You have to do the same thing you do with texture mods when repacking (when it asks you what to replace type in the things you replaced xa_ex_0010.mdls etc)
I might have read this wrong but how did you extract the textures from Re:CoM? That code in my eyes in not ready for releasing yet but this is off topic
Alright then this is what you have to do Rename xa_ex_1580.mdls to xa_ex_0010.mdls and drag it into your export folder Rename xa_ex_1580.mset to xa_ex_0010.mset Right click and copy it then drag into your export folder Paste your new copied xa_ex_0010.mset and rename that one to xa_ex_0010_pc.mset and then copy that one and drag it into your export folder In the end you should have replaced all of these xa_ex_0010.mdls xa_ex_0010.mset xa_ex_0010_pc.mset xa_ex_0010_pp.mset xa_ex_0010_he.mset xa_ex_0010_tz.mset Yes it would require some hacking to mod dark riku's animations to make him sort of "playable"
Yes Riku only has 1 "usable" moveset Also which riku are you trying to use? Dark Riku keyblade, Dark Riku souleater, Soul eater riku, wooden sword riku?
The only way it would mushball is if 1. You only replace the mdls 2. You don't replace all of Sora's movesets (like pp or pc) which in itself is just as easy all you do is copy and paste drag and drop easy.
I don't think its really necessary I mean it lets you skip it if you failed once so it's really not that big of a deal.
If you want to replace Sora with Riku then all you have to do is copy and paste his moveset out of the export folder and rename his moveset and model to Sora's moveset and models then drag and drop and replace all its simple (Random model I don't know if this is riku or not) xa_ex_1580.mdls = xa_ex_0010.mdls xa_ex_1580.mset = xa_ex_0010.mset and so on
Its a very long code Thanks :P
http://www.youtube.com/watch?v=Xlq6nAYsUpQ
It works in all worlds and you need to visit the place inbetween twilight town and the world that never was where axel helps you defeat the nobodies for it to take effect
I'll warn you though the pink bug in the eyes is very frequent in this video but in all its a lot better than the default textures :P
I'm making a video that compares your texture mod to the default textures for sora in kh1 I think it will be a much better video than the one I...
Well that is a high poly model and it was a screenshot that could have been photoshopped but its still amazing the quality in your texture mod and yeah you can link it in the first post also have you ever heard of the pcsx2 built in recorder? it records at 60 fps nomatter what fps you are getting at the time of recording so you could be hitting 6 fps ingame (i was hitting 30 when recording i usually hit 60 though) but it shows it as 60 in the finished product. you can access it by pressing F12
Larxene... wow who would have thought.
Here is the video showing some gameplay btw this was recorded at 4x native so it might be a bit more quality than what it would be on ps2 Edit:
I'm rendering the video right now and the DDD texture edit has that problem too.
As far as I know as long as you are doing it for "Personal" use and you owned a legal copy of the game and are not selling it for profit or selling it in general its legal but don't quote me on this this is just from my memory.
I doubt it they are probably just gonna reuse the quotes from the original final mix
Here you go 200FC030 95ED0010 200FC034 03E00008 200FC038 A5ED0010 201A8ABC 0C03F000 200FC000 396D0001 200FC004 11A0000B 200FC008 240D0323 not sure if this will work on emuhaste (if you are using pcsx2) if it doesn't then make a pnach file and use this patch=1,EE,200FC030,extended,95ED0010 patch=1,EE,200FC034,extended,03E00008 patch=1,EE,200FC038,extended,A5ED0010 patch=1,EE,201A8ABC,extended,0C03F000 patch=1,EE,200FC000,extended,396D0001 patch=1,EE,200FC004,extended,11A0000B patch=1,EE,200FC008,extended,240D0323
pfft http://fc09.deviantart.net/fs9/i/2006/047/f/9/naruto_kirby_by_Chimykal_girl.png