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  1. Mako Tsunami
    The way I train my characters to the best they can be is to fully level up a select few characters that you receive at early levels to the max before giving them a seal. By the time they're max level - and they will be by the end of the game if you keep the exp. going to a small group- , their stats are far superior to their average counterparts. Admittedly it can be difficult to level them up in the beginning, once you beat a few missions it gets easier. just tag team individual enemies A LOT. A max-leveled Swordsmaster can reach the point of taking out half of your opposing forces.

    Btw hi I'm back for a while.
    Post by: Mako Tsunami, Jul 22, 2013 in forum: The Playground
  2. Mako Tsunami
  3. Mako Tsunami
  4. Mako Tsunami
    Profile Post

    Sup?

    Sup?
    Profile Post by Mako Tsunami for NarutoSuperKubii, Jul 17, 2013
  5. Mako Tsunami
    Hey guys, able to drop in for a little while, planning on dipping back into codes. Any new ones?
    Post by: Mako Tsunami, Jul 16, 2013 in forum: Code Vault
  6. Mako Tsunami
    Everybody dies.
    Post by: Mako Tsunami, May 17, 2012 in forum: The Spam Zone
  7. Mako Tsunami
    Hayate no Gotoku. That is all.

    (curse you copywrite law)
    Post by: Mako Tsunami, May 8, 2012 in forum: The Playground
  8. Mako Tsunami
    I'd send meteors to destroy the universe, select a handful of kids to play a life-threatening video game to create a new universe, and troll said kids with omnipresent knowledge of everything they do wrong.
    Post by: Mako Tsunami, May 8, 2012 in forum: The Spam Zone
  9. Mako Tsunami
    Am I the only one who enjoys these?
    Post by: Mako Tsunami, May 6, 2012 in forum: The Spam Zone
  10. Mako Tsunami
    Then let me rephrase the statement.

    An American president and an American vice president fighting each other in mecha is an American past time.
    Post by: Mako Tsunami, May 6, 2012 in forum: The Spam Zone
  11. Mako Tsunami
    Because American presidents in mecha fighting each other is an American past time.
    Post by: Mako Tsunami, May 6, 2012 in forum: The Spam Zone
  12. Mako Tsunami
    Post

    Loz: Oot

    This~ Wind Waker's style was and still is my favorite c:
    Post by: Mako Tsunami, May 6, 2012 in forum: The Spam Zone
  13. Mako Tsunami
    ...
    Post by: Mako Tsunami, May 6, 2012 in forum: The Spam Zone
  14. Mako Tsunami
    Post

    Loz: Oot

    That makes sense. The first three dungeons were pretty easy though, if only because they were really colorful. Color draws attention, whereas blandness leaves you grasping at straws. The Forest temple wasn't all that bright but the detail was relatively nice.
    Post by: Mako Tsunami, May 6, 2012 in forum: The Spam Zone
  15. Mako Tsunami
    Post

    Loz: Oot

    You mean the puzzles or the actual area designs?

    Because I thought the temple looked nice but the puzzles I hated with a passion :c
    Post by: Mako Tsunami, May 6, 2012 in forum: The Spam Zone
  16. Mako Tsunami
    On the bright side, when the game actually does come out it'll have ground-breaking technology and programming the likes of which no game has ever seen before~!

    Hahaha. . . fuck you, Square.
    Post by: Mako Tsunami, May 6, 2012 in forum: The Spam Zone
  17. Mako Tsunami
    Bringing in the trump cards.

    Post by: Mako Tsunami, May 6, 2012 in forum: The Playground
  18. Mako Tsunami


    It appears we are at a difference in opinion.
    Post by: Mako Tsunami, May 5, 2012 in forum: The Playground
  19. Mako Tsunami
    I'll start.

    Thread by: Mako Tsunami, May 5, 2012, 78 replies, in forum: The Playground
  20. Mako Tsunami
    ...
    Post by: Mako Tsunami, Apr 25, 2012 in forum: The Spam Zone