Search Results

  1. Makaze
    The Most Positive Ratings tab of the Notable Members section is completely messed up, to the point it contains mostly users with zero ratings, and one of them is a banned spam bot. I thought maybe it was only showing people who have been rated since the system was implemented, but I've been liked in the past five minutes and am still not up there. Not sure what's causing it.
    Thread by: Makaze, Jul 1, 2016, 1 replies, in forum: Bug Reports
  2. Makaze
    Classic Mafia

    Town Victory

    This will be a 13-player game with an open setup. Days are 72 hours long while Nights are 24 hours long.

    SOME RULES ARE DIFFERENT FROM THE LAST GAMES. PLEASE READ ALL OF THE RULES AND GUIDELINES BEFORE CONFIRMING YOUR INTENT TO PLAY. Let's have a good, clean game.

    Credit goes to Nova for the bulk of these rules.

    Basics
    A basic game consists of two factions, Town and Mafia, each trying to wipe out the other. The Town outnumber the Mafia significantly (usually 3-1 or 4-1), but they don't know who's who; only the Mafia know who their teammates are. The game is over when one or the other side is wiped out. For the Town, this means eliminating every last Mafiosi; for the Mafia, it just means the Town is equal in number to them, at which point they automatically overrun the survivors.

    The game progresses in two phases: Day and Night. By Day, all the players from both sides bicker and argue and point fingers for a set time; the Town tries to find Mafia in its ranks, and the Mafia tries to misdirect them and stay hidden. At the end of the Day, the group votes to lynch someone they find suspicious; the player dies, their alignment is revealed, and the Night begins.

    Nighttime is the Mafia's chance to strike. The Town must stay quiet while their enemies convene in secret, talk strategy and discuss potential threats to the group. They vote on a Townie to kill, the Night phase ends, and as the sun rises the victim's fate/alignment is revealed and the madness begins again. (Certain roles of either faction may have abilities they can use during the Night phase, to benefit their side and/or hinder the other.)

    The Lynch
    You may vote for a player by saying ##Vote: [Player name]. (Those ##s are important! It helps me find your vote.) You may also retract your vote using ##Unvote (No player name needed for that one). Remember to bold these commands, or they won't count!

    As the lynch votes pile on, a lynchee will eventually reach a hard lynch. Hard lynch (1/2 the # of living players +1 rounded down) is the final nail in the coffin: The Day will end immediately, and the unlucky lynchee will be axed on the spot.

    You can vote and unvote all you like before someone hits hard lynch, but the second the deciding vote (also known as hammer) is cast, all votes are locked in.

    If a hard lynch is not reached, then the player with the most votes will be lynched at the scheduled end of phase.

    If a Day ends and two or more players are tied for votes, then the lynchee will be chosen randomly from the tied players. If no player has any votes, then the lynch will be made randomly from all of the living players. In other words, someone will die no matter what you do, so make sure you know who it is.

    Roles and Powers
    Every player is given the role of a character within the game. Some roles come with powers that will impact the game's progress. These powers can be passive, such as protecting you from an attempt on your life, or active, such as the ability to investigate a player's alignment each Night. Power roles affect you even if you don't have one, so make sure you know which ones are which and how they work before you sign up!

    Other Notes
    Conditions may change as the game goes on. For one, when the number required to soft lynch is equal to the number of remaining Mafiosi, the soft lynch is done away with. Also, the Town will be notified at Day start if lynching Town that Day will cause them to lose (Mislynch and Lose, or MyLo) or if they must lynch Mafia in order to avoid losing (Lynch or Lose, or LyLo). The difference between these is that No Lynch is a safe move at MyLo (not applicable in this game); at LyLo the Town must either lynch Mafiosi or admit defeat.

    And that's about all there is to it. I know it's a lot to take in, but it'll become much clearer when the game actually starts. In the meantime, feel free to ask me any questions you have, either in-thread or via PM.

    And the rest of you should know by now that these are mandatory reads. (IT'S NOT A ToS DON'T JUST SKIM IT, THINGS CHANGE AND THOSE CHANGES IMPACT YOU)
    1. Keep it civil. Our primary goal here is to enjoy ourselves; if the game is stressing you out, I'd rather you ask to replace out than grin and bear it. By the same token, don't go out of your way to stress someone else.
    2. Don't throw the game. Mafia is most enjoyable when everyone plays their best. Frustrated or no, don't just give up and shoot yourself (or your team) in the foot.
    3. Don't talk about Fight Club. THERE WILL BE NO MORE SLAPS ON THE WRIST OVER THIS. BOTH OF THE PREVIOUS GAMES WERE POTENTIALLY SABOTAGED BY PEOPLE TALKING OUTSIDE THE THREAD/QTS. IF YOU'RE CAUGHT, YOU'RE OUT.
    4. No name changes once the game starts. This was requested by a number of players; it just makes things easier on people trying to keep track of others' activity and post history. If you have a name change pending, either get it done before you sign up or hold it off until the end (Probably the first, since games can last half a month or more).
    5. When casting a vote, preface it with double pounds (##). This is new, and it's meant to help me with votals. Examples: ##Vote: Makaze, ##Unvote
    6. No post editing. Not even typo fixes. I know it's a pain in the ass, but it's important to keep players honest and make them own what they say, and this tends to work better than the honor system.
    7. Observe calls for silence. When somebody hits hard lynch, you shush. When it's nighttime, you shush. If I need to pause the game for any reason, I will tell you to shush; you better do it. (Side note: When you die, you get one closing post where you may not say anything about the game or reveal relevant information—So "Good luck Town" or "WHO THREW THAT" would be ok, but "I think this guy is my murderer" or "I'm the Cop and here are my results" would not—After that, it's time to move on and be dead.)
    8. Minimum 5 posts per game Day. And no, I won't count posts where you basically say nothing (by virtue of word count or actual content). This is not a game where you can just pop in and vote somebody on the weekend, it requires focus and attention. On that note...
    9. Pay attention to the thread and your Quicktopics. I'm not going to warn you if you're about to miss posting in a day or sending in a Night action. It's your job to stay on top of these things. Some people have had troubles with their thread notifications, so don't rely on those either! Put the thread on your toolbar if you have to!
    10. Do not copy-paste from confidential sources. This includes PMs and Quicktopics. Not only is this a terrible way to figure out who's what, it's also an unsavory form of metagaming that somewhat takes the fun and strategy out of the game. If you really must reveal info, put it in your own words.
    11. Do not role play. Mafia is much less a story than a game; the flavor is just that, a little extra something for taste. Not to say you can't play up a quirk I've given you (within reason), just make sure you're in your own mind when you make statements or cast votes.
    12. The mod's word is final. I reserve the right to change rules or roles as needed (though of course you will be notified) to preserve the enjoyment value of the game. Contest it if you want, but I can't pretend this isn't a dictatorship; in the end I will make the choice I feel is right, and that's that.
    Barring special cases your first offense will prompt a friendly warning, the second a somewhat sterner one, and on the third I will begin searching for your replacement. Please don't let it come to that.
    This game will feature the following roles:
    • x1 Town Cop - This is a Town-aligned role that can investigate one living player each Night to learn of their alignment. In this game, the Cop gets a pre-game result, known as a Night 0 result. The Cop knows the alignment of one random Town player at the start of the game.
    • x9 Vanilla Town - A Town-aligned player that has no special abilities.
    • x3 Mafia Goon - A Mafia-aligned player that has no special abilities.




    Player List
    1. @Calxiyn - Vanilla Town, Survivor
    2. @Midnight Star - Vanilla Town, Lynched D3
    3. @al215 - Vanilla Town, Killed N2
    4. @61 / @cstar - Mafia Goon, Lynched D4
    5. @Blaine / @Cat~ - Vanilla Town, Killed N4
    6. @Tale - Vanilla Town, Lynched D2
    7. @burnitup / @Judge Sunrose - Town Cop, Killed N3
    8. @Mish - Vanilla Town, Survivor
    9. @Kingdom Hearts530 / @Marushi - Vanilla Town, Survivor
    10. @Mixt - Mafia Goon, Modkilled N4
    11. @Ghost - Mafia Goon, Lynched D5
    12. @G-dog - Vanilla Town, Lynched D1
    13. @Krowley - Vanilla Town, Killed N1
    Mods
    [DOUBLEPOST=1467084693][/DOUBLEPOST]Game is on.


    Survivors:

    @Calxiyn - Vanilla Town, Survivor
    @Mish - Vanilla Town, Survivor
    @Marushi - Vanilla Town, Survivor

    Mafia Chat: http://www.quicktopic.com/52/H/68FetmPtF3nN
    Graveyard Chat: http://discord.gg/xYjNrX7
    Thread by: Makaze, Jun 27, 2016, 696 replies, in forum: The Playground
  3. Makaze
    I am going to host a game of Mafia with the classic setup for old time's sake!

    Mafia games consist of two opposing factions: One good team (the Town) and one evil team (the Mafia). The objective of the Town is to eliminate all the members of the Mafia, thereby securing the safety of the town, whereas the objective of Mafia is achieving equal numbers with the Town, at which point they can't lose a lynch vote.

    All members of the Town are informed only of their own identity; they have no idea what roles other players in the game may have. The Mafia, on the other hand, has the advantage that they all know each other’s identities. However, the town starts the game with more members than the mafia. For example, in a 9-player game, you might expect there to be 2 mafia and 7 townies. The game is often referred to as a battle between the uninformed majority (the Town) and the informed minority (the Mafia).

    The game comes down to whether the Town can sniff out the members of the Mafia before it is too late!

    I am going to run it as either a 9-player game, with 1 cop, 2 mafia, and 6 vanilla town, or a 13-player game with 1 cop, 3 mafia, and 9 vanilla town.

    How many of you would like to in KHV's first mafia game since Nova and I left the site?
    Thread by: Makaze, Jun 27, 2016, 39 replies, in forum: The Spam Zone
  4. Makaze
    Thread

    What are you?

    Do you believe that we have what you might call a soul? How does it interact with the body? Could we prove that that is the case? What does it mean to die? Why or why not?
    Thread by: Makaze, Jun 27, 2016, 5 replies, in forum: Discussion
  5. Makaze
    [​IMG]
    Thread by: Makaze, Jun 27, 2016, 20 replies, in forum: The Spam Zone
  6. Makaze
    I plan to host a game after the holidays with a bit of a bastard setup to it.

    KHV Royale Mafia is not your typical Mafia. It is a free-for-all Battle Royale where the object is to be one of the last three players alive. It is fast paced, requires less effort, and allows every person a choice in how they play.

    KHV Royale Mafia uses several new game types.

    Everyone Is Mafia

    Everyone Is Mafia means Everyone Is Mafia. There is no Day phase in this game mode. Every night is immediately followed by another Night. Each player gets a factional kill each Night and a single BPV at the start of the game. You can shoot anyone or be shot by anyone. You win if you are one of the last three players alive.

    Because there is no Day phase and no lynch vote, there is no need for tedious case building and convincing arguments. Do as much or as little as you fancy, so long as you don't die.

    Outside Contact

    Users may talk to each other outside of the game thread. You can use PMs, Skype, or any medium you like. Outside Contact is encouraged in Everyone Is Mafia due to the free-for-all nature of the game.

    Anonymafia

    Players are anonymous at the start of the game via Aliases.

    All players send in an Alias when they sign up. Your Alias is your name in the game. All actions targeted at a player must target an Alias.

    The list of Aliases is posted below the Playerlist at the start of the game with no indicator of who is who. You may tell others your Alias. Aliases are revealed upon death.

    Choose Your Own Role

    You may send in a character of your choice when signing up to the game. The mod will give you a role that corresponds to the character in your role PM. Characters are not Aliases.​

    Would you guys be interested in playing a game like this?
    Thread by: Makaze, Dec 23, 2014, 14 replies, in forum: The Spam Zone
  7. Makaze
    For later implementation.

    Fill Width



    Ribbon has them same margin-right and wrapping issues as many other BBCode blocks, which is unfortunate, because I love it other than that.

    Inherit Font Size



    It would be great if the font-size property of the ribbon were set to inherit or left blank (even better). That way people can make the ribbon any size they like using the [SIZE] BBCode.
    Thread by: Makaze, Dec 19, 2014, 2 replies, in forum: Feedback & Assistance
  8. Makaze
    Inline Spoiler FAQ is outdated and some of the codes don't work.
    Thread by: Makaze, Dec 19, 2014, 0 replies, in forum: Feedback & Assistance
  9. Makaze
    Adds a dotted underline to text and displays the option when hovered.

    Example

    [ACRONYM=KH-Vids.net]KHV[/ACRONYM] -> <acronym title="KH-Vids.net">KHV<acronym>

    [​IMG]

    What do you think?
    Thread by: Makaze, Dec 19, 2014, 3 replies, in forum: Feedback & Assistance
  10. Makaze
    [​IMG]

    Christhors need not apply.
    Thread by: Makaze, Nov 12, 2014, 0 replies, in forum: The Spam Zone
  11. Makaze
    Spoilers currently have a bizarre margin-right setting that shrink-wraps content and ends up making posts significantly longer vertically. It's inconsistent with every other block type, including quotes, which seems weird.

    On a similar note, spoilers have the same background color as quotes, but their text is pure white ( rgb(255, 255, 255) ), lighter than both normal text and quote text.

    Example:
    Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.

    It's like this on both Fixed and Normal width, so it's not an error. I think it would be better if it had the same margins and colors as quotes. Is there some special reason for it to be this way?
    Thread by: Makaze, Nov 12, 2014, 4 replies, in forum: Feedback & Assistance
  12. Makaze
    If it is possible, please.

    It is lighter weight and may help me load the site when my internet is acting up.
    Thread by: Makaze, Nov 12, 2014, 6 replies, in forum: Feedback & Assistance
  13. Makaze
    What does the way you speak say about where you’re from?

    Take it even if you aren't from the States, for fun's sake. Generates a heat map of where you are "from" based on what you said.

    Post results here.
    Thread by: Makaze, Nov 12, 2014, 41 replies, in forum: The Spam Zone
  14. Makaze
    Any music I want. What should I get?
    Thread by: Makaze, Nov 8, 2014, 0 replies, in forum: The Spam Zone
  15. Makaze
    From Misha:

    I gotta say, by the sober light of day, me, @jensenackles & @jarpad's Halloween costumes are still making me smile.

    [​IMG]
    Thread by: Makaze, Nov 4, 2014, 4 replies, in forum: The Spam Zone
  16. Makaze
    All Hallows Eve is here again.

    What are your plans for this year?
    Thread by: Makaze, Oct 31, 2014, 20 replies, in forum: The Spam Zone
  17. Makaze
    People decide their values based on a set of basic principles. Those principles make up their moral compass. Your moral compass tells you what to do when you are asked about a scenario you have not heard before. They are the groundwork that complex moral stances are based on.

    Without any further ado,
    • What basic principles do you use to decide how moral something is? Do they have a system?
    • How did you come to have this compass? (What made you choose those principles over others? How has your compass changed over time?)
    • How well does your compass serve you (in society, in your personal life, etc.)?
    Thread by: Makaze, Oct 24, 2014, 5 replies, in forum: Discussion
  18. Makaze
    Thread

    Project Euler

    https://projecteuler.net/problem=1

    For those who thought that Midnight's challenge link wasn't clever enough.

    Post your solutions in spoilers, please.
    Thread by: Makaze, Oct 15, 2014, 11 replies, in forum: The Spam Zone
  19. Makaze
    Unlike most threads about this topic, this one is not about which is more likely to be the case. This one is about which is better.

    I posit that all design is sub-optimal to natural selection. I believe this because:

    1. Any being that designs a thing can only design things within the scope of its own knowledge and ability. It is impossible for any being to be aware of any knowledge outside of its perception and so it must assume that the world it sees is all there is.
    2. Nature encompasses all things, even those things outside of the perception of all beings.

    A being will color within the lines of the limits it sees.
    The universe will color within the lines of its true limits.

    Nature has a bigger paint palette to "select" from than any being.

    Therefore natural selection will result in a more complete and thus more perfect being.

    Do you agree or disagree? Why not why not?
    Thread by: Makaze, Sep 26, 2014, 4 replies, in forum: Discussion
  20. Makaze
    Need ideas.
    Thread by: Makaze, Sep 26, 2014, 19 replies, in forum: The Spam Zone