Always need more janitors. Hope you can handle a mop.
More than you know... the horrors.
Boom boom, shake, shake the room!
Woo! Congrats, mate.
I have no clue. That's more dependent on the individual voice actor. But Japanese VAs do generally keep to stereotypical sounding voices, the heavy man, the teen voice, the squealing girl, the sultry vixen, etc. That or I'm racist and can't tell the difference between different VAs styles, but I do believe they stick to a more formulaic pattern. As I said, the English version will be the main international dub because it's the most broadly spoken language in the west. Not always though, sometimes the sounds are universal in all regions, dependent on the studio and business decisions. But i'm trying to say that the Japanese dub in a KH game will be different because it's the initial market release. Square aim to make money from their home country the most, it's usually where the highest percentage of their sales come from (on Japanese franchises at least, like Final Fantasy, Kingdom Hearts, Dragon Quest). Western market share their second objective, and the game will be edited to appeal to them, like the whole translating and dubbing of it. So, the recordings will be different because it's been altered. Not necessarily the noises and sound made but in general everything would be re recorded. Especially by Disney Characters, because each region has their own Disney VAs that localise to a specific language. the Japanese Goofy is not the American voice actor speaking Japanese. to get an iconic Goofy, you'd redo the "Wahooough!" in English.
Japanese voice acting is serious out in the country. Some are household names. In the West, they're less crucial, or cared about. Most likely, Japan has its own soundboard worth of noises and homogenous lines like "Ahh" or "Hiyah!". Mainly because VAs are more treasured out there, so all voice acting even the stuff you can scuff over, will be recorded. In the West, these noises will be used over all language localisations. English, being the most frequent language in the west, will be the main language that pretty much every line will be translated and recorded, even the noises like this. And all the European based languages when localised, will use those noises. Because it's cheaper to do less lines, most studios will just use the foreign ones for those moments. I've noticed it. That's my argument fro why it happens. They're different in Japan because they're more popular there. Also, specifically for Kingdom Hearts, which I think you're overlooking here, is that the Japanese version would be recorded first. The English dub comes much later.
Oops ?
Find that weird. It's like those jackets or scarves that make some people look really cool. Or a breeze that makes hair wavy. What is cool about it? I mean I get it, but it's kinda strange to consider. Huh, I think I've just realised I no longer recognise cool and just sexual attraction. I wonder if cool and its equivalents are early forms of attraction. Would make sense as a sense of social conformity. Anyway, no, don't smoke, don't care to. I'm far too lazy to pick up an addiction to anything.
Nothing like not working for your money!
Most of the time, companies hire and fire after big projects, it's why you hear of so many layoffs. It's kinda like movies, you hire the people for that job but you don't keep them around forever. Warner borthers don't have one group of film makes to create a film, the hire new people each time. Some studios do keep to themselves, but more common is the hiring and firing process. It's just a mobile business really. But it is a crap move to dissolve your studio to make a smaller team for your own gain, leaving people without jobs. But they'll be hired, people are always being scouted.
It wasn't part of the plot. The narrative is advanced by events, listing to snippets of music doesn't advance the plot. They are used to immerse the player, add to the experience and generally enhance the themes raised in the plot. Not kill the person? It was an alright excuse to try and open a tear, if still rather uninspiring when you crossed over. But every time after that felt like an immature abuse of simply: What we want isn't here, let's go to another world to find it! This worlds messed up, why did we come here? Let's go to another world, oh no, it's even worse.
The music and looks were amazingly great, best parts of the game. God Only Knows was amazingly uplifting, I stayed for the whole song. The music tears I really liked. But I meant in terms of plot it's just not good. It was basically just trivially handling immense powers. Booker, the thing we wanted isn't here! What are we gonna do? Why don't you tear a whole in the fabric of reality and totally mess up both our realties? Maybe what we want is there. Good idea! *enter death and destruction*
Oh the complete opposite, all choices have an affect on something.
And arguably the worst part in it. Or more, the worst handled part of it.
If you generally like hearing teenagers complain about their lives, sure. For some it's nice to sympathise with others, but most of the time I see people making poor choices in life, so it irks me.
First, not purely so? It's more an element, since the story is about time and dimensions, the dimension shifting happens more than the time shifts. Second, it was not that good of a plot. I tried to like it. Really I tried. But the ending felt like a betrayal.
Nah, i'd recommend a ton of other alright time travel plots. Few of them games, sadly. Still, waiting to see 15 before I care to buy an FF game.
You'd play it for the plot? Mate, don't disappoint yourself, especially if you're looking to play the third game.
Would you leave a twelve year old home alone for the night? I mean putting Home Alone aside and all.
One group of journalists said that it was effectively a modded CoD in how it played. I mean what do you expect from the creators of CoD? But that's the problem, i sunk days into CoD originally, becoming near addicted to trying to do better though I was failing and wasn't having any fun whilst doing it. It was all a compulsion. So adding personal vehicles and more verticality doesn't feel me with the idea that much has changed. I mean I have Battlefield, that's enough. But for CoD players looking for something newer, certainly recommend it.