Sorry I forgot to mention, last night I also broke Xemnas. I used Trinity Limit with Riku in the data fight, and Xemnas just sat there instead of calling his lasers, Riku was also gone.
In The Code Vault, there is a sticky thread made by Evilman_89 called Code Converting Program. There is a link there. The modifier digit seems to actually REMOVE that character. Quite interesting, I wonder if there is a digit doing the opposite...
If you don't know how, don't try to >_>. You should be using Max Convert to convert codes that are not in your format to ARMAX. The US game ID is 0911. No success getting past HUD loading. Sora hangs the game when I add him.
When a code looks like that, it is NEVER AR MAX format. I used that UCM (Universal Character Modifier) to get a few digits to reach HUD point and hang that otherwise BSOD.
If you really want to test codes, try stuff using this UCM: Character Slot 1 (Sora) 11CFA3FC 0000X??? ??? is where the UCM digit goes. X seems to be a modifier of its own, but I am not sure what exactly it changes.
No, and it is probably better not to.
Strange, I thought it would immediately try to change Sora. Anyway, my code is acting unusual. Adding Sora into the party hangs the game.
Sora can't be every world character at once. He can only be one character. The game will pretty much kill itself if you try to do otherwise.
If you just stuck all of those together, it is a useless code. You will have made a code turning Sora into every World Character at once.
I am onto something with an alternate UCM. I think Evilman was right about one of the modifiers.
Those are all in raw format. Riku is a world character, so that should trigger him as well with the proper digit. Edit: Wow, I made a BSOD code load till HUD was called for.
To play as World Characters: 20340CB0 10010203 Beast 20340CB4 10010203 Auron 20340CB8 10010203 Aladdin 20340CBC 10010203 Mulan 20340CC4 10010203 Simba 20340CD4 10010203 Jack Skellington 20340CDC 10010203 Jack Sparrow 20340CE0 10010203 Tron How many of these digits were tested?
Please post any complete gaps you fill in. I would seriously like to complete my UCM digit list. Then I would have a complete list of every code posted here. Though for some reason I do not have the multi-Sora fix code.
I am still quite curious why the UCM was never finished >_>. EDIT: Sorry, only the KH2FM UCM was unfinished.
Just in curiosity, do any of you have the old UCM? If so can you please post it here? The Kingdom Hearts 2 US one. I have a few ideas to try with it.
Empty area. Anyway, I am back to messing with Riku by modding Soras weapon. Ultima-Sora you said Riku might not work because he is in the party already. That is partly true. When I leave The World of Nothing on my save, Riku is ALWAYS in my party if the world has no world character already. The game hangs if I call him out though. I will try a mod on a file that has not been to TWTNW. This will likely fail, but I will still try for the heck of it. Which game should I try first: Kingdom Hearts 2 I can load up faster, but getting to the final fight is too slow. KH2 Final Mix I can quickly get to final Xemnas, but loading is slow.
I have little to no experience with PS2dis, but someone here might have enough to find something.
Can any of you do a save dump of doing the final fight? Riku is quite odd during that fight, and we can find the BGM digit, etc.
I already found and made Hovercraft Riku work. Playing as Sora you can do little, and playing as Riku it crashes within 15 seconds: 11C9561A 0000089B 11C9561C 00000841 Use those two in a Boss fight.
Nvm. I got it to work, though that list is incomplete as well.