Search Results

  1. The_One_Man7
    Can the game even handle five Terras?

    EDIT: one or both of those codes messes up the camera Antiweapon. I see ALL of Disney Castles interior from a distance (including the thorns?)
    Post by: The_One_Man7, Nov 26, 2007 in forum: Code Vault
  2. The_One_Man7
    That code modifies the save point into another UCM digit. The last four digits are the UCM digit of what you want to be there.
    Also, for your Cavern of Remembrance problem, just level the growths fairly, it is not hard, youll need the practice for the fights.
    Post by: The_One_Man7, Nov 26, 2007 in forum: Code Vault
  3. The_One_Man7
    I have been messing with some random codes recently, and had few results, but isn't 08D1 Riku supposed to freeze in most worlds?
    Post by: The_One_Man7, Nov 26, 2007 in forum: Code Vault
  4. The_One_Man7
    It happens with some battle level mods too. Could it be that their hp goes over the limit?
    Post by: The_One_Man7, Nov 25, 2007 in forum: Code Vault
  5. The_One_Man7
    Sorry shadowman, Xemnas 1 only works on his original map. There is no way around that yet.
    Post by: The_One_Man7, Nov 25, 2007 in forum: Code Vault
  6. The_One_Man7
    I think I know why Sephiroth freezes in the Terra fight, I think it has something to do with his HP bars. I will edit in if removing Scan fixes it.

    EDIT: Sephiroth works if you remove Scan.
    Post by: The_One_Man7, Nov 25, 2007 in forum: Code Vault
  7. The_One_Man7
    Jeez, epic crash there. Digit 0860 is apparently the dragon from the Final Fights, or the arm from the fight with the core. The game ran for a few seconds after the fight began, and froze as i turned the camera. It is extremely big as well, the arm being almost twice the size of the mountain range in the Terra fight.
    Post by: The_One_Man7, Nov 25, 2007 in forum: Code Vault
  8. The_One_Man7
    Code:
    Width mod
    20378A08 xxxxxxxx
    3E400000 
    3E800000 
    3F000000 
    40000000 
    41000000 
    40800000 
    
    Height mod
    20378B7C xxxxxxxx
    3E400000 
    3E800000 
    3F000000 
    40000000 
    41000000 
    40800000 
    
    HUD display size mod
    20378D2C xxxxxxxx
    3E400000 
    3E800000 
    3F000000 
    40000000 
    41000000 
    40800000 
    
    Does things to the reaction command bar
    20378DF0 xxxxxxxx
    3E400000 
    3E800000 
    3F000000 
    40000000 
    41000000 
    40800000 
    
    does things to the background image on command bar and removes the command menu
    20378DE8 xxxxxxxx
    3E400000 
    3E800000 
    3F000000 
    40000000 
    41000000 
    40800000 
    
    Camera controlled by the L-****og stick speed mod
    20378E6C xxxxxxxx
    3E400000 
    3E800000 
    3F000000 
    40000000 
    41000000 
    40800000 
    
    model size mod
    2037A180 xxxxxxxx
    3E400000 
    3E800000 
    3F000000 
    40000000 
    41000000 
    40800000 
    
    Boss's Speed mod (affects other things)
    2037A584 xxxxxxxx
    3E400000 
    3E800000 
    3F000000 
    40000000 
    41000000 
    40800000 
    
    Reaction command/lock on icon distance mod
    2037ACD0 xxxxxxxx
    3E400000 
    3E800000 
    3F000000 
    40000000 
    41000000 
    40800000 
    
    Enemy AI mod (makes enemies harder to hit)
    2037AB30 xxxxxxxx
    3E400000 
    3E800000 
    3F000000 
    40000000 
    41000000 
    40800000 
    
    This brings out sephiroths full model (he will have his sword out when you talk to him) 
    ""someone test the other digits""
    2037AEB0 400000000
    3E400000 
    3E800000 
    3F000000 
    40000000 
    41000000 
    40800000 
    
    Text size on loading screen mod
    2037AE4C xxxxxxxx
    3E400000 
    3E800000 
    3F000000 
    40000000 
    41000000 
    40800000 
    
    Text size on HUD mod
    2037AE48 xxxxxxxx
    3E400000 
    3E800000 
    3F000000 
    40000000 
    41000000 
    40800000 
    
    Text size for subtitles mod
    2037B5E0 xxxxxxxx
    3E400000 
    3E800000 
    3F000000 
    40000000 
    41000000 
    40800000 
    
    Take color out of models in sephiroths room
    ""test the other digits""
    2037AE74 40000000
    3E400000 
    3E800000 
    3F000000 
    40000000 
    41000000 
    40800000 
    
    Small People? (I really just don't know how to put the name of this into words)
    ""test the other digits""
    2037AE7C 40000000
    3E400000 
    3E800000 
    3F000000 
    40000000 
    41000000 
    40800000 
    
    (enter a drive with this code on. it looks cool)
    ""test the other digits""
    2037B3B0 400000000
    3E400000 
    3E800000 
    3F000000 
    40000000 
    41000000 
    40800000 
    
    Invisible enemies (enter master, final, or anti form and revert so donald and goofet will be invisible)
    ""test the other digits""
    2037B76C 40000000
    3E400000 
    3E800000 
    3F000000 
    40000000 
    41000000 
    40800000 
    
    Glide speed mod
    2037BDD6 xxxxxxxx
    3E400000 
    3E800000 
    3F000000 
    40000000 
    41000000 
    40800000 
    
    More color to various things (save points, magic, etc.)
    ""test the other digits"
    2037CE9C 40000000
    3E400000 
    3E800000 
    3F000000 
    40000000 
    41000000 
    40800000 
    
    Animations distance mod (takes certain things faraway from the model)
    2037C780 xxxxxxxx
    3E400000 
    3E800000 
    3F000000 
    40000000 
    41000000 
    40800000
    That is the set Khkid posted when he hacked them.
    Post by: The_One_Man7, Nov 24, 2007 in forum: Code Vault
  9. The_One_Man7
    Code:
    Character Moveset Modifier [KH2 US]
    200F9000 10400005
    200F9004 944F004C
    200F9008 240100YY
    200F900C 142F00ZZ
    200F9010 240F00XX
    200F9014 A44F004E
    200F9018 03E00008
    201D14F4 0803E400
    [Note 1] - The "YY" values.
    These tell the code what character you're modding. Like if you're playing as Roxas[Yes, you CAN use this code in conjuction with the Universal Character Modifier for Maximum Damage!], you'd set it to Roxas's value, else the moveset doesn't change... 
    01= Sora 
    02= Donald 
    03= Goofy 
    04= Mickey 
    05= Auron 
    06= Mulan 
    07= Aladdin 
    08= Sparrow 
    09= Beast 
    0A= Jack 
    0B= Simba 
    0C= Tron 
    0D= Riku 
    0E= Roxas 
    0F= Ping
    [Note 2] - The "ZZ" values.
    o_O This part of the code is weird. It supposedly affects the position of one's weapon. However, if you set it to 'Sky' on certain people, it freezes. And if you set it to 'Normal' on certain people, they T-Stance when attacking or even moving.
    02= Normal 
    01= Sky 
    [Note 3] - The "XX" values. (These values need re-testing. Someone help me here please. I beg ye. The first few work just fine, but once you get down to around where Riku was, you get BSODs with Music. =( )
    01= Sora 
    02= Valor 
    03= Wisdom
    04= Master Form 
    05= Final Form 
    06= Anti Form 
    07= Lion Form
    ~
    0A= Dual-Wield Roxas 
    ~ 
    0D= Roxas 
    ~
    11= Donald 
    ~
    14= Goofy 
    ~
    17= Aladdin 
    18= Auron
    19= Ping?
    1A= Mulan?
    ~
    1C= King Mickey 
    1D= King Mickey **
    1E= King Mickey **
    ~
    22= Sparrow
    23= Riku 
    I think I saved that from one of Erkz's posts, not 100% sure. Certain movesets bug up a lot or t-stance a lot, always wield Kingdom Key if it isn't Soras or a forms moveset.
    Post by: The_One_Man7, Nov 24, 2007 in forum: Code Vault
  10. The_One_Man7
    I am trying digits that are lone freezes in the Terra fight with the mod right now. They do not seem to freeze in boss fights though, for some reason. 08D5 is an object, but it disappeared before I could see what it was.
    Post by: The_One_Man7, Nov 24, 2007 in forum: Code Vault
  11. The_One_Man7
    The digits you posted seem to conflict with Evilman's results >_>.
    Will test some more "Nothing" UCM digits in a minute, I will edit in results.
    Post by: The_One_Man7, Nov 23, 2007 in forum: Code Vault
  12. The_One_Man7
    Evilman, what is the KH2 music mod? I can't find it in any of the sticky topics, and I only have the FM+ one saved.
    Post by: The_One_Man7, Nov 23, 2007 in forum: Code Vault
  13. The_One_Man7
    Actually, I have most of the codes saved onto .txt files >_>. Xendran, sorry I had to go last night, I will edit in the code in a minute.
    EDIT: Xendran, this one 0037AD10 4F800000
    Post by: The_One_Man7, Nov 23, 2007 in forum: Code Vault
  14. The_One_Man7
    Clontox use the code 11CEF10C 00000801 it will replace Kingdom Key with the stick.
    Also, Xendran, with the code you posted earlier it does the Xaldin fight normally (I have no sephiroth saves) but after he dies the game hangs when it trys to show him dying and etc, but the screen is tinted a bit lighter than usual.
    Post by: The_One_Man7, Nov 22, 2007 in forum: Code Vault
  15. The_One_Man7
    Some digits I found testing weapons:
    0842- Saix's claymore (huge) (I think this was already found)
    0844- Some water column effect, hangs game randomly
    0848- Nothing, no effect, etc, freezes too quick to test properly
    Clontox, wield the stick.
    11CEF10C 00000801

    That replaces kingdom key. Credit to Erkz
    Post by: The_One_Man7, Nov 22, 2007 in forum: Code Vault
  16. The_One_Man7
    Someone asked about Combo Master earlier, if you mod Wisdom Form into normal Sora you get a Combo Master effect, so maybe there is a way to trigger whatever Wisdom Form uses?
    Post by: The_One_Man7, Nov 22, 2007 in forum: Code Vault
  17. The_One_Man7
    Khkid, I have that one still
    KH2 US no HUD:
    20378D2C 00000000
    20378DE8 40000000

    I think it also has no command menu in there, been too long since I used it.
    Post by: The_One_Man7, Nov 21, 2007 in forum: Code Vault
  18. The_One_Man7
    Final Xemnas is doing his usual "game freezes if anything is changed" annoyance. Other than that trying addresses near Terra's had no effect on the Limit Cut fights.
    Post by: The_One_Man7, Nov 21, 2007 in forum: Code Vault
  19. The_One_Man7
    I already answered you on the codes for Terra, for Axel replace 096F with 09C4.
    Post by: The_One_Man7, Nov 21, 2007 in forum: Code Vault
  20. The_One_Man7
    The mod for Mulan's weapon.
    EDIT: Testing for Limit Cut boss modifiers.
    Post by: The_One_Man7, Nov 21, 2007 in forum: Code Vault