Try this code: 11CD4A0C 0000077A
Other than Multiplayer which just about everyone wants, I'd really like for Keyblades to have that light coat thingy when summoned, then appearing out of nowhere without it bugged the hell out of me.
That'll never work, playing as bosses needs more than just replacing Sora with them. And what are you trying to put on Mickey?
He only does so when there's enemies on-screen if i recall correctly.
I got a couple if you still need it.
I checked, that guide is apparently a little wrong, there's no blue trinity on chamber 6 of monstro, but there's one on chamber 5. If that's not it then I have no idea.
There's always been no i-frames when charging the laser part of Ragnarok or at the input part of Arcanum.
If someone told me that I'd forget things and remember things after entering the castle, then it was exactly what happened after I entered, I wouldn't think it was a lie. And he was looking for Mickey and Riku, Pluto had just led him there, he couldn't just leave.
Like I said, I don't remember anything there being inacessible, it's just a little puzzle-y. The only ting I'd guess looks kind of inacessible is a chest, since not many people know you can freeze the bubbles to jump on em and there's a bubble that doesn't appear when you go there the first time. Edit: Apparently there really are two switches that can't be reached. They're just there to mess with your head.
Spoiler :: Traverse Town Near the Cafe, in the first District. Receive - Postcard :: Traverse Town Close to the wall, near the World Exit Receive - Munney :: Traverse Town On the ramp leading round the back of the Lady and the Tramp statue in the third district Receive - Munney and a camping set :: Traverse Town By the save point, inside the Mystic house. To gain access, cast a fire spell on the red door in the third district Receive - Munney and Mega Ether :: Wonderland Inside the small alcove in the Lotus Forest Receive - Ether, Potion, Tent and MP Balls. :: Wonderland Inside the hidden alcove in Locus Forest. To activate, beat the Queens cards, and push the rock into the lake while in large form, then jump up the mushrooms that appear. Receive - Camping set and MP balls :: Coliseum Beneath the large gladiator statue on the left hand side (as you walk in) Receive - Mythril Shard :: Coliseum Beneath the large gladiator statue on the right hand side (as you walk in) Receive - Dalmatians 22, 23, and 24 :: Deep Jungle Near the table in the camp area Receive - Dalmatians 34, 35, and 36 :: Deep Jungle In the climbing tree area Receive - Dalmatians 31, 32, and 33 :: Agrabah In the Bazaar area. Drop in the closed in area to reach it. Receive - Munney and a Mega elixir :: Agrabah In the waterways beneath the Cave of Wonders Receive - Thunder G :: Monstro In the area beyond the lowest door in Chamber 6. Receive - Munny and a Cottage :: Monstro On a piece of wood on Monstros mouth. Accessible once you lower the water there to uncover it Receive - Munny, two Potions and a Cottage :: Monstro In the middle of Monstros throat Receive - Munney and Mythril Shard :: Hollow Bastion Head through to the Lift Stop you can access via the Grand Hall, and use the Blue crystal to drop a level. when in the waterway, use the nearby lift to drop another level, the mark is nearby. Receive - HP Balls, Mega-Potion, Mega-Ether and a Cottage :: Hollow Bastion Directly after you ride the large floating platform Receive - MP Balls, two Cottages and a Mega elixir Source. Content on the boxes might be wrong seeing as it's for vanilla KH1, but the locations are right.
Where, exactly? The waterway? I don't remember any there being inacessible.
Start the round, get near the group of enemies, cast a Thundaga/well aimed Blizzaga, round over.
There's a mode where they wipe out the commands in your deck and you gotta get random ones around the map or fight without any, it's pretty fun. At least until someone finds something like Bind. It's also amusing to completely bypass Megaflares by rolling and then casting Magnega/Time Splicer for the win though.
I'd guess it's because only those who Naminé made Sora forget about lost their memories about him, and Riku was still there in the fake memories. Or maybe she just made him remember it in case he ever forgot, it's not like she can't.
I don't think any of those examples were his fault, even though he's pretty dim.
Not necessarily, Heartless come from how much Darkness there's in your heart, not how strong it is. So, he may have had enough darkness to rival Ansem and got to keep his mind because, but still be weak, sort of like Riku on KH1, after he lost the Kingdom Key. I'm sure he had lots of darkness there, but his heart was too weak.
Yeah, you don't need them to be online at the same time as you, I meant you just need to have been online at the same tme as them at some point after they've beat E4, afetr that the third is always there.
You don't need to be on at the same time to get hidden abilities, the only thing meeting them online does is unlocking the 3rd poke if they already beat E4. And they all have a chance to have their hidden abilities, it's just somewhat uncommon. But it's still easy to hunt those if you got something with Trace to check before catching.
Roxas is Sora. Namine can change Sora's memory, so. About the other thing, I'd need to watch the scenes, but doesn't the Twilight Gang describe how it happened to Sora? They could've said how he looked like.
Other than what everyone said, I think it's fair to assume that the Heartless got weaker after Sora defeated the World of Chaos and returned the worlds back to normal. Didn't someone in-game even say something along those lines?