the scene, but it's up to the actor when it comes to make them believable. Like cstar said, what you described are basically minor actions, and they are rarely scripted. If an actor does that, it's just to keep them in frame and ready to continue the scene. Sometimes the actor may just fiddle with an item or do a small action to help keep the scene as natural as possible. If not scripted and not repeated by the actor after that take this may cause a few problems sometimes as this creates CONTINUITY ERRORS.

    But back to the original question. anything that and actor does while performing could be considered acting. If they're on a stage or being recorded in anyway, it's still acting.
    Doesn't matter what they're doing or even if it's all improv, acting is so broad a term that it could be anything the actor does.
    Post by: Krowley, Aug 26, 2018 in forum: The Spam Zone
  4. Krowley
    Boss Battle • SHADOW and INTERCEPTOR
    R O U N D 5
    Ignis > Faust > AJ > Beuce > Elsa > Shadow (x3) > Interceptor







    SHADOW - 2,137/5,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    INTERCEPTOR - 871/2,500 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: Doused - 1 Cycles)




    • 88/88 HP
      9/11 MP
      100% CG

      AEROGA - 1 CYCLES​
      Cheshire Cat
      Dumbo
      Fairy Godmother
      Curaga
      Thundaga
      Ultra-Phoenix
      Fox Taser 4/4
      Thunder Bell 2/3
      Strike Raid 2/2
      Aqua Splash 3/3
      April Showers 4/6
      Judgement 0/3
      Auto Aura Lv.1
      Second Wind
      Lucky Lucky
      MP Haste
      Second Chance
      Reload Boost
      Damage Syphon

      Heart’s Promise (Oathkeeper)



      Rapid Shot: 440% 14 hits

      Ranger
      Mage Gunner
      Rapid Fire
      Hawkeye
      Sniper
      Grounded
      Mystic Aura
      Light
      Wings of Light
      Light Boost
      Force of Heaven

      Time
      Tick Tock
      Time Boost
      Half a Second

      Blade
      Blade Boost
      Judgement


    • 15/99 HP
      3/9 MP
      72% CG
      Aeroga
      Curaga
      Thundaga
      Blizzaga
      Fira
      Ether
      potion
      Balloon Letter
      Hi-Potion
      Hi-Ether
      Phoenix Down
      Mega-Potion
      Aqua Splash 4/4
      Quake 0/5
      High Jump
      Dodge Roll
      Magic Lock on
      Aerial Sweep
      Combo Plus
      Air Combo Plus
      Second Wind
      Damage Syphon
      MP Haste
      Second Chance
      Explosion
      Aerial Finish
      Blitz

      Ground Combo -190%, 8 hits
      Air Combo - 210%, 5 hits
      Total Dodge: 20%
      White Mage
      Cure Boost
      Life Giver
      Divine Caress
      Brightest Light
      Duty of the White Mage
      Mystic Aura
      Rebirth
      Light
      Wings of Light
      Light Boost
      Force of Heaven

      Magic
      Magic Boost
      Chaser

      Wind
      High Winds
      Wind Boost
      Final Gale


    • 88/88 HP
      4/8 MP
      69% CG
      Firaga
      Blizzaga
      Thundaga
      Gravira
      Elixir
      Mega-Potion
      Ether x2
      Ultra Potion
      Phoenix Down
      Fox Taser 4/4
      Thunder Bell 3/3
      Poison Edge 5/5
      Cheshire Cat
      High Jump
      Magic Lock On
      Cheer
      Combo Plus
      Air Combo Plus
      Dodge Roll
      Combo
      Aerial Sweep
      Blitz
      Damage Syphon
      Lucky Lucky
      MP Haste

      Lucky Lucky (Lady Luck)

      Ground Combo - 150%, 8 hits
      Air Combo - 160%, 4 hits
      Total Dodge: 30%

      Black Mage
      Thunder
      Static Electricity
      Thunder Boost
      Thunder Thrust
      Light
      Wings of Light
      Light Boost
      Force of Heaven


      Gravity
      Drift
      Gravity Boost
      Spacial Bomb


    • 108/108 HP
      6/6 MP
      210% CG
      Sliding Dash 3/3
      Fire Strike 2/2
      Vorpal Blitz 3/3
      Strike Raid 2/2
      Barrier Surge 3/3
      Fist Bump 3/3
      Cross-Slash 0/4
      High Jump
      Combo
      Dodge Roll
      Aerial Sweep
      Air Combo Plus
      Second Wind
      Lucky Lucky
      Aerial Finish
      Blitz
      Finishing Leap
      Berserk

      Ground Combo -280%, 9 hits
      ( Fire 380%, 13 Hits)
      Air Combo - 210%, 5 hits
      (Fire 310%, 9 Hits)


      Soldier
      Valor
      Combo Plus+
      Warrior’s Spirit
      Quick offense
      MP Lock
      Army Of One
      Fire
      Flame On
      Fire Boost Level 2
      Fire Surge
      Third Degree


    • 37/77 HP
      MARSHMALLOW 2 - 200/200 HP

      7/15 MP
      90% CG
    • Valor str +10%
      Life Giver HP +10%
      Lucky Lucky +20%
    Post by: Krowley, Aug 26, 2018 in forum: Role-Playing Arena
  5. Krowley
    Boss Battle • SHADOW and INTERCEPTOR
    R O U N D 4
    Ignis > Faust > AJ > Beuce > Elsa > Shadow (x3) > Interceptor








    SHADOW - 3,000/5,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    INTERCEPTOR - 2,000/2,500 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: Doused - 2 Cycles)




    • 88/88 HP
      9/11 MP
      75% CG

      AEROGA - 2 CYCLES​
      Cheshire Cat
      Dumbo
      Fairy Godmother
      Curaga
      Thundaga
      Ultra-Phoenix
      Fox Taser 4/4
      Thunder Bell 0/3
      Strike Raid 2/2
      Aqua Splash 3/3
      April Showers 1/6
      Judgement 3/3
      Auto Aura Lv.1
      Second Wind
      Lucky Lucky
      MP Haste
      Second Chance
      Reload Boost
      Damage Syphon

      Heart’s Promise (Oathkeeper)



      Rapid Shot: 440% 14 hits

      Ranger
      Mage Gunner
      Rapid Fire
      Hawkeye
      Sniper
      Grounded
      Mystic Aura
      Light
      Wings of Light
      Light Boost
      Force of Heaven

      Time
      Tick Tock
      Time Boost
      Half a Second

      Blade
      Blade Boost
      Judgement


    • 15/99 HP
      4/9 MP
      72% CG
      Aeroga
      Curaga
      Thundaga
      Blizzaga
      Fira
      Ether
      potion
      Balloon Letter
      Hi-Potion
      Hi-Ether
      Phoenix Down
      Mega-Potion
      Aqua Splash 4/4
      Quake 0/5
      High Jump
      Dodge Roll
      Magic Lock on
      Aerial Sweep
      Combo Plus
      Air Combo Plus
      Second Wind
      Damage Syphon
      MP Haste
      Second Chance
      Explosion
      Aerial Finish
      Blitz

      Ground Combo -190%, 8 hits
      Air Combo - 210%, 5 hits
      Total Dodge: 20%
      White Mage
      Cure Boost
      Life Giver
      Divine Caress
      Brightest Light
      Duty of the White Mage
      Mystic Aura
      Rebirth
      Light
      Wings of Light
      Light Boost
      Force of Heaven

      Magic
      Magic Boost
      Chaser

      Wind
      High Winds
      Wind Boost
      Final Gale


    • 88/88 HP
      5/8 MP
      39% CG
      Firaga
      Blizzaga
      Thundaga
      Gravira
      Elixir
      Mega-Potion
      Ether x2
      Ultra Potion
      Phoenix Down
      Fox Taser 4/4
      Thunder Bell 3/3
      Poison Edge 5/5
      Cheshire Cat
      High Jump
      Magic Lock On
      Cheer
      Combo Plus
      Air Combo Plus
      Dodge Roll
      Combo
      Aerial Sweep
      Blitz
      Damage Syphon
      Lucky Lucky
      MP Haste

      Lucky Lucky (Lady Luck)

      Ground Combo - 150%, 8 hits
      Air Combo - 160%, 4 hits
      Total Dodge: 30%

      Black Mage
      Thunder
      Static Electricity
      Thunder Boost
      Thunder Thrust
      Light
      Wings of Light
      Light Boost
      Force of Heaven


      Gravity
      Drift
      Gravity Boost
      Spacial Bomb


    • 1/108 HP
      6/6 MP
      195% CG
      Sliding Dash 3/3
      Fire Strike 2/2
      Vorpal Blitz 3/3
      Strike Raid 2/2
      Barrier Surge 3/3
      Fist Bump 3/3
      Cross-Slash 4/4
      High Jump
      Combo
      Dodge Roll
      Aerial Sweep
      Air Combo Plus
      Second Wind
      Lucky Lucky
      Aerial Finish
      Blitz
      Finishing Leap
      Berserk

      Ground Combo -280%, 9 hits
      ( Fire 380%, 13 Hits)
      Air Combo - 210%, 5 hits
      (Fire 310%, 9 Hits)


      Soldier
      Valor
      Combo Plus+
      Warrior’s Spirit
      Quick offense
      MP Lock
      Army Of One
      Fire
      Flame On
      Fire Boost Level 2
      Fire Surge
      Third Degree


    • 37/77 HP
      12/15 MP
      90% CG
    • Valor str +10%
      Life Giver HP +10%
      Lucky Lucky +20%
    Post by: Krowley, Aug 24, 2018 in forum: Role-Playing Arena
  6. Krowley
    Boss Battle • SHADOW and INTERCEPTOR
    R O U N D 3
    Ignis > Faust > AJ > Beuce > Elsa > Shadow (x3) > Interceptor








    SHADOW - 3,314/5,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    INTERCEPTOR - 1/2,500 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: Doused - 3 Cycles)




    • 19/88 HP
      10/11 MP
      75% CG

      AEROGA - 3 CYCLES​
      Cheshire Cat
      Dumbo
      Fairy Godmother
      Curaga
      Thundaga
      Ultra-Phoenix
      Fox Taser 4/4
      Thunder Bell 0/3
      Strike Raid 2/2
      Aqua Splash 3/3
      April Showers 1/6
      Judgement 3/3
      Auto Aura Lv.1
      Second Wind
      Lucky Lucky
      MP Haste
      Second Chance
      Reload Boost
      Damage Syphon

      Heart’s Promise (Oathkeeper)



      Rapid Shot: 440% 14 hits

      Ranger
      Mage Gunner
      Rapid Fire
      Hawkeye
      Sniper
      Grounded
      Mystic Aura
      Light
      Wings of Light
      Light Boost
      Force of Heaven

      Time
      Tick Tock
      Time Boost
      Half a Second

      Blade
      Blade Boost
      Judgement


    • 15/99 HP
      5/9 MP
      72% CG
      Aeroga
      Curaga
      Thundaga
      Blizzaga
      Fira
      Ether
      potion
      Balloon Letter
      Hi-Potion
      Hi-Ether
      Phoenix Down
      Mega-Potion
      Aqua Splash 4/4
      Quake 0/5
      High Jump
      Dodge Roll
      Magic Lock on
      Aerial Sweep
      Combo Plus
      Air Combo Plus
      Second Wind
      Damage Syphon
      MP Haste
      Second Chance
      Explosion
      Aerial Finish
      Blitz

      Ground Combo -190%, 8 hits
      Air Combo - 210%, 5 hits
      Total Dodge: 20%
      White Mage
      Cure Boost
      Life Giver
      Divine Caress
      Brightest Light
      Duty of the White Mage
      Mystic Aura
      Rebirth
      Light
      Wings of Light
      Light Boost
      Force of Heaven

      Magic
      Magic Boost
      Chaser

      Wind
      High Winds
      Wind Boost
      Final Gale


    • 1/88 HP
      7/8 MP
      109% CG
      Firaga
      Blizzaga
      Thundaga
      Gravira
      Elixir
      Mega-Potion
      Ether x2
      Ultra Potion
      Phoenix Down
      Fox Taser 4/4
      Thunder Bell 3/3
      Poison Edge 5/5
      Cheshire Cat
      High Jump
      Magic Lock On
      Cheer
      Combo Plus
      Air Combo Plus
      Dodge Roll
      Combo
      Aerial Sweep
      Blitz
      Damage Syphon
      Lucky Lucky
      MP Haste

      Lucky Lucky (Lady Luck)

      Ground Combo - 150%, 8 hits
      Air Combo - 160%, 4 hits
      Total Dodge: 30%

      Black Mage
      Thunder
      Static Electricity
      Thunder Boost
      Thunder Thrust
      Light
      Wings of Light
      Light Boost
      Force of Heaven


      Gravity
      Drift
      Gravity Boost
      Spacial Bomb


    • 108/108 HP
      6/6 MP
      130% CG
      Sliding Dash 3/3
      Fire Strike 2/2
      Vorpal Blitz 3/3
      Strike Raid 2/2
      Barrier Surge 3/3
      Fist Bump 3/3
      Cross-Slash 4/4
      High Jump
      Combo
      Dodge Roll
      Aerial Sweep
      Air Combo Plus
      Second Wind
      Second Chance
      Lucky Lucky
      Aerial Finish
      Blitz
      Finishing Leap
      Berserk

      Ground Combo -280%, 9 hits
      ( Fire 380%, 13 Hits)
      Air Combo - 210%, 5 hits
      (Fire 310%, 9 Hits)


      Soldier
      Valor
      Combo Plus+
      Warrior’s Spirit
      Quick offense
      MP Lock
      Army Of One
      Fire
      Flame On
      Fire Boost Level 2
      Fire Surge
      Third Degree


    • 37/77 HP
      13/15 MP
      90% CG
    • Valor str +10%
      Life Giver HP +10%
      Lucky Lucky +20%
    Post by: Krowley, Aug 24, 2018 in forum: Role-Playing Arena
  7. Krowley
    Boss Battle • SHADOW and INTERCEPTOR
    R O U N D 2
    Ignis > Faust > AJ > Beuce > Elsa > Shadow (x3) > Interceptor








    SHADOW - 4,108/5,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    INTERCEPTOR - 1,608/2,500 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: Doused - 5 Cycles)




    • 42/88 HP
      11/11 MP
      23% CG
      Cheshire Cat
      Dumbo
      Fairy Godmother
      Curaga
      Thundaga
      Ultra-Phoenix
      Fox Taser 4/4
      Thunder Bell 3/3
      Strike Raid 2/2
      Aqua Splash 3/3
      April Showers 0/6
      Judgement 3/3
      Auto Aura Lv.1
      Second Wind
      Lucky Lucky
      MP Haste
      Second Chance
      Reload Boost
      Damage Syphon

      Heart’s Promise (Oathkeeper)



      Rapid Shot: 440% 14 hits

      Ranger
      Mage Gunner
      Rapid Fire
      Hawkeye
      Sniper
      Grounded
      Mystic Aura
      Light
      Wings of Light
      Light Boost
      Force of Heaven

      Time
      Tick Tock
      Time Boost
      Half a Second

      Blade
      Blade Boost
      Judgement


    • 15/99 HP
      7/9 MP
      72% CG
      Aeroga
      Curaga
      Thundaga
      Blizzaga
      Fira
      Ether
      potion
      Balloon Letter
      Hi-Potion
      Hi-Ether
      Phoenix Down
      Mega-Potion
      Aqua Splash 4/4
      Quake 0/5
      High Jump
      Dodge Roll
      Magic Lock on
      Aerial Sweep
      Combo Plus
      Air Combo Plus
      Second Wind
      Damage Syphon
      MP Haste
      Second Chance
      Explosion
      Aerial Finish
      Blitz

      Ground Combo -190%, 8 hits
      Air Combo - 210%, 5 hits
      Total Dodge: 20%
      White Mage
      Cure Boost
      Life Giver
      Divine Caress
      Brightest Light
      Duty of the White Mage
      Mystic Aura
      Rebirth
      Light
      Wings of Light
      Light Boost
      Force of Heaven

      Magic
      Magic Boost
      Chaser

      Wind
      High Winds
      Wind Boost
      Final Gale


    • 42/88 HP
      7/8 MP
      56% CG
      Firaga
      Blizzaga
      Thundaga
      Gravira
      Elixir
      Mega-Potion
      Ether x2
      Ultra Potion
      Phoenix Down
      Fox Taser 4/4
      Thunder Bell 3/3
      Poison Edge 5/5
      Cheshire Cat
      High Jump
      Magic Lock On
      Cheer
      Combo Plus
      Air Combo Plus
      Dodge Roll
      Combo
      Aerial Sweep
      Blitz
      Damage Syphon
      Lucky Lucky
      MP Haste
      Second Chance

      Lucky Lucky (Lady Luck)

      Ground Combo - 150%, 8 hits
      Air Combo - 160%, 4 hits
      Total Dodge: 30%

      Black Mage
      Thunder
      Static Electricity
      Thunder Boost
      Thunder Thrust
      Light
      Wings of Light
      Light Boost
      Force of Heaven


      Gravity
      Drift
      Gravity Boost
      Spacial Bomb


    • 108/108 HP
      6/6 MP
      65% CG
      Sliding Dash 3/3
      Fire Strike 2/2
      Vorpal Blitz 3/3
      Strike Raid 2/2
      Barrier Surge 3/3
      Fist Bump 3/3
      Cross-Slash 4/4
      High Jump
      Combo
      Dodge Roll
      Aerial Sweep
      Air Combo Plus
      Second Wind
      Second Chance
      Lucky Lucky
      Aerial Finish
      Blitz
      Finishing Leap
      Berserk

      Ground Combo -280%, 9 hits
      ( Fire 380%, 13 Hits)
      Air Combo - 210%, 5 hits
      (Fire 310%, 9 Hits)


      Soldier
      Valor
      Combo Plus+
      Warrior’s Spirit
      Quick offense
      MP Lock
      Army Of One
      Fire
      Flame On
      Fire Boost Level 2
      Fire Surge
      Third Degree


    • 77/77 HP
      14/15 MP
      35% CG
    • Valor str +10%
      Life Giver HP +10%
      Lucky Lucky +20%
    Post by: Krowley, Aug 24, 2018 in forum: Role-Playing Arena
  8. Krowley
    "Well I see the parrot stuff seems to stick. But even if you've protected this world and all, how are we supposed to get off the island? Furthermore, where do we even go? Not like there's some place we're meant to meet up with the others..." Aux said.

    ---------------------------------

    "I don't do anything I'm not paid to do..." Shadow declared, the battle ready to begin.
    Elsa stepped in front of her sister, joining the others. "The only one whose going to pay here is you!" she said, a snowstorm beginning to form around the room.
    Ignis' aura reacting to this, her aura began to burn brightly as heat began to emanate off her.


    IGNIS ACCESSED LEVEL 2 FIRE AURA: BLAZING SUN!

    Boss Battle • SHADOW and INTERCEPTOR
    R O U N D 1
    Ignis > Faust > AJ > Beuce > Elsa > Shadow (x3) > Interceptor








    SHADOW - 5,000/5,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    INTERCEPTOR - 2,500/2,500 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: Normal)




    • 88/88 HP
      11/11 MP
      0% CG
      Cheshire Cat
      Dumbo
      Fairy Godmother
      Curaga
      Thundaga
      Ultra-Phoenix
      Fox Taser 4/4
      Thunder Bell 3/3
      Strike Raid 2/2
      Aqua Splash 3/3
      April Showers 6/6
      Judgement 3/3
      Auto Aura Lv.1
      Second Wind
      Lucky Lucky
      MP Haste
      Second Chance
      Reload Boost
      Damage Syphon

      Heart’s Promise (Oathkeeper)



      Rapid Shot: 440% 14 hits

      Ranger
      Mage Gunner
      Rapid Fire
      Hawkeye
      Sniper
      Grounded
      Mystic Aura
      Light
      Wings of Light
      Light Boost
      Force of Heaven

      Time
      Tick Tock
      Time Boost
      Half a Second

      Blade
      Blade Boost
      Judgement


    • 99/99 HP
      9/9 MP
      0% CG
      Aeroga
      Curaga
      Thundaga
      Blizzaga
      Fira
      Ether
      potion
      Balloon Letter
      Hi-Potion
      Hi-Ether
      Phoenix Down
      Mega-Potion
      Aqua Splash 4/4
      Quake 5/5
      High Jump
      Dodge Roll
      Magic Lock on
      Aerial Sweep
      Combo Plus
      Air Combo Plus
      Second Wind
      Damage Syphon
      MP Haste
      Second Chance
      Explosion
      Aerial Finish
      Blitz

      Ground Combo -190%, 8 hits
      Air Combo - 210%, 5 hits
      Total Dodge: 20%
      White Mage
      Cure Boost
      Life Giver
      Divine Caress
      Brightest Light
      Duty of the White Mage
      Mystic Aura
      Rebirth
      Light
      Wings of Light
      Light Boost
      Force of Heaven

      Magic
      Magic Boost
      Chaser

      Wind
      High Winds
      Wind Boost
      Final Gale


    • 88/88 HP
      8/8 MP
      0% CG
      Firaga
      Blizzaga
      Thundaga
      Gravira
      Elixir
      Mega-Potion
      Ether x2
      Ultra Potion
      Phoenix Down
      Fox Taser 4/4
      Thunder Bell 3/3
      Poison Edge 5/5
      Cheshire Cat
      High Jump
      Magic Lock On
      Cheer
      Combo Plus
      Air Combo Plus
      Dodge Roll
      Combo
      Aerial Sweep
      Blitz
      Damage Syphon
      Lucky Lucky
      MP Haste
      Second Chance

      Lucky Lucky (Lady Luck)

      Ground Combo - 150%, 8 hits
      Air Combo - 160%, 4 hits
      Total Dodge: 30%

      Black Mage
      Thunder
      Static Electricity
      Thunder Boost
      Thunder Thrust
      Light
      Wings of Light
      Light Boost
      Force of Heaven


      Gravity
      Drift
      Gravity Boost
      Spacial Bomb


    • 108/108 HP
      6/6 MP
      0% CG
      Sliding Dash 3/3
      Fire Strike 2/2
      Vorpal Blitz 3/3
      Strike Raid 2/2
      Barrier Surge 3/3
      Fist Bump 3/3
      Cross-Slash 4/4
      High Jump
      Combo
      Dodge Roll
      Aerial Sweep
      Air Combo Plus
      Second Wind
      Second Chance
      Lucky Lucky
      Aerial Finish
      Blitz
      Finishing Leap
      Berserk

      Ground Combo -280%, 9 hits
      Air Combo - 210%, 5 hits


      Soldier
      Valor
      Combo Plus+
      Warrior’s Spirit
      Quick offense
      MP Lock
      Army Of One
      Fire
      Flame On
      Fire Boost Level 2
      Fire Surge
      Third Degree


    • 77/77 HP
      15/15 MP
      0% CG
    • Valor str +10%
      Life Giver HP +10%
      Lucky Lucky +20%
    Post by: Krowley, Aug 23, 2018 in forum: Role-Playing Arena
  9. Krowley
    Alex wanted to catch the disc, but knew that the second he touched it, the disc would send him to the void. "Stay outta this!" he yelled as he batted the void disc away from him. It had already been activated and was flying through the air, unsure of where it would land. Gritting his teeth, Alex chased after the disc only to see it land on the edge of Vanitas' keyblade. "Lose something?" he asked as he bobbed the disc at the edge of his keyblade.
    "Why don't you just grab it and give it back then," Alex scowled.
    "Oh I know full well what this is... I wonder though, how did you manage to get one? Looks like Nequa's been busy...." he smiled as his unversed continued to protect him.
    "I don't have time for this! Echo! Grab him!"
    Vanitas wrapped his arms around Vanitas from behind and held down his arms, causing the void disc to be tossed into the air again.
    "Let go of me you weaker half!" Vanitas grunted, as the robotic Ventus complied.

    The disc tossed into the air, Alex trying to follow it...
    Post by: Krowley, Aug 21, 2018 in forum: Role-Playing Arena
  10. Krowley
    [​IMG]


    Hello little dumb dumbs!
    My name is Professor Mogumen K. Moogle. Allow me to show you the winners of the past couple weeks based on your activity.
    Well, there's some probability but I'll spare you the statistics.

    We've been a bit behind so I'll get to the point of things.

    First thing's first, we'll do a quick summary for the winner of July's lottery!

    [​IMG]

    And the winner is....
    Come collect your 30 crowns and get off my stage.

    Next, we'll be doing a quick ound off for the weeks that we've missed

    [​IMG]

    Winner for July 9 - July 15 2018
    (Out of 17 Tickets)
    [​IMG]

    Winner for July 16 - July 22 2018
    (Out of 13 Tickets)
    [​IMG]
    Winner for July 23 - July 29 2018
    (Out of 14 Tickets)
    [​IMG]
    Winner for July 30 - August 5 2018
    (Out of 51 Tickets)
    [​IMG]
    Winner for August 6 2018 - August 12 2018
    (Out of 57 Tickets)
    [​IMG]
    Winner for August 13 2018 - August 19 2018
    (Out of 70 Tickets)
    Post by: Krowley, Aug 21, 2018 in forum: OOC Lounge
  11. Krowley
    "You could always go to old man Kukhkini's store," Nani pointed to the small store on the corner of the beach. "It's kind of like the main hangout for most island residents/ The heart of our island...."
    Ananta's keyblade began to glow as a small keyhole revealed itself on the door to the Store's shop.
    "Why's your keyblade glowing?" Aux asked looking down at it.


    (Ananta's turn to seal a keyhole)

    ---------------------------------------------------------------------------------------------

    "Traitors! Unhand me, I say. How dare you! I'll see you all hanged for this!" All of the Englishmen began to chain up Ratcliffe with Kel taunting him with his words. "If you know what's good for you, you'll-"A gag his mouth so all he could do was angrily muffle his voice as he berated Kel. John Smith was being treated by Aislinn, who was slowly healing John. Pocahontas watched in fascination. "She doesn't even use herbs or bark..."
    "It seems this woman's magic helps with the pain," the Chief observed.
    "What pain?" Smith asked. "I've had worse pain than this. Can't think of any right now, but..." he cringed in pain, holding his side as Pocahontas and Aislinn stood by him. Aislinn's magic had helped numb the pain, but there was still plenty of internal damage bothering him.
    "You are always welcome among our people. Thank you, my brother," the Chief declared, giving John his pelt to keep warm.


    ----------------------------------------------------------------------------------------------

    "As they say where I'm from; a job's a job." The stranger steadied his blade as his dog began to growl viciously.
    "Who are you?" Elsa asked trying to keep her sister safe.
    "Name's Shadow. My companion here is called Interceptor.... We were hired to do a job and we plan to do it. We're here to put an end to the winter. Of course, I'd be happy to lower my sword provided you could stop it yourself..."
    Elsa looked down as she still wasn't able to do it. She looked at her hands and clenched her eyes shut, trying to reverse the storm.
    "I figured... Looks like it'll have to be done the hard way..."


    (OOC - 21/31)
    Post by: Krowley, Aug 21, 2018 in forum: Role-Playing Arena
  12. Krowley
    The stabbing motion Dastgir performed after weakening Charlie with ice was enough to get a grunt out of him. "It's only funny until you start to get annoying!" he yelled.
    He grabbed Dasgir's weapon and pulled it towards him, having Dastgir pulled along with it. After this, he dealt a swift kick to his solar plexus and throwing the man's weapon to the side.
    "FACE IT! IF YOU CAN'T GET RID OF ME, THEN GET RID OF EACH OTHER! TICK TOCK YOU DOGS!"

    In the meanwhile, Alex was growing restless with his void disc. He wanted to clear this mission and get out of there. Melus seemed passive with her intentions, Luther was taking his sweet time, and Echo was... well Echo wasn't being much help. Seeing that Shiro was watching them from above with two other keybladers, he decided that he would take matters into his own hand. If Luther was going to get rid of Mizu, than at the very least, he could get rid of Shiro. Doubling back he ran along the wall to make sure he wasn't in the order member's line of sight. Taking advantage that Shiro was focused on other fights, Alex threw his void disc into the air, and hit it with his keyblade like a bat hitting a ball. He watched as the void disc whizzed through the air, getting closer and closer to Shiro. He was about to take out one of the order's strongest members...
    Post by: Krowley, Aug 21, 2018 in forum: Role-Playing Arena
  13. Krowley
    The Trinity Limit created an overwhelming amount of light that caused the horseman to fall off his horse. The horse taking most of the blast, faded into darkness, as the three wielders stood ready to bout with the horseless horseman. All the headless man could do was hold his side and groan as he summoned a dark corridor behind him. Nanaki charged forward with great haste to try and stop him before he would escape. Before he could apprehend the man, the headless horseman faded from sight, with Nanaki snarling at the his disappearing act.

    With the giant burst of light, most of the heartless on the field had dispersed, and the soldiers and warriors, both exhausted from the fight. Pocahontas at this time was confronting her father and protecting John smith with her life. "Look around you. This is where the path of hatred has brought us. This is the path I choose, Father. What will yours be?" The wind picked up as Chief Powhatan lowered his staff. As if the spirits of their land were calming everyone on the battlefield. Their had been far too much loss.
    "My daughter speaks with a wisdom beyond her years. We have all come here with anger in our hearts, but she comes with courage and understanding. From this day forward, if there is to be more killing it will not start with me... Release him." The warriors did as instructed, Pocahontas embracing Smith with a loving hug.
    Ratcliffe glared angrily, turning to his men. "Now is our chance! Fire!
    All of his men seemed fine with the resolution at hand and didn't respond.
    "It's a trick, don't you see? Fire!" The men remained silent still as they dropped their guns.
    "Fine! I'll settle this myself!"
    Ratcliffe took aim at the chief, John Smith leaving Pocahontas to quickly stand in to protect the Native. "No!" he yelled, as Ratfliffe fired straight into Smith's side.
    Pocahontas and several others jumped to his side as Smith was badly hurt from the gunshot.
    "He stepped right into it! It's his own fault!" Ratcliffe argued, as he backed away slowly from his men. He took aim to defend himself, but Nanki jumped up and chomped the gun out of his hands, breaking the weapon in half with his teeth.


    --------------------------------------------------------------------------------

    "Surprised a tiny elephant could do such damage," Aux replied.

    It was a very happy scene had taken place until, several anthropomorphic lizard aliens in HAZMAT suits apprehended Stitch, putting cuffs around the little alien.
    "We have 6-2-6!" They cried.
    "Take him to my ship," a tall green alien in official government uniform walked forward, speaking in a regal accent.
    "Leave him alone!" Lilo cried, before Nani held her back.
    "Hold on Lilo..."
    Gantu had finally gotten to shore, dragging all the kelp off his shoulders. "Grand Councilwoman, let me explain-"
    "Silence! I am retiring you, Captain Gantu!"
    "Actually, credit for the capture goes to-" Pleakley began.
    "Goes to me. You'll be lucky if you end up on a Fluff Trog farm after we sort this thing out!"
    Jumba slowly began to back away. "Uh... I think I should.."
    "You!" The councilwoman spoke. "You're the cause of all this! If it wasn't for your Experiment 6-2-6 none of this-"
    "Stitch."
    "What?" She turned around to see that Stitch was speaking while he was cuffed.
    "My name Stitch."
    "Stitch, then. If it wasn't for Stitch..." She stopped talking before turning to find that this was not the experiment that she first met days ago before his escape.
    "Does Stitch have to go in the ship?"
    "Yes..."
    "Can Stitch say good-bye?"
    "Yes."
    "Thank you." Stitch waddled towards Lilo and rubbed his head against her, prompting the little girl to hug him.
    "Who are you?" The councilwoman aked in fascination.
    "This is my family. I found it all on my own. It's little and broken... but still good. Yeah. Still good.
    "Does he really have to go?" Pleakley asked.
    The councilwoman sighed. "You know as well as I do that our laws are absolute. I cannot change what the Council has decided."
    She paused for a moment before coming up with a compromise. "Unless...Take note of this," she commanded one of her underlings. "This creature has been sentenced to life in exile a sentence that shall be henceforth served out here... on Earth... and as caretaker of the alien life-form, Stitch this family is now under the official protection of the United Galactic Federation. We'll be checking in now and then." she said, smiling as the cuffs were removed off Stitch.
    "Sp there are going to be... more of you coming here... Great," Nani awkwardly smiled.
    The councilwoman, her men, and a dishonored Gantu packed up their equipment and prepared to leave on the ship they arrived on.
    "Don't let those two get on my ship," she asked, seeing Pleakley and Jumba waving goodbye. The engines roared on her ship, as everyone had taken off in a roaring blast of wind.

    Stitch made his way over to the party and bowed his head. "Naka buchachi..."
    "What'd he call me?" Aux asked.

    "I think it means thank you," Lilo smiled, hugging Stitch.
    "No... I wanna hear him say it."

    Stitch laughed adorably as he clapped his hands in delight. "Thank you," he smiled as he walked forward and handed them a new item.

    EVERYONE RECEIVED HYPERDRIVE KEYBLADE!

    "You're always welcome here as part of our Ohana," Nani said, hugging her sister tightly.
    Jumba approached them awkwardl prepared to deliver some bad news. "Ehh... I now I promised you ship, but little joyride has caused ship to go kaput! On behalf of Pleakley and I, please accept small evil genetic experiment as compensation," he said with a friendly smile.


    EVERYONE RECEIVED "EXPERIMENT 221" SUMMON!

    "So... now what?" Aux asked.

    ---------------------------------------------------------------------------------------

    While Elsa felt ashamed by Ignis' remark, she new with Shadow Mortimer's help, she could maybe return if she learned to control it.
    "What do you mean, it will stay winter?" Elsa asked in response to AJ.
    "You kind of set off an eternal winter everywhere," Anna added.
    "Everywhere?" Elsa asked, mortified.
    "Well, it's okay, you can just unfreeze it."
    "No, I can't. I don't know how!"
    "Sure you can. I know you can. I know we can figure this out together," Anna said in reassurance.
    "How? What power do you have to stop this winter? To stop me?"




    Before Anna could answer, a barking dog turned their attention behind them, where a man dressed in Ninja garb walked into the ice castle, petting the back of his dog.
    "She might not be able to stop you... But I might." The unknown man drew his sword and held it in front of you. "Step away from the Queen or meet my blade."
    Olaf looked to the rest of the party. "Is he with you guys?" he whispered unsubtly.
    Post by: Krowley, Aug 19, 2018 in forum: Role-Playing Arena
  14. Krowley
    Boss Battle • Headless Horseman
    R O U N D 13
    Kel > Aislinn > Luna > Bambi [5] > Headless Horseman








    2,000/8,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: Normal)



    • 69/90 HP
      4/5 MP
      155% CG

      BURNED - 2 Turns

      Curaga
      Splattercombo 4/4
      Zantetsuken 6/6
      Fist Bump 4/4
      Reluctancy 0/7
      Magnify 1/5
      Excalibur 8/8
      High Jump
      Second Wind
      Guard
      Dodge Roll (20%)
      Cover
      Lucky Lucky
      Second Chance
      Healing Guard
      Counterattack
      Critical Plus
      Blitz
      Second Chance
      Dark Control (Oblivion)

      220% Ground Combo, 8 hits
      160% Air Combo, 4 hits
      Total Dodge: 20%

      Paladin
      Damage Control
      Protector
      Human Shield
      Reflex
      Command Barrier
      Trinity Limit
      Power
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 285%, 7 hits

      Sound
      Beginner Lessons
      Reverb: Ground Combo changes to 390%, 10 hits, Air Combo changes to 340%, 5 hits

      Power
      Power Boost
      Home Run: Ground Combo changes to 5 hits, 330%


    • 90/90 HP
      10/10 MP
      269% CG
      Curaga
      Barrier Surge 0/3
      Aerial Slam 3/3
      Zantetsuken 5/5
      Vorpal Blitz 3/3
      Fist Bump 3/3
      Excalibur 7/7
      Fairy Godmother
      High Jump
      Dodge Roll (30%)
      Guard
      Second Wind
      Tribute
      Cheer
      Damage Syphon
      Second Chance
      Blitz
      Finishing Leap
      Reload Boost
      Berserk
      Cover
      Counterattack

      Dark Control (Oblivion)

      Ground Combo - 220%, 8 hits
      Air Combo - 290%, 6 hits
      Total Dodge: 30%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Trinity Limit
      Dragon Blaze
      Ice
      Stay Frosty
      Ice Boost
      Glacial Spin: Ground Combo changes to 280%, 8 hits, Air combo becomes 340%, 9 hits

      Blade
      Blade Boost
      Judgement: Ground Combo changes to 330%, 5 hits.

      Power
      Power Boost
      Home Run: Ground Combo becomes 330%, 5 hits


    • 120/120 HP
      3/12 MP
      123% CG

      Aeroga
      Blizzaga
      Curaga
      Minega
      Elixer
      Ether x2
      Ultra Potion
      Phoenix Down
      Howling Winds 4/4
      Faith 1/4
      Barrier Surge 3/3
      Excalibur 7/7
      Bambi
      Fairy Godmother
      Maximus
      Cheshire Cat
      High Jump
      Guard
      Dodge Roll (20%)
      Item Boost
      Cheer
      Cover
      Damage Syphon
      MP Haste
      Second Wind
      Reload Boost
      MP Rage
      Healing Guard

      Daybreak (Destiny’s Embrace)

      Ground Combo - 180%, 8 hits
      Air Combo - 100%, 1 hits
      Total Dodge: 20%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Light
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 225%, 4 hits

      Water
      Drift
      Water Boost
      Choice Wave: Ground combo becomes 240%, 7 hits; Air Combo becomes 200%, 4 hits

      Earth
      Down to Earth
      Earth Boost
      Pillar Smash: Ground Combo becomes 290%, 5 hits
    • Cheer +2
      Lucky Lucky +10%
    Post by: Krowley, Aug 17, 2018 in forum: Role-Playing Arena
  15. Krowley
    Boss Battle • Headless Horseman
    R O U N D 12
    Kel > Aislinn > Luna > Bambi [5] > Headless Horseman








    2,152/8,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: Normal)



    • 29/90 HP
      3/5 MP
      155% CG

      AEROGA - 1 Cycles
      BURNED - 3 Turns

      Curaga
      Splattercombo 4/4
      Zantetsuken 6/6
      Fist Bump 4/4
      Reluctancy 7/7
      Magnify 0/5
      Excalibur 8/8
      High Jump
      Second Wind
      Guard
      Dodge Roll (20%)
      Cover
      Lucky Lucky
      Second Chance
      Healing Guard
      Counterattack
      Critical Plus
      Blitz
      Second Chance
      Dark Control (Oblivion)

      220% Ground Combo, 8 hits
      160% Air Combo, 4 hits
      Total Dodge: 20%

      Paladin
      Damage Control
      Protector
      Human Shield
      Reflex
      Command Barrier
      Trinity Limit
      Power
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 285%, 7 hits

      Sound
      Beginner Lessons
      Reverb: Ground Combo changes to 390%, 10 hits, Air Combo changes to 340%, 5 hits

      Power
      Power Boost
      Home Run: Ground Combo changes to 5 hits, 330%


    • 90/90 HP
      10/10 MP
      269% CG
      Curaga
      Barrier Surge 3/3
      Aerial Slam 3/3
      Zantetsuken 5/5
      Vorpal Blitz 3/3
      Fist Bump 3/3
      Excalibur 6/7
      Fairy Godmother
      High Jump
      Dodge Roll (30%)
      Guard
      Second Wind
      Tribute
      Cheer
      Damage Syphon
      Second Chance
      Blitz
      Finishing Leap
      Reload Boost
      Berserk
      Cover
      Counterattack

      Dark Control (Oblivion)

      Ground Combo - 220%, 8 hits
      Air Combo - 290%, 6 hits
      Total Dodge: 30%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Trinity Limit
      Dragon Blaze
      Ice
      Stay Frosty
      Ice Boost
      Glacial Spin: Ground Combo changes to 280%, 8 hits, Air combo becomes 340%, 9 hits

      Blade
      Blade Boost
      Judgement: Ground Combo changes to 330%, 5 hits.

      Power
      Power Boost
      Home Run: Ground Combo becomes 330%, 5 hits


    • 64/120 HP
      2/12 MP
      123% CG

      Aeroga
      Blizzaga
      Curaga
      Minega
      Elixer
      Mega-Potion
      Ether x2
      Ultra Potion
      Phoenix Down
      Howling Winds 4/4
      Faith 1/4
      Barrier Surge 3/3
      Excalibur 7/7
      Bambi
      Fairy Godmother
      Maximus
      Cheshire Cat
      High Jump
      Guard
      Dodge Roll (20%)
      Item Boost
      Cheer
      Cover
      Damage Syphon
      MP Haste
      Second Wind
      Reload Boost
      MP Rage
      Healing Guard

      Daybreak (Destiny’s Embrace)

      Ground Combo - 180%, 8 hits
      Air Combo - 100%, 1 hits
      Total Dodge: 20%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Light
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 225%, 4 hits

      Water
      Drift
      Water Boost
      Choice Wave: Ground combo becomes 240%, 7 hits; Air Combo becomes 200%, 4 hits

      Earth
      Down to Earth
      Earth Boost
      Pillar Smash: Ground Combo becomes 290%, 5 hits
    • Cheer +2
      Lucky Lucky +10%
    Post by: Krowley, Aug 17, 2018 in forum: Role-Playing Arena
  16. Krowley
    Boss Battle • Headless Horseman
    R O U N D 11
    Kel > Aislinn > Luna > Headless Horseman








    2,164/8,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: Normal)



    • 65/90 HP
      2/5 MP
      155% CG

      AEROGA - 2 Cycles

      Curaga
      Splattercombo 4/4
      Zantetsuken 6/6
      Fist Bump 4/4
      Reluctancy 6/7
      Magnify 5/5
      Excalibur 7/8
      High Jump
      Second Wind
      Guard
      Dodge Roll (20%)
      Cover
      Lucky Lucky
      Second Chance
      Healing Guard
      Counterattack
      Critical Plus
      Blitz
      Second Chance
      Dark Control (Oblivion)

      220% Ground Combo, 8 hits
      160% Air Combo, 4 hits
      Total Dodge: 20%

      Paladin
      Damage Control
      Protector
      Human Shield
      Reflex
      Command Barrier
      Trinity Limit
      Power
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 285%, 7 hits

      Sound
      Beginner Lessons
      Reverb: Ground Combo changes to 390%, 10 hits, Air Combo changes to 340%, 5 hits

      Power
      Power Boost
      Home Run: Ground Combo changes to 5 hits, 330%


    • 90/90 HP
      10/10 MP
      269% CG

      AEROGA - 1 Cycles​
      Curaga
      Barrier Surge 3/3
      Aerial Slam 2/3
      Zantetsuken 5/5
      Vorpal Blitz 3/3
      Fist Bump 3/3
      Excalibur 5/7
      Fairy Godmother
      High Jump
      Dodge Roll (30%)
      Guard
      Second Wind
      Tribute
      Cheer
      Damage Syphon
      Second Chance
      Blitz
      Finishing Leap
      Reload Boost
      Berserk
      Cover
      Counterattack

      Dark Control (Oblivion)

      Ground Combo - 220%, 8 hits
      Air Combo - 290%, 6 hits
      Total Dodge: 30%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Trinity Limit
      Dragon Blaze
      Ice
      Stay Frosty
      Ice Boost
      Glacial Spin: Ground Combo changes to 280%, 8 hits, Air combo becomes 340%, 9 hits

      Blade
      Blade Boost
      Judgement: Ground Combo changes to 330%, 5 hits.

      Power
      Power Boost
      Home Run: Ground Combo becomes 330%, 5 hits


    • 64/120 HP
      3/12 MP
      123% CG

      Aeroga
      Blizzaga
      Curaga
      Minega
      Elixer
      Mega-Potion
      Ether x2
      Ultra Potion
      Phoenix Down
      Howling Winds 4/4
      Faith 0/4
      Barrier Surge 3/3
      Excalibur 7/7
      Bambi
      Fairy Godmother
      Maximus
      Cheshire Cat
      High Jump
      Guard
      Dodge Roll (20%)
      Item Boost
      Cheer
      Cover
      Damage Syphon
      MP Haste
      Second Wind
      Reload Boost
      MP Rage
      Healing Guard

      Daybreak (Destiny’s Embrace)

      Ground Combo - 180%, 8 hits
      Air Combo - 100%, 1 hits
      Total Dodge: 20%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Light
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 225%, 4 hits

      Water
      Drift
      Water Boost
      Choice Wave: Ground combo becomes 240%, 7 hits; Air Combo becomes 200%, 4 hits

      Earth
      Down to Earth
      Earth Boost
      Pillar Smash: Ground Combo becomes 290%, 5 hits
    • Cheer +2
      Lucky Lucky +10%


    -----------------------------------------------------------------------------------------------------------------

    "So that's the power of Trinity Limit," Aux said aloud. "Impressive..." He hopped off Dumbo and onto the side of the ship, as everyone began their decent back onto the beach.
    Everyone was still in joy as they reflected on their massive victory. Stratos' mention of Aux's wall admittedly filled him with pride. "That wall was just one of the ways I'll make it up to everyone for.... well... the trouble I cause."
    As Nani exited the ship, Lilo was let down by Stitch and immediately ran to her older sister.
    "Lilo!" Nani cried as she gave her sister a huge hug. Crying tears of joy she hugged her tightly, looking as everyone else was around her.
    "I told you he's a good one," Lilo smiled, as she and her sister looked down at Stitch. The little genetic experiment put away his extra arms and antennae as he sat in front of them.

    Jumba and pleakley exited their ship, Pleakley holding on to Jumba for dear life. "Next time... I'm driving," he stuttered, clinging onto the larger alien's arm.


    -----------------------------------------------------------------------------------------------------------------

    With everyone gazing in amazement at the castle, Elsa finally relieved herself.
    "Elsa?"
    "It's me, Anna."
    "Anna..." Elsa arrived with a crystallized dress and a brighter look on her face. She was still shocked to see her sister, but almost relieved to see she was okay.
    "Whoa. Elsa, you look different. It's a good different. And this place... It's amazing." Everyone else in the party was certainly impressed with it.
    "Thank you. I never knew what I was capable of."
    "I'm so sorry about what happened. If I'd have known..."
    "No, no, no. It's okay. You don't have to apologize, but you should probably go. Please."
    "But I just got here." Anna said, stepping forward.
    "You belong down in Arendelle."
    "So do you."
    "No, Anna, I belong here. Alone. Where I can be who I am without hurting anybody." She tried to look around the castle to see if Blotimer was listening nearby.
    "Actually, about that..."
    "Hi! I'm Olaf and I like warm hugs!" Olaf immediately intervened without any warning as he waved.
    "Olaf?" Elsa asked.
    "Yeah. You built me. Remember that?"
    "And you're alive?" Elsa asked amazed.
    "Um... I think so."
    "He's just like the one we built as kids," Elsa smiled
    Yeah. Elsa, we were so close. We can be like that again."
    Tempting as it was, she began to think about Mortimer's words. "No... We can't. I'm doing this to protect you."
    "Elsa, wait! You don't have to protect me. I'm not afraid!" Anna insisted.
    Elsa held her sisters' hands and looked at her.

    "This is where I need to be. And down there is where you need to be. You don't remember this, but when we were younger... I hit you with ice magic."
    "I don't remember that," Anna said.
    "That's because mom and dad had the memories of my ice magic removed thanks to help from the snow trolls. All this time I've been trying to conceal my powers. I can do that up here... No one will be hurt up here. Since I plan to be up here, the responsibility falls to you. Darkness may enter my heart. But Arendelle still needs a light. Since I became Queen, I should've given you this right of passage."

    Elsa began to recite an inheritance chant to pass on to her sister

    "With kindness and Love, through journey and song,
    A maiden beyond compare,
    With beauty that you will share.
    I give you this light that shines so strong.
    To see through the darkness that threatens your world
    To give hope to every boy and girl.

    And so you'll learn to take your part
    As maiden of light and princess of heart"


    A light shone brightly as a giant aura of light passed on from Elsa to Anna. "Our people need you more than me," she said, starting to tear up.
    Post by: Krowley, Aug 16, 2018 in forum: Role-Playing Arena
  17. Krowley
    Boss Battle • Headless Horseman
    R O U N D 10
    Kel > Aislinn > Luna > Headless Horseman








    2,996/8,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: Normal)



    • 65/90 HP
      2/5 MP
      115% CG

      AEROGA - 3 Cycles

      Curaga
      Splattercombo 4/4
      Zantetsuken 6/6
      Fist Bump 4/4
      Reluctancy 5/7
      Magnify 5/5
      Excalibur 6/8
      High Jump
      Second Wind
      Guard
      Dodge Roll (20%)
      Cover
      Lucky Lucky
      Second Chance
      Healing Guard
      Counterattack
      Critical Plus
      Blitz
      Second Chance
      Dark Control (Oblivion)

      220% Ground Combo, 8 hits
      160% Air Combo, 4 hits
      Total Dodge: 20%

      Paladin
      Damage Control
      Protector
      Human Shield
      Reflex
      Command Barrier
      Trinity Limit
      Power
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 285%, 7 hits

      Sound
      Beginner Lessons
      Reverb: Ground Combo changes to 390%, 10 hits, Air Combo changes to 340%, 5 hits

      Power
      Power Boost
      Home Run: Ground Combo changes to 5 hits, 330%


    • 90/90 HP
      10/10 MP
      229% CG

      AEROGA - 2 Cycles​
      Curaga
      Barrier Surge 2/3
      Aerial Slam 1/3
      Zantetsuken 5/5
      Vorpal Blitz 3/3
      Fist Bump 3/3
      Excalibur 4/7
      Fairy Godmother
      High Jump
      Dodge Roll (30%)
      Guard
      Second Wind
      Tribute
      Cheer
      Damage Syphon
      Second Chance
      Blitz
      Finishing Leap
      Reload Boost
      Berserk
      Cover
      Counterattack

      Dark Control (Oblivion)

      Ground Combo - 220%, 8 hits
      Air Combo - 290%, 6 hits
      Total Dodge: 30%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Trinity Limit
      Dragon Blaze
      Ice
      Stay Frosty
      Ice Boost
      Glacial Spin: Ground Combo changes to 280%, 8 hits, Air combo becomes 340%, 9 hits

      Blade
      Blade Boost
      Judgement: Ground Combo changes to 330%, 5 hits.

      Power
      Power Boost
      Home Run: Ground Combo becomes 330%, 5 hits


    • 102/120 HP
      3/12 MP
      164% CG

      AEROGA - 1 CYCLES​
      Aeroga
      Blizzaga
      Curaga
      Minega
      Elixer
      Mega-Potion
      Ether x2
      Ultra Potion
      Phoenix Down
      Howling Winds 4/4
      Faith 4/4
      Barrier Surge 3/3
      Excalibur 7/7
      Bambi
      Fairy Godmother
      Maximus
      Cheshire Cat
      High Jump
      Guard
      Dodge Roll (20%)
      Item Boost
      Cheer
      Cover
      Damage Syphon
      MP Haste
      Second Wind
      Reload Boost
      MP Rage
      Healing Guard

      Daybreak (Destiny’s Embrace)

      Ground Combo - 180%, 8 hits
      Air Combo - 100%, 1 hits
      Total Dodge: 20%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Light
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 225%, 4 hits

      Water
      Drift
      Water Boost
      Choice Wave: Ground combo becomes 240%, 7 hits; Air Combo becomes 200%, 4 hits

      Earth
      Down to Earth
      Earth Boost
      Pillar Smash: Ground Combo becomes 290%, 5 hits
    • Cheer +2
      Lucky Lucky +10%
    Post by: Krowley, Aug 15, 2018 in forum: Role-Playing Arena
  18. Krowley
    Boss Battle • Headless Horseman
    R O U N D 9
    Kel > Aislinn > Luna > Headless Horseman








    3,198/8,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: Normal)



    • 40/90 HP
      3/5 MP
      115% CG

      Curaga
      Splattercombo 4/4
      Zantetsuken 6/6
      Fist Bump 4/4
      Reluctancy 4/7
      Magnify 5/5
      Excalibur 5/8
      High Jump
      Second Wind
      Guard
      Dodge Roll (20%)
      Cover
      Lucky Lucky
      Second Chance
      Healing Guard
      Counterattack
      Critical Plus
      Blitz
      Second Chance
      Dark Control (Oblivion)

      220% Ground Combo, 8 hits
      160% Air Combo, 4 hits
      Total Dodge: 20%

      Paladin
      Damage Control
      Protector
      Human Shield
      Reflex
      Command Barrier
      Trinity Limit
      Power
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 285%, 7 hits

      Sound
      Beginner Lessons
      Reverb: Ground Combo changes to 390%, 10 hits, Air Combo changes to 340%, 5 hits

      Power
      Power Boost
      Home Run: Ground Combo changes to 5 hits, 330%


    • 90/90 HP
      10/10 MP
      189% CG

      AEROGA - 3 Cycles​
      Curaga
      Barrier Surge 1/3
      Aerial Slam 0/3
      Zantetsuken 5/5
      Vorpal Blitz 3/3
      Fist Bump 3/3
      Excalibur 3/7
      Fairy Godmother
      High Jump
      Dodge Roll (30%)
      Guard
      Second Wind
      Tribute
      Cheer
      Damage Syphon
      Second Chance
      Blitz
      Finishing Leap
      Reload Boost
      Berserk
      Cover
      Counterattack

      Dark Control (Oblivion)

      Ground Combo - 220%, 8 hits
      Air Combo - 290%, 6 hits
      Total Dodge: 30%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Trinity Limit
      Dragon Blaze
      Ice
      Stay Frosty
      Ice Boost
      Glacial Spin: Ground Combo changes to 280%, 8 hits, Air combo becomes 340%, 9 hits

      Blade
      Blade Boost
      Judgement: Ground Combo changes to 330%, 5 hits.

      Power
      Power Boost
      Home Run: Ground Combo becomes 330%, 5 hits


    • 102/120 HP
      3/12 MP
      164% CG

      AEROGA - 2 CYCLES​
      Aeroga
      Blizzaga
      Curaga
      Minega
      Elixer
      Mega-Potion
      Ether x2
      Ultra Potion
      Phoenix Down
      Howling Winds 4/4
      Faith 1/4
      Barrier Surge 3/3
      Excalibur 7/7
      Bambi
      Fairy Godmother
      Maximus
      Cheshire Cat
      High Jump
      Guard
      Dodge Roll (20%)
      Item Boost
      Cheer
      Cover
      Damage Syphon
      MP Haste
      Second Wind
      Reload Boost
      MP Rage
      Healing Guard

      Daybreak (Destiny’s Embrace)

      Ground Combo - 180%, 8 hits
      Air Combo - 100%, 1 hits
      Total Dodge: 20%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Light
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 225%, 4 hits

      Water
      Drift
      Water Boost
      Choice Wave: Ground combo becomes 240%, 7 hits; Air Combo becomes 200%, 4 hits

      Earth
      Down to Earth
      Earth Boost
      Pillar Smash: Ground Combo becomes 290%, 5 hits
    • Cheer +2
      Lucky Lucky +10%
    Post by: Krowley, Aug 14, 2018 in forum: Role-Playing Arena
  19. Krowley
    Boss Battle • Headless Horseman
    R O U N D 8
    Kel > Aislinn > Luna > Headless Horseman








    3,502/8,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: Normal)



    • 90/90 HP
      4/5 MP
      115% CG

      Curaga
      Splattercombo 4/4
      Zantetsuken 6/6
      Fist Bump 3/4
      Reluctancy 2/7
      Magnify 5/5
      Excalibur 4/8
      High Jump
      Second Wind
      Guard
      Dodge Roll (20%)
      Cover
      Lucky Lucky
      Second Chance
      Healing Guard
      Counterattack
      Critical Plus
      Blitz
      Second Chance
      Dark Control (Oblivion)

      220% Ground Combo, 8 hits
      160% Air Combo, 4 hits
      Total Dodge: 20%

      Paladin
      Damage Control
      Protector
      Human Shield
      Reflex
      Command Barrier
      Trinity Limit
      Power
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 285%, 7 hits

      Sound
      Beginner Lessons
      Reverb: Ground Combo changes to 390%, 10 hits, Air Combo changes to 340%, 5 hits

      Power
      Power Boost
      Home Run: Ground Combo changes to 5 hits, 330%


    • 16/90 HP
      10/10 MP
      179% CG
      Curaga
      Barrier Surge 0/3
      Aerial Slam 3/3
      Zantetsuken 5/5
      Vorpal Blitz 3/3
      Fist Bump 3/3
      Excalibur 3/7
      Fairy Godmother
      High Jump
      Dodge Roll (30%)
      Guard
      Second Wind
      Tribute
      Cheer
      Damage Syphon
      Second Chance
      Blitz
      Finishing Leap
      Reload Boost
      Berserk
      Cover
      Counterattack

      Dark Control (Oblivion)

      Ground Combo - 220%, 8 hits
      Air Combo - 290%, 6 hits
      Total Dodge: 30%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Trinity Limit
      Dragon Blaze
      Ice
      Stay Frosty
      Ice Boost
      Glacial Spin: Ground Combo changes to 280%, 8 hits, Air combo becomes 340%, 9 hits

      Blade
      Blade Boost
      Judgement: Ground Combo changes to 330%, 5 hits.

      Power
      Power Boost
      Home Run: Ground Combo becomes 330%, 5 hits


    • 102/120 HP
      5/12 MP
      164% CG

      AEROGA - 3 CYCLES​
      Aeroga
      Blizzaga
      Curaga
      Minega
      Elixer
      Mega-Potion
      Ether x2
      Ultra Potion
      Phoenix Down
      Howling Winds 4/4
      Faith 1/4
      Barrier Surge 3/3
      Excalibur 7/7
      Bambi
      Fairy Godmother
      Maximus
      Cheshire Cat
      High Jump
      Guard
      Dodge Roll (20%)
      Item Boost
      Cheer
      Cover
      Damage Syphon
      MP Haste
      Second Wind
      Reload Boost
      MP Rage
      Healing Guard

      Daybreak (Destiny’s Embrace)

      Ground Combo - 180%, 8 hits
      Air Combo - 100%, 1 hits
      Total Dodge: 20%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Light
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 225%, 4 hits

      Water
      Drift
      Water Boost
      Choice Wave: Ground combo becomes 240%, 7 hits; Air Combo becomes 200%, 4 hits

      Earth
      Down to Earth
      Earth Boost
      Pillar Smash: Ground Combo becomes 290%, 5 hits
    • Cheer +2
      Lucky Lucky +10%
    Post by: Krowley, Aug 14, 2018 in forum: Role-Playing Arena
  20. Krowley
    MISSION COMPLETE!

    As the battle had finished, the snow golem began to reform itself as the snow began to magically put him back together. As it began to grow ever large than before, Olaf walked into view with a fairly large icicicle piercing him through his chest. He waved his little stick arm and flashed his signature goofy smile. "Hey guys, did you loose the big marshmellow back there?" he asked, not realizing the creature was casting a long shadow from behind him. As the giant golem stepped forward, the creature made a noise, causing Olaf to turn his body and forced the golem to trip over the long pole of ice, rolling himself past the party into a large snowball. Rolling and rolling, the golem fell off the mountainside letting out a hopeless roar as he fell all the way down.

    Olaf peaked his head over the mountain top. "Wow. That... is a long way down, am I right?"
    Anna sighed in relief as she removed the icicle from Olaf's chest. "Is everyone okay? I don't want to have us climb this mountain unless-"
    Before she could finish, Olaf interrupted. "Hey, Anna? Not sure if this is gonna solve the problem, but I found a staircase that leads exactly where you wanted to go."
    Olaf pointed to the giant ice castle with a frozen staircase leading to it.
    "Whoa, Anna said, gasping at the giant structure. "Did Elsa do all this?..."
    "Well, only one way to know for sure!" Olaf said, marching ahead.


    MISSION START!

    Meanwhile, inside the ice fortress...

    Elsa was strolling happily inside her frozen grounds.
    "I can't believe I was able to do all this," she said, twirling around the room and having her voice echo.
    "Yah see Queenie? I told yah that the trick to your powers ain't to keep it in. But to let it all go. You keep somethin' that powerful locked away, then you're just a ticking time bomb waiting to happen..." Blotimer had been showing Elsa how to unleash the power inside her, curious to see what the results would bring.

    "I wish Anna were here... I feel like she and I could get along so much better once I show her what I can really do!"
    Blotimer clicked his tongue in disapproval. "Ahh, that's gonna cause a bit of a problem. Yah see, the reason you can keep in control and do whatcha want is because no one else is in the way. You can let loose without having to hurt nobody."
    Elsa looked down at her ungloved hands. "You mean... I have shut out my kingdom and my people? And what about Anna?"
    Blotimer began walking around the room. "I'm afraid they just wouldn't understand. People like you 'n me... we don't do well in the crowd. They fear us. And fear can lead folks to do some pretty nasty things. Hunt you down. Hurt the people you love most."
    Elsa closed her eyes as she lowered her hands.
    "If you just put your sister in charge, she can take care of everything, and you can train your powers up here. Otherwise, it's just gonna lead to nothing but trouble...

    A load roar was heard outside, signalling the moment where Marshmellow got knocked off the mountain.
    "Looks like they already took care of your bodyguard. I'm gonna skedaddle into the background. Don't worry though, I'll come out to play if things get rough..."
    Blot Mortimer reduced himself to liquid form as he sunk into floor and slithered off.



    -----------------------------------------------------------------------------------

    MISSION COMPLETE!

    As the three hunters charged their trinity limit, Stitch jumped off of Jumba's ship and began hopping from keyblade glider to keyblade glider. Stitch scurried, as he hopped off Kaida's head, then Ananta's and then Stratos' before landing on top of Aux.
    "Abomination..." Gantu grunted, spotting Experiment 626
    "Stupidhead," Stitch replied, before rolling into a ball and bouncing off Dumbo's trunk to projectile himself toward's Gantu's ship. Stitch flew at high speed before finally latching onto the windshield, crashing through the glass in an attempt to distract Gantu. "Aloha!"
    Gntu grunted as Stitch laughed, continuously ounching his console to try and hit him.
    "You're vile! You're foul! You're flawed!" With his last word, Stitch leapt into the air, and on top of the ship.
    "Also cute and fluffy!" he yelled back, watching as Gantu was blasted with the powerful orb of light from Kaida, Steel, and Stratos' trinity limit.
    With a loss of controls, Gantu's canons and engines shut down.
    Stitch, in the meantime, went to the back of his ship, and broke Lilo out of her canister. "You came back," Lilo smiled, as Stitch carried her in his four arms.
    "Nobody gets left behind," Stitch replied.
    Kising his nose to thank him, Stitch carried Lilo off the ship, scuttling around th top of the ship until he leapt to the nearest keyblade glider. He hung at the bottom of Kaida's glider watching as Gantu and his ship crashed into the water. Stitch chuckled as could see Gantu punching his console as the ship sank into the water, forcing him to get out of the ship and swim to shore.


    -------------------------------------------------------------------------------------

    -------------------------------------------------------------------------------------------------------------------------

    Boss Battle • Headless Horseman
    R O U N D 7
    Kel > Aislinn > Luna > Headless Horseman








    3,806/8,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: Normal)



    • 90/90 HP
      5/5 MP
      115% CG

      Curaga
      Splattercombo 4/4
      Zantetsuken 6/6
      Fist Bump 2/4
      Reluctancy 1/7
      Magnify 5/5
      Excalibur 3/8
      High Jump
      Second Wind
      Guard
      Dodge Roll (20%)
      Cover
      Lucky Lucky
      Second Chance
      Healing Guard
      Counterattack
      Critical Plus
      Blitz
      Second Chance
      Dark Control (Oblivion)

      220% Ground Combo, 8 hits
      160% Air Combo, 4 hits
      Total Dodge: 20%

      Paladin
      Damage Control
      Protector
      Human Shield
      Reflex
      Command Barrier
      Trinity Limit
      Power
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 285%, 7 hits

      Sound
      Beginner Lessons
      Reverb: Ground Combo changes to 390%, 10 hits, Air Combo changes to 340%, 5 hits

      Power
      Power Boost
      Home Run: Ground Combo changes to 5 hits, 330%


    • 71/90 HP
      10/10 MP
      159% CG
      Curaga
      Barrier Surge 3/3
      Aerial Slam 3/3
      Zantetsuken 5/5
      Vorpal Blitz 3/3
      Fist Bump 3/3
      Excalibur 2/7
      Fairy Godmother
      High Jump
      Dodge Roll (30%)
      Guard
      Second Wind
      Tribute
      Cheer
      Damage Syphon
      Second Chance
      Blitz
      Finishing Leap
      Reload Boost
      Berserk
      Cover
      Counterattack

      Dark Control (Oblivion)

      Ground Combo - 220%, 8 hits
      Air Combo - 290%, 6 hits
      Total Dodge: 30%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Trinity Limit
      Dragon Blaze
      Ice
      Stay Frosty
      Ice Boost
      Glacial Spin: Ground Combo changes to 280%, 8 hits, Air combo becomes 340%, 9 hits

      Blade
      Blade Boost
      Judgement: Ground Combo changes to 330%, 5 hits.

      Power
      Power Boost
      Home Run: Ground Combo becomes 330%, 5 hits


    • 1/120 HP
      7/12 MP
      164% CG

      Aeroga
      Blizzaga
      Curaga
      Minega
      Elixer
      Mega-Potion
      Ether x2
      Ultra Potion
      Phoenix Down
      Howling Winds 4/4
      Faith 0/4
      Barrier Surge 2/3
      Excalibur 7/7
      Bambi
      Fairy Godmother
      Maximus
      Cheshire Cat
      High Jump
      Guard
      Dodge Roll (20%)
      Item Boost
      Cheer
      Cover
      Damage Syphon
      MP Haste
      Second Wind
      Reload Boost
      MP Rage
      Healing Guard

      Daybreak (Destiny’s Embrace)

      Ground Combo - 180%, 8 hits
      Air Combo - 100%, 1 hits
      Total Dodge: 20%

      Paladin
      Damage Control
      Protector
      Reflex
      Human Shield
      Command Barrier
      Light
      Wings of Light
      Light Boost
      Force of Heaven: Air combo becomes 225%, 4 hits

      Water
      Drift
      Water Boost
      Choice Wave: Ground combo becomes 240%, 7 hits; Air Combo becomes 200%, 4 hits

      Earth
      Down to Earth
      Earth Boost
      Pillar Smash: Ground Combo becomes 290%, 5 hits
    • Cheer +2
      Lucky Lucky +10%
    Post by: Krowley, Aug 14, 2018 in forum: Role-Playing Arena